BCG Henderson Institute, Montreal AI Ethics Institute, and, Boston Consulting Group
Abstract:In order to mitigate the sample complexity of real-world reinforcement learning, common practice is to first train a policy in a simulator where samples are cheap, and then deploy this policy in the real world, with the hope that it generalizes effectively. Such \emph{direct sim2real} transfer is not guaranteed to succeed, however, and in cases where it fails, it is unclear how to best utilize the simulator. In this work, we show that in many regimes, while direct sim2real transfer may fail, we can utilize the simulator to learn a set of \emph{exploratory} policies which enable efficient exploration in the real world. In particular, in the setting of low-rank MDPs, we show that coupling these exploratory policies with simple, practical approaches -- least-squares regression oracles and naive randomized exploration -- yields a polynomial sample complexity in the real world, an exponential improvement over direct sim2real transfer, or learning without access to a simulator. To the best of our knowledge, this is the first evidence that simulation transfer yields a provable gain in reinforcement learning in settings where direct sim2real transfer fails. We validate our theoretical results on several realistic robotic simulators and a real-world robotic sim2real task, demonstrating that transferring exploratory policies can yield substantial gains in practice as well.
Abstract:Automatic speech recognition (ASR) for low-resource languages remains a challenge due to the scarcity of labeled training data. Parameter-efficient fine-tuning and text-only adaptation are two popular methods that have been used to address such low-resource settings. In this work, we investigate how these techniques can be effectively combined using a multilingual multimodal model like SeamlessM4T. Multimodal models are able to leverage unlabeled text via text-only adaptation with further parameter-efficient ASR fine-tuning, thus boosting ASR performance. We also show cross-lingual transfer from a high-resource language, achieving up to a relative 17% WER reduction over a baseline in a zero-shot setting without any labeled speech.
Abstract:Generalization to unseen real-world scenarios for robot manipulation requires exposure to diverse datasets during training. However, collecting large real-world datasets is intractable due to high operational costs. For robot learning to generalize despite these challenges, it is essential to leverage sources of data or priors beyond the robot's direct experience. In this work, we posit that image-text generative models, which are pre-trained on large corpora of web-scraped data, can serve as such a data source. These generative models encompass a broad range of real-world scenarios beyond a robot's direct experience and can synthesize novel synthetic experiences that expose robotic agents to additional world priors aiding real-world generalization at no extra cost. In particular, our approach leverages pre-trained generative models as an effective tool for data augmentation. We propose a generative augmentation framework for semantically controllable augmentations and rapidly multiplying robot datasets while inducing rich variations that enable real-world generalization. Based on diverse augmentations of robot data, we show how scalable robot manipulation policies can be trained and deployed both in simulation and in unseen real-world environments such as kitchens and table-tops. By demonstrating the effectiveness of image-text generative models in diverse real-world robotic applications, our generative augmentation framework provides a scalable and efficient path for boosting generalization in robot learning at no extra human cost.
Abstract:Reinforcement Learning from Human Feedback (RLHF) is a powerful paradigm for aligning foundation models to human values and preferences. However, current RLHF techniques cannot account for the naturally occurring differences in individual human preferences across a diverse population. When these differences arise, traditional RLHF frameworks simply average over them, leading to inaccurate rewards and poor performance for individual subgroups. To address the need for pluralistic alignment, we develop a class of multimodal RLHF methods. Our proposed techniques are based on a latent variable formulation - inferring a novel user-specific latent and learning reward models and policies conditioned on this latent without additional user-specific data. While conceptually simple, we show that in practice, this reward modeling requires careful algorithmic considerations around model architecture and reward scaling. To empirically validate our proposed technique, we first show that it can provide a way to combat underspecification in simulated control problems, inferring and optimizing user-specific reward functions. Next, we conduct experiments on pluralistic language datasets representing diverse user preferences and demonstrate improved reward function accuracy. We additionally show the benefits of this probabilistic framework in terms of measuring uncertainty, and actively learning user preferences. This work enables learning from diverse populations of users with divergent preferences, an important challenge that naturally occurs in problems from robot learning to foundation model alignment.
Abstract:Speech accents present a serious challenge to the performance of state-of-the-art end-to-end Automatic Speech Recognition (ASR) systems. Even with self-supervised learning and pre-training of ASR models, accent invariance is seldom achieved. In this work, we propose an accent-aware adaptation technique for self-supervised learning that introduces a trainable set of accent-specific codebooks to the self-supervised architecture. These learnable codebooks enable the model to capture accent specific information during pre-training, that is further refined during ASR finetuning. On the Mozilla Common Voice dataset, our proposed approach outperforms all other accent-adaptation approaches on both seen and unseen English accents, with up to 9% relative reduction in word error rate (WER).
Abstract:We consider imitation learning with access only to expert demonstrations, whose real-world application is often limited by covariate shift due to compounding errors during execution. We investigate the effectiveness of the Continuity-based Corrective Labels for Imitation Learning (CCIL) framework in mitigating this issue for real-world fine manipulation tasks. CCIL generates corrective labels by learning a locally continuous dynamics model from demonstrations to guide the agent back toward expert states. Through extensive experiments on peg insertion and fine grasping, we provide the first empirical validation that CCIL can significantly improve imitation learning performance despite discontinuities present in contact-rich manipulation. We find that: (1) real-world manipulation exhibits sufficient local smoothness to apply CCIL, (2) generated corrective labels are most beneficial in low-data regimes, and (3) label filtering based on estimated dynamics model error enables performance gains. To effectively apply CCIL to robotic domains, we offer a practical instantiation of the framework and insights into design choices and hyperparameter selection. Our work demonstrates CCIL's practicality for alleviating compounding errors in imitation learning on physical robots.
Abstract:Constructing simulation scenes that are both visually and physically realistic is a problem of practical interest in domains ranging from robotics to computer vision. This problem has become even more relevant as researchers wielding large data-hungry learning methods seek new sources of training data for physical decision-making systems. However, building simulation models is often still done by hand. A graphic designer and a simulation engineer work with predefined assets to construct rich scenes with realistic dynamic and kinematic properties. While this may scale to small numbers of scenes, to achieve the generalization properties that are required for data-driven robotic control, we require a pipeline that is able to synthesize large numbers of realistic scenes, complete with 'natural' kinematic and dynamic structures. To attack this problem, we develop models for inferring structure and generating simulation scenes from natural images, allowing for scalable scene generation from web-scale datasets. To train these image-to-simulation models, we show how controllable text-to-image generative models can be used in generating paired training data that allows for modeling of the inverse problem, mapping from realistic images back to complete scene models. We show how this paradigm allows us to build large datasets of scenes in simulation with semantic and physical realism. We present an integrated end-to-end pipeline that generates simulation scenes complete with articulated kinematic and dynamic structures from real-world images and use these for training robotic control policies. We then robustly deploy in the real world for tasks like articulated object manipulation. In doing so, our work provides both a pipeline for large-scale generation of simulation environments and an integrated system for training robust robotic control policies in the resulting environments.
Abstract:Efficient parameter identification of electrochemical models is crucial for accurate monitoring and control of lithium-ion cells. This process becomes challenging when applied to complex models that rely on a considerable number of interdependent parameters that affect the output response. Gradient-based and metaheuristic optimization techniques, although previously employed for this task, are limited by their lack of robustness, high computational costs, and susceptibility to local minima. In this study, Bayesian Optimization is used for tuning the dynamic parameters of an electrochemical equivalent circuit battery model (E-ECM) for a nickel-manganese-cobalt (NMC)-graphite cell. The performance of the Bayesian Optimization is compared with baseline methods based on gradient-based and metaheuristic approaches. The robustness of the parameter optimization method is tested by performing verification using an experimental drive cycle. The results indicate that Bayesian Optimization outperforms Gradient Descent and PSO optimization techniques, achieving reductions on average testing loss by 28.8% and 5.8%, respectively. Moreover, Bayesian optimization significantly reduces the variance in testing loss by 95.8% and 72.7%, respectively.
Abstract:Teaching robots novel skills with demonstrations via human-in-the-loop data collection techniques like kinesthetic teaching or teleoperation puts a heavy burden on human supervisors. In contrast to this paradigm, it is often significantly easier to provide raw, action-free visual data of tasks being performed. Moreover, this data can even be mined from video datasets or the web. Ideally, this data can serve to guide robot learning for new tasks in novel environments, informing both "what" to do and "how" to do it. A powerful way to encode both the "what" and the "how" is to infer a well-shaped reward function for reinforcement learning. The challenge is determining how to ground visual demonstration inputs into a well-shaped and informative reward function. We propose a technique Rank2Reward for learning behaviors from videos of tasks being performed without access to any low-level states and actions. We do so by leveraging the videos to learn a reward function that measures incremental "progress" through a task by learning how to temporally rank the video frames in a demonstration. By inferring an appropriate ranking, the reward function is able to guide reinforcement learning by indicating when task progress is being made. This ranking function can be integrated into an adversarial imitation learning scheme resulting in an algorithm that can learn behaviors without exploiting the learned reward function. We demonstrate the effectiveness of Rank2Reward at learning behaviors from raw video on a number of tabletop manipulation tasks in both simulations and on a real-world robotic arm. We also demonstrate how Rank2Reward can be easily extended to be applicable to web-scale video datasets.
Abstract:In recent years, the field of Transfer Evolutionary Optimization (TrEO) has witnessed substantial growth, fueled by the realization of its profound impact on solving complex problems. Numerous algorithms have emerged to address the challenges posed by transferring knowledge between tasks. However, the recently highlighted ``no free lunch theorem'' in transfer optimization clarifies that no single algorithm reigns supreme across diverse problem types. This paper addresses this conundrum by adopting a benchmarking approach to evaluate the performance of various TrEO algorithms in realistic scenarios. Despite the growing methodological focus on transfer optimization, existing benchmark problems often fall short due to inadequate design, predominantly featuring synthetic problems that lack real-world relevance. This paper pioneers a practical TrEO benchmark suite, integrating problems from the literature categorized based on the three essential aspects of Big Source Task-Instances: volume, variety, and velocity. Our primary objective is to provide a comprehensive analysis of existing TrEO algorithms and pave the way for the development of new approaches to tackle practical challenges. By introducing realistic benchmarks that embody the three dimensions of volume, variety, and velocity, we aim to foster a deeper understanding of algorithmic performance in the face of diverse and complex transfer scenarios. This benchmark suite is poised to serve as a valuable resource for researchers, facilitating the refinement and advancement of TrEO algorithms in the pursuit of solving real-world problems.