Abstract:Multi-label node classification is an important yet under-explored domain in graph mining as many real-world nodes belong to multiple categories rather than just a single one. Although a few efforts have been made by utilizing Graph Convolution Networks (GCNs) to learn node representations and model correlations between multiple labels in the embedding space, they still suffer from the ambiguous feature and ambiguous topology induced by multiple labels, which reduces the credibility of the messages delivered in graphs and overlooks the label correlations on graph data. Therefore, it is crucial to reduce the ambiguity and empower the GCNs for accurate classification. However, this is quite challenging due to the requirement of retaining the distinctiveness of each label while fully harnessing the correlation between labels simultaneously. To address these issues, in this paper, we propose a Correlation-aware Graph Convolutional Network (CorGCN) for multi-label node classification. By introducing a novel Correlation-Aware Graph Decomposition module, CorGCN can learn a graph that contains rich label-correlated information for each label. It then employs a Correlation-Enhanced Graph Convolution to model the relationships between labels during message passing to further bolster the classification process. Extensive experiments on five datasets demonstrate the effectiveness of our proposed CorGCN.
Abstract:Collaborative filtering (CF) models have demonstrated remarkable performance in recommender systems, which represent users and items as embedding vectors. Recently, due to the powerful modeling capability of graph neural networks for user-item interaction graphs, graph-based CF models have gained increasing attention. They encode each user/item and its subgraph into a single super vector by combining graph embeddings after each graph convolution. However, each hop of the neighbor in the user-item subgraphs carries a specific semantic meaning. Encoding all subgraph information into single vectors and inferring user-item relations with dot products can weaken the semantic information between user and item subgraphs, thus leaving untapped potential. Exploiting this untapped potential provides insight into improving performance for existing recommendation models. To this end, we propose the Graph Cross-correlated Network for Recommendation (GCR), which serves as a general recommendation paradigm that explicitly considers correlations between user/item subgraphs. GCR first introduces the Plain Graph Representation (PGR) to extract information directly from each hop of neighbors into corresponding PGR vectors. Then, GCR develops Cross-Correlated Aggregation (CCA) to construct possible cross-correlated terms between PGR vectors of user/item subgraphs. Finally, GCR comprehensively incorporates the cross-correlated terms for recommendations. Experimental results show that GCR outperforms state-of-the-art models on both interaction prediction and click-through rate prediction tasks.
Abstract:Large language models (LLMs) have demonstrated their remarkable performance across various language understanding tasks. While emerging benchmarks have been proposed to evaluate LLMs in various domains such as mathematics and computer science, they merely measure the accuracy in terms of the final prediction on multi-choice questions. However, it remains insufficient to verify the essential understanding of LLMs given a chosen choice. To fill this gap, we present CLR-Bench to comprehensively evaluate the LLMs in complex college-level reasoning. Specifically, (i) we prioritize 16 challenging college disciplines in computer science and artificial intelligence. The dataset contains 5 types of questions, while each question is associated with detailed explanations from experts. (ii) To quantify a fair evaluation of LLMs' reasoning ability, we formalize the criteria with two novel metrics. Q$\rightarrow$A is utilized to measure the performance of direct answer prediction, and Q$\rightarrow$AR effectively considers the joint ability to answer the question and provide rationale simultaneously. Extensive experiments are conducted with 40 LLMs over 1,018 discipline-specific questions. The results demonstrate the key insights that LLMs, even the best closed-source LLM, i.e., GPT-4 turbo, tend to `guess' the college-level answers. It shows a dramatic decrease in accuracy from 63.31% Q$\rightarrow$A to 39.00% Q$\rightarrow$AR, indicating an unsatisfactory reasoning ability.
Abstract:The cold start problem in recommender systems remains a critical challenge. Current solutions often train hybrid models on auxiliary data for both cold and warm users/items, potentially degrading the experience for the latter. This drawback limits their viability in practical scenarios where the satisfaction of existing warm users/items is paramount. Although graph neural networks (GNNs) excel at warm recommendations by effective collaborative signal modeling, they haven't been effectively leveraged for the cold-start issue within a user-item graph, which is largely due to the lack of initial connections for cold user/item entities. Addressing this requires a GNN adept at cold-start recommendations without sacrificing performance for existing ones. To this end, we introduce Graph Neural Patching for Cold-Start Recommendations (GNP), a customized GNN framework with dual functionalities: GWarmer for modeling collaborative signal on existing warm users/items and Patching Networks for simulating and enhancing GWarmer's performance on cold-start recommendations. Extensive experiments on three benchmark datasets confirm GNP's superiority in recommending both warm and cold users/items.
Abstract:Collaborative filtering on user-item interaction graphs has achieved success in the industrial recommendation. However, recommending users' truly fascinated items poses a seesaw dilemma for collaborative filtering models learned from the interaction graph. On the one hand, not all items that users interact with are equally appealing. Some items are genuinely fascinating to users, while others are unfascinated. Training graph collaborative filtering models in the absence of distinction between them can lead to the recommendation of unfascinating items to users. On the other hand, disregarding the interacted but unfascinating items during graph collaborative filtering will result in an incomplete representation of users' interaction intent, leading to a decline in the model's recommendation capabilities. To address this seesaw problem, we propose Feedback Reciprocal Graph Collaborative Filtering (FRGCF), which emphasizes the recommendation of fascinating items while attenuating the recommendation of unfascinating items. Specifically, FRGCF first partitions the entire interaction graph into the Interacted & Fascinated (I&F) graph and the Interacted & Unfascinated (I&U) graph based on the user feedback. Then, FRGCF introduces separate collaborative filtering on the I&F graph and the I&U graph with feedback-reciprocal contrastive learning and macro-level feedback modeling. This enables the I&F graph recommender to learn multi-grained interaction characteristics from the I&U graph without being misdirected by it. Extensive experiments on four benchmark datasets and a billion-scale industrial dataset demonstrate that FRGCF improves the performance by recommending more fascinating items and fewer unfascinating items. Besides, online A/B tests on Taobao's recommender system verify the superiority of FRGCF.
Abstract:Recommendation systems play a pivotal role in suggesting items to users based on their preferences. However, in online platforms, these systems inevitably offer unsuitable recommendations due to limited model capacity, poor data quality, or evolving user interests. Enhancing user experience necessitates efficiently rectify such unsuitable recommendation behaviors. This paper introduces a novel and significant task termed recommendation editing, which focuses on modifying known and unsuitable recommendation behaviors. Specifically, this task aims to adjust the recommendation model to eliminate known unsuitable items without accessing training data or retraining the model. We formally define the problem of recommendation editing with three primary objectives: strict rectification, collaborative rectification, and concentrated rectification. Three evaluation metrics are developed to quantitatively assess the achievement of each objective. We present a straightforward yet effective benchmark for recommendation editing using novel Editing Bayesian Personalized Ranking Loss. To demonstrate the effectiveness of the proposed method, we establish a comprehensive benchmark that incorporates various methods from related fields. Codebase is available at https://github.com/cycl2018/Recommendation-Editing.
Abstract:Graph Neural Networks (GNNs) have demonstrated strong performance in graph mining tasks due to their message-passing mechanism, which is aligned with the homophily assumption that adjacent nodes exhibit similar behaviors. However, in many real-world graphs, connected nodes may display contrasting behaviors, termed as heterophilous patterns, which has attracted increased interest in heterophilous GNNs (HTGNNs). Although the message-passing mechanism seems unsuitable for heterophilous graphs due to the propagation of class-irrelevant information, it is still widely used in many existing HTGNNs and consistently achieves notable success. This raises the question: why does message passing remain effective on heterophilous graphs? To answer this question, in this paper, we revisit the message-passing mechanisms in heterophilous graph neural networks and reformulate them into a unified heterophilious message-passing (HTMP) mechanism. Based on HTMP and empirical analysis, we reveal that the success of message passing in existing HTGNNs is attributed to implicitly enhancing the compatibility matrix among classes. Moreover, we argue that the full potential of the compatibility matrix is not completely achieved due to the existence of incomplete and noisy semantic neighborhoods in real-world heterophilous graphs. To bridge this gap, we introduce a new approach named CMGNN, which operates within the HTMP mechanism to explicitly leverage and improve the compatibility matrix. A thorough evaluation involving 10 benchmark datasets and comparative analysis against 13 well-established baselines highlights the superior performance of the HTMP mechanism and CMGNN method.
Abstract:Unsupervised graph anomaly detection aims at identifying rare patterns that deviate from the majority in a graph without the aid of labels, which is important for a variety of real-world applications. Recent advances have utilized Graph Neural Networks (GNNs) to learn effective node representations by aggregating information from neighborhoods. This is motivated by the hypothesis that nodes in the graph tend to exhibit consistent behaviors with their neighborhoods. However, such consistency can be disrupted by graph anomalies in multiple ways. Most existing methods directly employ GNNs to learn representations, disregarding the negative impact of graph anomalies on GNNs, resulting in sub-optimal node representations and anomaly detection performance. While a few recent approaches have redesigned GNNs for graph anomaly detection under semi-supervised label guidance, how to address the adverse effects of graph anomalies on GNNs in unsupervised scenarios and learn effective representations for anomaly detection are still under-explored. To bridge this gap, in this paper, we propose a simple yet effective framework for Guarding Graph Neural Networks for Unsupervised Graph Anomaly Detection (G3AD). Specifically, G3AD introduces two auxiliary networks along with correlation constraints to guard the GNNs from inconsistent information encoding. Furthermore, G3AD introduces an adaptive caching module to guard the GNNs from solely reconstructing the observed data that contains anomalies. Extensive experiments demonstrate that our proposed G3AD can outperform seventeen state-of-the-art methods on both synthetic and real-world datasets.
Abstract:Recommending cold items is a long-standing challenge for collaborative filtering models because these cold items lack historical user interactions to model their collaborative features. The gap between the content of cold items and their behavior patterns makes it difficult to generate accurate behavioral embeddings for cold items. Existing cold-start models use mapping functions to generate fake behavioral embeddings based on the content feature of cold items. However, these generated embeddings have significant differences from the real behavioral embeddings, leading to a negative impact on cold recommendation performance. To address this challenge, we propose an LLM Interaction Simulator (LLM-InS) to model users' behavior patterns based on the content aspect. This simulator allows recommender systems to simulate vivid interactions for each cold item and transform them from cold to warm items directly. Specifically, we outline the designing and training process of a tailored LLM-simulator that can simulate the behavioral patterns of users and items. Additionally, we introduce an efficient "filtering-and-refining" approach to take full advantage of the simulation power of the LLMs. Finally, we propose an updating method to update the embeddings of the items. we unified trains for both cold and warm items within a recommender model based on the simulated and real interactions. Extensive experiments using real behavioral embeddings demonstrate that our proposed model, LLM-InS, outperforms nine state-of-the-art cold-start methods and three LLM models in cold-start item recommendations.
Abstract:Representing the information of multiple behaviors in the single graph collaborative filtering (CF) vector has been a long-standing challenge. This is because different behaviors naturally form separate behavior graphs and learn separate CF embeddings. Existing models merge the separate embeddings by appointing the CF embeddings for some behaviors as the primary embedding and utilizing other auxiliaries to enhance the primary embedding. However, this approach often results in the joint embedding performing well on the main tasks but poorly on the auxiliary ones. To address the problem arising from the separate behavior graphs, we propose the concept of Partial Order Graphs (POG). POG defines the partial order relation of multiple behaviors and models behavior combinations as weighted edges to merge separate behavior graphs into a joint POG. Theoretical proof verifies that POG can be generalized to any given set of multiple behaviors. Based on POG, we propose the tailored Partial Order Graph Convolutional Networks (POGCN) that convolute neighbors' information while considering the behavior relations between users and items. POGCN also introduces a partial-order BPR sampling strategy for efficient and effective multiple-behavior CF training. POGCN has been successfully deployed on the homepage of Alibaba for two months, providing recommendation services for over one billion users. Extensive offline experiments conducted on three public benchmark datasets demonstrate that POGCN outperforms state-of-the-art multi-behavior baselines across all types of behaviors. Furthermore, online A/B tests confirm the superiority of POGCN in billion-scale recommender systems.