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Brennan Shacklett

Automated Rewards via LLM-Generated Progress Functions

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Oct 11, 2024
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Learning to Move Like Professional Counter-Strike Players

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Aug 25, 2024
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GPUDrive: Data-driven, multi-agent driving simulation at 1 million FPS

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Aug 02, 2024
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Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigation

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Jun 21, 2023
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Megaverse: Simulating Embodied Agents at One Million Experiences per Second

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Jul 21, 2021
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Large Batch Simulation for Deep Reinforcement Learning

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Mar 12, 2021
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