School of Information Science and Technology, ShanghaiTech University
Abstract:This paper explores null elements in English, Chinese, and Korean Penn treebanks. Null elements contain important syntactic and semantic information, yet they have typically been treated as entities to be removed during language processing tasks, particularly in constituency parsing. Thus, we work towards the removal and, in particular, the restoration of null elements in parse trees. We focus on expanding a rule-based approach utilizing linguistic context information to Chinese, as rule based approaches have historically only been applied to English. We also worked to conduct neural experiments with a language agnostic sequence-to-sequence model to recover null elements for English (PTB), Chinese (CTB) and Korean (KTB). To the best of the authors' knowledge, null elements in three different languages have been explored and compared for the first time. In expanding a rule based approach to Chinese, we achieved an overall F1 score of 80.00, which is comparable to past results in the CTB. In our neural experiments we achieved F1 scores up to 90.94, 85.38 and 88.79 for English, Chinese, and Korean respectively with functional labels.
Abstract:It is widely acknowledged that the performance of Transformer models is exponentially related to their number of parameters and computational complexity. While approaches like Mixture of Experts (MoE) decouple parameter count from computational complexity, they still face challenges in inference due to high memory access costs. This work introduces UltraMem, incorporating large-scale, ultra-sparse memory layer to address these limitations. Our approach significantly reduces inference latency while maintaining model performance. We also investigate the scaling laws of this new architecture, demonstrating that it not only exhibits favorable scaling properties but outperforms traditional models. In our experiments, we train networks with up to 20 million memory slots. The results show that our method achieves state-of-the-art inference speed and model performance within a given computational budget.
Abstract:Blind image quality assessment (BIQA) serves as a fundamental task in computer vision, yet it often fails to consistently align with human subjective perception. Recent advances show that multi-scale evaluation strategies are promising due to their ability to replicate the hierarchical structure of human vision. However, the effectiveness of these strategies is limited by a lack of understanding of how different image scales influence perceived quality. This paper addresses two primary challenges: the significant redundancy of information across different scales, and the confusion caused by combining features from these scales, which may vary widely in quality. To this end, a new multi-scale BIQA framework is proposed, namely Contrast-Constrained Scale-Focused IQA Framework (CSFIQA). CSFIQA features a selective focus attention mechanism to minimize information redundancy and highlight critical quality-related information. Additionally, CSFIQA includes a scale-level contrastive learning module equipped with a noise sample matching mechanism to identify quality discrepancies across the same image content at different scales. By exploring the intrinsic relationship between image scales and the perceived quality, the proposed CSFIQA achieves leading performance on eight benchmark datasets, e.g., achieving SRCC values of 0.967 (versus 0.947 in CSIQ) and 0.905 (versus 0.876 in LIVEC).
Abstract:We present hyper-connections, a simple yet effective method that can serve as an alternative to residual connections. This approach specifically addresses common drawbacks observed in residual connection variants, such as the seesaw effect between gradient vanishing and representation collapse. Theoretically, hyper-connections allow the network to adjust the strength of connections between features at different depths and dynamically rearrange layers. We conduct experiments focusing on the pre-training of large language models, including dense and sparse models, where hyper-connections show significant performance improvements over residual connections. Additional experiments conducted on vision tasks also demonstrate similar improvements. We anticipate that this method will be broadly applicable and beneficial across a wide range of AI problems.
Abstract:Depth refinement aims to infer high-resolution depth with fine-grained edges and details, refining low-resolution results of depth estimation models. The prevailing methods adopt tile-based manners by merging numerous patches, which lacks efficiency and produces inconsistency. Besides, prior arts suffer from fuzzy depth boundaries and limited generalizability. Analyzing the fundamental reasons for these limitations, we model depth refinement as a noisy Poisson fusion problem with local inconsistency and edge deformation noises. We propose the Self-distilled Depth Refinement (SDDR) framework to enforce robustness against the noises, which mainly consists of depth edge representation and edge-based guidance. With noisy depth predictions as input, SDDR generates low-noise depth edge representations as pseudo-labels by coarse-to-fine self-distillation. Edge-based guidance with edge-guided gradient loss and edge-based fusion loss serves as the optimization objective equivalent to Poisson fusion. When depth maps are better refined, the labels also become more noise-free. Our model can acquire strong robustness to the noises, achieving significant improvements in accuracy, edge quality, efficiency, and generalizability on five different benchmarks. Moreover, directly training another model with edge labels produced by SDDR brings improvements, suggesting that our method could help with training robust refinement models in future works.
Abstract:Image Quality Assessment (IQA) remains an unresolved challenge in the field of computer vision, due to complex distortion conditions, diverse image content, and limited data availability. The existing Blind IQA (BIQA) methods heavily rely on extensive human annotations to train models, which is both labor-intensive and costly due to the demanding nature of creating IQA datasets. To mitigate the dependence on labeled samples, this paper introduces a novel Gradient-Regulated Meta-Prompt IQA Framework (GRMP-IQA). This framework aims to fast adapt the powerful visual-language pre-trained model, CLIP, to downstream IQA tasks, significantly improving accuracy in scenarios with limited data. Specifically, the GRMP-IQA comprises two key modules: Meta-Prompt Pre-training Module and Quality-Aware Gradient Regularization. The Meta Prompt Pre-training Module leverages a meta-learning paradigm to pre-train soft prompts with shared meta-knowledge across different distortions, enabling rapid adaptation to various IQA tasks. On the other hand, the Quality-Aware Gradient Regularization is designed to adjust the update gradients during fine-tuning, focusing the model's attention on quality-relevant features and preventing overfitting to semantic information. Extensive experiments on five standard BIQA datasets demonstrate the superior performance to the state-of-the-art BIQA methods under limited data setting, i.e., achieving SRCC values of 0.836 (vs. 0.760 on LIVEC) and 0.853 (vs. 0.812 on KonIQ). Notably, utilizing just 20\% of the training data, our GRMP-IQA outperforms most existing fully supervised BIQA methods.
Abstract:Existing human datasets for avatar creation are typically limited to laboratory environments, wherein high-quality annotations (e.g., SMPL estimation from 3D scans or multi-view images) can be ideally provided. However, their annotating requirements are impractical for real-world images or videos, posing challenges toward real-world applications on current avatar creation methods. To this end, we propose the WildAvatar dataset, a web-scale in-the-wild human avatar creation dataset extracted from YouTube, with $10,000+$ different human subjects and scenes. WildAvatar is at least $10\times$ richer than previous datasets for 3D human avatar creation. We evaluate several state-of-the-art avatar creation methods on our dataset, highlighting the unexplored challenges in real-world applications on avatar creation. We also demonstrate the potential for generalizability of avatar creation methods, when provided with data at scale. We will publicly release our data source links and annotations, to push forward 3D human avatar creation and other related fields for real-world applications.
Abstract:Generalizable NeRF aims to synthesize novel views for unseen scenes. Common practices involve constructing variance-based cost volumes for geometry reconstruction and encoding 3D descriptors for decoding novel views. However, existing methods show limited generalization ability in challenging conditions due to inaccurate geometry, sub-optimal descriptors, and decoding strategies. We address these issues point by point. First, we find the variance-based cost volume exhibits failure patterns as the features of pixels corresponding to the same point can be inconsistent across different views due to occlusions or reflections. We introduce an Adaptive Cost Aggregation (ACA) approach to amplify the contribution of consistent pixel pairs and suppress inconsistent ones. Unlike previous methods that solely fuse 2D features into descriptors, our approach introduces a Spatial-View Aggregator (SVA) to incorporate 3D context into descriptors through spatial and inter-view interaction. When decoding the descriptors, we observe the two existing decoding strategies excel in different areas, which are complementary. A Consistency-Aware Fusion (CAF) strategy is proposed to leverage the advantages of both. We incorporate the above ACA, SVA, and CAF into a coarse-to-fine framework, termed Geometry-aware Reconstruction and Fusion-refined Rendering (GeFu). GeFu attains state-of-the-art performance across multiple datasets. Code is available at https://github.com/TQTQliu/GeFu .
Abstract:Video depth estimation aims to infer temporally consistent depth. Some methods achieve temporal consistency by finetuning a single-image depth model during test time using geometry and re-projection constraints, which is inefficient and not robust. An alternative approach is to learn how to enforce temporal consistency from data, but this requires well-designed models and sufficient video depth data. To address these challenges, we propose a plug-and-play framework called Neural Video Depth Stabilizer (NVDS) that stabilizes inconsistent depth estimations and can be applied to different single-image depth models without extra effort. We also introduce a large-scale dataset, Video Depth in the Wild (VDW), which consists of 14,203 videos with over two million frames, making it the largest natural-scene video depth dataset to our knowledge. We evaluate our method on the VDW dataset as well as two public benchmarks and demonstrate significant improvements in consistency, accuracy, and efficiency compared to previous approaches. Our work serves as a solid baseline and provides a data foundation for learning-based video depth models. We will release our dataset and code for future research.
Abstract:Depth estimation aims to predict dense depth maps. In autonomous driving scenes, sparsity of annotations makes the task challenging. Supervised models produce concave objects due to insufficient structural information. They overfit to valid pixels and fail to restore spatial structures. Self-supervised methods are proposed for the problem. Their robustness is limited by pose estimation, leading to erroneous results in natural scenes. In this paper, we propose a supervised framework termed Diffusion-Augmented Depth Prediction (DADP). We leverage the structural characteristics of diffusion model to enforce depth structures of depth models in a plug-and-play manner. An object-guided integrality loss is also proposed to further enhance regional structure integrality by fetching objective information. We evaluate DADP on three driving benchmarks and achieve significant improvements in depth structures and robustness. Our work provides a new perspective on depth estimation with sparse annotations in autonomous driving scenes.