Abstract:Recent progress in blind face restoration has resulted in producing high-quality restored results for static images. However, efforts to extend these advancements to video scenarios have been minimal, partly because of the absence of benchmarks that allow for a comprehensive and fair comparison. In this work, we first present a fair evaluation benchmark, in which we first introduce a Real-world Low-Quality Face Video benchmark (RFV-LQ), evaluate several leading image-based face restoration algorithms, and conduct a thorough systematical analysis of the benefits and challenges associated with extending blind face image restoration algorithms to degraded face videos. Our analysis identifies several key issues, primarily categorized into two aspects: significant jitters in facial components and noise-shape flickering between frames. To address these issues, we propose a Temporal Consistency Network (TCN) cooperated with alignment smoothing to reduce jitters and flickers in restored videos. TCN is a flexible component that can be seamlessly plugged into the most advanced face image restoration algorithms, ensuring the quality of image-based restoration is maintained as closely as possible. Extensive experiments have been conducted to evaluate the effectiveness and efficiency of our proposed TCN and alignment smoothing operation. Project page: https://wzhouxiff.github.io/projects/FIR2FVR/FIR2FVR.
Abstract:Customized video generation aims to generate high-quality videos guided by text prompts and subject's reference images. However, since it is only trained on static images, the fine-tuning process of subject learning disrupts abilities of video diffusion models (VDMs) to combine concepts and generate motions. To restore these abilities, some methods use additional video similar to the prompt to fine-tune or guide the model. This requires frequent changes of guiding videos and even re-tuning of the model when generating different motions, which is very inconvenient for users. In this paper, we propose CustomCrafter, a novel framework that preserves the model's motion generation and conceptual combination abilities without additional video and fine-tuning to recovery. For preserving conceptual combination ability, we design a plug-and-play module to update few parameters in VDMs, enhancing the model's ability to capture the appearance details and the ability of concept combinations for new subjects. For motion generation, we observed that VDMs tend to restore the motion of video in the early stage of denoising, while focusing on the recovery of subject details in the later stage. Therefore, we propose Dynamic Weighted Video Sampling Strategy. Using the pluggability of our subject learning modules, we reduce the impact of this module on motion generation in the early stage of denoising, preserving the ability to generate motion of VDMs. In the later stage of denoising, we restore this module to repair the appearance details of the specified subject, thereby ensuring the fidelity of the subject's appearance. Experimental results show that our method has a significant improvement compared to previous methods.
Abstract:Traditional visual storytelling is complex, requiring specialized knowledge and substantial resources, yet often constrained by human creativity and creation precision. While Large Language Models (LLMs) enhance visual storytelling, current approaches often limit themselves to 2D visuals or oversimplify stories through motion synthesis and behavioral simulation, failing to create comprehensive, multi-dimensional narratives. To this end, we present Story3D-Agent, a pioneering approach that leverages the capabilities of LLMs to transform provided narratives into 3D-rendered visualizations. By integrating procedural modeling, our approach enables precise control over multi-character actions and motions, as well as diverse decorative elements, ensuring the long-range and dynamic 3D representation. Furthermore, our method supports narrative extension through logical reasoning, ensuring that generated content remains consistent with existing conditions. We have thoroughly evaluated our Story3D-Agent to validate its effectiveness, offering a basic framework to advance 3D story representation.
Abstract:Sora's high-motion intensity and long consistent videos have significantly impacted the field of video generation, attracting unprecedented attention. However, existing publicly available datasets are inadequate for generating Sora-like videos, as they mainly contain short videos with low motion intensity and brief captions. To address these issues, we propose MiraData, a high-quality video dataset that surpasses previous ones in video duration, caption detail, motion strength, and visual quality. We curate MiraData from diverse, manually selected sources and meticulously process the data to obtain semantically consistent clips. GPT-4V is employed to annotate structured captions, providing detailed descriptions from four different perspectives along with a summarized dense caption. To better assess temporal consistency and motion intensity in video generation, we introduce MiraBench, which enhances existing benchmarks by adding 3D consistency and tracking-based motion strength metrics. MiraBench includes 150 evaluation prompts and 17 metrics covering temporal consistency, motion strength, 3D consistency, visual quality, text-video alignment, and distribution similarity. To demonstrate the utility and effectiveness of MiraData, we conduct experiments using our DiT-based video generation model, MiraDiT. The experimental results on MiraBench demonstrate the superiority of MiraData, especially in motion strength.
Abstract:Large language models~(LLMs) have demonstrated impressive performance in various applications, among which role-playing language agents (RPLAs) have engaged a broad user base. Now, there is a growing demand for RPLAs that represent Key Opinion Leaders (KOLs), \ie, Internet celebrities who shape the trends and opinions in their domains. However, research in this line remains underexplored. In this paper, we hence introduce MINDECHO, a comprehensive framework for the development and evaluation of KOL RPLAs. MINDECHO collects KOL data from Internet video transcripts in various professional fields, and synthesizes their conversations leveraging GPT-4. Then, the conversations and the transcripts are used for individualized model training and inference-time retrieval, respectively. Our evaluation covers both general dimensions (\ie, knowledge and tones) and fan-centric dimensions for KOLs. Extensive experiments validate the effectiveness of MINDECHO in developing and evaluating KOL RPLAs.
Abstract:Retrieval-Augmented Generation (RAG) has been widely adopted to enhance Large Language Models (LLMs) in knowledge-intensive tasks. Recently, Attributed Text Generation (ATG) has attracted growing attention, which provides citations to support the model's responses in RAG, so as to enhance the credibility of LLM-generated content and facilitate verification. Prior methods mainly adopt coarse-grained attributions, linking to passage-level references or providing paragraph-level citations. However, these methods still fall short in verifiability and require certain time costs for fact checking. This paper proposes a fine-grained ATG method called ReClaim(Refer & Claim), which alternates the generation of references and answers step by step. Unlike traditional coarse-grained attribution, ReClaim allows the model to add sentence-level fine-grained citations to each answer sentence in long-form question-answering tasks. Our experiments encompass various training and inference methods and multiple LLMs, verifying the effectiveness of our approach.
Abstract:Large Language Models (LLMs) have exhibited impressive proficiency in various natural language processing (NLP) tasks, which involve increasingly complex reasoning. Knowledge reasoning, a primary type of reasoning, aims at deriving new knowledge from existing one.While it has been widely studied in the context of knowledge graphs (KGs), knowledge reasoning in LLMs remains underexplored. In this paper, we introduce Chain-of-Knowledge, a comprehensive framework for knowledge reasoning, including methodologies for both dataset construction and model learning. For dataset construction, we create KnowReason via rule mining on KGs. For model learning, we observe rule overfitting induced by naive training. Hence, we enhance CoK with a trial-and-error mechanism that simulates the human process of internal knowledge exploration. We conduct extensive experiments with KnowReason. Our results show the effectiveness of CoK in refining LLMs in not only knowledge reasoning, but also general reasoning benchmarkms.
Abstract:Role-playing agents (RPA) have been a popular application area for large language models (LLMs), attracting significant interest from both industry and academia.While existing RPAs well portray the characters' knowledge and tones, they face challenges in capturing their minds, especially for small role-playing language models (RPLMs). In this paper, we propose to enhance RPLMs via personality-indicative data. Specifically, we leverage questions from psychological scales and distill advanced RPAs to generate dialogues that grasp the minds of characters. Experimental results validate that RPLMs trained with our dataset exhibit advanced role-playing capabilities for both general and personality-related evaluations. Code and data are available at \href{https://github.com/alienet1109/RolePersonality}{this URL}.
Abstract:Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video creation, achieving precise control over motion for interactive video asset generation remains challenging. To this end, we propose Image Conductor, a method for precise control of camera transitions and object movements to generate video assets from a single image. An well-cultivated training strategy is proposed to separate distinct camera and object motion by camera LoRA weights and object LoRA weights. To further address cinematographic variations from ill-posed trajectories, we introduce a camera-free guidance technique during inference, enhancing object movements while eliminating camera transitions. Additionally, we develop a trajectory-oriented video motion data curation pipeline for training. Quantitative and qualitative experiments demonstrate our method's precision and fine-grained control in generating motion-controllable videos from images, advancing the practical application of interactive video synthesis. Project webpage available at https://liyaowei-stu.github.io/project/ImageConductor/
Abstract:Multi-Modal Knowledge Graphs (MMKGs) have proven valuable for various downstream tasks. However, scaling them up is challenging because building large-scale MMKGs often introduces mismatched images (i.e., noise). Most entities in KGs belong to the long tail, meaning there are few images of them available online. This scarcity makes it difficult to determine whether a found image matches the entity. To address this, we draw on the Triangle of Reference Theory and suggest enhancing vision-language models with concept guidance. Specifically, we introduce COG, a two-stage framework with COncept-Guided vision-language models. The framework comprises a Concept Integration module, which effectively identifies image-text pairs of long-tailed entities, and an Evidence Fusion module, which offers explainability and enables human verification. To demonstrate the effectiveness of COG, we create a dataset of 25k image-text pairs of long-tailed entities. Our comprehensive experiments show that COG not only improves the accuracy of recognizing long-tailed image-text pairs compared to baselines but also offers flexibility and explainability.