Meituan
Abstract:Currently, training large-scale deep learning models is typically achieved through parallel training across multiple GPUs. However, due to the inherent communication overhead and synchronization delays in traditional model parallelism methods, seamless parallel training cannot be achieved, which, to some extent, affects overall training efficiency. To address this issue, we present PPLL (Pipeline Parallelism based on Local Learning), a novel framework that leverages local learning algorithms to enable effective parallel training across multiple GPUs. PPLL divides the model into several distinct blocks, each allocated to a separate GPU. By utilizing queues to manage data transfers between GPUs, PPLL ensures seamless cross-GPU communication, allowing multiple blocks to execute forward and backward passes in a pipelined manner. This design minimizes idle times and prevents bottlenecks typically caused by sequential gradient updates, thereby accelerating the overall training process. We validate PPLL through extensive experiments using ResNet and Vision Transformer (ViT) architectures on CIFAR-10, SVHN, and STL-10 datasets. Our results demonstrate that PPLL significantly enhances the training speed of the local learning method while achieving comparable or even superior training speed to traditional pipeline parallelism (PP) without sacrificing model performance. In a 4-GPU training setup, PPLL accelerated local learning training on ViT and ResNet by 162% and 33%, respectively, achieving 1.25x and 0.85x the speed of traditional pipeline parallelism.
Abstract:Introducing user-specified visual concepts in image editing is highly practical as these concepts convey the user's intent more precisely than text-based descriptions. We propose FreeEdit, a novel approach for achieving such reference-based image editing, which can accurately reproduce the visual concept from the reference image based on user-friendly language instructions. Our approach leverages the multi-modal instruction encoder to encode language instructions to guide the editing process. This implicit way of locating the editing area eliminates the need for manual editing masks. To enhance the reconstruction of reference details, we introduce the Decoupled Residual ReferAttention (DRRA) module. This module is designed to integrate fine-grained reference features extracted by a detail extractor into the image editing process in a residual way without interfering with the original self-attention. Given that existing datasets are unsuitable for reference-based image editing tasks, particularly due to the difficulty in constructing image triplets that include a reference image, we curate a high-quality dataset, FreeBench, using a newly developed twice-repainting scheme. FreeBench comprises the images before and after editing, detailed editing instructions, as well as a reference image that maintains the identity of the edited object, encompassing tasks such as object addition, replacement, and deletion. By conducting phased training on FreeBench followed by quality tuning, FreeEdit achieves high-quality zero-shot editing through convenient language instructions. We conduct extensive experiments to evaluate the effectiveness of FreeEdit across multiple task types, demonstrating its superiority over existing methods. The code will be available at: https://freeedit.github.io/.
Abstract:Research in 3D mapping is crucial for smart city applications, yet the cost of acquiring 3D data often hinders progress. Visual localization, particularly monocular camera position estimation, offers a solution by determining the camera's pose solely through visual cues. However, this task is challenging due to limited data from a single camera. To tackle these challenges, we organized the AISG-SLA Visual Localization Challenge (VLC) at IJCAI 2023 to explore how AI can accurately extract camera pose data from 2D images in 3D space. The challenge attracted over 300 participants worldwide, forming 50+ teams. Winning teams achieved high accuracy in pose estimation using images from a car-mounted camera with low frame rates. The VLC dataset is available for research purposes upon request via vlc-dataset@aisingapore.org.
Abstract:Video activity localization aims at understanding the semantic content in long untrimmed videos and retrieving actions of interest. The retrieved action with its start and end locations can be used for highlight generation, temporal action detection, etc. Unfortunately, learning the exact boundary location of activities is highly challenging because temporal activities are continuous in time, and there are often no clear-cut transitions between actions. Moreover, the definition of the start and end of events is subjective, which may confuse the model. To alleviate the boundary ambiguity, we propose to study the video activity localization problem from a denoising perspective. Specifically, we propose an encoder-decoder model named DenoiseLoc. During training, a set of action spans is randomly generated from the ground truth with a controlled noise scale. Then we attempt to reverse this process by boundary denoising, allowing the localizer to predict activities with precise boundaries and resulting in faster convergence speed. Experiments show that DenoiseLoc advances %in several video activity understanding tasks. For example, we observe a gain of +12.36% average mAP on QV-Highlights dataset and +1.64% mAP@0.5 on THUMOS'14 dataset over the baseline. Moreover, DenoiseLoc achieves state-of-the-art performance on TACoS and MAD datasets, but with much fewer predictions compared to other current methods.
Abstract:Moment retrieval in videos is a challenging task that aims to retrieve the most relevant video moment in an untrimmed video given a sentence description. Previous methods tend to perform self-modal learning and cross-modal interaction in a coarse manner, which neglect fine-grained clues contained in video content, query context, and their alignment. To this end, we propose a novel Multi-Granularity Perception Network (MGPN) that perceives intra-modality and inter-modality information at a multi-granularity level. Specifically, we formulate moment retrieval as a multi-choice reading comprehension task and integrate human reading strategies into our framework. A coarse-grained feature encoder and a co-attention mechanism are utilized to obtain a preliminary perception of intra-modality and inter-modality information. Then a fine-grained feature encoder and a conditioned interaction module are introduced to enhance the initial perception inspired by how humans address reading comprehension problems. Moreover, to alleviate the huge computation burden of some existing methods, we further design an efficient choice comparison module and reduce the hidden size with imperceptible quality loss. Extensive experiments on Charades-STA, TACoS, and ActivityNet Captions datasets demonstrate that our solution outperforms existing state-of-the-art methods.
Abstract:Temporal language grounding in videos aims to localize the temporal span relevant to the given query sentence. Previous methods treat it either as a boundary regression task or a span extraction task. This paper will formulate temporal language grounding into video reading comprehension and propose a Relation-aware Network (RaNet) to address it. This framework aims to select a video moment choice from the predefined answer set with the aid of coarse-and-fine choice-query interaction and choice-choice relation construction. A choice-query interactor is proposed to match the visual and textual information simultaneously in sentence-moment and token-moment levels, leading to a coarse-and-fine cross-modal interaction. Moreover, a novel multi-choice relation constructor is introduced by leveraging graph convolution to capture the dependencies among video moment choices for the best choice selection. Extensive experiments on ActivityNet-Captions, TACoS, and Charades-STA demonstrate the effectiveness of our solution. Codes will be released soon.
Abstract:Accurate temporal action proposals play an important role in detecting actions from untrimmed videos. The existing approaches have difficulties in capturing global contextual information and simultaneously localizing actions with different durations. To this end, we propose a Relation-aware pyramid Network (RapNet) to generate highly accurate temporal action proposals. In RapNet, a novel relation-aware module is introduced to exploit bi-directional long-range relations between local features for context distilling. This embedded module enhances the RapNet in terms of its multi-granularity temporal proposal generation ability, given predefined anchor boxes. We further introduce a two-stage adjustment scheme to refine the proposal boundaries and measure their confidence in containing an action with snippet-level actionness. Extensive experiments on the challenging ActivityNet and THUMOS14 benchmarks demonstrate our RapNet generates superior accurate proposals over the existing state-of-the-art methods.
Abstract:A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches usually ignore the spatial-temporal global context as well as the local relation between inter-frame and intra-frame. In this paper, we propose a focusing and diffusion mechanism to enhance graph convolutional networks by paying attention to the kinematic dependence of articulated human pose in a frame and their implicit dependencies over frames. In the focusing process, we introduce an attention module to learn a latent node over the intra-frame joints to convey spatial contextual information. In this way, the sparse connections between joints in a frame can be well captured, while the global context over the entire sequence is further captured by these hidden nodes with a bidirectional LSTM. In the diffusing process, the learned spatial-temporal contextual information is passed back to the spatial joints, leading to a bidirectional attentive graph convolutional network (BAGCN) that can facilitate skeleton-based action recognition. Extensive experiments on the challenging NTU RGB+D and Skeleton-Kinetics benchmarks demonstrate the efficacy of our approach.
Abstract:In this paper, we propose an adaptive pruning method. This method can cut off the channel and layer adaptively. The proportion of the layer and the channel to be cut is learned adaptively. The pruning method proposed in this paper can reduce half of the parameters, and the accuracy will not decrease or even be higher than baseline.
Abstract:In this technical report, we describe our solution to temporal action proposal (task 1) in ActivityNet Challenge 2019. First, we fine-tune a ResNet-50-C3D CNN on ActivityNet v1.3 based on Kinetics pretrained model to extract snippet-level video representations and then we design a Relation-Aware Pyramid Network (RapNet) to generate temporal multiscale proposals with confidence score. After that, we employ a two-stage snippet-level boundary adjustment scheme to re-rank the order of generated proposals. Ensemble methods are also been used to improve the performance of our solution, which helps us achieve 2nd place.