Abstract:In this paper, we investigate an accurate synchronization between a physical network and its digital network twin (DNT), which serves as a virtual representation of the physical network. The considered network includes a set of base stations (BSs) that must allocate its limited spectrum resources to serve a set of users while also transmitting its partially observed physical network information to a cloud server to generate the DNT. Since the DNT can predict the physical network status based on its historical status, the BSs may not need to send their physical network information at each time slot, allowing them to conserve spectrum resources to serve the users. However, if the DNT does not receive the physical network information of the BSs over a large time period, the DNT's accuracy in representing the physical network may degrade. To this end, each BS must decide when to send the physical network information to the cloud server to update the DNT, while also determining the spectrum resource allocation policy for both DNT synchronization and serving the users. We formulate this resource allocation task as an optimization problem, aiming to maximize the total data rate of all users while minimizing the asynchronization between the physical network and the DNT. To address this problem, we propose a method based on the GRUs and the value decomposition network (VDN). Simulation results show that our GRU and VDN based algorithm improves the weighted sum of data rates and the similarity between the status of the DNT and the physical network by up to 28.96%, compared to a baseline method combining GRU with the independent Q learning.
Abstract:Federated Learning (FL) is notorious for its vulnerability to Byzantine attacks. Most current Byzantine defenses share a common inductive bias: among all the gradients, the densely distributed ones are more likely to be honest. However, such a bias is a poison to Byzantine robustness due to a newly discovered phenomenon in this paper - gradient skew. We discover that a group of densely distributed honest gradients skew away from the optimal gradient (the average of honest gradients) due to heterogeneous data. This gradient skew phenomenon allows Byzantine gradients to hide within the densely distributed skewed gradients. As a result, Byzantine defenses are confused into believing that Byzantine gradients are honest. Motivated by this observation, we propose a novel skew-aware attack called STRIKE: first, we search for the skewed gradients; then, we construct Byzantine gradients within the skewed gradients. Experiments on three benchmark datasets validate the effectiveness of our attack
Abstract:Self-supervised learning has been a powerful approach for learning meaningful representations from unlabeled data across various domains, reducing the reliance on large labeled datasets. Inspired by BERT's success in capturing deep bidirectional contexts in natural language processing, similar frameworks have been adapted to other modalities such as audio, with models like BEATs extending the bidirectional training paradigm to audio signals using vector quantization (VQ). However, these frameworks face challenges, notably their dependence on a single codebook for quantization, which may not capture the complex, multifaceted nature of signals. In addition, inefficiencies in codebook utilization lead to underutilized code vectors. To address these limitations, we introduce BRIDLE (Bidirectional Residual Quantization Interleaved Discrete Learning Encoder), a self-supervised encoder pretraining framework that incorporates residual quantization (RQ) into the bidirectional training process, and is generalized for pretraining with audio, image, and video. Using multiple hierarchical codebooks, RQ enables fine-grained discretization in the latent space, enhancing representation quality. BRIDLE involves an interleaved training procedure between the encoder and tokenizer. We evaluate BRIDLE on audio understanding tasks using classification benchmarks, achieving state-of-the-art results, and demonstrate competitive performance on image classification and video classification tasks, showing consistent improvements over traditional VQ methods in downstream performance.
Abstract:Federated learning allows multiple clients to collaboratively train a global model with the assistance of a server. However, its distributed nature makes it susceptible to poisoning attacks, where malicious clients can compromise the global model by sending harmful local model updates to the server. To unlearn an accurate global model from a poisoned one after identifying malicious clients, federated unlearning has been introduced. Yet, current research on federated unlearning has primarily concentrated on its effectiveness and efficiency, overlooking the security challenges it presents. In this work, we bridge the gap via proposing BadUnlearn, the first poisoning attacks targeting federated unlearning. In BadUnlearn, malicious clients send specifically designed local model updates to the server during the unlearning process, aiming to ensure that the resulting unlearned model remains poisoned. To mitigate these threats, we propose UnlearnGuard, a robust federated unlearning framework that is provably robust against both existing poisoning attacks and our BadUnlearn. The core concept of UnlearnGuard is for the server to estimate the clients' local model updates during the unlearning process and employ a filtering strategy to verify the accuracy of these estimations. Theoretically, we prove that the model unlearned through UnlearnGuard closely resembles one obtained by train-from-scratch. Empirically, we show that BadUnlearn can effectively corrupt existing federated unlearning methods, while UnlearnGuard remains secure against poisoning attacks.
Abstract:Faces and humans are crucial elements in social interaction and are widely included in everyday photos and videos. Therefore, a deep understanding of faces and humans will enable multi-modal assistants to achieve improved response quality and broadened application scope. Currently, the multi-modal assistant community lacks a comprehensive and scientific evaluation of face and human understanding abilities. In this paper, we first propose a hierarchical ability taxonomy that includes three levels of abilities. Then, based on this taxonomy, we collect images and annotations from publicly available datasets in the face and human community and build a semi-automatic data pipeline to produce problems for the new benchmark. Finally, the obtained Face-Human-Bench comprises a development set with 900 problems and a test set with 1800 problems, supporting both English and Chinese. We conduct evaluations over 25 mainstream multi-modal large language models (MLLMs) with our Face-Human-Bench, focusing on the correlation between abilities, the impact of the relative position of targets on performance, and the impact of Chain of Thought (CoT) prompting on performance. Moreover, inspired by multi-modal agents, we also explore which abilities of MLLMs need to be supplemented by specialist models.
Abstract:Diffusion probabilistic models have shown significant progress in video generation; however, their computational efficiency is limited by the large number of sampling steps required. Reducing sampling steps often compromises video quality or generation diversity. In this work, we introduce a distillation method that combines variational score distillation and consistency distillation to achieve few-step video generation, maintaining both high quality and diversity. We also propose a latent reward model fine-tuning approach to further enhance video generation performance according to any specified reward metric. This approach reduces memory usage and does not require the reward to be differentiable. Our method demonstrates state-of-the-art performance in few-step generation for 10-second videos (128 frames at 12 FPS). The distilled student model achieves a score of 82.57 on VBench, surpassing the teacher model as well as baseline models Gen-3, T2V-Turbo, and Kling. One-step distillation accelerates the teacher model's diffusion sampling by up to 278.6 times, enabling near real-time generation. Human evaluations further validate the superior performance of our 4-step student models compared to teacher model using 50-step DDIM sampling.
Abstract:One of the important factors of profitability is the volume of transactions. An accurate prediction of the future transaction volume becomes a pivotal factor in shaping corporate operations and decision-making processes. E-commerce has presented manufacturers with convenient sales channels to, with which the sales can increase dramatically. In this study, we introduce a solution that leverages the XGBoost model to tackle the challenge of predict-ing sales for consumer electronics products on the Amazon platform. Initial-ly, our attempts to solely predict sales volume yielded unsatisfactory results. However, by replacing the sales volume data with sales range values, we achieved satisfactory accuracy with our model. Furthermore, our results in-dicate that XGBoost exhibits superior predictive performance compared to traditional models.
Abstract:Recent advancements in LLM-based agents have led to significant progress in automatic software engineering, particularly in software maintenance and evolution. Despite these encouraging advances, current research faces two major challenges. First, SOTA performance primarily depends on closed-source models, which significantly limits the technology's accessibility, and potential for customization in diverse SE tasks. Second, these models are predominantly trained on static code data, lacking a deep understanding of the dynamic interactions, iterative problem-solving processes, and evolutionary characteristics inherent in software development. To address these challenges, our study adopts a software engineering perspective. We recognize that real-world software maintenance and evolution processes encompass not only static code data but also developers' thought processes, utilization of external tools, and the interaction between different functional personnel. Consequently, we introduce the Lingma SWE-GPT series, comprising Lingma SWE-GPT 7B and 72B. By learning from and simulating real-world code submission activities, Lingma SWE-GPT systematically incorporates the dynamic interactions and iterative problem-solving inherent in software development process, thereby achieving a more comprehensive understanding of software improvement processes. We conducted experimental evaluations using SWE-bench Verified benchmark. The results demonstrate that Lingma SWE-GPT 72B successfully resolves 30.20% of the GitHub issues, marking a significant improvement in automatic issue resolution (22.76% relative improvement compared to Llama 3.1 405B), approaching the performance of closed-source models (31.80\% issues of GPT-4o resolved). Notably, Lingma SWE-GPT 7B resolves 18.20% of the issues, highlighting the potential for applying smaller models to ASE tasks.
Abstract:Molecular relational learning (MRL) is crucial for understanding the interaction behaviors between molecular pairs, a critical aspect of drug discovery and development. However, the large feasible model space of MRL poses significant challenges to benchmarking, and existing MRL frameworks face limitations in flexibility and scope. To address these challenges, avoid repetitive coding efforts, and ensure fair comparison of models, we introduce FlexMol, a comprehensive toolkit designed to facilitate the construction and evaluation of diverse model architectures across various datasets and performance metrics. FlexMol offers a robust suite of preset model components, including 16 drug encoders, 13 protein sequence encoders, 9 protein structure encoders, and 7 interaction layers. With its easy-to-use API and flexibility, FlexMol supports the dynamic construction of over 70, 000 distinct combinations of model architectures. Additionally, we provide detailed benchmark results and code examples to demonstrate FlexMol's effectiveness in simplifying and standardizing MRL model development and comparison.
Abstract:Mapping and motion planning are two essential elements of robot intelligence that are interdependent in generating environment maps and navigating around obstacles. The existing mapping methods create maps that require computationally expensive motion planning tools to find a path solution. In this paper, we propose a new mapping feature called arrival time fields, which is a solution to the Eikonal equation. The arrival time fields can directly guide the robot in navigating the given environments. Therefore, this paper introduces a new approach called Active Neural Time Fields (Active NTFields), which is a physics-informed neural framework that actively explores the unknown environment and maps its arrival time field on the fly for robot motion planning. Our method does not require any expert data for learning and uses neural networks to directly solve the Eikonal equation for arrival time field mapping and motion planning. We benchmark our approach against state-of-the-art mapping and motion planning methods and demonstrate its superior performance in both simulated and real-world environments with a differential drive robot and a 6 degrees-of-freedom (DOF) robot manipulator. The supplementary videos can be found at https://youtu.be/qTPL5a6pRKk, and the implementation code repository is available at https://github.com/Rtlyc/antfields-demo.