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Eugene Vinitsky

Few-shot In-Context Preference Learning Using Large Language Models

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Oct 22, 2024
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GPUDrive: Data-driven, multi-agent driving simulation at 1 million FPS

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Aug 02, 2024
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Human-compatible driving partners through data-regularized self-play reinforcement learning

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Mar 28, 2024
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Reinforcement Learning Based Oscillation Dampening: Scaling up Single-Agent RL algorithms to a 100 AV highway field operational test

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Feb 26, 2024
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Traffic Smoothing Controllers for Autonomous Vehicles Using Deep Reinforcement Learning and Real-World Trajectory Data

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Jan 18, 2024
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Stabilizing Unsupervised Environment Design with a Learned Adversary

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Aug 22, 2023
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Unified Automatic Control of Vehicular Systems with Reinforcement Learning

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Jul 30, 2022
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Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real world

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Jun 20, 2022
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The Surprising Effectiveness of MAPPO in Cooperative, Multi-Agent Games

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Mar 02, 2021
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Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Design

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Dec 03, 2020
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