Abstract:Vision-based tactile sensors require high-fidelity simulation for reinforcement learning, yet existing approaches struggle to provide accurate mechanical stress fields within GPU-accelerated robotics platforms. We present TaCauchy, an extensible Finite Element Method (FEM) framework that integrates rigorous physics-based force computation into Isaac Sim. Built on the Unified Incremental Potential Contact (UIPC) solver, TaCauchy directly computes Cauchy stress tensors from hyperelastic constitutive laws and projects them onto contact surfaces to obtain traction forces and pressure distributions, providing mechanical ground truth from first principles rather than empirical estimation. Our framework features automatic mesh generation with geometry-aware adaptive refinement and a modular sensor interface enabling rapid integration of diverse sensors (GelSight Mini, DIGIT, 9DTact) with minimal configuration. Performance benchmarks demonstrate 33.40 FPS for single environments and 555 FPS aggregate throughput across 60 parallel environments, with stress extraction overhead under 1 ms. Physical validation experiments show strong agreement between simulated and real tactile responses across force ranges from 1.2556 N to 4.7332 N, achieving SSIM above 0.93, confirming the framework's capability to provide accurate, physically-grounded force supervision for downstream robotic manipulation tasks.
Abstract:Long-term LLM agents need persistent memory that can track changing facts and provide relevant evidence across sessions. Existing memory systems often store observations as isolated records, summaries, or indexed fragments, which makes evidence aggregation, fact revision, and memory maintenance difficult. We propose Infini Memory, a maintainable text-based persistent memory architecture that treats agent memory as topic-structured documents. Each topic document serves as a semantic unit for collecting related evidence, preserving metadata, and revising facts over time. New observations are first staged in a buffer and periodically consolidated into coherent textual contexts. At inference time, an agentic retrieval procedure lets the LLM read memory through iterative tool calls rather than a single retrieval step. On MemoryAgentBench, Infini Memory achieves 64.7% overall score. Ablations show that topic-structured maintenance and iterative evidence inspection improve complementary aspects of long-term memory use.
Abstract:Navigation and manipulation are fundamental capabilities of embodied intelligence, enabling robots to interpret natural language commands and interact physically with their surroundings. However, current Vision-Language-Action (VLA) models remain constrained by task-specific architectures, specializing in either navigation or manipulation, which hinders the development of general-purpose robotic agents. To bridge this gap, we introduce OneVLA, a unified architecture that integrates these distinct tasks into a single, cohesive framework. Specifically, we design a unified action head capable of generating both navigation and manipulation actions without requiring task-specific variants. Furthermore, we propose a multi stage progressive training strategy-incorporating curated data construction and Chain-of-Thought (CoT) fine-tuning that facilitates strong positive transfer and mutual reinforcement between the two domains. Extensive experiments in both simulated and real-world environments demonstrate that OneVLA achieves state-of-the-art performance, significantly outperforming both specialized single-task and existing cross-task models. By unifying these core capabilities, OneVLA paves the way for truly general-purpose robotic systems. The model and source code will be publicly released.
Abstract:Egocentric human video data, which captures rich human-environment interactions and can be collected at scale, has become a key driver of embodied intelligence research. However, existing egocentric datasets typically lack tactile sensing, a critical modality that provides direct cues about contact, force, and pressure in human-object interaction. Without such signals, models struggle to learn physically grounded representations of real-world interaction dynamics. While tactile sensors provide these cues, deploying high-quality tactile hardware at scale remains expensive and cumbersome. This raises a central question: can tactile feedback be inferred directly from visual observations, enabling scalable tactile supervision for egocentric video data and supporting physically grounded embodied learning? To enable research in this direction, we introduce EgoTouch, a large-scale multi-view egocentric dataset with dense tactile supervision for bimanual hand-object interaction. EgoTouch comprises 208 manipulation tasks spanning 1,891 episodes in diverse indoor and outdoor environments, with synchronized multi-view RGB (head-mounted egocentric and dual wrist-mounted cameras), bimanual 3D hand pose, and continuous pressure maps from wearable tactile sensors. Building on EgoTouch, we introduce TouchAnything, a baseline multi-view vision-to-touch prediction framework that uses the egocentric view as the primary input and flexibly leverages available wrist-mounted views at inference time. Experiments show that incorporating wrist-mounted views generally improves tactile prediction over egocentric-only input, achieving up to 5.0% relative improvement in Contact IoU and 6.1% relative improvement in Volumetric IoU. We will publicly release the dataset, code, and benchmark.
Abstract:World Action Models (WAMs) enhance Vision-Language-Action policies by jointly predicting scene evolution and robot actions, but existing methods usually represent the predicted world as holistic images, video tokens, or global latents. These representations are difficult for an action decoder to address when an instruction refers to a particular object, especially under scene shifts where object identity is entangled with context. We propose OA-WAM, an Object-Addressable World Action Model for robust robot manipulation. OA-WAM decomposes each frame into N+1 slot states, with one robot slot and N object slots. Each slot contains a persistent address vector and a time-varying content vector, and is fused with text, image, proprioception, and past-action tokens in a block-causal sequence. A world head predicts next-frame slot states, while a flow-matching action head decodes a 16-step continuous action chunk in the same forward pass. Addressability is enforced by routing cross-slot attention through address-only keys and resetting the address slice at every transformer layer, separating which object to act on from what that object currently is without adding extra tokens. OA-WAM matches strong VLA and WAM baselines on LIBERO (97.8%) and SimplerEnv (79.3%), reaches state-of-the-art performance on the most relevant LIBERO-Plus geometric axes, and remains competitive on the seven-axis aggregate. A causal slot-intervention test yields a swap-binding cosine of 0.87, versus at most 0.09 for holistic baselines. These results suggest that addressable object states provide an effective interface for robust world-action modeling under scene perturbations.
Abstract:When a chest X-ray shows consolidation but the question asks which finding is present, a medical vision-language model may answer "No consolidation." This is more than an incorrect choice: it is a polarity reversal that emits a clinical statement contradicting the image. We study this failure as negated-option attraction, where a model is drawn to a negated answer option even when it conflicts with both the visual evidence and the question. We introduce CXR-ContraBench (Chest X-Ray Contradiction Benchmark), a diagnostic benchmark spanning internal ReXVQA slices and external OpenI and CheXpert protocols. The benchmark centers on present-finding questions, where selecting "No X" despite visible X creates the main clinical risk, and uses absent-finding questions as secondary tests of whether models copy negated wording. Across CheXpert protocols, the failure is substantial and persistent. On a strict direct presence probe, MedGemma and Qwen2.5-VL reach only 31.49% and 30.21% accuracy, respectively; on a matched 135,754-record CheXpert training-split protocol, both models select negated options on over 62% of presence questions. Chain-of-thought prompting reduces some presence-side reversals but does not eliminate them and can amplify absence-side contradictions. Finally, QCCV-Neg (Question-Conditioned Consistency Verifier for Negation) deterministically repairs the measured polarity-confused subset without retraining, raising MedGemma and Qwen2.5-VL to 96.60% and 95.32% accuracy on the direct presence probe. These results show that standard accuracy can hide a clinically meaningful inference-time polarity failure. Source code and benchmark construction scripts are available at https://github.com/fangzr/cxr-contrabench-code.
Abstract:Visual reinforcement learning aims to empower an agent to learn policies from visual observations, yet it remains vulnerable to dynamic visual perturbations, such as unpredictable shifts in corruption types. To systematically study this, we introduce the Visual Degraded Control Suite (VDCS), a benchmark extending DeepMind Control Suite with Markov-switching degradations to simulate non-stationary real-world perturbations. Experiments on VDCS reveal severe performance degradation in existing methods. We theoretically prove via information-theoretic analysis that this failure stems from reconstruction-based objectives inevitably entangling perturbation artifacts into latent representations. To mitigate this negative impact, we propose Agent-Centric Observations with Mixture-of-Experts (ACO-MoE) to robustify visual RL against perturbations. The proposed framework leverages unique agent-centric restoration experts, achieving restoration from corruptions and task-relevant foreground extraction, thereby decoupling perception from perturbation before being processed by the RL agent. Extensive experiments on VDCS show our ACO-MoE outperforms strong baselines, recovering 95.3% of clean performance under challenging Markov-switching corruptions. Moreover, it achieves SOTA results on DMControl Generalization with random-color and video-background perturbations, demonstrating a high level of robustness.
Abstract:Human videos contain rich manipulation priors, but using them for robot learning remains difficult because raw observations entangle scene understanding, human motion, and embodiment-specific action. We introduce MoT-HRA, a hierarchical vision-language-action framework that learns human-intention priors from large-scale human demonstrations. We first curate HA-2.2M, a 2.2M-episode action-language dataset reconstructed from heterogeneous human videos through hand-centric filtering, spatial reconstruction, temporal segmentation, and language alignment. On top of this dataset, MoT-HRA factorizes manipulation into three coupled experts: a vision-language expert predicts an embodiment-agnostic 3D trajectory, an intention expert models MANO-style hand motion as a latent human-motion prior, and a fine expert maps the intention-aware representation to robot action chunks. A shared-attention trunk and read-only key-value transfer allow downstream control to use human priors while limiting interference with upstream representations. Experiments on hand motion generation, simulated manipulation, and real-world robot tasks show that MoT-HRA improves motion plausibility and robust control under distribution shift.
Abstract:Robust 3D object detection in adverse weather is highly challenging due to the varying reliability of different sensors. While existing LiDAR-4D radar fusion methods improve robustness, they predominantly rely on fixed or weakly adaptive pipelines, failing to dy-namically adjust modality preferences as environmental conditions change. To bridge this gap, we reformulate multi-modal perception as a weather-conditioned branch routing problem. Instead of computing a single fused output, our framework explicitly maintains three parallel 3D feature streams: a pure LiDAR branch, a pure 4D radar branch, and a condition-gated fusion branch. Guided by a condition token extracted from visual and semantic prompts, a lightweight router dynamically predicts sample-specific weights to softly aggregate these representations. Furthermore, to prevent branch collapse, we introduce a weather-supervised learning strategy with auxiliary classification and diversity regularization to enforce distinct, condition-dependent routing behaviors. Extensive experiments on the K-Radar benchmark demonstrate that our method achieves state-of-the-art performance. Furthermore, it provides explicit and highly interpretable insights into modality preferences, transparently revealing how adaptive routing robustly shifts reliance between LiDAR and 4D radar across diverse adverse-weather scenarios. The source code with be released.
Abstract:Robotic contact-rich and fine-grained manipulation remains a significant challenge due to complex interaction dynamics and the competing requirements of multi-timescale control. While current visual imitation learning methods excel at long-horizon planning, they often fail to perceive critical interaction cues like friction variations or incipient slip, and struggle to balance global task coherence with local reactive feedback. To address these challenges, we propose M2-ResiPolicy, a novel Master-Micro residual control architecture that synergizes high-level action guidance with low-level correction. The framework consists of a Master-Guidance Policy (MGP) operating at 10 Hz, which generates temporally consistent action chunks via a diffusion-based backbone and employs a tactile-intensity-driven adaptive fusion mechanism to dynamically modulate perceptual weights between vision and touch. Simultaneously, a high-frequency (60 Hz) Micro-Residual Corrector (MRC) utilizes a lightweight GRU to provide real-time action compensation based on TCP wrench feedback. This policy is further integrated with a force-mixed PBIC execution layer, effectively regulating contact forces to ensure interaction safety. Experiments across several demanding tasks including fragile object grasping and precision insertion, demonstrate that M2-ResiPolicy significantly outperforms standard Diffusion Policy (DP) and state-of-the-art Reactive Diffusion Policy (RDP), achieving a 93\% damage-free success rate in chip grasping and superior force regulation stability.