Abstract:Video action models are an appealing foundation for Vision--Language--Action systems because they can learn visual dynamics from large-scale video data and transfer this knowledge to downstream robot control. Yet current diffusion-based video predictors are trained with likelihood-surrogate objectives, which encourage globally plausible predictions without explicitly optimizing the precision-critical visual dynamics needed for manipulation. This objective mismatch often leads to subtle errors in object pose, spatial relations, and contact timing that can be amplified by downstream policies. We propose VAMPO, a post-training framework that directly improves visual dynamics in video action models through policy optimization. Our key idea is to formulate multi-step denoising as a sequential decision process and optimize the denoising policy with rewards defined over expert visual dynamics in latent space. To make this optimization practical, we introduce an Euler Hybrid sampler that injects stochasticity only at the first denoising step, enabling tractable low-variance policy-gradient estimation while preserving the coherence of the remaining denoising trajectory. We further combine this design with GRPO and a verifiable non-adversarial reward. Across diverse simulated and real-world manipulation tasks, VAMPO improves task-relevant visual dynamics, leading to better downstream action generation and stronger generalization. The homepage is https://vampo-robot.github.io/VAMPO/.
Abstract:LLM-powered agents are emerging as a dominant paradigm for autonomous task solving. Unlike standard inference workloads, agents operate in a strictly serial "LLM-tool" loop, where the LLM must wait for external tool execution at every step. This execution model introduces severe latency bottlenecks. To address this problem, we propose PASTE, a Pattern-Aware Speculative Tool Execution method designed to hide tool latency through speculation. PASTE is based on the insight that although agent requests are semantically diverse, they exhibit stable application level control flows (recurring tool-call sequences) and predictable data dependencies (parameter passing between tools). By exploiting these properties, PASTE improves agent serving performance through speculative tool execution. Experimental results against state of the art baselines show that PASTE reduces average task completion time by 48.5% and improves tool execution throughput by 1.8x.
Abstract:Concept Bottleneck Models (CBMs) enhance the interpretability of end-to-end neural networks by introducing a layer of concepts and predicting the class label from the concept predictions. A key property of CBMs is that they support interventions, i.e., domain experts can correct mispredicted concept values at test time to improve the final accuracy. However, typical CBMs apply interventions by overwriting only the corrected concept while leaving other concept predictions unchanged, which ignores causal dependencies among concepts. To address this, we propose the Causal Neural Probabilistic Circuit (CNPC), which combines a neural attribute predictor with a causal probabilistic circuit compiled from a causal graph. This circuit supports exact, tractable causal inference that inherently respects causal dependencies. Under interventions, CNPC models the class distribution based on a Product of Experts (PoE) that fuses the attribute predictor's predictive distribution with the interventional marginals computed by the circuit. We theoretically characterize the compositional interventional error of CNPC w.r.t. its modules and identify conditions under which CNPC closely matches the ground-truth interventional class distribution. Experiments on five benchmark datasets in both in-distribution and out-of-distribution settings show that, compared with five baseline models, CNPC achieves higher task accuracy across different numbers of intervened attributes.
Abstract:Vision-Language-Action (VLA) models have emerged as a generalist robotic agent. However, existing VLAs are hindered by excessive parameter scales, prohibitive pre-training requirements, and limited applicability to diverse embodiments. To improve the practicality of VLAs, we propose a comprehensive benchmark and an improved baseline. First, we propose CEBench, a new benchmark spanning diverse embodiments in both simulation and the real world with consideration of domain randomization. We collect 14.4k simulated trajectories and 1.6k real-world expert-curated trajectories to support training on CEBench. Second, using CEBench as our testbed, we study three critical aspects of VLAs' practicality and offer several key findings. Informed by these findings, we introduce LLaVA-VLA, a lightweight yet powerful VLA designed for practical deployment on consumer-grade GPUs. Architecturally, it integrates a compact VLM backbone with multi-view perception, proprioceptive tokenization, and action chunking. To eliminate reliance on costly pre-training, LLaVA-VLA adopts a two-stage training paradigm including post-training and fine-tuning. Furthermore, LLaVA-VLA extends the action space to unify navigation and manipulation. Experiments across embodiments demonstrate the capabilities of generalization and versatility of LLaVA-VLA , while real-world mobile manipulation experiments establish it as the first end-to-end VLA model for mobile manipulation. We will open-source all datasets, codes, and checkpoints upon acceptance to foster reproducibility and future research.
Abstract:Enabling VLA models to predict environmental dynamics, known as world modeling, has been recognized as essential for improving robotic reasoning and generalization. However, current approaches face two main issues: 1. The training objective forces models to over-emphasize pixel-level reconstruction, which constrains semantic learning and generalization 2. Reliance on predicted future observations during inference often leads to error accumulation. To address these challenges, we introduce Future Representation Alignment via Parallel Progressive Expansion (FRAPPE). Our method adopts a two-stage fine-tuning strategy: In the mid-training phase, the model learns to predict the latent representations of future observations; In the post-training phase, we expand the computational workload in parallel and align the representation simultaneously with multiple different visual foundation models. By significantly improving fine-tuning efficiency and reducing dependence on action-annotated data, FRAPPE provides a scalable and data-efficient pathway to enhance world-awareness in generalist robotic policies. Experiments on the RoboTwin benchmark and real-world tasks demonstrate that FRAPPE outperforms state-of-the-art approaches and shows strong generalization in long-horizon and unseen scenarios.
Abstract:Influence functions and related data attribution scores take the form of $g^{\top}F^{-1}g^{\prime}$, where $F\succeq 0$ is a curvature operator. In modern overparametrized models, forming or inverting $F\in\mathbb{R}^{d\times d}$ is prohibitive, motivating scalable influence computation via random projection with a sketch $P \in \mathbb{R}^{m\times d}$. This practice is commonly justified via the Johnson--Lindenstrauss (JL) lemma, which ensures approximate preservation of Euclidean geometry for a fixed dataset. However, JL does not address how sketching behaves under inversion. Furthermore, there is no existing theory that explains how sketching interacts with other widely-used techniques, such as ridge regularization and structured curvature approximations. We develop a unified theory characterizing when projection provably preserves influence functions. When $g,g^{\prime}\in\text{range}(F)$, we show that: 1) Unregularized projection: exact preservation holds iff $P$ is injective on $\text{range}(F)$, which necessitates $m\geq \text{rank}(F)$; 2) Regularized projection: ridge regularization fundamentally alters the sketching barrier, with approximation guarantees governed by the effective dimension of $F$ at the regularization scale; 3) Factorized influence: for Kronecker-factored curvatures $F=A\otimes E$, the guarantees continue to hold for decoupled sketches $P=P_A\otimes P_E$, even though such sketches exhibit row correlations that violate i.i.d. assumptions. Beyond this range-restricted setting, we analyze out-of-range test gradients and quantify a leakage term that arises when test gradients have components in $\ker(F)$. This yields guarantees for influence queries on general test points. Overall, this work develops a novel theory that characterizes when projection provably preserves influence and provides principled guidance for choosing the sketch size in practice.
Abstract:Standard Operating Procedures (SOPs) are critical for enterprise operations, yet existing language models struggle with SOP understanding and cross-domain generalization. Current methods fail because joint training cannot differentiate between reasoning capabilities that SOP requires: terminology precision, sequential ordering, and constraint reasoning. We propose FM SO.P, solving these challenges through two novelties. First, we introduce progressive task mixtures that build capabilities by stages across three task types with cumulative data: concept disambiguation for terminology precision, action sequence understanding for procedural correctness, and scenario-aware graph reasoning for conditional logic. Second, we propose an automatic multi-agent evaluation system consisting of three agents that adaptively generate rubrics, stratified test sets, and rubric scoring, adapting to domains (e.g., temporal constraints for DMV, regulatory compliance for banking). Evaluated on SOPBench across seven domains (Bank, DMV, Healthcare, Market, University, Library, Hotel), FM SO.P achieves 48.3\% pass rate with our 32B model and 34.3\% with our opensource 7B model, matching Qwen-2.5-72B-Instruct baseline (34.4\%) with 10x fewer parameters.
Abstract:Deep learning has revolutionized modern society but faces growing energy and latency constraints. Deep physical neural networks (PNNs) are interconnected computing systems that directly exploit analog dynamics for energy-efficient, ultrafast AI execution. Realizing this potential, however, requires universal training methods tailored to physical intricacies. Here, we present the Physical Information Bottleneck (PIB), a general and efficient framework that integrates information theory and local learning, enabling deep PNNs to learn under arbitrary physical dynamics. By allocating matrix-based information bottlenecks to each unit, we demonstrate supervised, unsupervised, and reinforcement learning across electronic memristive chips and optical computing platforms. PIB also adapts to severe hardware faults and allows for parallel training via geographically distributed resources. Bypassing auxiliary digital models and contrastive measurements, PIB recasts PNN training as an intrinsic, scalable information-theoretic process compatible with diverse physical substrates.
Abstract:Lifelong learning is critical for embodied agents in open-world environments, where reinforcement learning fine-tuning has emerged as an important paradigm to enable Vision-Language-Action (VLA) models to master dexterous manipulation through environmental interaction. Thus, Continual Reinforcement Learning (CRL) is a promising pathway for deploying VLA models in lifelong robotic scenarios, yet balancing stability (retaining old skills) and plasticity (learning new ones) remains a formidable challenge for existing methods. We introduce CRL-VLA, a framework for continual post-training of VLA models with rigorous theoretical bounds. We derive a unified performance bound linking the stability-plasticity trade-off to goal-conditioned advantage magnitude, scaled by policy divergence. CRL-VLA resolves this dilemma via asymmetric regulation: constraining advantage magnitudes on prior tasks while enabling controlled growth on new tasks. This is realized through a simple but effective dual-critic architecture with novel Goal-Conditioned Value Formulation (GCVF), where a frozen critic anchors semantic consistency and a trainable estimator drives adaptation. Experiments on the LIBERO benchmark demonstrate that CRL-VLA effectively harmonizes these conflicting objectives, outperforming baselines in both anti-forgetting and forward adaptation.
Abstract:Movie dubbing is the task of synthesizing speech from scripts conditioned on video scenes, requiring accurate lip sync, faithful timbre transfer, and proper modeling of character identity and emotion. However, existing methods face two major limitations: (1) high-quality multimodal dubbing datasets are limited in scale, suffer from high word error rates, contain sparse annotations, rely on costly manual labeling, and are restricted to monologue scenes, all of which hinder effective model training; (2) existing dubbing models rely solely on the lip region to learn audio-visual alignment, which limits their applicability to complex live-action cinematic scenes, and exhibit suboptimal performance in lip sync, speech quality, and emotional expressiveness. To address these issues, we propose FunCineForge, which comprises an end-to-end production pipeline for large-scale dubbing datasets and an MLLM-based dubbing model designed for diverse cinematic scenes. Using the pipeline, we construct the first Chinese television dubbing dataset with rich annotations, and demonstrate the high quality of these data. Experiments across monologue, narration, dialogue, and multi-speaker scenes show that our dubbing model consistently outperforms SOTA methods in audio quality, lip sync, timbre transfer, and instruction following. Code and demos are available at https://anonymous.4open.science/w/FunCineForge.