Abstract:We introduce GameGen-X, the first diffusion transformer model specifically designed for both generating and interactively controlling open-world game videos. This model facilitates high-quality, open-domain generation by simulating an extensive array of game engine features, such as innovative characters, dynamic environments, complex actions, and diverse events. Additionally, it provides interactive controllability, predicting and altering future content based on the current clip, thus allowing for gameplay simulation. To realize this vision, we first collected and built an Open-World Video Game Dataset from scratch. It is the first and largest dataset for open-world game video generation and control, which comprises over a million diverse gameplay video clips sampling from over 150 games with informative captions from GPT-4o. GameGen-X undergoes a two-stage training process, consisting of foundation model pre-training and instruction tuning. Firstly, the model was pre-trained via text-to-video generation and video continuation, endowing it with the capability for long-sequence, high-quality open-domain game video generation. Further, to achieve interactive controllability, we designed InstructNet to incorporate game-related multi-modal control signal experts. This allows the model to adjust latent representations based on user inputs, unifying character interaction and scene content control for the first time in video generation. During instruction tuning, only the InstructNet is updated while the pre-trained foundation model is frozen, enabling the integration of interactive controllability without loss of diversity and quality of generated video content.
Abstract:Multi-modal image fusion integrates complementary information from different modalities to produce enhanced and informative images. Although State-Space Models, such as Mamba, are proficient in long-range modeling with linear complexity, most Mamba-based approaches use fixed scanning strategies, which can introduce biased prior information. To mitigate this issue, we propose a novel Bayesian-inspired scanning strategy called Random Shuffle, supplemented by an theoretically-feasible inverse shuffle to maintain information coordination invariance, aiming to eliminate biases associated with fixed sequence scanning. Based on this transformation pair, we customized the Shuffle Mamba Framework, penetrating modality-aware information representation and cross-modality information interaction across spatial and channel axes to ensure robust interaction and an unbiased global receptive field for multi-modal image fusion. Furthermore, we develop a testing methodology based on Monte-Carlo averaging to ensure the model's output aligns more closely with expected results. Extensive experiments across multiple multi-modal image fusion tasks demonstrate the effectiveness of our proposed method, yielding excellent fusion quality over state-of-the-art alternatives. Code will be available upon acceptance.
Abstract:Image restoration aims to reconstruct the latent clear images from their degraded versions. Despite the notable achievement, existing methods predominantly focus on handling specific degradation types and thus require specialized models, impeding real-world applications in dynamic degradation scenarios. To address this issue, we propose Large Model Driven Image Restoration framework (LMDIR), a novel multiple-in-one image restoration paradigm that leverages the generic priors from large multi-modal language models (MMLMs) and the pretrained diffusion models. In detail, LMDIR integrates three key prior knowledges: 1) global degradation knowledge from MMLMs, 2) scene-aware contextual descriptions generated by MMLMs, and 3) fine-grained high-quality reference images synthesized by diffusion models guided by MMLM descriptions. Standing on above priors, our architecture comprises a query-based prompt encoder, degradation-aware transformer block injecting global degradation knowledge, content-aware transformer block incorporating scene description, and reference-based transformer block incorporating fine-grained image priors. This design facilitates single-stage training paradigm to address various degradations while supporting both automatic and user-guided restoration. Extensive experiments demonstrate that our designed method outperforms state-of-the-art competitors on multiple evaluation benchmarks.
Abstract:Generating high fidelity human video with specified identities has attracted significant attention in the content generation community. However, existing techniques struggle to strike a balance between training efficiency and identity preservation, either requiring tedious case-by-case finetuning or usually missing the identity details in video generation process. In this study, we present ID-Animator, a zero-shot human-video generation approach that can perform personalized video generation given single reference facial image without further training. ID-Animator inherits existing diffusion-based video generation backbones with a face adapter to encode the ID-relevant embeddings from learnable facial latent queries. To facilitate the extraction of identity information in video generation, we introduce an ID-oriented dataset construction pipeline, which incorporates decoupled human attribute and action captioning technique from a constructed facial image pool. Based on this pipeline, a random face reference training method is further devised to precisely capture the ID-relevant embeddings from reference images, thus improving the fidelity and generalization capacity of our model for ID-specific video generation. Extensive experiments demonstrate the superiority of ID-Animator to generate personalized human videos over previous models. Moreover, our method is highly compatible with popular pre-trained T2V models like animatediff and various community backbone models, showing high extendability in real-world applications for video generation where identity preservation is highly desired. Our codes and checkpoints will be released at https://github.com/ID-Animator/ID-Animator.
Abstract:Pan-sharpening involves integrating information from lowresolution multi-spectral and high-resolution panchromatic images to generate high-resolution multi-spectral counterparts. While recent advancements in the state space model, particularly the efficient long-range dependency modeling achieved by Mamba, have revolutionized computer vision community, its untapped potential in pan-sharpening motivates our exploration. Our contribution, Pan-Mamba, represents a novel pansharpening network that leverages the efficiency of the Mamba model in global information modeling. In Pan-Mamba, we customize two core components: channel swapping Mamba and cross-modal Mamba, strategically designed for efficient cross-modal information exchange and fusion. The former initiates a lightweight cross-modal interaction through the exchange of partial panchromatic and multispectral channels, while the latter facilities the information representation capability by exploiting inherent cross-modal relationships. Through extensive experiments across diverse datasets, our proposed approach surpasses state-of-theart methods, showcasing superior fusion results in pan-sharpening. To the best of our knowledge, this work is the first attempt in exploring the potential of the Mamba model and establishes a new frontier in the pan-sharpening techniques. The source code is available at https://github.com/alexhe101/Pan-Mamba .
Abstract:RAW to sRGB mapping, which aims to convert RAW images from smartphones into RGB form equivalent to that of Digital Single-Lens Reflex (DSLR) cameras, has become an important area of research. However, current methods often ignore the difference between cell phone RAW images and DSLR camera RGB images, a difference that goes beyond the color matrix and extends to spatial structure due to resolution variations. Recent methods directly rebuild color mapping and spatial structure via shared deep representation, limiting optimal performance. Inspired by Image Signal Processing (ISP) pipeline, which distinguishes image restoration and enhancement, we present a novel Neural ISP framework, named FourierISP. This approach breaks the image down into style and structure within the frequency domain, allowing for independent optimization. FourierISP is comprised of three subnetworks: Phase Enhance Subnet for structural refinement, Amplitude Refine Subnet for color learning, and Color Adaptation Subnet for blending them in a smooth manner. This approach sharpens both color and structure, and extensive evaluations across varied datasets confirm that our approach realizes state-of-the-art results. Code will be available at ~\url{https://github.com/alexhe101/FourierISP}.
Abstract:Pan-sharpening involves reconstructing missing high-frequency information in multi-spectral images with low spatial resolution, using a higher-resolution panchromatic image as guidance. Although the inborn connection with frequency domain, existing pan-sharpening research has not almost investigated the potential solution upon frequency domain. To this end, we propose a novel Frequency Adaptive Mixture of Experts (FAME) learning framework for pan-sharpening, which consists of three key components: the Adaptive Frequency Separation Prediction Module, the Sub-Frequency Learning Expert Module, and the Expert Mixture Module. In detail, the first leverages the discrete cosine transform to perform frequency separation by predicting the frequency mask. On the basis of generated mask, the second with low-frequency MOE and high-frequency MOE takes account for enabling the effective low-frequency and high-frequency information reconstruction. Followed by, the final fusion module dynamically weights high-frequency and low-frequency MOE knowledge to adapt to remote sensing images with significant content variations. Quantitative and qualitative experiments over multiple datasets demonstrate that our method performs the best against other state-of-the-art ones and comprises a strong generalization ability for real-world scenes. Code will be made publicly at \url{https://github.com/alexhe101/FAME-Net}.