Picture for Chenyu Zhang

Chenyu Zhang

Self-supervised Monocular Depth and Pose Estimation for Endoscopy with Generative Latent Priors

Add code
Nov 26, 2024
Figure 1 for Self-supervised Monocular Depth and Pose Estimation for Endoscopy with Generative Latent Priors
Figure 2 for Self-supervised Monocular Depth and Pose Estimation for Endoscopy with Generative Latent Priors
Figure 3 for Self-supervised Monocular Depth and Pose Estimation for Endoscopy with Generative Latent Priors
Figure 4 for Self-supervised Monocular Depth and Pose Estimation for Endoscopy with Generative Latent Priors
Viaarxiv icon

Explanation for Trajectory Planning using Multi-modal Large Language Model for Autonomous Driving

Add code
Nov 15, 2024
Viaarxiv icon

GWQ: Gradient-Aware Weight Quantization for Large Language Models

Add code
Oct 30, 2024
Figure 1 for GWQ: Gradient-Aware Weight Quantization for Large Language Models
Figure 2 for GWQ: Gradient-Aware Weight Quantization for Large Language Models
Figure 3 for GWQ: Gradient-Aware Weight Quantization for Large Language Models
Figure 4 for GWQ: Gradient-Aware Weight Quantization for Large Language Models
Viaarxiv icon

Preserving Cardiac Integrity: A Topology-Infused Approach to Whole Heart Segmentation

Add code
Oct 14, 2024
Viaarxiv icon

DeBiFormer: Vision Transformer with Deformable Agent Bi-level Routing Attention

Add code
Oct 11, 2024
Figure 1 for DeBiFormer: Vision Transformer with Deformable Agent Bi-level Routing Attention
Figure 2 for DeBiFormer: Vision Transformer with Deformable Agent Bi-level Routing Attention
Figure 3 for DeBiFormer: Vision Transformer with Deformable Agent Bi-level Routing Attention
Figure 4 for DeBiFormer: Vision Transformer with Deformable Agent Bi-level Routing Attention
Viaarxiv icon

Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation

Add code
Aug 15, 2024
Figure 1 for Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation
Figure 2 for Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation
Figure 3 for Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation
Figure 4 for Stochastic Semi-Gradient Descent for Learning Mean Field Games with Population-Aware Function Approximation
Viaarxiv icon

Enhancing Adversarial Attacks via Parameter Adaptive Adversarial Attack

Add code
Aug 14, 2024
Viaarxiv icon

Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm

Add code
May 08, 2024
Figure 1 for Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm
Figure 2 for Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm
Figure 3 for Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm
Figure 4 for Graphon Mean Field Games with A Representative Player: Analysis and Learning Algorithm
Viaarxiv icon

A Single Online Agent Can Efficiently Learn Mean Field Games

Add code
May 05, 2024
Viaarxiv icon

Finite-Time Analysis of On-Policy Heterogeneous Federated Reinforcement Learning

Add code
Jan 27, 2024
Figure 1 for Finite-Time Analysis of On-Policy Heterogeneous Federated Reinforcement Learning
Figure 2 for Finite-Time Analysis of On-Policy Heterogeneous Federated Reinforcement Learning
Figure 3 for Finite-Time Analysis of On-Policy Heterogeneous Federated Reinforcement Learning
Figure 4 for Finite-Time Analysis of On-Policy Heterogeneous Federated Reinforcement Learning
Viaarxiv icon