Abstract:Multimodal adaptation equips large language models (LLMs) with perceptual capabilities, but often weakens the reasoning ability inherited from language-only pretraining. This trade-off is especially pronounced in video-language models (VLMs), where visual alignment can impair temporal reasoning (TR) over sequential events. We propose MERIT, a training-free, task-driven model merging framework for restoring TR in VLMs. MERIT searches over layer-wise self-attention merging recipes between a VLM and its paired text-only backbone using an objective that improves TR while penalizing degradation in temporal perception (TP). Across three representative VLMs and multiple challenging video benchmarks, MERIT consistently improves TR, preserves or improves TP, and generalizes beyond the search set to four distinct benchmarks. It also outperforms uniform full-model merging and random layer selection, showing that effective recovery depends on selecting the right layers. Interventional masking and frame-level attribution further show that the selected layers are disproportionately important for reasoning and shift model decisions toward temporally and causally relevant evidence. These results show that targeted, perception-aware model merging can effectively restore TR in VLMs without retraining.
Abstract:Vision-Language-Action (VLA) models show strong generalization for robotic control, but finetuning them with reinforcement learning (RL) is constrained by the high cost and safety risks of real-world interaction. Training VLA models in interactive world models avoids these issues but introduces several challenges, including pixel-level world modeling, multi-view consistency, and compounding errors under sparse rewards. Building on recent advances across large multimodal models and model-based RL, we propose VLA-MBPO, a practical framework to tackle these problems in VLA finetuning. Our approach has three key design choices: (i) adapting unified multimodal models (UMMs) for data-efficient world modeling; (ii) an interleaved view decoding mechanism to enforce multi-view consistency; and (iii) chunk-level branched rollout to mitigate error compounding. Theoretical analysis and experiments across simulation and real-world tasks demonstrate that VLA-MBPO significantly improves policy performance and sample efficiency, underscoring its robustness and scalability for real-world robotic deployment.
Abstract:Transformers underpin modern large language models (LLMs) and are commonly assumed to be behaviorally unstructured at random initialization, with all meaningful preferences emerging only through large-scale training. We challenge this assumption by showing that randomly initialized transformers already exhibit strong and systematic structural biases. In particular, untrained models display extreme token preferences: across random input sequences, certain tokens are predicted with probabilities orders of magnitude larger. We provide a mechanistic explanation for this phenomenon by dissecting the transformer architecture at initialization. We show that extreme token preference arises from a contraction of token representations along a random seed-dependent direction. This contraction is driven by two interacting forces: (i) asymmetric nonlinear activations in MLP sublayers induce global (inter-sequence) representation concentration, and (ii) self-attention further amplifies this effect through local (intra-sequence) aggregation. Together, these mechanisms align hidden representations along a direction determined solely by the random initialization, producing highly non-uniform next-token predictions. Beyond mechanistic insight, we demonstrate that these initialization-induced biases persist throughout training, forming a stable and intrinsic model identity. Leveraging this property, we introduce SeedPrint, a fingerprinting method that can reliably distinguish models that differ only in their random initialization, even after extensive training and under substantial distribution shift. Finally, we identify a fundamental positional discrepancy inherent to the attention mechanism's intra-sequence contraction that is causally linked to the attention-sink phenomenon. This discovery provides a principled explanation for the emergence of sinks and offers a pathway for their control.
Abstract:We present MiroThinker v1.0, an open-source research agent designed to advance tool-augmented reasoning and information-seeking capabilities. Unlike previous agents that only scale up model size or context length, MiroThinker explores interaction scaling at the model level, systematically training the model to handle deeper and more frequent agent-environment interactions as a third dimension of performance improvement. Unlike LLM test-time scaling, which operates in isolation and risks degradation with longer reasoning chains, interactive scaling leverages environment feedback and external information acquisition to correct errors and refine trajectories. Through reinforcement learning, the model achieves efficient interaction scaling: with a 256K context window, it can perform up to 600 tool calls per task, enabling sustained multi-turn reasoning and complex real-world research workflows. Across four representative benchmarks-GAIA, HLE, BrowseComp, and BrowseComp-ZH-the 72B variant achieves up to 81.9%, 37.7%, 47.1%, and 55.6% accuracy respectively, surpassing previous open-source agents and approaching commercial counterparts such as GPT-5-high. Our analysis reveals that MiroThinker benefits from interactive scaling consistently: research performance improves predictably as the model engages in deeper and more frequent agent-environment interactions, demonstrating that interaction depth exhibits scaling behaviors analogous to model size and context length. These findings establish interaction scaling as a third critical dimension for building next-generation open research agents, complementing model capacity and context windows.
Abstract:Recent advances in neural decoding have enabled the reconstruction of visual experiences from brain activity, positioning fMRI-to-image reconstruction as a promising bridge between neuroscience and computer vision. However, current methods predominantly rely on subject-specific models or require subject-specific fine-tuning, limiting their scalability and real-world applicability. In this work, we introduce ZEBRA, the first zero-shot brain visual decoding framework that eliminates the need for subject-specific adaptation. ZEBRA is built on the key insight that fMRI representations can be decomposed into subject-related and semantic-related components. By leveraging adversarial training, our method explicitly disentangles these components to isolate subject-invariant, semantic-specific representations. This disentanglement allows ZEBRA to generalize to unseen subjects without any additional fMRI data or retraining. Extensive experiments show that ZEBRA significantly outperforms zero-shot baselines and achieves performance comparable to fully finetuned models on several metrics. Our work represents a scalable and practical step toward universal neural decoding. Code and model weights are available at: https://github.com/xmed-lab/ZEBRA.
Abstract:With the ever-increasing volume of visual data, the efficient and lossless transmission, along with its subsequent interpretation and understanding, has become a critical bottleneck in modern information systems. The emerged codebook-based solution utilize a globally shared codebook to quantize and dequantize each token, controlling the bpp by adjusting the number of tokens or the codebook size. However, for facial images, which are rich in attributes, such global codebook strategies overlook both the category-specific correlations within images and the semantic differences among tokens, resulting in suboptimal performance, especially at low bpp. Motivated by these observations, we propose a Switchable Token-Specific Codebook Quantization for face image compression, which learns distinct codebook groups for different image categories and assigns an independent codebook to each token. By recording the codebook group to which each token belongs with a small number of bits, our method can reduce the loss incurred when decreasing the size of each codebook group. This enables a larger total number of codebooks under a lower overall bpp, thereby enhancing the expressive capability and improving reconstruction performance. Owing to its generalizable design, our method can be integrated into any existing codebook-based representation learning approach and has demonstrated its effectiveness on face recognition datasets, achieving an average accuracy of 93.51% for reconstructed images at 0.05 bpp.
Abstract:Large Language Models (LLMs) suffer from reliability issues on complex tasks, as existing decomposition methods are heuristic and rely on agent or manual decomposition. This work introduces a novel, systematic decomposition framework that we call Analysis of CONstraint-Induced Complexity (ACONIC), which models the task as a constraint problem and leveraging formal complexity measures to guide decomposition. On combinatorial (SATBench) and LLM database querying tasks (Spider), we find that by decomposing the tasks following the measure of complexity, agent can perform considerably better (10-40 percentage point).




Abstract:We introduce a variational reasoning framework for language models that treats thinking traces as latent variables and optimizes them through variational inference. Starting from the evidence lower bound (ELBO), we extend it to a multi-trace objective for tighter bounds and propose a forward-KL formulation that stabilizes the training of the variational posterior. We further show that rejection sampling finetuning and binary-reward RL, including GRPO, can be interpreted as local forward-KL objectives, where an implicit weighting by model accuracy naturally arises from the derivation and reveals a previously unnoticed bias toward easier questions. We empirically validate our method on the Qwen 2.5 and Qwen 3 model families across a wide range of reasoning tasks. Overall, our work provides a principled probabilistic perspective that unifies variational inference with RL-style methods and yields stable objectives for improving the reasoning ability of language models. Our code is available at https://github.com/sail-sg/variational-reasoning.
Abstract:As AI technology advances, research in playing text-based games with agents has becomeprogressively popular. In this paper, a novel approach to agent design and agent learning ispresented with the context of reinforcement learning. A model of deep learning is first applied toprocess game text and build a world model. Next, the agent is learned through a policy gradient-based deep reinforcement learning method to facilitate conversion from state value to optimal policy.The enhanced agent works better in several text-based game experiments and significantlysurpasses previous agents on game completion ratio and win rate. Our study introduces novelunderstanding and empirical ground for using reinforcement learning for text games and sets thestage for developing and optimizing reinforcement learning agents for more general domains andproblems.
Abstract:Recent generative models face significant risks of producing harmful content, which has underscored the importance of machine unlearning (MU) as a critical technique for eliminating the influence of undesired data. However, existing MU methods typically assign the same weight to all data to be forgotten, which makes it difficult to effectively forget certain data that is harder to unlearn than others. In this paper, we empirically demonstrate that the loss of data itself can implicitly reflect its varying difficulty. Building on this insight, we introduce Loss-based Reweighting Unlearning (LoReUn), a simple yet effective plug-and-play strategy that dynamically reweights data during the unlearning process with minimal additional computational overhead. Our approach significantly reduces the gap between existing MU methods and exact unlearning in both image classification and generation tasks, effectively enhancing the prevention of harmful content generation in text-to-image diffusion models.