Abstract:Text-to-video generative models have made significant strides, enabling diverse applications in entertainment, advertising, and education. However, generating RGBA video, which includes alpha channels for transparency, remains a challenge due to limited datasets and the difficulty of adapting existing models. Alpha channels are crucial for visual effects (VFX), allowing transparent elements like smoke and reflections to blend seamlessly into scenes. We introduce TransPixar, a method to extend pretrained video models for RGBA generation while retaining the original RGB capabilities. TransPixar leverages a diffusion transformer (DiT) architecture, incorporating alpha-specific tokens and using LoRA-based fine-tuning to jointly generate RGB and alpha channels with high consistency. By optimizing attention mechanisms, TransPixar preserves the strengths of the original RGB model and achieves strong alignment between RGB and alpha channels despite limited training data. Our approach effectively generates diverse and consistent RGBA videos, advancing the possibilities for VFX and interactive content creation.
Abstract:Rendering and inverse rendering are pivotal tasks in both computer vision and graphics. The rendering equation is the core of the two tasks, as an ideal conditional distribution transfer function from intrinsic properties to RGB images. Despite achieving promising results of existing rendering methods, they merely approximate the ideal estimation for a specific scene and come with a high computational cost. Additionally, the inverse conditional distribution transfer is intractable due to the inherent ambiguity. To address these challenges, we propose a data-driven method that jointly models rendering and inverse rendering as two conditional generation tasks within a single diffusion framework. Inspired by UniDiffuser, we utilize two distinct time schedules to model both tasks, and with a tailored dual streaming module, we achieve cross-conditioning of two pre-trained diffusion models. This unified approach, named Uni-Renderer, allows the two processes to facilitate each other through a cycle-consistent constrain, mitigating ambiguity by enforcing consistency between intrinsic properties and rendered images. Combined with a meticulously prepared dataset, our method effectively decomposition of intrinsic properties and demonstrates a strong capability to recognize changes during rendering. We will open-source our training and inference code to the public, fostering further research and development in this area.
Abstract:Photorealistic 4D reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. However, most existing methods perform this task offline and rely on time-consuming iterative processes, limiting their practical applications. To this end, we introduce the Large 4D Gaussian Reconstruction Model (DrivingRecon), a generalizable driving scene reconstruction model, which directly predicts 4D Gaussian from surround view videos. To better integrate the surround-view images, the Prune and Dilate Block (PD-Block) is proposed to eliminate overlapping Gaussian points between adjacent views and remove redundant background points. To enhance cross-temporal information, dynamic and static decoupling is tailored to better learn geometry and motion features. Experimental results demonstrate that DrivingRecon significantly improves scene reconstruction quality and novel view synthesis compared to existing methods. Furthermore, we explore applications of DrivingRecon in model pre-training, vehicle adaptation, and scene editing. Our code is available at https://github.com/EnVision-Research/DriveRecon.
Abstract:Recent numerous video generation models, also known as world models, have demonstrated the ability to generate plausible real-world videos. However, many studies have shown that these models often produce motion results lacking logical or physical coherence. In this paper, we revisit video generation models and find that single-stage approaches struggle to produce high-quality results while maintaining coherent motion reasoning. To address this issue, we propose \textbf{Motion Dreamer}, a two-stage video generation framework. In Stage I, the model generates an intermediate motion representation-such as a segmentation map or depth map-based on the input image and motion conditions, focusing solely on the motion itself. In Stage II, the model uses this intermediate motion representation as a condition to generate a high-detail video. By decoupling motion reasoning from high-fidelity video synthesis, our approach allows for more accurate and physically plausible motion generation. We validate the effectiveness of our approach on the Physion dataset and in autonomous driving scenarios. For example, given a single push, our model can synthesize the sequential toppling of a set of dominoes. Similarly, by varying the movements of ego-cars, our model can produce different effects on other vehicles. Our work opens new avenues in creating models that can reason about physical interactions in a more coherent and realistic manner.
Abstract:Recent large reconstruction models have made notable progress in generating high-quality 3D objects from single images. However, these methods often struggle with controllability, as they lack information from multiple views, leading to incomplete or inconsistent 3D reconstructions. To address this limitation, we introduce LucidFusion, a flexible end-to-end feed-forward framework that leverages the Relative Coordinate Map (RCM). Unlike traditional methods linking images to 3D world thorough pose, LucidFusion utilizes RCM to align geometric features coherently across different views, making it highly adaptable for 3D generation from arbitrary, unposed images. Furthermore, LucidFusion seamlessly integrates with the original single-image-to-3D pipeline, producing detailed 3D Gaussians at a resolution of $512 \times 512$, making it well-suited for a wide range of applications.
Abstract:We explore Bird's-Eye View (BEV) generation, converting a BEV map into its corresponding multi-view street images. Valued for its unified spatial representation aiding multi-sensor fusion, BEV is pivotal for various autonomous driving applications. Creating accurate street-view images from BEV maps is essential for portraying complex traffic scenarios and enhancing driving algorithms. Concurrently, diffusion-based conditional image generation models have demonstrated remarkable outcomes, adept at producing diverse, high-quality, and condition-aligned results. Nonetheless, the training of these models demands substantial data and computational resources. Hence, exploring methods to fine-tune these advanced models, like Stable Diffusion, for specific conditional generation tasks emerges as a promising avenue. In this paper, we introduce a practical framework for generating images from a BEV layout. Our approach comprises two main components: the Neural View Transformation and the Street Image Generation. The Neural View Transformation phase converts the BEV map into aligned multi-view semantic segmentation maps by learning the shape correspondence between the BEV and perspective views. Subsequently, the Street Image Generation phase utilizes these segmentations as a condition to guide a fine-tuned latent diffusion model. This finetuning process ensures both view and style consistency. Our model leverages the generative capacity of large pretrained diffusion models within traffic contexts, effectively yielding diverse and condition-coherent street view images.
Abstract:With the remarkable advancements in image generation and open-form text generation, the creation of interleaved image-text content has become an increasingly intriguing field. Multimodal story generation, characterized by producing narrative texts and vivid images in an interleaved manner, has emerged as a valuable and practical task with broad applications. However, this task poses significant challenges, as it necessitates the comprehension of the complex interplay between texts and images, and the ability to generate long sequences of coherent, contextually relevant texts and visuals. In this work, we propose SEED-Story, a novel method that leverages a Multimodal Large Language Model (MLLM) to generate extended multimodal stories. Our model, built upon the powerful comprehension capability of MLLM, predicts text tokens as well as visual tokens, which are subsequently processed with an adapted visual de-tokenizer to produce images with consistent characters and styles. We further propose multimodal attention sink mechanism to enable the generation of stories with up to 25 sequences (only 10 for training) in a highly efficient autoregressive manner. Additionally, we present a large-scale and high-resolution dataset named StoryStream for training our model and quantitatively evaluating the task of multimodal story generation in various aspects.
Abstract:Remote photoplethysmography (rPPG) has been widely applied to measure heart rate from face videos. To increase the generalizability of the algorithms, domain generalization (DG) attracted increasing attention in rPPG. However, when rPPG is extended to simultaneously measure more vital signs (e.g., respiration and blood oxygen saturation), achieving generalizability brings new challenges. Although partial features shared among different physiological signals can benefit multi-task learning, the sparse and imbalanced target label space brings the seesaw effect over task-specific feature learning. To resolve this problem, we designed an end-to-end Mixture of Low-rank Experts for multi-task remote Physiological measurement (PhysMLE), which is based on multiple low-rank experts with a novel router mechanism, thereby enabling the model to adeptly handle both specifications and correlations within tasks. Additionally, we introduced prior knowledge from physiology among tasks to overcome the imbalance of label space under real-world multi-task physiological measurement. For fair and comprehensive evaluations, this paper proposed a large-scale multi-task generalization benchmark, named Multi-Source Synsemantic Domain Generalization (MSSDG) protocol. Extensive experiments with MSSDG and intra-dataset have shown the effectiveness and efficiency of PhysMLE. In addition, a new dataset was collected and made publicly available to meet the needs of the MSSDG.
Abstract:Remote photoplethysmography (rPPG) technology has become increasingly popular due to its non-invasive monitoring of various physiological indicators, making it widely applicable in multimedia interaction, healthcare, and emotion analysis. Existing rPPG methods utilize multiple datasets for training to enhance the generalizability of models. However, they often overlook the underlying conflict issues across different datasets, such as (1) label conflict resulting from different phase delays between physiological signal labels and face videos at the instance level, and (2) attribute conflict stemming from distribution shifts caused by head movements, illumination changes, skin types, etc. To address this, we introduce the DOmain-HArmonious framework (DOHA). Specifically, we first propose a harmonious phase strategy to eliminate uncertain phase delays and preserve the temporal variation of physiological signals. Next, we design a harmonious hyperplane optimization that reduces irrelevant attribute shifts and encourages the model's optimization towards a global solution that fits more valid scenarios. Our experiments demonstrate that DOHA significantly improves the performance of existing methods under multiple protocols. Our code is available at https://github.com/SWY666/rPPG-DOHA.
Abstract:The emergence of Multi-Camera 3D Object Detection (MC3D-Det), facilitated by bird's-eye view (BEV) representation, signifies a notable progression in 3D object detection. Scaling MC3D-Det training effectively accommodates varied camera parameters and urban landscapes, paving the way for the MC3D-Det foundation model. However, the multi-view fusion stage of the MC3D-Det method relies on the ill-posed monocular perception during training rather than surround refinement ability, leading to what we term "surround refinement degradation". To this end, our study presents a weak-to-strong eliciting framework aimed at enhancing surround refinement while maintaining robust monocular perception. Specifically, our framework employs weakly tuned experts trained on distinct subsets, and each is inherently biased toward specific camera configurations and scenarios. These biased experts can learn the perception of monocular degeneration, which can help the multi-view fusion stage to enhance surround refinement abilities. Moreover, a composite distillation strategy is proposed to integrate the universal knowledge of 2D foundation models and task-specific information. Finally, for MC3D-Det joint training, the elaborate dataset merge strategy is designed to solve the problem of inconsistent camera numbers and camera parameters. We set up a multiple dataset joint training benchmark for MC3D-Det and adequately evaluated existing methods. Further, we demonstrate the proposed framework brings a generalized and significant boost over multiple baselines. Our code is at \url{https://github.com/EnVision-Research/Scale-BEV}.