Abstract:Pre-trained vision models have found widespread application across diverse domains. Prompt tuning-based methods have emerged as a parameter-efficient paradigm for adapting pre-trained vision models. While effective on standard benchmarks, the continuous and dense nature of learned prompts can lead to sensitivity against input noise, as the high-capacity prompts tend to overfit task-irrelevant details. To address this trade-off, we propose Spike-NVPT, a noise-robust visual prompt tuning method. Specifically, we design a Signal Filtering Layer based on spiking neurons, which uses the integrate-and-fire (IF) mechanism to accumulate task-relevant signals over time and filter transient noise fluctuations. A subsequent Spike Discretization Unit converts filtered signals into sparse binary prompts. This discretization acts as a strong regularizer, forcing the model to anchor decision boundaries on the most discriminative and robust features. Notably, the resulting binary prompts remain static during deployment, ensuring zero additional computational overhead during inference. Experimental results demonstrate that Spike-NVPT achieves superior robustness performance, with a maximum improvement of 11.2% over conventional methods, and retains competitive accuracy on clean datasets. To the best of our knowledge, this is the first attempt to leverage spiking neurons for fine-tuning traditional artificial neural network (ANN)-based visual models.
Abstract:Spatial reasoning over three-dimensional scenes is a core capability for embodied intelligence, yet continuous model improvement remains bottlenecked by the cost of geometric annotation. The self-evolving paradigm offers a promising path, but its reliance on model consensus to construct pseudo-labels causes training to reinforce rather than correct the model's own geometric errors. We identify a property unique to 3D spatial reasoning that circumvents this limitation: ground truth is a deterministic consequence of the underlying geometry, computable exactly from point clouds and camera poses without any model involvement. Building on this insight, we present SpatialEvo, a self-evolving framework for 3D spatial reasoning, centered on the Deterministic Geometric Environment (DGE). The DGE formalizes 16 spatial reasoning task categories under explicit geometric validation rules and converts unannotated 3D scenes into zero-noise interactive oracles, replacing model consensus with objective physical feedback. A single shared-parameter policy co-evolves across questioner and solver roles under DGE constraints: the questioner generates physically valid spatial questions grounded in scene observations, while the solver derives precise answers against DGE-verified ground truth. A task-adaptive scheduler endogenously concentrates training on the model's weakest categories, producing a dynamic curriculum without manual design. Experiments across nine benchmarks demonstrate that SpatialEvo achieves the highest average score at both 3B and 7B scales, with consistent gains on spatial reasoning benchmarks and no degradation on general visual understanding.
Abstract:Audio tokenization has emerged as a critical component in end-to-end audio language models, enabling efficient discrete representation learning for both audio understanding and generation tasks. However, existing audio tokenizers face fundamental limitations in understanding tasks due to single-modality constraints, particularly when audio signals contain ambiguous or incomplete information. While incorporating additional modality information can significantly enhance audio understanding, current multimodal fusion approaches invariably degrade reconstruction quality. This degradation is unacceptable for end-to-end audio systems that require high-fidelity audio generation capabilities. In this work, we investigate the root causes of reconstruction quality degradation in video-enhanced audio tokenization and present three key findings. First, the location of fusion within the tokenizer architecture is crucial for preserving reconstruction quality. Second, we show that contrastive learning, though effective in continuous representation fusion, is unsuitable for discrete tokenizers as it fails to enhance downstream task performance. Third, while feature-dimension fusion approaches achieve moderate success, we discover that fusing along the temporal axis -- guided by the concept of distinctive features -- yields significantly better results. Building on these insights, we introduce the Timing-Aware Pre-Quantization Fusion for Video-Enhanced Audio Tokenization, the first approach to successfully integrate visual information into audio tokenizer architectures while preserving reconstruction fidelity. Our approach not only maintains high-fidelity reconstruction but also achieves superior performance on downstream understanding tasks compared with audio-only tokenizers and established multimodal fusion baselines.
Abstract:Current coding-agent benchmarks usually pro- vide the full task specification upfront. Real research coding often does not: the intended system is progressively disclosed through in- teraction, requiring the agent to track durable design commitments across a long session. We introduce a benchmark for this setting and study faithfulne Ss Loss U nder eM ergent s Pecification (SLUMP), defined as the reduc- tion in final implementation faithfulness un- der emergent specification relative to a single- shot specification control. The benchmark con- tains 20 recent ML papers (10 ICML 2025, 10 NeurIPS 2025), 371 atomic verifiable compo- nents, and interaction scripts of approximately 60 coding requests that progressively disclose the target design without revealing the paper itself. Final repositories are scored with a five-level component-faithfulness rubric and accompanied by an exposure audit to verify that scored components are recoverable from the visible interaction. Evaluated on Claude Code and Codex, the single-shot specification control achieves higher overall implementation fidelity on 16/20 and 14/20 papers, respectively. Structural integration degrades under emergent specification on both platforms, while seman- tic faithfulness loss is substantial on Claude Code and small on Codex. As a mitigation case study, we introduce ProjectGuard, an exter- nal project-state layer for specification tracking. On Claude Code, ProjectGuard recovers 90% of the faithfulness gap, increases fully faith- ful components from 118 to 181, and reduces severe failures from 72 to 49. These results identify specification tracking as a distinct eval- uation target for long-horizon coding agents.
Abstract:Existing web-generation benchmarks rely on text prompts or static screenshots as input. However, videos naturally convey richer signals such as interaction flow, transition timing, and motion continuity, which are essential for faithful webpage recreation. Despite this potential, video-conditioned webpage generation remains largely unexplored, with no dedicated benchmark for this task. To fill this gap, we introduce WebVR, a benchmark that evaluates whether MLLMs can faithfully recreate webpages from demonstration videos. WebVR contains 175 webpages across diverse categories, all constructed through a controlled synthesis pipeline rather than web crawling, ensuring varied and realistic demonstrations without overlap with existing online pages. We also design a fine-grained, human-aligned visual rubric that evaluates the generated webpages across multiple dimensions. Experiments on 19 models reveal substantial gaps in recreating fine-grained style and motion quality, while the rubric-based automatic evaluation achieves 96% agreement with human preferences. We release the dataset, evaluation toolkit, and baseline results to support future research on video-to-webpage generation.
Abstract:Foundation MLIPs demonstrate broad applicability across diverse material systems and have emerged as a powerful and transformative paradigm in chemical and computational materials science. Equivariant MLIPs achieve state-of-the-art accuracy in a wide range of benchmarks by incorporating equivariant inductive bias. However, the reliance on tensor products and high-degree representations makes them computationally costly. This raises a fundamental question: as quantum mechanical-based datasets continue to expand, can we develop a more compact model to thoroughly exploit high-dimensional atomic interactions? In this work, we present MatRIS (\textbf{Mat}erials \textbf{R}epresentation and \textbf{I}nteraction \textbf{S}imulation), an invariant MLIP that introduces attention-based modeling of three-body interactions. MatRIS leverages a novel separable attention mechanism with linear complexity $O(N)$, enabling both scalability and expressiveness. MatRIS delivers accuracy comparable to that of leading equivariant models on a wide range of popular benchmarks (Matbench-Discovery, MatPES, MDR phonon, Molecular dataset, etc). Taking Matbench-Discovery as an example, MatRIS achieves an F1 score of up to 0.847 and attains comparable accuracy at a lower training cost. The work indicates that our carefully designed invariant models can match or exceed the accuracy of equivariant models at a fraction of the cost, shedding light on the development of accurate and efficient MLIPs.
Abstract:Moving beyond the traditional paradigm of adapting internet-pretrained models to physical tasks, we present DM0, an Embodied-Native Vision-Language-Action (VLA) framework designed for Physical AI. Unlike approaches that treat physical grounding as a fine-tuning afterthought, DM0 unifies embodied manipulation and navigation by learning from heterogeneous data sources from the onset. Our methodology follows a comprehensive three-stage pipeline: Pretraining, Mid-Training, and Post-Training. First, we conduct large-scale unified pretraining on the Vision-Language Model (VLM) using diverse corpora--seamlessly integrating web text, autonomous driving scenarios, and embodied interaction logs-to jointly acquire semantic knowledge and physical priors. Subsequently, we build a flow-matching action expert atop the VLM. To reconcile high-level reasoning with low-level control, DM0 employs a hybrid training strategy: for embodied data, gradients from the action expert are not backpropagated to the VLM to preserve generalized representations, while the VLM remains trainable on non-embodied data. Furthermore, we introduce an Embodied Spatial Scaffolding strategy to construct spatial Chain-of-Thought (CoT) reasoning, effectively constraining the action solution space. Experiments on the RoboChallenge benchmark demonstrate that DM0 achieves state-of-the-art performance in both Specialist and Generalist settings on Table30.
Abstract:While model-based verifiers are essential for scaling Reinforcement Learning with Verifiable Rewards (RLVR), current outcome-centric verification paradigms primarily focus on the consistency between the final result and the ground truth, often neglecting potential errors in the derivation process. This leads to assigning positive rewards to correct answers produced from incorrect derivations. To bridge this gap, we introduce PRIME, a benchmark for evaluating verifiers on Process-Outcome Alignment verification in Mathematics and Engineering. Curated from a comprehensive collection of college-level STEM problems, PRIME comprises 2,530 high-difficulty samples through a consistency-based filtering pipeline. Through extensive evaluation, we find that current verifiers frequently fail to detect derivation flaws. Furthermore, we propose a process-aware RLVR training paradigm utilizing verifiers selected via PRIME. This approach substantially outperforms the outcome-only verification baseline, achieving absolute performance gains of 8.29%, 9.12%, and 7.31% on AIME24, AIME25, and Beyond-AIME, respectively, for the Qwen3-14B-Base model. Finally, we demonstrate a strong linear correlation ($R^2 > 0.92$) between verifier accuracy on PRIME and RLVR training effectiveness, validating PRIME as a reliable predictor for verifier selection.
Abstract:We introduce Step 3.5 Flash, a sparse Mixture-of-Experts (MoE) model that bridges frontier-level agentic intelligence and computational efficiency. We focus on what matters most when building agents: sharp reasoning and fast, reliable execution. Step 3.5 Flash pairs a 196B-parameter foundation with 11B active parameters for efficient inference. It is optimized with interleaved 3:1 sliding-window/full attention and Multi-Token Prediction (MTP-3) to reduce the latency and cost of multi-round agentic interactions. To reach frontier-level intelligence, we design a scalable reinforcement learning framework that combines verifiable signals with preference feedback, while remaining stable under large-scale off-policy training, enabling consistent self-improvement across mathematics, code, and tool use. Step 3.5 Flash demonstrates strong performance across agent, coding, and math tasks, achieving 85.4% on IMO-AnswerBench, 86.4% on LiveCodeBench-v6 (2024.08-2025.05), 88.2% on tau2-Bench, 69.0% on BrowseComp (with context management), and 51.0% on Terminal-Bench 2.0, comparable to frontier models such as GPT-5.2 xHigh and Gemini 3.0 Pro. By redefining the efficiency frontier, Step 3.5 Flash provides a high-density foundation for deploying sophisticated agents in real-world industrial environments.
Abstract:Recent advancements in image generation models have enabled the prediction of future Graphical User Interface (GUI) states based on user instructions. However, existing benchmarks primarily focus on general domain visual fidelity, leaving the evaluation of state transitions and temporal coherence in GUI-specific contexts underexplored. To address this gap, we introduce GEBench, a comprehensive benchmark for evaluating dynamic interaction and temporal coherence in GUI generation. GEBench comprises 700 carefully curated samples spanning five task categories, covering both single-step interactions and multi-step trajectories across real-world and fictional scenarios, as well as grounding point localization. To support systematic evaluation, we propose GE-Score, a novel five-dimensional metric that assesses Goal Achievement, Interaction Logic, Content Consistency, UI Plausibility, and Visual Quality. Extensive evaluations on current models indicate that while they perform well on single-step transitions, they struggle significantly with maintaining temporal coherence and spatial grounding over longer interaction sequences. Our findings identify icon interpretation, text rendering, and localization precision as critical bottlenecks. This work provides a foundation for systematic assessment and suggests promising directions for future research toward building high-fidelity generative GUI environments. The code is available at: https://github.com/stepfun-ai/GEBench.