Carnegie Mellon University
Abstract:Recent advances in multimodal large language models have driven growing interest in graphical user interface (GUI) agents, yet their generalization remains constrained by the scarcity of large-scale training data spanning diverse real-world applications. Existing datasets rely heavily on costly manual annotations and are typically confined to narrow domains. To address this challenge, we propose Video2GUI, a fully automated framework that extracts grounded GUI interaction trajectories directly from unlabeled Internet videos. Video2GUI employs a coarse-to-fine filtering strategy to identify high-quality GUI tutorial videos and convert them into structured agent trajectories. Applying this pipeline to 500 million video metadata entries, we construct WildGUI, a large-scale dataset containing 12 million interaction trajectories spanning over 1,500 applications and websites. Pre-training Qwen2.5-VL and Mimo-VL on WildGUI yields consistent improvements of 5-20% across multiple GUI grounding and action benchmarks, matching or surpassing state-of-the-art performance. We will release both the WildGUI dataset and the Video2GUI pipeline to support future research of GUI agents.
Abstract:Accurate 3D+t whole-heart mesh reconstruction from cine MRI is a clinically crucial yet technically challenging task. The difficulty of this task arises from two coupled factors: inherently sparse sampling of 3D cardiac anatomy by 2D image slices and the tight coupling between cardiac shape and motion. Current cardiac image-to-mesh approaches typically reconstruct only a subset of cardiac chambers or a single phase of the cardiac cycle. In this work, we propose CineMesh4D, a novel end-to-end 4D (3D+t) pipeline that directly reconstructs patient-specific whole-heart mesh from multi-view 2D cine MRI via cross-domain mapping. Specifically, we introduce a differentiable rendering loss that enables supervision of 3D+t whole-heart mesh from multi-view sparse contours of cine MRI. Furthermore, we develop a dual-context temporal block that fuses global and local cardiac temporal information to capture high-dimensional sequential patterns. In quantitative and qualitative evaluations, CineMesh4D outperforms existing approaches in terms of reconstruction quality and motion consistency, providing a practical pathway for personalized real-time cardiac assessment. The code will be publicly released once the manuscript is accepted.
Abstract:Large language model (LLM)-enhanced sequential recommendation typically aims to improve two core components: user semantic embedding extraction and utilization. Despite promising results, existing methods still have two limitations: 1) In the extraction stage, most methods directly input long interaction sequence fragments into LLM for preference summarization. However, excessively long sequences increase inference difficulty, making it challenging to reliably infer accurate user embeddings. 2) In the utilization stage, most methods employ the same semantic embedding utilization strategy for all users, neglecting the differences caused by user activity levels, leading to suboptimal performance. To address these issues, we propose HSUGA, which introduces a simple yet effective plugin for each of the two core components: Hierarchical Semantic Understanding (HSU) and Group-Aware Alignment (GAA). HSU performs a staged two-phase preference mining and models preference evolution through constrained editing operations, thereby improving the reliability of user semantic extraction. GAA adjusts the intensity of semantic utilization based on user activity levels, providing weaker alignment for active users and stronger guidance for users with sparse historical data. Finally, extensive experiments on three benchmark datasets demonstrate the effectiveness and compatibility of HSUGA.
Abstract:Industrial Computer-Aided Design (CAD) code generation requires models to produce executable parametric programs from visual or textual inputs. Beyond recognizing the outer shape of a part, this task involves understanding its 3D structure, inferring engineering parameters, and choosing CAD operations that reflect how the part would be designed and manufactured. Despite the promise of Multimodal large language models (MLLMs) for this task, they are rarely evaluated on whether these capabilities jointly hold in realistic industrial CAD settings. We present BenchCAD, a unified benchmark for industrial CAD reasoning. BenchCAD contains 17,900 execution-verified CadQuery programs across 106 industrial part families, including bevel gears, compression springs, twist drills, and other reusable engineering designs. It evaluates models through visual question answering, code question answering, image-to-code generation, and instruction-guided code editing, enabling fine-grained analysis across perception, parametric abstraction, and executable program synthesis. Across 10+ frontier models, BenchCAD shows that current systems often recover coarse outer geometry but fail to produce faithful parametric CAD programs. Common failures include missing fine 3D structure, misinterpreting industrial design parameters, and replacing essential operations such as sweeps, lofts, and twist-extrudes with simpler sketch-and-extrude patterns. Fine-tuning and reinforcement learning improve in-distribution performance, but generalization to unseen part families remains limited. These results position BenchCAD as a benchmark for measuring and improving the industrial readiness of multimodal CAD automation.
Abstract:Decision making in large-scale complaint handling systems increasingly relies on heterogeneous evidence, including complaint narratives, screenshots, order metadata, historical interactions, and platform policies. Existing complaint understanding systems mainly perform shallow classification or template matching over isolated modalities, while underutilizing explicit scene structure, rule knowledge, and cross-evidence dependencies. To address this limitation, we present SKG-VLA for multimodal complaint decision making. The core idea is to model each case as a structured complaint scene and represent its decision-relevant semantics with a \emph{Scene Knowledge Graph} (SKG), which organizes complaint entities, evidence items, policy clauses, temporal events, transactional states, and action-relevant relations into a unified graph. Based on SKG, we build a data synthesis pipeline that generates complaint scene descriptions, rule-consistent graph generalizations, question-answer supervision, and decision recommendations. We further construct a large-scale complaint scene dataset with both text-only and multimodal in-domain benchmarks. Finally, we adopt a three-stage training strategy -- domain-adaptive pre-training, task-oriented instruction fine-tuning, and end-to-end multimodal alignment -- to inject structured scene priors into a multimodal decision model. Experiments show that SKG-VLA consistently improves policy-grounded reasoning, complaint decision accuracy, long-tail generalization, and robustness under incomplete evidence.
Abstract:Reinforcement learning improves the reasoning ability of large language models but remains costly and sample-inefficient, as many rollouts provide weak learning signals. Difficulty-aware data selection methods attempt to address this by prioritizing moderately difficult prompts, yet our analysis reveals three limitations: difficulty estimates become inaccurate under policy drift, data selection alone yields limited final-performance gains, and inference efficiency remains largely unchanged. These findings suggest that efficient and effective RL requires more than filtering by difficulty: the policy should learn to solve hard tasks while producing concise responses for easy ones. To this end, we propose **Dare**, a unified framework that co-evolves difficulty estimation with the policy via self-normalized importance sampling, maintains diverse difficulty coverage through a symmetric Beta sampling distribution, and applies tailored training strategies across difficulty tiers with adaptive compute allocation. Extensive experiments across multiple models and domains demonstrate that **Dare** consistently outperforms existing methods in training efficiency, final effectiveness, and inference efficiency, producing more concise responses on easy tasks while improving correctness on hard ones. Code is available at https://github.com/EtaYang10th/DARE.
Abstract:Image Difference Captioning (IDC) generates natural language descriptions that precisely identify differences between two images, serving as a key benchmark for fine-grained change perception, cross-modal reasoning, and image editing data construction. However, existing benchmarks lack diversity and compositional complexity, and standard lexical-overlap metrics (e.g., BLEU, METEOR) fail to capture semantic consistency or penalize hallucinations, which together prevent a comprehensive and robust evaluation of multimodal large language models (MLLMs) on IDC. To address these gaps, we introduce DiffCap-Bench, a comprehensive IDC benchmark covering ten distinct difference categories to ensure diversity and compositional complexity. Furthermore, we propose an LLM-as-a-Judge evaluation protocol grounded in human-validated Difference Lists, enabling a robust assessment of models' ability to both capture and describe visual changes. Through extensive evaluation of state-of-the-art MLLMs, we reveal significant performance gaps between proprietary and open-source models, highlight the critical importance of reasoning capability, and identify clear limitations in model scaling. Our framework also demonstrates strong alignment with human expert judgments and strong correlation with downstream image editing data construction quality. These findings establish DiffCap-Bench as both a reliable IDC evaluation framework and a practical predictor of downstream utility. The benchmark and code will be made publicly available to support further research.
Abstract:LLM-guided evolutionary search has emerged as a promising paradigm for automated algorithm discovery, yet most systems track search progress primarily through executable programs and scalar fitness. Even when natural-language reflection is used, it is often used locally in mutation prompts or stored without an explicit population-level organization of strategic directions. As a result, evolutionary search can struggle to distinguish syntactically different implementations of the same idea, preserve lower-fitness but strategically promising directions, or detect when an entire family of strategies has saturated. We introduce \model, a modular strategy-space layer that elevates natural-language strategy descriptions from transient prompt context to first-class population-level evolutionary state in LLM-driven program search. \model augments each candidate program with an explicit natural language strategy description and uses this representation in three ways: Strategy Articulation turns mutation into a diagnose-direct-implement process; Stratified Experience Retrieval organizes the archive into strategy clusters and selects inspirations by behavioral complementarity; and Strategic Landscape Navigation periodically summarizes effective, saturated, and underexplored strategy families to guide future mutations. Across mathematical algorithm discovery, systems optimization, and agent-scaffold benchmarks, \model improves the underlying evolutionary backbones in most settings, with particularly large gains (21% relative improvement) on open-ended system optimization tasks. These results suggest that persistent strategy representations provide a practical mechanism for improving the robustness and efficiency of LLM-guided evolutionary search, suggesting a path toward compound AI systems that accumulate algorithmic knowledge over time.
Abstract:Analog circuit design relies heavily on reusing existing intellectual property (IP), yet searching across heterogeneous representations such as SPICE netlists, schematics, and functional descriptions remains challenging. Existing methods are largely limited to exact matching within a single modality, failing to capture cross-modal semantic relationships. To bridge this gap, we present AnalogRetriever, a unified tri-modal retrieval framework for analog circuit search. We first build a high-quality dataset on top of Masala-CHAI through a two-stage repair pipeline that raises the netlist compile rate from 22\% to 100\%. Built on this foundation, AnalogRetriever encodes schematics and descriptions with a vision-language model and netlists with a port-aware relational graph convolutional network, mapping all three modalities into a shared embedding space via curriculum contrastive learning. Experiments show that AnalogRetriever achieves an average Recall@1 of 75.2\% across all six cross-modal retrieval directions, significantly outperforming existing baselines. When integrated into the AnalogCoder agentic framework as a retrieval-augmented generation module, it consistently improves functional pass rates and enables previously unsolved tasks to be completed. Our code and dataset will be released.
Abstract:Simultaneous speech translation (SST) generates translations while receiving partial speech input. Recent advances show that large language models (LLMs) can substantially improve SST quality, but at the cost of high computational overhead. To reduce this cost, prior work reformulates SST as a multi-turn dialogue task, enabling full reuse of the LLM's key-value (KV) cache and eliminating redundant feature recomputation. However, this approach relies on supervised fine-tuning (SFT) data in dialogue form, for which few human annotations exist, and existing synthesis methods cannot guarantee data quality. In this work, we propose a Hierarchical Policy Optimization (HPO) approach that post-train models trained on imperfect SFT data. We introduce a hierarchical reward that balances translation quality and latency objectives. Experiments on English to Chinese/German/Japanese demonstrate improvements of over +7 COMET score and +1.25 MetricX score at a latency of 1.5 seconds. Comprehensive ablation studies further validate the effectiveness of different quality rewards, hierarchical reward formulations, and segmentation strategies. Code can be found here https://github.com/owaski/HPO