Institute of Automation, CAS
Abstract:Transforming scientific papers into multimodal presentation content is essential for research dissemination but remains labor intensive. Existing automated solutions typically treat each format as an isolated downstream task, leading to redundant processing and semantic inconsistency. We introduce PaperX, a unified framework that models academic presentation generation as a structural transformation and rendering process. Central to our approach is the Scholar DAG, an intermediate representation that decouples the paper's logical structure from its final presentation syntax. By applying adaptive graph traversal strategies, PaperX generates diverse, high quality outputs from a single source. Comprehensive evaluations demonstrate that our framework achieves the state of the art performance in content fidelity and aesthetic quality while significantly improving cost efficiency compared to specialized single task agents.
Abstract:Large Language Models (LLMs) are increasingly used as evaluators of reasoning quality, yet their reliability and bias in payments-risk settings remain poorly understood. We introduce a structured multi-evaluator framework for assessing LLM reasoning in Merchant Category Code (MCC)-based merchant risk assessment, combining a five-criterion rubric with Monte-Carlo scoring to evaluate rationale quality and evaluator stability. Five frontier LLMs generate and cross-evaluate MCC risk rationales under attributed and anonymized conditions. To establish a judge-independent reference, we introduce a consensus-deviation metric that eliminates circularity by comparing each judge's score to the mean of all other judges, yielding a theoretically grounded measure of self-evaluation and cross-model deviation. Results reveal substantial heterogeneity: GPT-5.1 and Claude 4.5 Sonnet show negative self-evaluation bias (-0.33, -0.31), while Gemini-2.5 Pro and Grok 4 display positive bias (+0.77, +0.71), with bias attenuating by 25.8 percent under anonymization. Evaluation by 26 payment-industry experts shows LLM judges assign scores averaging +0.46 points above human consensus, and that the negative bias of GPT-5.1 and Claude 4.5 Sonnet reflects closer alignment with human judgment. Ground-truth validation using payment-network data shows four models exhibit statistically significant alignment (Spearman rho = 0.56 to 0.77), confirming that the framework captures genuine quality. Overall, the framework provides a replicable basis for evaluating LLM-as-a-judge systems in payment-risk workflows and highlights the need for bias-aware protocols in operational financial settings.
Abstract:Omni-modal Large Language Models (Omni-LLMs) have demonstrated strong capabilities in audio-video understanding tasks. However, their reliance on long multimodal token sequences leads to substantial computational overhead. Despite this challenge, token compression methods designed for Omni-LLMs remain limited. To bridge this gap, we propose OmniSIFT (Omni-modal Spatio-temporal Informed Fine-grained Token compression), a modality-asymmetric token compression framework tailored for Omni-LLMs. Specifically, OmniSIFT adopts a two-stage compression strategy: (i) a spatio-temporal video pruning module that removes video redundancy arising from both intra-frame structure and inter-frame overlap, and (ii) a vision-guided audio selection module that filters audio tokens. The entire framework is optimized end-to-end via a differentiable straight-through estimator. Extensive experiments on five representative benchmarks demonstrate the efficacy and robustness of OmniSIFT. Notably, for Qwen2.5-Omni-7B, OmniSIFT introduces only 4.85M parameters while maintaining lower latency than training-free baselines such as OmniZip. With merely 25% of the original token context, OmniSIFT consistently outperforms all compression baselines and even surpasses the performance of the full-token model on several tasks.
Abstract:Embodied world models have emerged as a promising paradigm in robotics, most of which leverage large-scale Internet videos or pretrained video generation models to enrich visual and motion priors. However, they still face key challenges: a misalignment between coordinate-space actions and pixel-space videos, sensitivity to camera viewpoint, and non-unified architectures across embodiments. To this end, we present BridgeV2W, which converts coordinate-space actions into pixel-aligned embodiment masks rendered from the URDF and camera parameters. These masks are then injected into a pretrained video generation model via a ControlNet-style pathway, which aligns the action control signals with predicted videos, adds view-specific conditioning to accommodate camera viewpoints, and yields a unified world model architecture across embodiments. To mitigate overfitting to static backgrounds, BridgeV2W further introduces a flow-based motion loss that focuses on learning dynamic and task-relevant regions. Experiments on single-arm (DROID) and dual-arm (AgiBot-G1) datasets, covering diverse and challenging conditions with unseen viewpoints and scenes, show that BridgeV2W improves video generation quality compared to prior state-of-the-art methods. We further demonstrate the potential of BridgeV2W on downstream real-world tasks, including policy evaluation and goal-conditioned planning. More results can be found on our project website at https://BridgeV2W.github.io .
Abstract:Recent generative models have achieved remarkable progress in image editing. However, existing systems and benchmarks remain largely text-guided. In contrast, human communication is inherently multimodal, where visual instructions such as sketches efficiently convey spatial and structural intent. To address this gap, we introduce VIBE, the Visual Instruction Benchmark for Image Editing with a three-level interaction hierarchy that captures deictic grounding, morphological manipulation, and causal reasoning. Across these levels, we curate high-quality and diverse test cases that reflect progressively increasing complexity in visual instruction following. We further propose a robust LMM-as-a-judge evaluation framework with task-specific metrics to enable scalable and fine-grained assessment. Through a comprehensive evaluation of 17 representative open-source and proprietary image editing models, we find that proprietary models exhibit early-stage visual instruction-following capabilities and consistently outperform open-source models. However, performance degrades markedly with increasing task difficulty even for the strongest systems, highlighting promising directions for future research.
Abstract:User modeling characterizes individuals through their preferences and behavioral patterns to enable personalized simulation and generation with Large Language Models (LLMs) in contemporary approaches. However, existing methods, whether prompt-based or training-based methods, face challenges in balancing personalization quality against computational and data efficiency. We propose a novel framework CURP, which employs a bidirectional user encoder and a discrete prototype codebook to extract multi-dimensional user traits. This design enables plug-and-play personalization with a small number of trainable parameters (about 20M parameters, about 0.2\% of the total model size). Through extensive experiments on variant generation tasks, we show that CURP achieves superior performance and generalization compared to strong baselines, while offering better interpretability and scalability. The code are available at https://github.com/RaidonWong/CURP_code
Abstract:In recent years, large language models (LLMs) have made rapid progress in information retrieval, yet existing research has mainly focused on text or static multimodal settings. Open-domain video shot retrieval, which involves richer temporal structure and more complex semantics, still lacks systematic benchmarks and analysis. To fill this gap, we introduce ShotFinder, a benchmark that formalizes editing requirements as keyframe-oriented shot descriptions and introduces five types of controllable single-factor constraints: Temporal order, Color, Visual style, Audio, and Resolution. We curate 1,210 high-quality samples from YouTube across 20 thematic categories, using large models for generation with human verification. Based on the benchmark, we propose ShotFinder, a text-driven three-stage retrieval and localization pipeline: (1) query expansion via video imagination, (2) candidate video retrieval with a search engine, and (3) description-guided temporal localization. Experiments on multiple closed-source and open-source models reveal a significant gap to human performance, with clear imbalance across constraints: temporal localization is relatively tractable, while color and visual style remain major challenges. These results reveal that open-domain video shot retrieval is still a critical capability that multimodal large models have yet to overcome.
Abstract:Prevailing methods for integrating graphs into Language Models (LMs) typically rely on a segregated architecture: external Graph Neural Networks (GNNs) encode structural topology, while LMs process textual semantics. We argue this approach is suboptimal for text-graphs: it creates a conceptually disjointed interaction paradigm. By segregating structural encoding from semantic processing, these systems must perform a complex implicit alignment between abstract graph tokens and concrete textual elements. Challenging the necessity of external encoders, we propose NAG (Native Architecture for Graphs), a unified framework that internalizes graph processing within the LM's native manifold. Instead of bridging disparate embedding spaces, NAG repurposes the self-attention mechanism to enforce topological dependencies and recalibrates positional IDs to ensure structural equivalence. This allows the model to harness its intrinsic linguistic capability to simultaneously comprehend node and edge content alongside structural topology. We introduce two efficient implementations: NAG-Zero for absolute preservation of the base model's linguistic capabilities, and NAG-LoRA for enhanced structural adaptation. Experiments across diverse graph tasks validate that NAG achieves robust graph comprehension without the overhead of external encoders, offering a simpler, more coherent paradigm for text-graph modeling.
Abstract:Prevalent retrieval-based tool-use pipelines struggle with a dual semantic challenge: their retrievers often employ encoders that fail to capture complex semantics, while the Large Language Model (LLM) itself lacks intrinsic tool knowledge from its natural language pretraining. Generative methods offer a powerful alternative by unifying selection and execution, tasking the LLM to directly learn and generate tool identifiers. However, the common practice of mapping each tool to a unique new token introduces substantial limitations: it creates a scalability and generalization crisis, as the vocabulary size explodes and each tool is assigned a semantically isolated token. This approach also creates a semantic bottleneck that hinders the learning of collaborative tool relationships, as the model must infer them from sparse co-occurrences of monolithic tool IDs within a vast library. To address these limitations, we propose ToolWeaver, a novel generative tool learning framework that encodes tools into hierarchical sequences. This approach makes vocabulary expansion logarithmic to the number of tools. Crucially, it enables the model to learn collaborative patterns from the dense co-occurrence of shared codes, rather than the sparse co-occurrence of monolithic tool IDs. We generate these structured codes through a novel tokenization process designed to weave together a tool's intrinsic semantics with its extrinsic co-usage patterns. These structured codes are then integrated into the LLM through a generative alignment stage, where the model is fine-tuned to produce the hierarchical code sequences. Evaluation results with nearly 47,000 tools show that ToolWeaver significantly outperforms state-of-the-art methods, establishing a more scalable, generalizable, and semantically-aware foundation for advanced tool-augmented agents.
Abstract:Accurate dialogue description in audiovisual video captioning is crucial for downstream understanding and generation tasks. However, existing models generally struggle to produce faithful dialogue descriptions within audiovisual captions. To mitigate this limitation, we propose DiaDem, a powerful audiovisual video captioning model capable of generating captions with more precise dialogue descriptions while maintaining strong overall performance. We first synthesize a high-quality dataset for SFT, then employ a difficulty-partitioned two-stage GRPO strategy to further enhance dialogue descriptions. To enable systematic evaluation of dialogue description capabilities, we introduce DiaDemBench, a comprehensive benchmark designed to evaluate models across diverse dialogue scenarios, emphasizing both speaker attribution accuracy and utterance transcription fidelity in audiovisual captions. Extensive experiments on DiaDemBench reveal even commercial models still exhibit substantial room for improvement in dialogue-aware captioning. Notably, DiaDem not only outperforms the Gemini series in dialogue description accuracy but also achieves competitive performance on general audiovisual captioning benchmarks, demonstrating its overall effectiveness.