Abstract:Compliance plays a crucial role in manipulation, as it balances between the concurrent control of position and force under uncertainties. Yet compliance is often overlooked by today's visuomotor policies that solely focus on position control. This paper introduces Adaptive Compliance Policy (ACP), a novel framework that learns to dynamically adjust system compliance both spatially and temporally for given manipulation tasks from human demonstrations, improving upon previous approaches that rely on pre-selected compliance parameters or assume uniform constant stiffness. However, computing full compliance parameters from human demonstrations is an ill-defined problem. Instead, we estimate an approximate compliance profile with two useful properties: avoiding large contact forces and encouraging accurate tracking. Our approach enables robots to handle complex contact-rich manipulation tasks and achieves over 50\% performance improvement compared to state-of-the-art visuomotor policy methods. For result videos, see https://adaptive-compliance.github.io/
Abstract:The robot learning community has made great strides in recent years, proposing new architectures and showcasing impressive new capabilities; however, the dominant metric used in the literature, especially for physical experiments, is "success rate", i.e. the percentage of runs that were successful. Furthermore, it is common for papers to report this number with little to no information regarding the number of runs, the initial conditions, and the success criteria, little to no narrative description of the behaviors and failures observed, and little to no statistical analysis of the findings. In this paper we argue that to move the field forward, researchers should provide a nuanced evaluation of their methods, especially when evaluating and comparing learned policies on physical robots. To do so, we propose best practices for future evaluations: explicitly reporting the experimental conditions, evaluating several metrics designed to complement success rate, conducting statistical analysis, and adding a qualitative description of failures modes. We illustrate these through an evaluation on physical robots of several learned policies for manipulation tasks.
Abstract:Since flight delay hurts passengers, airlines, and airports, its prediction becomes crucial for the decision-making of all stakeholders in the aviation industry and thus has been attempted by various previous research. However, previous delay predictions are often categorical and at a highly aggregated level. To improve that, this study proposes to apply the novel Temporal Fusion Transformer model and predict numerical airport arrival delays at quarter hour level for U.S. top 30 airports. Inputs to our model include airport demand and capacity forecasts, historic airport operation efficiency information, airport wind and visibility conditions, as well as enroute weather and traffic conditions. The results show that our model achieves satisfactory performance measured by small prediction errors on the test set. In addition, the interpretability analysis of the model outputs identifies the important input factors for delay prediction.
Abstract:Deploying machine learning (ML) on diverse computing platforms is crucial to accelerate and broaden their applications. However, it presents significant software engineering challenges due to the fast evolution of models, especially the recent \llmfull{s} (\llm{s}), and the emergence of new computing platforms. Current ML frameworks are primarily engineered for CPU and CUDA platforms, leaving a big gap in enabling emerging ones like Metal, Vulkan, and WebGPU. While a traditional bottom-up development pipeline fails to close the gap timely, we introduce TapML, a top-down approach and tooling designed to streamline the deployment of ML systems on diverse platforms, optimized for developer productivity. Unlike traditional bottom-up methods, which involve extensive manual testing and debugging, TapML automates unit testing through test carving and adopts a migration-based strategy for gradually offloading model computations from mature source platforms to emerging target platforms. By leveraging realistic inputs and remote connections for gradual target offloading, TapML accelerates the validation and minimizes debugging scopes, significantly optimizing development efforts. TapML was developed and applied through a year-long, real-world effort that successfully deployed significant emerging models and platforms. Through serious deployments of 82 emerging models in 17 distinct architectures across 5 emerging platforms, we showcase the effectiveness of TapML in enhancing developer productivity while ensuring model reliability and efficiency. Furthermore, we summarize comprehensive case studies from our real-world development, offering best practices for developing emerging ML systems.
Abstract:We present Universal Manipulation Interface (UMI) -- a data collection and policy learning framework that allows direct skill transfer from in-the-wild human demonstrations to deployable robot policies. UMI employs hand-held grippers coupled with careful interface design to enable portable, low-cost, and information-rich data collection for challenging bimanual and dynamic manipulation demonstrations. To facilitate deployable policy learning, UMI incorporates a carefully designed policy interface with inference-time latency matching and a relative-trajectory action representation. The resulting learned policies are hardware-agnostic and deployable across multiple robot platforms. Equipped with these features, UMI framework unlocks new robot manipulation capabilities, allowing zero-shot generalizable dynamic, bimanual, precise, and long-horizon behaviors, by only changing the training data for each task. We demonstrate UMI's versatility and efficacy with comprehensive real-world experiments, where policies learned via UMI zero-shot generalize to novel environments and objects when trained on diverse human demonstrations. UMI's hardware and software system is open-sourced at https://umi-gripper.github.io.
Abstract:As ride-hailing services have experienced significant growth, the majority of research has concentrated on the dispatching mode, where drivers must adhere to the platform's assigned routes. However, the broadcasting mode, in which drivers can freely choose their preferred orders from those broadcast by the platform, has received less attention. One important but challenging task in such a system is the determination of the optimal matching radius, which usually varies across space, time, and real-time supply/demand characteristics. This study develops a Transformer-Encoder-Based (TEB) model that predicts key system performance metrics for a range of matching radii, which enables the ride-hailing platform to select an optimal matching radius that maximizes overall system performance according to real-time supply and demand information. To simultaneously maximize multiple system performance metrics for matching radius determination, we devise a novel multi-task learning algorithm that enhances convergence speed of each task (corresponding to the optimization of one metric) and delivers more accurate overall predictions. We evaluate our methods in a simulation environment specifically designed for broadcasting-mode-based ride-hailing service. Our findings reveal that dynamically adjusting matching radii based on our proposed predict-then-optimize approach significantly improves system performance, e.g., increasing platform revenue by 7.55% and enhancing order fulfillment rate by 13% compared to benchmark algorithms.
Abstract:Dynamic shape computations have become critical in modern machine learning workloads, especially in emerging large language models. The success of these models has driven demand for deploying them to a diverse set of backend environments. In this paper, we present Relax, a compiler abstraction for optimizing end-to-end dynamic machine learning workloads. Relax introduces first-class symbolic shape annotations to track dynamic shape computations globally across the program. It also introduces a cross-level abstraction that encapsulates computational graphs, loop-level tensor programs, and library calls in a single representation to enable cross-level optimizations. We build an end-to-end compilation framework using the proposed approach to optimize dynamic shape models. Experimental results on large language models show that Relax delivers performance competitive with state-of-the-art hand-optimized systems across platforms and enables deployment of emerging dynamic models to a broader set of environments, including mobile phones, embedded devices, and web browsers.
Abstract:We propose PolyVoice, a language model-based framework for speech-to-speech translation (S2ST) system. Our framework consists of two language models: a translation language model and a speech synthesis language model. We use discretized speech units, which are generated in a fully unsupervised way, and thus our framework can be used for unwritten languages. For the speech synthesis part, we adopt the existing VALL-E X approach and build a unit-based audio language model. This grants our framework the ability to preserve the voice characteristics and the speaking style of the original speech. We examine our system on Chinese $\rightarrow$ English and English $\rightarrow$ Spanish pairs. Experimental results show that our system can generate speech with high translation quality and audio quality. Speech samples are available at https://speechtranslation.github.io/polyvoice.
Abstract:Recent progress in music generation has been remarkably advanced by the state-of-the-art MusicLM, which comprises a hierarchy of three LMs, respectively, for semantic, coarse acoustic, and fine acoustic modelings. Yet, sampling with the MusicLM requires processing through these LMs one by one to obtain the fine-grained acoustic tokens, making it computationally expensive and prohibitive for a real-time generation. Efficient music generation with a quality on par with MusicLM remains a significant challenge. In this paper, we present MeLoDy (M for music; L for LM; D for diffusion), an LM-guided diffusion model that generates music audios of state-of-the-art quality meanwhile reducing 95.7% or 99.6% forward passes in MusicLM, respectively, for sampling 10s or 30s music. MeLoDy inherits the highest-level LM from MusicLM for semantic modeling, and applies a novel dual-path diffusion (DPD) model and an audio VAE-GAN to efficiently decode the conditioning semantic tokens into waveform. DPD is proposed to simultaneously model the coarse and fine acoustics by incorporating the semantic information into segments of latents effectively via cross-attention at each denoising step. Our experimental results suggest the superiority of MeLoDy, not only in its practical advantages on sampling speed and infinitely continuable generation, but also in its state-of-the-art musicality, audio quality, and text correlation. Our samples are available at https://Efficient-MeLoDy.github.io/.
Abstract:Multilingual training is effective in improving low-resource ASR, which may partially be explained by phonetic representation sharing between languages. In end-to-end (E2E) ASR systems, graphemes are often used as basic modeling units, however graphemes may not be ideal for multilingual phonetic sharing. In this paper, we leverage International Phonetic Alphabet (IPA) based language-universal phonetic model to improve low-resource ASR performances, for the first time within the attention encoder-decoder architecture. We propose an adaptation method on the phonetic IPA model to further improve the proposed approach on extreme low-resource languages. Experiments carried out on the open-source MLS corpus and our internal databases show our approach outperforms baseline monolingual models and most state-of-the-art works. Our main approach and adaptation are effective on extremely low-resource languages, even within domain- and language-mismatched scenarios.