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Daniel Hennes

TacticAI: an AI assistant for football tactics

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Oct 17, 2023
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Population-based Evaluation in Repeated Rock-Paper-Scissors as a Benchmark for Multiagent Reinforcement Learning

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Mar 02, 2023
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Combining Tree-Search, Generative Models, and Nash Bargaining Concepts in Game-Theoretic Reinforcement Learning

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Feb 01, 2023
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Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments

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Sep 22, 2022
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Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning

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Jun 30, 2022
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NeuPL: Neural Population Learning

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Feb 15, 2022
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Which priors matter? Benchmarking models for learning latent dynamics

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Nov 09, 2021
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Evolutionary Dynamics and $Φ$-Regret Minimization in Games

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Jun 28, 2021
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Time-series Imputation of Temporally-occluded Multiagent Trajectories

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Jun 08, 2021
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From Motor Control to Team Play in Simulated Humanoid Football

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May 25, 2021
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