Abstract:We introduce CADSpotting, an efficient method for panoptic symbol spotting in large-scale architectural CAD drawings. Existing approaches struggle with the diversity of symbols, scale variations, and overlapping elements in CAD designs. CADSpotting overcomes these challenges by representing each primitive with dense points instead of a single primitive point, described by essential attributes like coordinates and color. Building upon a unified 3D point cloud model for joint semantic, instance, and panoptic segmentation, CADSpotting learns robust feature representations. To enable accurate segmentation in large, complex drawings, we further propose a novel Sliding Window Aggregation (SWA) technique, combining weighted voting and Non-Maximum Suppression (NMS). Moreover, we introduce a large-scale CAD dataset named LS-CAD to support our experiments. Each floorplan in LS-CAD has an average coverage of 1,000 square meter(versus 100 square meter in the existing dataset), providing a valuable benchmark for symbol spotting research. Experimental results on FloorPlanCAD and LS-CAD datasets demonstrate that CADSpotting outperforms existing methods, showcasing its robustness and scalability for real-world CAD applications.
Abstract:Ring artifacts are prevalent in 3D cone-beam computed tomography (CBCT) due to non-ideal responses of X-ray detectors, severely degrading imaging quality and reliability. Current state-of-the-art (SOTA) ring artifact reduction (RAR) algorithms rely on extensive paired CT samples for supervised learning. While effective, these methods do not fully capture the physical characteristics of ring artifacts, leading to pronounced performance drops when applied to out-of-domain data. Moreover, their applications to 3D CBCT are limited by high memory demands. In this work, we introduce \textbf{Riner}, an unsupervised method formulating 3D CBCT RAR as a multi-parameter inverse problem. Our core innovation is parameterizing the X-ray detector responses as solvable variables within a differential physical model. By jointly optimizing a neural field to represent artifact-free CT images and estimating response parameters directly from raw measurements, Riner eliminates the need for external training data. Moreover, it accommodates diverse CT geometries, enhancing practical usability. Empirical results on both simulated and real-world datasets show that Riner surpasses existing SOTA RAR methods in performance.
Abstract:Diffusion-based policies have shown impressive performance in robotic manipulation tasks while struggling with out-of-domain distributions. Recent efforts attempted to enhance generalization by improving the visual feature encoding for diffusion policy. However, their generalization is typically limited to the same category with similar appearances. Our key insight is that leveraging affordances--manipulation priors that define "where" and "how" an agent interacts with an object--can substantially enhance generalization to entirely unseen object instances and categories. We introduce the Diffusion Policy with transferable Affordance (AffordDP), designed for generalizable manipulation across novel categories. AffordDP models affordances through 3D contact points and post-contact trajectories, capturing the essential static and dynamic information for complex tasks. The transferable affordance from in-domain data to unseen objects is achieved by estimating a 6D transformation matrix using foundational vision models and point cloud registration techniques. More importantly, we incorporate affordance guidance during diffusion sampling that can refine action sequence generation. This guidance directs the generated action to gradually move towards the desired manipulation for unseen objects while keeping the generated action within the manifold of action space. Experimental results from both simulated and real-world environments demonstrate that AffordDP consistently outperforms previous diffusion-based methods, successfully generalizing to unseen instances and categories where others fail.
Abstract:The emergence of vision-language foundation models, such as CLIP, has revolutionized image-text representation, enabling a broad range of applications via prompt learning. Despite its promise, real-world datasets often contain noisy labels that can degrade prompt learning performance. In this paper, we demonstrate that using mean absolute error (MAE) loss in prompt learning, named PromptMAE, significantly enhances robustness against noisy labels while maintaining high accuracy. Though MAE is straightforward and recognized for its robustness, it is rarely used in noisy-label learning due to its slow convergence and poor performance outside prompt learning scenarios. To elucidate the robustness of PromptMAE, we leverage feature learning theory to show that MAE can suppress the influence of noisy samples, thereby improving the signal-to-noise ratio and enhancing overall robustness. Additionally, we introduce PromptOT, a prompt-based optimal transport data purification method to enhance the robustness further. PromptOT employs text encoder representations in vision-language models as prototypes to construct an optimal transportation matrix. This matrix effectively partitions datasets into clean and noisy subsets, allowing for the application of cross-entropy loss to the clean subset and MAE loss to the noisy subset. Our Noise-Label Prompt Learning method, named NLPrompt, offers a simple and efficient approach that leverages the expressive representation and precise alignment capabilities of vision-language models for robust prompt learning. We validate NLPrompt through extensive experiments across various noise settings, demonstrating significant performance improvements.
Abstract:3D affordance segmentation aims to link human instructions to touchable regions of 3D objects for embodied manipulations. Existing efforts typically adhere to single-object, single-affordance paradigms, where each affordance type or explicit instruction strictly corresponds to a specific affordance region and are unable to handle long-horizon tasks. Such a paradigm cannot actively reason about complex user intentions that often imply sequential affordances. In this paper, we introduce the Sequential 3D Affordance Reasoning task, which extends the traditional paradigm by reasoning from cumbersome user intentions and then decomposing them into a series of segmentation maps. Toward this, we construct the first instruction-based affordance segmentation benchmark that includes reasoning over both single and sequential affordances, comprising 180K instruction-point cloud pairs. Based on the benchmark, we propose our model, SeqAfford, to unlock the 3D multi-modal large language model with additional affordance segmentation abilities, which ensures reasoning with world knowledge and fine-grained affordance grounding in a cohesive framework. We further introduce a multi-granular language-point integration module to endow 3D dense prediction. Extensive experimental evaluations show that our model excels over well-established methods and exhibits open-world generalization with sequential reasoning abilities.
Abstract:High-quality 3D urban reconstruction is essential for applications in urban planning, navigation, and AR/VR. However, capturing detailed ground-level data across cities is both labor-intensive and raises significant privacy concerns related to sensitive information, such as vehicle plates, faces, and other personal identifiers. To address these challenges, we propose AerialGo, a novel framework that generates realistic walking-through city views from aerial images, leveraging multi-view diffusion models to achieve scalable, photorealistic urban reconstructions without direct ground-level data collection. By conditioning ground-view synthesis on accessible aerial data, AerialGo bypasses the privacy risks inherent in ground-level imagery. To support the model training, we introduce AerialGo dataset, a large-scale dataset containing diverse aerial and ground-view images, paired with camera and depth information, designed to support generative urban reconstruction. Experiments show that AerialGo significantly enhances ground-level realism and structural coherence, providing a privacy-conscious, scalable solution for city-scale 3D modeling.
Abstract:Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the human player and the ball. In this paper, we introduce SMGDiff, a novel two-stage framework for generating real-time and user-controllable soccer motions. Our key idea is to integrate real-time character control with a powerful diffusion-based generative model, ensuring high-quality and diverse output motion. In the first stage, we instantly transform coarse user controls into diverse global trajectories of the character. In the second stage, we employ a transformer-based autoregressive diffusion model to generate soccer motions based on trajectory conditioning. We further incorporate a contact guidance module during inference to optimize the contact details for realistic ball-foot interactions. Moreover, we contribute a large-scale soccer motion dataset consisting of over 1.08 million frames of diverse soccer motions. Extensive experiments demonstrate that our SMGDiff significantly outperforms existing methods in terms of motion quality and condition alignment.
Abstract:The recent popular radiance field models, exemplified by Neural Radiance Fields (NeRF), Instant-NGP and 3D Gaussian Splat?ting, are designed to represent 3D content by that training models for each individual scene. This unique characteristic of scene representation and per-scene training distinguishes radiance field models from other neural models, because complex scenes necessitate models with higher representational capacity and vice versa. In this paper, we propose content?aware radiance fields, aligning the model complexity with the scene intricacies through Adversarial Content-Aware Quantization (A-CAQ). Specifically, we make the bitwidth of parameters differentiable and train?able, tailored to the unique characteristics of specific scenes and requirements. The proposed framework has been assessed on Instant-NGP, a well-known NeRF variant and evaluated using various datasets. Experimental results demonstrate a notable reduction in computational complexity, while preserving the requisite reconstruction and rendering quality, making it beneficial for practical deployment of radiance fields models. Codes are available at https://github.com/WeihangLiu2024/Content_Aware_NeRF.
Abstract:Foundation models in computer vision have demonstrated exceptional performance in zero-shot and few-shot tasks by extracting multi-purpose features from large-scale datasets through self-supervised pre-training methods. However, these models often overlook the severe corruption in cryogenic electron microscopy (cryo-EM) images by high-level noises. We introduce DRACO, a Denoising-Reconstruction Autoencoder for CryO-EM, inspired by the Noise2Noise (N2N) approach. By processing cryo-EM movies into odd and even images and treating them as independent noisy observations, we apply a denoising-reconstruction hybrid training scheme. We mask both images to create denoising and reconstruction tasks. For DRACO's pre-training, the quality of the dataset is essential, we hence build a high-quality, diverse dataset from an uncurated public database, including over 270,000 movies or micrographs. After pre-training, DRACO naturally serves as a generalizable cryo-EM image denoiser and a foundation model for various cryo-EM downstream tasks. DRACO demonstrates the best performance in denoising, micrograph curation, and particle picking tasks compared to state-of-the-art baselines. We will release the code, pre-trained models, and the curated dataset to stimulate further research.
Abstract:Motion correction (MoCo) in radial MRI is a challenging problem due to the unpredictability of subject's motion. Current state-of-the-art (SOTA) MoCo algorithms often use extensive high-quality MR images to pre-train neural networks, obtaining excellent reconstructions. However, the need for large-scale datasets significantly increases costs and limits model generalization. In this work, we propose Moner, an unsupervised MoCo method that jointly solves artifact-free MR images and accurate motion from undersampled, rigid motion-corrupted k-space data, without requiring training data. Our core idea is to leverage the continuous prior of implicit neural representation (INR) to constrain this ill-posed inverse problem, enabling ideal solutions. Specifically, we incorporate a quasi-static motion model into the INR, granting its ability to correct subject's motion. To stabilize model optimization, we reformulate radial MRI as a back-projection problem using the Fourier-slice theorem. Additionally, we propose a novel coarse-to-fine hash encoding strategy, significantly enhancing MoCo accuracy. Experiments on multiple MRI datasets show our Moner achieves performance comparable to SOTA MoCo techniques on in-domain data, while demonstrating significant improvements on out-of-domain data.