Abstract:In many practical natural language applications, user data are highly sensitive, requiring anonymous uploads of text data from mobile devices to the cloud without user identifiers. However, the absence of user identifiers restricts the ability of cloud-based language models to provide personalized services, which are essential for catering to diverse user needs. The trivial method of replacing an explicit user identifier with a static user embedding as model input still compromises data anonymization. In this work, we propose to let each mobile device maintain a user-specific distribution to dynamically generate user embeddings, thereby breaking the one-to-one mapping between an embedding and a specific user. We further theoretically demonstrate that to prevent the cloud from tracking users via uploaded embeddings, the local distributions of different users should either be derived from a linearly dependent space to avoid identifiability or be close to each other to prevent accurate attribution. Evaluation on both public and industrial datasets using different language models reveals a remarkable improvement in accuracy from incorporating anonymous user embeddings, while preserving real-time inference requirement.
Abstract:Outlier detection refers to the identification of anomalous samples that deviate significantly from the distribution of normal data and has been extensively studied and used in a variety of practical tasks. However, most unsupervised outlier detection methods are carefully designed to detect specified outliers, while real-world data may be entangled with different types of outliers. In this study, we propose a fuzzy rough sets-based multi-scale outlier detection method to identify various types of outliers. Specifically, a novel fuzzy rough sets-based method that integrates relative fuzzy granule density is first introduced to improve the capability of detecting local outliers. Then, a multi-scale view generation method based on granular-ball computing is proposed to collaboratively identify group outliers at different levels of granularity. Moreover, reliable outliers and inliers determined by the three-way decision are used to train a weighted support vector machine to further improve the performance of outlier detection. The proposed method innovatively transforms unsupervised outlier detection into a semi-supervised classification problem and for the first time explores the fuzzy rough sets-based outlier detection from the perspective of multi-scale granular balls, allowing for high adaptability to different types of outliers. Extensive experiments carried out on both artificial and UCI datasets demonstrate that the proposed outlier detection method significantly outperforms the state-of-the-art methods, improving the results by at least 8.48% in terms of the Area Under the ROC Curve (AUROC) index. { The source codes are released at \url{https://github.com/Xiaofeng-Tan/MGBOD}. }
Abstract:Theory-of-Mind (ToM) is a fundamental psychological capability that allows humans to understand and interpret the mental states of others. Humans infer others' thoughts by integrating causal cues and indirect clues from broad contextual information, often derived from past interactions. In other words, human ToM heavily relies on the understanding about the backgrounds and life stories of others. Unfortunately, this aspect is largely overlooked in existing benchmarks for evaluating machines' ToM capabilities, due to their usage of short narratives without global backgrounds. In this paper, we verify the importance of understanding long personal backgrounds in ToM and assess the performance of LLMs in such realistic evaluation scenarios. To achieve this, we introduce a novel benchmark, CharToM-QA, comprising 1,035 ToM questions based on characters from classic novels. Our human study reveals a significant disparity in performance: the same group of educated participants performs dramatically better when they have read the novels compared to when they have not. In parallel, our experiments on state-of-the-art LLMs, including the very recent o1 model, show that LLMs still perform notably worse than humans, despite that they have seen these stories during pre-training. This highlights the limitations of current LLMs in capturing the nuanced contextual information required for ToM reasoning.
Abstract:Large Language Models (LLMs) are prone to hallucination with non-factual or unfaithful statements, which undermines the applications in real-world scenarios. Recent researches focus on uncertainty-based hallucination detection, which utilizes the output probability of LLMs for uncertainty calculation and does not rely on external knowledge or frequent sampling from LLMs. Whereas, most approaches merely consider the uncertainty of each independent token, while the intricate semantic relations among tokens and sentences are not well studied, which limits the detection of hallucination that spans over multiple tokens and sentences in the passage. In this paper, we propose a method to enhance uncertainty modeling with semantic graph for hallucination detection. Specifically, we first construct a semantic graph that well captures the relations among entity tokens and sentences. Then, we incorporate the relations between two entities for uncertainty propagation to enhance sentence-level hallucination detection. Given that hallucination occurs due to the conflict between sentences, we further present a graph-based uncertainty calibration method that integrates the contradiction probability of the sentence with its neighbors in the semantic graph for uncertainty calculation. Extensive experiments on two datasets show the great advantages of our proposed approach. In particular, we obtain substantial improvements with 19.78% in passage-level hallucination detection.
Abstract:Approximately 200 million individuals around the world suffer from varying degrees of visual impairment, making it crucial to leverage AI technology to offer walking assistance for these people. With the recent progress of vision-language models (VLMs), employing VLMs to improve this field has emerged as a popular research topic. However, most existing methods are studied on self-built question-answering datasets, lacking a unified training and testing benchmark for walk guidance. Moreover, in blind walking task, it is necessary to perform real-time streaming video parsing and generate concise yet informative reminders, which poses a great challenge for VLMs that suffer from redundant responses and low inference efficiency. In this paper, we firstly release a diverse, extensive, and unbiased walking awareness dataset, containing 12k video-manual annotation pairs from Europe and Asia to provide a fair training and testing benchmark for blind walking task. Furthermore, a WalkVLM model is proposed, which employs chain of thought for hierarchical planning to generate concise but informative reminders and utilizes temporal-aware adaptive prediction to reduce the temporal redundancy of reminders. Finally, we have established a solid benchmark for blind walking task and verified the advantages of WalkVLM in stream video processing for this task compared to other VLMs. Our dataset and code will be released at anonymous link https://walkvlm2024.github.io.
Abstract:Recently, O1-like models have emerged as representative examples, illustrating the effectiveness of long chain-of-thought (CoT) in reasoning tasks such as math and coding tasks. In this paper, we introduce DRT-o1, an attempt to bring the success of long CoT to neural machine translation (MT). Specifically, in view of the literature books that might involve similes and metaphors, translating these texts to a target language is very difficult in practice due to cultural differences. In such cases, literal translation often fails to convey the intended meaning effectively. Even for professional human translators, considerable thought must be given to preserving semantics throughout the translation process. To simulate LLMs' long thought ability in MT, we first mine sentences containing similes or metaphors from existing literature books, and then develop a multi-agent framework to translate these sentences via long thought. In the multi-agent framework, a translator is used to iteratively translate the source sentence under the suggestions provided by an advisor. To ensure the effectiveness of the long thoughts, an evaluator is also employed to judge whether the translation in the current round is better than the previous one or not. In this manner, we collect tens of thousands of long-thought MT data, which is used to train our DRT-o1. The experimental results on literature translation demonstrate the effectiveness of the DRT-o1. Using Qwen2.5-7B and Qwen2.5-14B as the backbones, the improvement brought by DRT-o1 achieves 7.33~8.26 BLEU and 1.66~3.36 CometScore. Besides, DRT-o1-7B can outperform QwQ-32B-Preview by 7.82 BLEU and 1.46 CometScore, showing its effectiveness. The project is available at https://github.com/krystalan/DRT-o1
Abstract:Vector-quantized networks (VQNs) have exhibited remarkable performance across various tasks, yet they are prone to training instability, which complicates the training process due to the necessity for techniques such as subtle initialization and model distillation. In this study, we identify the local minima issue as the primary cause of this instability. To address this, we integrate an optimal transport method in place of the nearest neighbor search to achieve a more globally informed assignment. We introduce OptVQ, a novel vector quantization method that employs the Sinkhorn algorithm to optimize the optimal transport problem, thereby enhancing the stability and efficiency of the training process. To mitigate the influence of diverse data distributions on the Sinkhorn algorithm, we implement a straightforward yet effective normalization strategy. Our comprehensive experiments on image reconstruction tasks demonstrate that OptVQ achieves 100% codebook utilization and surpasses current state-of-the-art VQNs in reconstruction quality.
Abstract:Multimodal punchlines, which involve humor or sarcasm conveyed in image-caption pairs, are a popular way of communication on online multimedia platforms. With the rapid development of multimodal large language models (MLLMs), it is essential to assess their ability to effectively comprehend these punchlines. However, existing benchmarks on punchline comprehension suffer from three major limitations: 1) language shortcuts that allow models to solely rely on text, 2) lack of question diversity, and 3) narrow focus on a specific domain of multimodal content (e.g., cartoon). To address these limitations, we introduce a multimodal \textbf{Punch}line comprehension \textbf{Bench}mark, named \textbf{PunchBench}, which is tailored for accurate and comprehensive evaluation of punchline comprehension. To enhance the evaluation accuracy, we generate synonymous and antonymous captions by modifying original captions, which mitigates the impact of shortcuts in the captions. To provide a comprehensive evaluation, PunchBench incorporates diverse question formats and image-captions from various domains. On this basis, we conduct extensive evaluations and reveal a significant gap between state-of-the-art MLLMs and humans in punchline comprehension. To improve punchline comprehension, we propose Simple-to-Complex Chain-of-Question (SC-CoQ) strategy, enabling the models to incrementally address complicated questions by first mastering simple ones. SC-CoQ effectively enhances the performance of various MLLMs on PunchBench, surpassing in-context learning and chain-of-thought.
Abstract:3D occupancy prediction is important for autonomous driving due to its comprehensive perception of the surroundings. To incorporate sequential inputs, most existing methods fuse representations from previous frames to infer the current 3D occupancy. However, they fail to consider the continuity of driving scenarios and ignore the strong prior provided by the evolution of 3D scenes (e.g., only dynamic objects move). In this paper, we propose a world-model-based framework to exploit the scene evolution for perception. We reformulate 3D occupancy prediction as a 4D occupancy forecasting problem conditioned on the current sensor input. We decompose the scene evolution into three factors: 1) ego motion alignment of static scenes; 2) local movements of dynamic objects; and 3) completion of newly-observed scenes. We then employ a Gaussian world model (GaussianWorld) to explicitly exploit these priors and infer the scene evolution in the 3D Gaussian space considering the current RGB observation. We evaluate the effectiveness of our framework on the widely used nuScenes dataset. Our GaussianWorld improves the performance of the single-frame counterpart by over 2% in mIoU without introducing additional computations. Code: https://github.com/zuosc19/GaussianWorld.
Abstract:End-to-end autonomous driving has received increasing attention due to its potential to learn from large amounts of data. However, most existing methods are still open-loop and suffer from weak scalability, lack of high-order interactions, and inefficient decision-making. In this paper, we explore a closed-loop framework for autonomous driving and propose a large Driving wOrld modEl (Doe-1) for unified perception, prediction, and planning. We formulate autonomous driving as a next-token generation problem and use multi-modal tokens to accomplish different tasks. Specifically, we use free-form texts (i.e., scene descriptions) for perception and generate future predictions directly in the RGB space with image tokens. For planning, we employ a position-aware tokenizer to effectively encode action into discrete tokens. We train a multi-modal transformer to autoregressively generate perception, prediction, and planning tokens in an end-to-end and unified manner. Experiments on the widely used nuScenes dataset demonstrate the effectiveness of Doe-1 in various tasks including visual question-answering, action-conditioned video generation, and motion planning. Code: https://github.com/wzzheng/Doe.