Abstract:Cognitive science suggests that spatial ability develops progressively-from perception to reasoning and interaction. Yet in multimodal LLMs (MLLMs), this hierarchy remains poorly understood, as most studies focus on a narrow set of tasks. We introduce SpatialTree, a cognitive-science-inspired hierarchy that organizes spatial abilities into four levels: low-level perception (L1), mental mapping (L2), simulation (L3), and agentic competence (L4). Based on this taxonomy, we construct the first capability-centric hierarchical benchmark, thoroughly evaluating mainstream MLLMs across 27 sub-abilities. The evaluation results reveal a clear structure: L1 skills are largely orthogonal, whereas higher-level skills are strongly correlated, indicating increasing interdependency. Through targeted supervised fine-tuning, we uncover a surprising transfer dynamic-negative transfer within L1, but strong cross-level transfer from low- to high-level abilities with notable synergy. Finally, we explore how to improve the entire hierarchy. We find that naive RL that encourages extensive "thinking" is unreliable: it helps complex reasoning but hurts intuitive perception. We propose a simple auto-think strategy that suppresses unnecessary deliberation, enabling RL to consistently improve performance across all levels. By building SpatialTree, we provide a proof-of-concept framework for understanding and systematically scaling spatial abilities in MLLMs.
Abstract:Graphical User Interface (GUI) agents adopt an end-to-end paradigm that maps a screenshot to an action sequence, thereby automating repetitive tasks in virtual environments. However, existing GUI agents are evaluated almost exclusively on commodity software such as Microsoft Word and Excel. Professional Computer-Aided Design (CAD) suites promise an order-of-magnitude higher economic return, yet remain the weakest performance domain for existing agents and are still far from replacing expert Electronic-Design-Automation (EDA) engineers. We therefore present the first systematic study that deploys GUI agents for EDA workflows. Our contributions are: (1) a large-scale dataset named GUI-EDA, including 5 CAD tools and 5 physical domains, comprising 2,000+ high-quality screenshot-answer-action pairs recorded by EDA scientists and engineers during real-world component design; (2) a comprehensive benchmark that evaluates 30+ mainstream GUI agents, demonstrating that EDA tasks constitute a major, unsolved challenge; and (3) an EDA-specialized metric named EDAgent, equipped with a reflection mechanism that achieves reliable performance on industrial CAD software and, for the first time, outperforms Ph.D. students majored in Electrical Engineering. This work extends GUI agents from generic office automation to specialized, high-value engineering domains and offers a new avenue for advancing EDA productivity. The dataset will be released at: https://github.com/aiben-ch/GUI-EDA.
Abstract:The growing adoption of XR devices has fueled strong demand for high-quality stereo video, yet its production remains costly and artifact-prone. To address this challenge, we present StereoWorld, an end-to-end framework that repurposes a pretrained video generator for high-fidelity monocular-to-stereo video generation. Our framework jointly conditions the model on the monocular video input while explicitly supervising the generation with a geometry-aware regularization to ensure 3D structural fidelity. A spatio-temporal tiling scheme is further integrated to enable efficient, high-resolution synthesis. To enable large-scale training and evaluation, we curate a high-definition stereo video dataset containing over 11M frames aligned to natural human interpupillary distance (IPD). Extensive experiments demonstrate that StereoWorld substantially outperforms prior methods, generating stereo videos with superior visual fidelity and geometric consistency. The project webpage is available at https://ke-xing.github.io/StereoWorld/.




Abstract:Synthesizing realistic Martian landscape videos is crucial for mission rehearsal and robotic simulation. However, this task poses unique challenges due to the scarcity of high-quality Martian data and the significant domain gap between Martian and terrestrial imagery. To address these challenges, we propose a holistic solution composed of two key components: 1) A data curation pipeline Multimodal Mars Synthesis (M3arsSynth), which reconstructs 3D Martian environments from real stereo navigation images, sourced from NASA's Planetary Data System (PDS), and renders high-fidelity multiview 3D video sequences. 2) A Martian terrain video generator, MarsGen, which synthesizes novel videos visually realistic and geometrically consistent with the 3D structure encoded in the data. Our M3arsSynth engine spans a wide range of Martian terrains and acquisition dates, enabling the generation of physically accurate 3D surface models at metric-scale resolution. MarsGen, fine-tuned on M3arsSynth data, synthesizes videos conditioned on an initial image frame and, optionally, camera trajectories or textual prompts, allowing for video generation in novel environments. Experimental results show that our approach outperforms video synthesis models trained on terrestrial datasets, achieving superior visual fidelity and 3D structural consistency.
Abstract:In the realm of Text-attributed Graphs (TAGs), traditional graph neural networks (GNNs) often fall short due to the complex textual information associated with each node. Recent methods have improved node representations by leveraging large language models (LLMs) to enhance node text features, but these approaches typically require extensive annotations or fine-tuning across all nodes, which is both time-consuming and costly. To overcome these challenges, we introduce GAGA, an efficient framework for TAG representation learning. GAGA reduces annotation time and cost by focusing on annotating only representative nodes and edges. It constructs an annotation graph that captures the topological relationships among these annotations. Furthermore, GAGA employs a two-level alignment module to effectively integrate the annotation graph with the TAG, aligning their underlying structures. Experiments show that GAGA achieves classification accuracies on par with or surpassing state-of-the-art methods while requiring only 1% of the data to be annotated, demonstrating its high efficiency.




Abstract:In this technical report, we tackle the challenges of training large-scale Mixture of Experts (MoE) models, focusing on overcoming cost inefficiency and resource limitations prevalent in such systems. To address these issues, we present two differently sized MoE large language models (LLMs), namely Ling-Lite and Ling-Plus (referred to as "Bailing" in Chinese, spelled B\v{a}il\'ing in Pinyin). Ling-Lite contains 16.8 billion parameters with 2.75 billion activated parameters, while Ling-Plus boasts 290 billion parameters with 28.8 billion activated parameters. Both models exhibit comparable performance to leading industry benchmarks. This report offers actionable insights to improve the efficiency and accessibility of AI development in resource-constrained settings, promoting more scalable and sustainable technologies. Specifically, to reduce training costs for large-scale MoE models, we propose innovative methods for (1) optimization of model architecture and training processes, (2) refinement of training anomaly handling, and (3) enhancement of model evaluation efficiency. Additionally, leveraging high-quality data generated from knowledge graphs, our models demonstrate superior capabilities in tool use compared to other models. Ultimately, our experimental findings demonstrate that a 300B MoE LLM can be effectively trained on lower-performance devices while achieving comparable performance to models of a similar scale, including dense and MoE models. Compared to high-performance devices, utilizing a lower-specification hardware system during the pre-training phase demonstrates significant cost savings, reducing computing costs by approximately 20%. The models can be accessed at https://huggingface.co/inclusionAI.




Abstract:Data from observational studies (OSs) is widely available and readily obtainable yet frequently contains confounding biases. On the other hand, data derived from randomized controlled trials (RCTs) helps to reduce these biases; however, it is expensive to gather, resulting in a tiny size of randomized data. For this reason, effectively fusing observational data and randomized data to better estimate heterogeneous treatment effects (HTEs) has gained increasing attention. However, existing methods for integrating observational data with randomized data must require \textit{complete} observational data, meaning that both treated subjects and untreated subjects must be included in OSs. This prerequisite confines the applicability of such methods to very specific situations, given that including all subjects, whether treated or untreated, in observational studies is not consistently achievable. In our paper, we propose a resilient approach to \textbf{C}ombine \textbf{I}ncomplete \textbf{O}bservational data and randomized data for HTE estimation, which we abbreviate as \textbf{CIO}. The CIO is capable of estimating HTEs efficiently regardless of the completeness of the observational data, be it full or partial. Concretely, a confounding bias function is first derived using the pseudo-experimental group from OSs, in conjunction with the pseudo-control group from RCTs, via an effect estimation procedure. This function is subsequently utilized as a corrective residual to rectify the observed outcomes of observational data during the HTE estimation by combining the available observational data and the all randomized data. To validate our approach, we have conducted experiments on a synthetic dataset and two semi-synthetic datasets.




Abstract:Large Language Models (LLMs) have shown impressive performance in natural language tasks, but their outputs can exhibit undesirable attributes or biases. Existing methods for steering LLMs towards desired attributes often assume unbiased representations and rely solely on steering prompts. However, the representations learned from pre-training can introduce semantic biases that influence the steering process, leading to suboptimal results. We propose LLMGuardaril, a novel framework that incorporates causal analysis and adversarial learning to obtain unbiased steering representations in LLMs. LLMGuardaril systematically identifies and blocks the confounding effects of biases, enabling the extraction of unbiased steering representations. Additionally, it includes an explainable component that provides insights into the alignment between the generated output and the desired direction. Experiments demonstrate LLMGuardaril's effectiveness in steering LLMs towards desired attributes while mitigating biases. Our work contributes to the development of safe and reliable LLMs that align with desired attributes. We discuss the limitations and future research directions, highlighting the need for ongoing research to address the ethical implications of large language models.
Abstract:Sequential recommender systems (SRS) could capture dynamic user preferences by modeling historical behaviors ordered in time. Despite effectiveness, focusing only on the \textit{collaborative signals} from behaviors does not fully grasp user interests. It is also significant to model the \textit{semantic relatedness} reflected in content features, e.g., images and text. Towards that end, in this paper, we aim to enhance the SRS tasks by effectively unifying collaborative signals and semantic relatedness together. Notably, we empirically point out that it is nontrivial to achieve such a goal due to semantic gap issues. Thus, we propose an end-to-end two-stream architecture for sequential recommendation, named TSSR, to learn user preferences from ID-based and content-based sequence. Specifically, we first present novel hierarchical contrasting module, including coarse user-grained and fine item-grained terms, to align the representations of inter-modality. Furthermore, we also design a two-stream architecture to learn the dependence of intra-modality sequence and the complex interactions of inter-modality sequence, which can yield more expressive capacity in understanding user interests. We conduct extensive experiments on five public datasets. The experimental results show that the TSSR could yield superior performance than competitive baselines. We also make our experimental codes publicly available at https://anonymous.4open.science/r/TSSR-2A27/.
Abstract:The advent of large language models (LLMs) such as ChatGPT, PaLM, and GPT-4 has catalyzed remarkable advances in natural language processing, demonstrating human-like language fluency and reasoning capacities. This position paper introduces the concept of Professional Agents (PAgents), an application framework harnessing LLM capabilities to create autonomous agents with controllable, specialized, interactive, and professional-level competencies. We posit that PAgents can reshape professional services through continuously developed expertise. Our proposed PAgents framework entails a tri-layered architecture for genesis, evolution, and synergy: a base tool layer, a middle agent layer, and a top synergy layer. This paper aims to spur discourse on promising real-world applications of LLMs. We argue the increasing sophistication and integration of PAgents could lead to AI systems exhibiting professional mastery over complex domains, serving critical needs, and potentially achieving artificial general intelligence.