Video Game


DRAWER: Digital Reconstruction and Articulation With Environment Realism

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Apr 22, 2025
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Adapting a World Model for Trajectory Following in a 3D Game

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Apr 16, 2025
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Beyond Reconstruction: A Physics Based Neural Deferred Shader for Photo-realistic Rendering

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Apr 16, 2025
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GSAC: Leveraging Gaussian Splatting for Photorealistic Avatar Creation with Unity Integration

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Apr 17, 2025
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Action Anticipation from SoccerNet Football Video Broadcasts

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Apr 16, 2025
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Masculine Defaults via Gendered Discourse in Podcasts and Large Language Models

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Apr 15, 2025
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DNF-Avatar: Distilling Neural Fields for Real-time Animatable Avatar Relighting

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Apr 14, 2025
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Towards More Efficient, Robust, Instance-adaptive, and Generalizable Online Learning

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Apr 12, 2025
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PartStickers: Generating Parts of Objects for Rapid Prototyping

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Apr 07, 2025
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From Broadcast to Minimap: Achieving State-of-the-Art SoccerNet Game State Reconstruction

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Apr 08, 2025
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