Abstract:Diffusion models have demonstrated remarkable success in various image generation tasks, but their performance is often limited by the uniform processing of inputs across varying conditions and noise levels. To address this limitation, we propose a novel approach that leverages the inherent heterogeneity of the diffusion process. Our method, DiffMoE, introduces a batch-level global token pool that enables experts to access global token distributions during training, promoting specialized expert behavior. To unleash the full potential of the diffusion process, DiffMoE incorporates a capacity predictor that dynamically allocates computational resources based on noise levels and sample complexity. Through comprehensive evaluation, DiffMoE achieves state-of-the-art performance among diffusion models on ImageNet benchmark, substantially outperforming both dense architectures with 3x activated parameters and existing MoE approaches while maintaining 1x activated parameters. The effectiveness of our approach extends beyond class-conditional generation to more challenging tasks such as text-to-image generation, demonstrating its broad applicability across different diffusion model applications. Project Page: https://shiml20.github.io/DiffMoE/
Abstract:Video inpainting involves modifying local regions within a video, ensuring spatial and temporal consistency. Most existing methods focus primarily on scene completion (i.e., filling missing regions) and lack the capability to insert new objects into a scene in a controllable manner. Fortunately, recent advancements in text-to-video (T2V) diffusion models pave the way for text-guided video inpainting. However, directly adapting T2V models for inpainting remains limited in unifying completion and insertion tasks, lacks input controllability, and struggles with long videos, thereby restricting their applicability and flexibility. To address these challenges, we propose MTV-Inpaint, a unified multi-task video inpainting framework capable of handling both traditional scene completion and novel object insertion tasks. To unify these distinct tasks, we design a dual-branch spatial attention mechanism in the T2V diffusion U-Net, enabling seamless integration of scene completion and object insertion within a single framework. In addition to textual guidance, MTV-Inpaint supports multimodal control by integrating various image inpainting models through our proposed image-to-video (I2V) inpainting mode. Additionally, we propose a two-stage pipeline that combines keyframe inpainting with in-between frame propagation, enabling MTV-Inpaint to effectively handle long videos with hundreds of frames. Extensive experiments demonstrate that MTV-Inpaint achieves state-of-the-art performance in both scene completion and object insertion tasks. Furthermore, it demonstrates versatility in derived applications such as multi-modal inpainting, object editing, removal, image object brush, and the ability to handle long videos. Project page: https://mtv-inpaint.github.io/.
Abstract:Diffusion models have achieved remarkable advances in various image generation tasks. However, their performance notably declines when generating images at resolutions higher than those used during the training period. Despite the existence of numerous methods for producing high-resolution images, they either suffer from inefficiency or are hindered by complex operations. In this paper, we propose RectifiedHR, an efficient and straightforward solution for training-free high-resolution image generation. Specifically, we introduce the noise refresh strategy, which theoretically only requires a few lines of code to unlock the model's high-resolution generation ability and improve efficiency. Additionally, we first observe the phenomenon of energy decay that may cause image blurriness during the high-resolution image generation process. To address this issue, we propose an Energy Rectification strategy, where modifying the hyperparameters of the classifier-free guidance effectively improves the generation performance. Our method is entirely training-free and boasts a simple implementation logic. Through extensive comparisons with numerous baseline methods, our RectifiedHR demonstrates superior effectiveness and efficiency.
Abstract:Video generation models (VGMs) have received extensive attention recently and serve as promising candidates for general-purpose large vision models. While they can only generate short videos each time, existing methods achieve long video generation by iteratively calling the VGMs, using the last-frame output as the condition for the next-round generation. However, the last frame only contains short-term fine-grained information about the scene, resulting in inconsistency in the long horizon. To address this, we propose an Omni World modeL (Owl-1) to produce long-term coherent and comprehensive conditions for consistent long video generation. As videos are observations of the underlying evolving world, we propose to model the long-term developments in a latent space and use VGMs to film them into videos. Specifically, we represent the world with a latent state variable which can be decoded into explicit video observations. These observations serve as a basis for anticipating temporal dynamics which in turn update the state variable. The interaction between evolving dynamics and persistent state enhances the diversity and consistency of the long videos. Extensive experiments show that Owl-1 achieves comparable performance with SOTA methods on VBench-I2V and VBench-Long, validating its ability to generate high-quality video observations. Code: https://github.com/huang-yh/Owl.
Abstract:Achieving optimal performance of video diffusion transformers within given data and compute budget is crucial due to their high training costs. This necessitates precisely determining the optimal model size and training hyperparameters before large-scale training. While scaling laws are employed in language models to predict performance, their existence and accurate derivation in visual generation models remain underexplored. In this paper, we systematically analyze scaling laws for video diffusion transformers and confirm their presence. Moreover, we discover that, unlike language models, video diffusion models are more sensitive to learning rate and batch size, two hyperparameters often not precisely modeled. To address this, we propose a new scaling law that predicts optimal hyperparameters for any model size and compute budget. Under these optimal settings, we achieve comparable performance and reduce inference costs by 40.1% compared to conventional scaling methods, within a compute budget of 1e10 TFlops. Furthermore, we establish a more generalized and precise relationship among validation loss, any model size, and compute budget. This enables performance prediction for non-optimal model sizes, which may also be appealed under practical inference cost constraints, achieving a better trade-off.
Abstract:As visual generation technologies continue to advance, the scale of video datasets has expanded rapidly, and the quality of these datasets is critical to the performance of video generation models. We argue that temporal splitting, detailed captions, and video quality filtering are three key factors that determine dataset quality. However, existing datasets exhibit various limitations in these areas. To address these challenges, we introduce Koala-36M, a large-scale, high-quality video dataset featuring accurate temporal splitting, detailed captions, and superior video quality. The core of our approach lies in improving the consistency between fine-grained conditions and video content. Specifically, we employ a linear classifier on probability distributions to enhance the accuracy of transition detection, ensuring better temporal consistency. We then provide structured captions for the splitted videos, with an average length of 200 words, to improve text-video alignment. Additionally, we develop a Video Training Suitability Score (VTSS) that integrates multiple sub-metrics, allowing us to filter high-quality videos from the original corpus. Finally, we incorporate several metrics into the training process of the generation model, further refining the fine-grained conditions. Our experiments demonstrate the effectiveness of our data processing pipeline and the quality of the proposed Koala-36M dataset. Our dataset and code will be released at https://koala36m.github.io/.
Abstract:Multimodal Large Language Models (MLLMs) have recently demonstrated remarkable perceptual and reasoning abilities, typically comprising a Vision Encoder, an Adapter, and a Large Language Model (LLM). The adapter serves as the critical bridge between the visual and language components. However, training adapters with image-level supervision often results in significant misalignment, undermining the LLMs' capabilities and limiting the potential of Multimodal LLMs. To address this, we introduce Supervised Embedding Alignment (SEA), a token-level alignment method that leverages vision-language pre-trained models, such as CLIP, to align visual tokens with the LLM's embedding space through contrastive learning. This approach ensures a more coherent integration of visual and language representations, enhancing the performance and interpretability of multimodal LLMs while preserving their inherent capabilities. Extensive experiments show that SEA effectively improves MLLMs, particularly for smaller models, without adding extra data or inference computation. SEA also lays the groundwork for developing more general and adaptable solutions to enhance multimodal systems.
Abstract:Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in object numbers. To address these limitations, we propose VideoTetris, a novel framework that enables compositional T2V generation. Specifically, we propose spatio-temporal compositional diffusion to precisely follow complex textual semantics by manipulating and composing the attention maps of denoising networks spatially and temporally. Moreover, we propose an enhanced video data preprocessing to enhance the training data regarding motion dynamics and prompt understanding, equipped with a new reference frame attention mechanism to improve the consistency of auto-regressive video generation. Extensive experiments demonstrate that our VideoTetris achieves impressive qualitative and quantitative results in compositional T2V generation. Code is available at: https://github.com/YangLing0818/VideoTetris
Abstract:Recent advancements in text-to-image generation have been propelled by the development of diffusion models and multi-modality learning. However, since text is typically represented sequentially in these models, it often falls short in providing accurate contextualization and structural control. So the generated images do not consistently align with human expectations, especially in complex scenarios involving multiple objects and relationships. In this paper, we introduce the Scene Graph Adapter(SG-Adapter), leveraging the structured representation of scene graphs to rectify inaccuracies in the original text embeddings. The SG-Adapter's explicit and non-fully connected graph representation greatly improves the fully connected, transformer-based text representations. This enhancement is particularly notable in maintaining precise correspondence in scenarios involving multiple relationships. To address the challenges posed by low-quality annotated datasets like Visual Genome, we have manually curated a highly clean, multi-relational scene graph-image paired dataset MultiRels. Furthermore, we design three metrics derived from GPT-4V to effectively and thoroughly measure the correspondence between images and scene graphs. Both qualitative and quantitative results validate the efficacy of our approach in controlling the correspondence in multiple relationships.
Abstract:As an alternative to expensive expert evaluation, Image Aesthetic Assessment (IAA) stands out as a crucial task in computer vision. However, traditional IAA methods are typically constrained to a single data source or task, restricting the universality and broader application. In this work, to better align with human aesthetics, we propose a Unified Multi-modal Image Aesthetic Assessment (UNIAA) framework, including a Multi-modal Large Language Model (MLLM) named UNIAA-LLaVA and a comprehensive benchmark named UNIAA-Bench. We choose MLLMs with both visual perception and language ability for IAA and establish a low-cost paradigm for transforming the existing datasets into unified and high-quality visual instruction tuning data, from which the UNIAA-LLaVA is trained. To further evaluate the IAA capability of MLLMs, we construct the UNIAA-Bench, which consists of three aesthetic levels: Perception, Description, and Assessment. Extensive experiments validate the effectiveness and rationality of UNIAA. UNIAA-LLaVA achieves competitive performance on all levels of UNIAA-Bench, compared with existing MLLMs. Specifically, our model performs better than GPT-4V in aesthetic perception and even approaches the junior-level human. We find MLLMs have great potential in IAA, yet there remains plenty of room for further improvement. The UNIAA-LLaVA and UNIAA-Bench will be released.