Abstract:Visual language models (VLMs) have made significant advances in accuracy in recent years. However, their efficiency has received much less attention. This paper introduces NVILA, a family of open VLMs designed to optimize both efficiency and accuracy. Building on top of VILA, we improve its model architecture by first scaling up the spatial and temporal resolutions, and then compressing visual tokens. This "scale-then-compress" approach enables NVILA to efficiently process high-resolution images and long videos. We also conduct a systematic investigation to enhance the efficiency of NVILA throughout its entire lifecycle, from training and fine-tuning to deployment. NVILA matches or surpasses the accuracy of many leading open and proprietary VLMs across a wide range of image and video benchmarks. At the same time, it reduces training costs by 4.5X, fine-tuning memory usage by 3.4X, pre-filling latency by 1.6-2.2X, and decoding latency by 1.2-2.8X. We will soon make our code and models available to facilitate reproducibility.
Abstract:Efficient deployment of large language models, particularly Mixture of Experts (MoE), on resource-constrained platforms presents significant challenges, especially in terms of computational efficiency and memory utilization. The MoE architecture, renowned for its ability to increase model capacity without a proportional increase in inference cost, greatly reduces the token generation latency compared with dense models. However, the large model size makes MoE models inaccessible to individuals without high-end GPUs. In this paper, we propose a high-throughput MoE batch inference system, that significantly outperforms past work. MoE-Lightning introduces a novel CPU-GPU-I/O pipelining schedule, CGOPipe, with paged weights to achieve high resource utilization, and a performance model, HRM, based on a Hierarchical Roofline Model we introduce to help find policies with higher throughput than existing systems. MoE-Lightning can achieve up to 10.3x higher throughput than state-of-the-art offloading-enabled LLM inference systems for Mixtral 8x7B on a single T4 GPU (16GB). When the theoretical system throughput is bounded by the GPU memory, MoE-Lightning can reach the throughput upper bound with 2-3x less CPU memory, significantly increasing resource utilization. MoE-Lightning also supports efficient batch inference for much larger MoEs (e.g., Mixtral 8x22B and DBRX) on multiple low-cost GPUs (e.g., 2-4 T4).
Abstract:Online LLM inference powers many exciting applications such as intelligent chatbots and autonomous agents. Modern LLM inference engines widely rely on request batching to improve inference throughput, aiming to make it cost-efficient when running on expensive GPU accelerators. However, the limited GPU memory has largely limited the batch size achieved in practice, leaving significant GPU compute resources wasted. We present NEO, an online LLM inference system that offloads part of attention compute and KV cache states from the GPU to the local host CPU, effectively increasing the GPU batch size and thus inference throughput. To this end, NEO proposes asymmetric GPU-CPU pipelining and load-aware scheduling to balance GPU and CPU loads and fully utilize their compute and memory resources. We evaluate NEO on a wide range of workloads (i.e., code generation, text summarization), GPUs (i.e., T4, A10G, H100), and LLM models (i.e., 7B, 8B, 70B). NEO achieves up to 7.5$\times$, 26%, and 14% higher throughput compared to GPU-only approach on T4, A10G, and H100 GPUs, respectively, while maintaining the same latency; with more powerful CPUs, NEO achieves up to 79.3% throughput gain on A10G GPU.
Abstract:Deep neural networks (DNNs) continue to grow rapidly in size, making them infeasible to train on a single device. Pipeline parallelism is commonly used in existing DNN systems to support large-scale DNN training by partitioning a DNN into multiple stages, which concurrently perform DNN training for different micro-batches in a pipeline fashion. However, existing pipeline-parallel approaches only consider sequential pipeline stages and thus ignore the topology of a DNN, resulting in missed model-parallel opportunities. This paper presents graph pipeline parallelism (GPP), a new pipeline-parallel scheme that partitions a DNN into pipeline stages whose dependencies are identified by a directed acyclic graph. GPP generalizes existing sequential pipeline parallelism and preserves the inherent topology of a DNN to enable concurrent execution of computationally-independent operators, resulting in reduced memory requirement and improved GPU performance. In addition, we develop GraphPipe, a distributed system that exploits GPP strategies to enable performant and scalable DNN training. GraphPipe partitions a DNN into a graph of stages, optimizes micro-batch schedules for these stages, and parallelizes DNN training using the discovered GPP strategies. Evaluation on a variety of DNNs shows that GraphPipe outperforms existing pipeline-parallel systems such as PipeDream and Piper by up to 1.6X. GraphPipe also reduces the search time by 9-21X compared to PipeDream and Piper.
Abstract:We introduce Buffer of Thoughts (BoT), a novel and versatile thought-augmented reasoning approach for enhancing accuracy, efficiency and robustness of large language models (LLMs). Specifically, we propose meta-buffer to store a series of informative high-level thoughts, namely thought-template, distilled from the problem-solving processes across various tasks. Then for each problem, we retrieve a relevant thought-template and adaptively instantiate it with specific reasoning structures to conduct efficient reasoning. To guarantee the scalability and stability, we further propose buffer-manager to dynamically update the meta-buffer, thus enhancing the capacity of meta-buffer as more tasks are solved. We conduct extensive experiments on 10 challenging reasoning-intensive tasks, and achieve significant performance improvements over previous SOTA methods: 11% on Game of 24, 20% on Geometric Shapes and 51% on Checkmate-in-One. Further analysis demonstrate the superior generalization ability and model robustness of our BoT, while requiring only 12% of the cost of multi-query prompting methods (e.g., tree/graph of thoughts) on average. Notably, we find that our Llama3-8B+BoT has the potential to surpass Llama3-70B model. Our project is available at: https://github.com/YangLing0818/buffer-of-thought-llm
Abstract:Analytical database providers (e.g., Redshift, Databricks, BigQuery) have rapidly added support for invoking Large Language Models (LLMs) through native user-defined functions (UDFs) to help users perform natural language tasks, such as classification, entity extraction, and translation, inside analytical workloads. For instance, an analyst might want to extract customer sentiments on millions of product reviews. However, LLM inference is highly expensive in both computational and economic terms: for example, an NVIDIA L4 GPU running Llama2-7B can only process 6 KB of text per second. In this paper, we explore how to optimize LLM inference for analytical workloads that invoke LLMs within relational queries. We show that relational queries present novel opportunities for accelerating LLM inference, including reordering rows to maximize key-value (KV) cache reuse within the LLM inference engine, reordering columns within a row to further increase cache reuse, and deduplicating redundant inference requests. We implement these optimizations in Apache Spark, with vLLM as the model serving backend and achieve up to 4.4x improvement in end-to-end latency on a benchmark of diverse LLM-based queries on real datasets. To the best of our knowledge, this is the first work to explicitly address the problem of optimizing LLM invocations within SQL queries.
Abstract:High-demand LLM inference services (e.g., ChatGPT and BARD) support a wide range of requests from short chat conversations to long document reading. To ensure that all client requests are processed fairly, most major LLM inference services have request rate limits, to ensure that no client can dominate the request queue. However, this rudimentary notion of fairness also results in under-utilization of the resources and poor client experience when there is spare capacity. While there is a rich literature on fair scheduling, serving LLMs presents new challenges due to their unpredictable request lengths and their unique batching characteristics on parallel accelerators. This paper introduces the definition of LLM serving fairness based on a cost function that accounts for the number of input and output tokens processed. To achieve fairness in serving, we propose a novel scheduling algorithm, the Virtual Token Counter (VTC), a fair scheduler based on the continuous batching mechanism. We prove a 2x tight upper bound on the service difference between two backlogged clients, adhering to the requirement of work-conserving. Through extensive experiments, we demonstrate the superior performance of VTC in ensuring fairness, especially in contrast to other baseline methods, which exhibit shortcomings under various conditions.
Abstract:Large language models (LLMs) are increasingly used for complex tasks requiring multiple chained generation calls, advanced prompting techniques, control flow, and interaction with external environments. However, efficient systems for programming and executing these applications are lacking. To bridge this gap, we introduce SGLang, a Structured Generation Language for LLMs. SGLang is designed for the efficient programming of LLMs and incorporates primitives for common LLM programming patterns. We have implemented SGLang as a domain-specific language embedded in Python, and we developed an interpreter, a compiler, and a high-performance runtime for SGLang. These components work together to enable optimizations such as parallelism, batching, caching, sharing, and other compilation techniques. Additionally, we propose RadixAttention, a novel technique that maintains a Least Recently Used (LRU) cache of the Key-Value (KV) cache for all requests in a radix tree, enabling automatic KV cache reuse across multiple generation calls at runtime. SGLang simplifies the writing of LLM programs and boosts execution efficiency. Our experiments demonstrate that SGLang can speed up common LLM tasks by up to 5x, while reducing code complexity and enhancing control.
Abstract:The "pretrain-then-finetune" paradigm is commonly adopted in the deployment of large language models. Low-Rank Adaptation (LoRA), a parameter-efficient fine-tuning method, is often employed to adapt a base model to a multitude of tasks, resulting in a substantial collection of LoRA adapters derived from one base model. We observe that this paradigm presents significant opportunities for batched inference during serving. To capitalize on these opportunities, we present S-LoRA, a system designed for the scalable serving of many LoRA adapters. S-LoRA stores all adapters in the main memory and fetches the adapters used by the currently running queries to the GPU memory. To efficiently use the GPU memory and reduce fragmentation, S-LoRA proposes Unified Paging. Unified Paging uses a unified memory pool to manage dynamic adapter weights with different ranks and KV cache tensors with varying sequence lengths. Additionally, S-LoRA employs a novel tensor parallelism strategy and highly optimized custom CUDA kernels for heterogeneous batching of LoRA computation. Collectively, these features enable S-LoRA to serve thousands of LoRA adapters on a single GPU or across multiple GPUs with a small overhead. Compared to state-of-the-art libraries such as HuggingFace PEFT and vLLM (with naive support of LoRA serving), S-LoRA can improve the throughput by up to 4 times and increase the number of served adapters by several orders of magnitude. As a result, S-LoRA enables scalable serving of many task-specific fine-tuned models and offers the potential for large-scale customized fine-tuning services. The code is available at https://github.com/S-LoRA/S-LoRA