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Zhengfei Kuang

Buffer Anytime: Zero-Shot Video Depth and Normal from Image Priors

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Nov 26, 2024
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RelitLRM: Generative Relightable Radiance for Large Reconstruction Models

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Oct 10, 2024
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Collaborative Video Diffusion: Consistent Multi-video Generation with Camera Control

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May 27, 2024
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Gaussian Shell Maps for Efficient 3D Human Generation

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Nov 29, 2023
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Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark

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Oct 25, 2023
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PaletteNeRF: Palette-based Appearance Editing of Neural Radiance Fields

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Dec 21, 2022
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NeROIC: Neural Rendering of Objects from Online Image Collections

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Jan 07, 2022
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DenseGAP: Graph-Structured Dense Correspondence Learning with Anchor Points

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Dec 13, 2021
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Task-Generic Hierarchical Human Motion Prior using VAEs

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Jun 07, 2021
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Dynamic Facial Asset and Rig Generation from a Single Scan

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Oct 05, 2020
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