Abstract:Multi-task semantic communication (SC) can reduce the computational resources in wireless systems since retraining is not required when switching between tasks. However, existing approaches typically rely on task-specific embeddings to identify the intended task, necessitating retraining the entire model when given a new task. Consequently, this drives the need for a multi-task SC system that can handle new tasks without additional training, known as zero-shot learning. Inspired by the superior zero-shot capabilities of large language models (LLMs), we leverage pre-trained instruction-tuned LLMs, referred to as fine-tuned language net (FLAN), to improve the generalization capability. We incorporate a mixture-of-experts (MoE) architecture in the FLAN model and propose MoE-FLAN-SC architecture for multi-task SC systems. Our proposed MoE-FLAN-SC architecture can further improve the performance of FLAN-T5 model without increasing the computational cost. Moreover, we design a multi-task feature extraction module (FEM) which can adaptively extract relevant features across various tasks given the provided features and signal-to-noise ratio (SNR). Simulation results show that our proposed MoE-FLAN-SC architecture outperforms three state-of-the-art models in terms of the average accuracy on four different unseen tasks.
Abstract:Deep learning-based super-resolution (SR) methods often perform pixel-wise computations uniformly across entire images, even in homogeneous regions where high-resolution refinement is redundant. We propose the Quadtree Diffusion Model (QDM), a region-adaptive diffusion framework that leverages a quadtree structure to selectively enhance detail-rich regions while reducing computations in homogeneous areas. By guiding the diffusion with a quadtree derived from the low-quality input, QDM identifies key regions-represented by leaf nodes-where fine detail is essential and applies minimal refinement elsewhere. This mask-guided, two-stream architecture adaptively balances quality and efficiency, producing high-fidelity outputs with low computational redundancy. Experiments demonstrate QDM's effectiveness in high-resolution SR tasks across diverse image types, particularly in medical imaging (e.g., CT scans), where large homogeneous regions are prevalent. Furthermore, QDM outperforms or is comparable to state-of-the-art SR methods on standard benchmarks while significantly reducing computational costs, highlighting its efficiency and suitability for resource-limited environments. Our code is available at https://github.com/linYDTHU/QDM.
Abstract:In this paper, we address the problem of human trajectory forecasting, which aims to predict the inherently multi-modal future movements of humans based on their past trajectories and other contextual cues. We propose a novel motion prediction conditional flow matching model, termed MoFlow, to predict K-shot future trajectories for all agents in a given scene. We design a novel flow matching loss function that not only ensures at least one of the $K$ sets of future trajectories is accurate but also encourages all $K$ sets of future trajectories to be diverse and plausible. Furthermore, by leveraging the implicit maximum likelihood estimation (IMLE), we propose a novel distillation method for flow models that only requires samples from the teacher model. Extensive experiments on the real-world datasets, including SportVU NBA games, ETH-UCY, and SDD, demonstrate that both our teacher flow model and the IMLE-distilled student model achieve state-of-the-art performance. These models can generate diverse trajectories that are physically and socially plausible. Moreover, our one-step student model is $\textbf{100}$ times faster than the teacher flow model during sampling. The code, model, and data are available at our project page: https://moflow-imle.github.io
Abstract:Advances in Large Language Models (LLMs) have sparked interest in their ability to solve Olympiad-level math problems. However, the training and evaluation of these models are constrained by the limited size and quality of available datasets, as creating large-scale data for such advanced problems requires extensive effort from human experts. In addition, current benchmarks are prone to contamination, leading to unreliable evaluations. In this paper, we present an automated pipeline that leverages the rich resources of the Art of Problem Solving (AoPS) forum, which predominantly features Olympiad-level problems and community-driven solutions. Using open-source LLMs, we develop a method to extract question-answer pairs from the forum, resulting in AoPS-Instruct, a dataset of more than 600,000 high-quality QA pairs. Our experiments demonstrate that fine-tuning LLMs on AoPS-Instruct improves their reasoning abilities across various benchmarks. Moreover, we build an automatic pipeline that introduces LiveAoPSBench, an evolving evaluation set with timestamps, derived from the latest forum data, providing a contamination-resistant benchmark for assessing LLM performance. Notably, we observe a significant decline in LLM performance over time, suggesting their success on older examples may stem from pre-training exposure rather than true reasoning ability. Our work presents a scalable approach to creating and maintaining large-scale, high-quality datasets for advanced math reasoning, offering valuable insights into the capabilities and limitations of LLMs in this domain. Our benchmark and code is available at https://github.com/DSL-Lab/aops
Abstract:Consistency Models (CMs) have significantly accelerated the sampling process in diffusion models, yielding impressive results in synthesizing high-resolution images. To explore and extend these advancements to point-cloud-based 3D shape generation, we propose a novel Multi-scale Latent Point Consistency Model (MLPCM). Our MLPCM follows a latent diffusion framework and introduces hierarchical levels of latent representations, ranging from point-level to super-point levels, each corresponding to a different spatial resolution. We design a multi-scale latent integration module along with 3D spatial attention to effectively denoise the point-level latent representations conditioned on those from multiple super-point levels. Additionally, we propose a latent consistency model, learned through consistency distillation, that compresses the prior into a one-step generator. This significantly improves sampling efficiency while preserving the performance of the original teacher model. Extensive experiments on standard benchmarks ShapeNet and ShapeNet-Vol demonstrate that MLPCM achieves a 100x speedup in the generation process, while surpassing state-of-the-art diffusion models in terms of both shape quality and diversity.
Abstract:Generative models such as diffusion models have achieved remarkable success in state-of-the-art image and text tasks. Recently, score-based diffusion models have extended their success beyond image generation, showing competitive performance with discriminative methods in image {\em classification} tasks~\cite{zimmermann2021score}. However, their application to classification in the {\em graph} domain, which presents unique challenges such as complex topologies, remains underexplored. We show how graph diffusion models can be applied for graph classification. We find that to achieve competitive classification accuracy, score-based graph diffusion models should be trained with a novel training objective that is tailored to graph classification. In experiments with a sampling-based inference method, our discriminative training objective achieves state-of-the-art graph classification accuracy.
Abstract:Finite symmetric groups $S_n$ are essential in fields such as combinatorics, physics, and chemistry. However, learning a probability distribution over $S_n$ poses significant challenges due to its intractable size and discrete nature. In this paper, we introduce SymmetricDiffusers, a novel discrete diffusion model that simplifies the task of learning a complicated distribution over $S_n$ by decomposing it into learning simpler transitions of the reverse diffusion using deep neural networks. We identify the riffle shuffle as an effective forward transition and provide empirical guidelines for selecting the diffusion length based on the theory of random walks on finite groups. Additionally, we propose a generalized Plackett-Luce (PL) distribution for the reverse transition, which is provably more expressive than the PL distribution. We further introduce a theoretically grounded "denoising schedule" to improve sampling and learning efficiency. Extensive experiments show that our model achieves state-of-the-art or comparable performances on solving tasks including sorting 4-digit MNIST images, jigsaw puzzles, and traveling salesman problems. Our code is released at https://github.com/NickZhang53/SymmetricDiffusers.
Abstract:Significant advancements have been made in video generative models recently. Unlike image generation, video generation presents greater challenges, requiring not only generating high-quality frames but also ensuring temporal consistency across these frames. Despite the impressive progress, research on metrics for evaluating the quality of generated videos, especially concerning temporal and motion consistency, remains underexplored. To bridge this research gap, we propose Fr\'echet Video Motion Distance (FVMD) metric, which focuses on evaluating motion consistency in video generation. Specifically, we design explicit motion features based on key point tracking, and then measure the similarity between these features via the Fr\'echet distance. We conduct sensitivity analysis by injecting noise into real videos to verify the effectiveness of FVMD. Further, we carry out a large-scale human study, demonstrating that our metric effectively detects temporal noise and aligns better with human perceptions of generated video quality than existing metrics. Additionally, our motion features can consistently improve the performance of Video Quality Assessment (VQA) models, indicating that our approach is also applicable to unary video quality evaluation. Code is available at https://github.com/ljh0v0/FMD-frechet-motion-distance.
Abstract:We study the Out-of-Distribution (OOD) generalization in machine learning and propose a general framework that provides information-theoretic generalization bounds. Our framework interpolates freely between Integral Probability Metric (IPM) and $f$-divergence, which naturally recovers some known results (including Wasserstein- and KL-bounds), as well as yields new generalization bounds. Moreover, we show that our framework admits an optimal transport interpretation. When evaluated in two concrete examples, the proposed bounds either strictly improve upon existing bounds in some cases or recover the best among existing OOD generalization bounds.
Abstract:Generative 3D part assembly involves understanding part relationships and predicting their 6-DoF poses for assembling a realistic 3D shape. Prior work often focus on the geometry of individual parts, neglecting part-whole hierarchies of objects. Leveraging two key observations: 1) super-part poses provide strong hints about part poses, and 2) predicting super-part poses is easier due to fewer superparts, we propose a part-whole-hierarchy message passing network for efficient 3D part assembly. We first introduce super-parts by grouping geometrically similar parts without any semantic labels. Then we employ a part-whole hierarchical encoder, wherein a super-part encoder predicts latent super-part poses based on input parts. Subsequently, we transform the point cloud using the latent poses, feeding it to the part encoder for aggregating super-part information and reasoning about part relationships to predict all part poses. In training, only ground-truth part poses are required. During inference, the predicted latent poses of super-parts enhance interpretability. Experimental results on the PartNet dataset show that our method achieves state-of-the-art performance in part and connectivity accuracy and enables an interpretable hierarchical part assembly.