Image-to-image translation is the process of converting an image from one domain to another using deep learning techniques.
We propose Decoupled Residual Denoising Diffusion models (DRDD) for unified and data-efficient image-to-image (I2I) translation. While diffusion models have advanced I2I translation in terms of quality and diversity, we uncover a previously under-explored property in diffusion models. Crucially, beyond its conventional role of manifold lifting (i.e., moving data off low-dimensional manifolds), injecting Gaussian noise facilitates domain harmonization by implicitly aligning feature distributions across domains, a property particularly advantageous for unified I2I translation. However, existing diffusion models prematurely erode this harmonization effect, as noise and residuals are simultaneously removed in a single coupled diffusion process. To address this, DRDD decouples the diffusion process into two sequential and independent diffusion stages: (1) a stochastic noise diffusion for domain harmonization and manifold lifting, and (2) a deterministic residual diffusion that learns the core semantic mapping entirely within the fixed-noise domain. This decoupling preserves harmonization and manifold lifting effects throughout the transformation, substantially simplifying the learning of unified mappings across diverse tasks and domains. Notably, the noise diffusion stage is trained exclusively on abundant, unpaired target-domain images, greatly improving data efficiency. Comprehensive theoretical and empirical analysis demonstrates that DRDD is broadly compatible with mainstream diffusion models and consistently delivers robust, unified I2I translation, even under limited paired data. Our code is available at https://github.com/HKU-HealthAI/DRDD.
Vision-Language models (VLMs), such as CLIP, achieve powerful zero-shot classification. However, their predictions remain sensitive to spurious correlations, where contextual cues dominate over semantic content. Earlier solutions typically rely on fine-tuning or prompt engineering, which either undermine the advantages of pre-trained models or are prone to hallucination. In this work, we propose Density-Aware Translation (DAT) that refines image-text similarity scores using a local geometric density term derived from group reference sets. Our approach is motivated by the phenomenon that CLIP embeddings exhibit a modality gap and lie on an anisotropic shell in the feature space: common patterns cluster near the mean, while rare patterns are pushed outward. This geometry creates uneven alignment, where spurious correlations are amplified while semantically meaningful but rare cues are marginalised. To address this, we employ a relative measure to rescale similarities based on embedding density, suppressing overconfident scores in diffuse regions while preserving dense, semantically consistent matches. Experimental results on benchmark datasets demonstrate consistent improvements in worst-group and average accuracy, highlighting density-aware translation as a simple and effective calibration mechanism for reliable zero-shot classification using multimodal models.
Vision-Language Models (VLMs) largely follow the text-only LLM trajectory, excelling on English benchmarks but sharply degrading on low-resource languages, where neither large-scale image-text corpora nor culturally grounded evaluations exist. We present a systematic study of building a language-specific VLM for Romanian, covering the full pipeline from data construction to architectural choices. We translate established English VLM training and evaluation corpora into Romanian, applying machine translation to textual annotations and to in-image text, preserving visual grounding while adapting the textual content. Using this data, we train and ablate a series of VLMs to isolate the contribution of (i) vision backbones of varying scale and pretraining, (ii) language backbones from multilingual to Romanian-adapted LLMs, and (iii) OCR-style image-text data. We further curate HoraVQA, a culturally native evaluation set grounded in Romanian everyday scenes. Romanian-adapted VLMs consistently outperform their same-sized counterparts and, across all evaluated benchmarks, even surpass models from the next larger size category.
Procedural 3D modeling through code is emerging as a versatile paradigm, offering deterministic, engine-ready, and precisely editable assets that neural 3D generators inherently lack. Authoring such procedural content, however, demands deep expertise in 3D software APIs, parametric design, and code-level geometric reasoning. In this paper, we propose 3DCodeBench, a systematic benchmark for evaluating vision-language model (VLM) agents for procedural 3D generation in 3D modeling software. Specifically, 3DCodeBench evaluates how effectively 12 advanced VLMs can serve as procedural 3D modelers by translating text and image references into procedural code for 3D modeling software. Recognizing that automated metrics may not fully capture the perceptual quality of 3D shapes, we build 3DCodeArena, a ranking platform based on pairwise human preferences over generated 3D outputs. From extensive evaluations and results, we observe that: (1) Failures mostly arise from API mismatches, while successful renders still suffer from disconnected or floating 3D geometric components. (2) Test-time scaling, such as higher thinking budgets and multi-turn refinement, improves performance overall. Our findings highlight a critical need for high-quality procedural coding data to advance commercial VLMs. Furthermore, effective procedural 3D modeling requires a robust execution environment that provides high-fidelity feedback for iterative refinement. We release 3DCodeBench, including the curated large-scale dataset of multimodal (text/image) prompts, procedural code, 3D object triplets, evaluation protocol, and the public 3DCodeArena platform as a foundational toolkit for exploring VLM-based procedural 3D modelers.
Object pose estimation is a fundamental problem for an agent system to perceive or manipulate objects in images or videos. However, current instance-level methods struggle with generalization to unseen objects. Category-level methods seek to address this, but remain constrained by the complexities of learning in the non-linear Sim(3) space and intra-class variations. To address these challenges, We propose an effective method for category-level object pose estimation with two key innovations: (1) A translation/size estimator, featuring a semantic-guided symmetry-aware module that leverages robust generalization capabilities of a large vision model (LVM) to infer symmetry points, resulting in accurate translation and size without shape priors. This result serves as a precomputed cue for rotation estimation, thereby reducing the difficulty of learning in the non-linear Sim(3) space and laying a robust foundation for tackling the inherently more challenging rotation estimation. (2) A feature fusion module, based on our proposed spherical large-kernel inception convolution, fuses semantic features from the LVM with systematically computed geometric features to extract essential pose features from intra-class variations by modeling long-range dependencies without excessive computational cost. Built on these innovations, we achieve SOTA on benchmarks and real-world scenes, while developing a robust robotic picking system capable of handling diverse objects. Our code will be available at the project page: {\hypersetup{urlcolor=blue}https://panfei-cheng.github.io/SSH-Pose}.
This work presents a comparative evaluation of machine translation systems applied to images containing textual information, a task that lies at the intersection of computer vision and natural language processing. The study compares three main paradigms: modular pipelines that separate text detection, recognition, and translation; multi-modal large language models (MLLMs) capable of processing both image and text jointly; and an end-to-end model, Translatotron-V, which directly generates translated images. The modular systems employ state-of-the-art OCR (docTR) combined with multilingual LLMs such as Llama and EuroLLM, while the evaluated MLLMs include different configurations of Gemini 2.5. Experiments were conducted on parallel multilingual datasets covering multiple language pairs, with evaluation based on BLEU, chrF, and TER metrics. The results show that modular pipelines outperform the end-to-end approach, while MLLMs achieve the best overall performance, demonstrating superior flexibility and contextual understanding. These findings underscore the effectiveness of multi-modal reasoning for image-to-text translation and provide a solid foundation for future research on integrating visual understanding and language generation in multilingual settings.
Humans can reproduce the viewpoint specified by a target image through active head and body motion, yet spatial intelligence in foundation models has largely been studied as passive understanding of pre-collected observations. We introduce Target Viewpoint Reproduction (TVR) -- an active task where an agent adjusts its viewpoint in a 3D environment until its observation matches a given target image -- and TVRBench, an indoor-simulation benchmark spanning scene scale and target-view visual richness. TVR is far from solved: on the evaluation split, the strongest open-source and closed-source models reach only 7.8% and 12.0% success. Fine-grained analysis identifies two consistent bottlenecks: off-the-shelf models struggle with multi-turn visual history, and performance drops sharply when viewpoint reproduction requires body translation rather than in-place rotation, exposing a gap in mapping spatial discrepancies to embodied movement. To study reducing this gap, we build a unified TVR post-training framework covering expert-trajectory SFT, rationale-supervised CoT-SFT, offline Single-turn GRPO, and on-policy Multi-turn GRPO from live simulator rollouts. Visual-action SFT supplies the main gain, raising a 9B open-source model to 50.8% success; Multi-turn GRPO provides targeted multi-room refinement and reaches 51.4% overall, while CoT supervision and Single-turn GRPO degrade closed-loop performance. These results establish TVRBench as a testbed for measuring and training foundation models that actively perceive and act in 3D environments. Our code, data, and models are available at https://github.com/aim-uofa/TVRBench.
Visual inspection remains the dominant quality-control practice in woven and tufted carpet production, yet it is slow, subjective, and inconsistent at the line speeds and widths of modern looms. We present a design proposal for an in-line machine-vision system whose primary purpose is twofold: to inspect the carpet web in real time and, equally importantly, to systematically collect and label images of defect patterns so that increasingly capable quality-control models can be trained over the life of the installation.The proposal is grounded in a concrete industrial setting: a Six Sigma (DMAIC) project at a woven-carpet production facility that anticipated a production bottleneck following the installation of additional weaving machines, with a substantial baseline defect rate and significant financial exposure associated with quality failures. We describe an imaging subsystem based on synchronized line-scan cameras with combined bright-field and grazing illumination, derive the resolution and throughput requirements needed to resolve fine structural defects across a multi-metre web, and define a carpet-specific defect taxonomy.We then lay out a staged modelling strategy that begins with unsupervised anomaly detection trained on defect-free material, following the paradigm exemplified by the carpet category of the MVTec Anomaly Detection benchmark, and matures through a human-in-the-loop annotation flywheel into supervised detection and segmentation models. Finally, we connect detection performance to the DMAIC objectives, showing how reductions in escaped defects translate into improved process quality and process sigma levels. The contribution is an end-to-end, deployable blueprint that treats data collection as a first-class engineering objective rather than an afterthought.
Discrete visual tokenizers translate images into ordered sequences of codes, providing a natural representation for structural description of scenes. Yet existing adaptive tokenizers either require post-hoc search or select among a discrete set of pre-trained rates, rather than learning a continuous per-image sequence length coupled to the model and scene, and they typically train against pixel reconstruction, emphasizing texture rather than structure. We propose STROP, a discrete visual tokenizer architecture that forms structural scene representations and simultaneously learns how long an image's visual program should be. Using a four-phase curriculum supervised by local rate--distortion probes against frozen DINOv3 features, STROP optimizes a dedicated length head that estimates the active prefix length in a single forward pass. By bypassing pixel-level reconstruction gradients, the codebook is shaped entirely by the quality of higher-level latent representations. Program length grows with scene complexity, and signs of compositional structure emerge both in downstream dense-prediction transfer and in direct inspection of the learned code vocabulary.
Purpose: T1-weighted MPRAGE remains a cornerstone of clinical anatomical imaging, yet its long acquisition times constrain routine use. Established acceleration techniques, namely Parallel Imaging (PI) and Compressed Sensing (CS), tend to introduce substantial noise and blurring when pushed to high acceleration factors. Although they rely on fundamentally different redundancies, combining them synergistically remains an open challenge. Methods: The GoLF-SPARKLING framework was extended to jointly exploit two acceleration mechanisms: GRAPPA-based PI in the central k-space region and variable-density CS in the periphery, with independent acceleration factors in each zone. To preserve smooth signal evolution throughout the inversion-recovery period and avoid modulation artifacts, the acquisition trajectory was reordered accordingly. The resulting method was evaluated prospectively in vivo at 1mm isotropic resolution and benchmarked against Wave-CAIPI and Poisson-disk sampling. Results: The proposed hybrid approach produced sharper, less noisy, and more stable whole-brain images in approximately one minute than either acceleration strategy alone. Purely PI-based reconstructions were degraded by high g-factor noise, while purely CS-based reconstructions exhibited pronounced blurring. Furthermore, this method yielded lower average volumetric errors in downstream automated brain segmentation than state-of-the-art acceleration techniques, demonstrating its clinical utility. Conclusion: By jointly leveraging PI and CS, GoLF-SPARKLING achieves high acceleration factors that enable sub-minute, high-quality anatomical MRI. This translates into greater clinical throughput and more reliable imaging in patients who are challenging to scan.