Abstract:Large language models (LLMs) are being used in data science code generation tasks, but they often struggle with complex sequential tasks, leading to logical errors. Their application to geospatial data processing is particularly challenging due to difficulties in incorporating complex data structures and spatial constraints, effectively utilizing diverse function calls, and the tendency to hallucinate less-used geospatial libraries. To tackle these problems, we introduce GeoAgent, a new interactive framework designed to help LLMs handle geospatial data processing more effectively. GeoAgent pioneers the integration of a code interpreter, static analysis, and Retrieval-Augmented Generation (RAG) techniques within a Monte Carlo Tree Search (MCTS) algorithm, offering a novel approach to geospatial data processing. In addition, we contribute a new benchmark specifically designed to evaluate the LLM-based approach in geospatial tasks. This benchmark leverages a variety of Python libraries and includes both single-turn and multi-turn tasks such as data acquisition, data analysis, and visualization. By offering a comprehensive evaluation among diverse geospatial contexts, this benchmark sets a new standard for developing LLM-based approaches in geospatial data analysis tasks. Our findings suggest that relying solely on knowledge of LLM is insufficient for accurate geospatial task programming, which requires coherent multi-step processes and multiple function calls. Compared to the baseline LLMs, the proposed GeoAgent has demonstrated superior performance, yielding notable improvements in function calls and task completion. In addition, these results offer valuable insights for the future development of LLM agents in automatic geospatial data analysis task programming.
Abstract:The challenge of Multimodal Deformable Image Registration (MDIR) lies in the conversion and alignment of features between images of different modalities. Generative models (GMs) cannot retain the necessary information enough from the source modality to the target one, while non-GMs struggle to align features across these two modalities. In this paper, we propose a novel coarse-to-fine MDIR framework,LLM-Morph, which is applicable to various pre-trained Large Language Models (LLMs) to solve these concerns by aligning the deep features from different modal medical images. Specifically, we first utilize a CNN encoder to extract deep visual features from cross-modal image pairs, then we use the first adapter to adjust these tokens, and use LoRA in pre-trained LLMs to fine-tune their weights, both aimed at eliminating the domain gap between the pre-trained LLMs and the MDIR task. Third, for the alignment of tokens, we utilize other four adapters to transform the LLM-encoded tokens into multi-scale visual features, generating multi-scale deformation fields and facilitating the coarse-to-fine MDIR task. Extensive experiments in MR-CT Abdomen and SR-Reg Brain datasets demonstrate the effectiveness of our framework and the potential of pre-trained LLMs for MDIR task. Our code is availabel at: https://github.com/ninjannn/LLM-Morph.
Abstract:As wireless researchers are tasked to enable wireless communication as infrastructure in more dynamic aerial settings, there is a growing need for large-scale experimental platforms that provide realistic, reproducible, and reliable experimental validation. To bridge the research-to-implementation gap, the Aerial Experimentation and Research Platform for Advanced Wireless (AERPAW) offers open-source tools, reference experiments, and hardware to facilitate and evaluate the development of wireless research in controlled digital twin environments and live testbed flights. The inaugural AERPAW Challenge, "Find a Rover," was issued to spark collaborative efforts and test the platform's capabilities. The task involved localizing a narrowband wireless signal, with teams given ten minutes to find the "rover" within a twenty-acre area. By engaging in this exercise, researchers can validate the platform's value as a tool for innovation in wireless communications research within aerial robotics. This paper recounts the methods and experiences of the top three teams in automating and rapidly locating a wireless signal by automating and controlling an aerial drone in a realistic testbed scenario.
Abstract:Contrastive learning (CL) for Vision Transformers (ViTs) in image domains has achieved performance comparable to CL for traditional convolutional backbones. However, in 3D point cloud pretraining with ViTs, masked autoencoder (MAE) modeling remains dominant. This raises the question: Can we take the best of both worlds? To answer this question, we first empirically validate that integrating MAE-based point cloud pre-training with the standard contrastive learning paradigm, even with meticulous design, can lead to a decrease in performance. To address this limitation, we reintroduce CL into the MAE-based point cloud pre-training paradigm by leveraging the inherent contrastive properties of MAE. Specifically, rather than relying on extensive data augmentation as commonly used in the image domain, we randomly mask the input tokens twice to generate contrastive input pairs. Subsequently, a weight-sharing encoder and two identically structured decoders are utilized to perform masked token reconstruction. Additionally, we propose that for an input token masked by both masks simultaneously, the reconstructed features should be as similar as possible. This naturally establishes an explicit contrastive constraint within the generative MAE-based pre-training paradigm, resulting in our proposed method, Point-CMAE. Consequently, Point-CMAE effectively enhances the representation quality and transfer performance compared to its MAE counterpart. Experimental evaluations across various downstream applications, including classification, part segmentation, and few-shot learning, demonstrate the efficacy of our framework in surpassing state-of-the-art techniques under standard ViTs and single-modal settings. The source code and trained models are available at: https://github.com/Amazingren/Point-CMAE.
Abstract:Enabling robots to autonomously perform hybrid motions in diverse environments can be beneficial for long-horizon tasks such as material handling, household chores, and work assistance. This requires extensive exploitation of intrinsic motion capabilities, extraction of affordances from rich environmental information, and planning of physical interaction behaviors. Despite recent progress has demonstrated impressive humanoid whole-body control abilities, they struggle to achieve versatility and adaptability for new tasks. In this work, we propose HYPERmotion, a framework that learns, selects and plans behaviors based on tasks in different scenarios. We combine reinforcement learning with whole-body optimization to generate motion for 38 actuated joints and create a motion library to store the learned skills. We apply the planning and reasoning features of the large language models (LLMs) to complex loco-manipulation tasks, constructing a hierarchical task graph that comprises a series of primitive behaviors to bridge lower-level execution with higher-level planning. By leveraging the interaction of distilled spatial geometry and 2D observation with a visual language model (VLM) to ground knowledge into a robotic morphology selector to choose appropriate actions in single- or dual-arm, legged or wheeled locomotion. Experiments in simulation and real-world show that learned motions can efficiently adapt to new tasks, demonstrating high autonomy from free-text commands in unstructured scenes. Videos and website: hy-motion.github.io/
Abstract:The burgeoning utilization of Large Language Models (LLMs) in scientific research necessitates advanced benchmarks capable of evaluating their understanding and application of scientific knowledge comprehensively. To address this need, we introduce the SciKnowEval benchmark, a novel framework that systematically evaluates LLMs across five progressive levels of scientific knowledge: studying extensively, inquiring earnestly, thinking profoundly, discerning clearly, and practicing assiduously. These levels aim to assess the breadth and depth of scientific knowledge in LLMs, including knowledge coverage, inquiry and exploration capabilities, reflection and reasoning abilities, ethic and safety considerations, as well as practice proficiency. Specifically, we take biology and chemistry as the two instances of SciKnowEval and construct a dataset encompassing 50K multi-level scientific problems and solutions. By leveraging this dataset, we benchmark 20 leading open-source and proprietary LLMs using zero-shot and few-shot prompting strategies. The results reveal that despite achieving state-of-the-art performance, the proprietary LLMs still have considerable room for improvement, particularly in addressing scientific computations and applications. We anticipate that SciKnowEval will establish a comprehensive standard for benchmarking LLMs in science research and discovery, and promote the development of LLMs that integrate scientific knowledge with strong safety awareness. The dataset and code are publicly available at https://github.com/hicai-zju/sciknoweval .
Abstract:Recently, diffusion models have made significant strides in synthesizing realistic 2D human images based on provided text prompts. Building upon this, researchers have extended 2D text-to-image diffusion models into the 3D domain for generating human textures (UV Maps). However, some important problems about UV Map Generative models are still not solved, i.e., how to generate personalized texture maps for any given face image, and how to define and evaluate the quality of these generated texture maps. To solve the above problems, we introduce a novel method, UVMap-ID, which is a controllable and personalized UV Map generative model. Unlike traditional large-scale training methods in 2D, we propose to fine-tune a pre-trained text-to-image diffusion model which is integrated with a face fusion module for achieving ID-driven customized generation. To support the finetuning strategy, we introduce a small-scale attribute-balanced training dataset, including high-quality textures with labeled text and Face ID. Additionally, we introduce some metrics to evaluate the multiple aspects of the textures. Finally, both quantitative and qualitative analyses demonstrate the effectiveness of our method in controllable and personalized UV Map generation. Code is publicly available via https://github.com/twowwj/UVMap-ID.
Abstract:This paper aims to tackle the problem of modeling dynamic urban street scenes from monocular videos. Recent methods extend NeRF by incorporating tracked vehicle poses to animate vehicles, enabling photo-realistic view synthesis of dynamic urban street scenes. However, significant limitations are their slow training and rendering speed, coupled with the critical need for high precision in tracked vehicle poses. We introduce Street Gaussians, a new explicit scene representation that tackles all these limitations. Specifically, the dynamic urban street is represented as a set of point clouds equipped with semantic logits and 3D Gaussians, each associated with either a foreground vehicle or the background. To model the dynamics of foreground object vehicles, each object point cloud is optimized with optimizable tracked poses, along with a dynamic spherical harmonics model for the dynamic appearance. The explicit representation allows easy composition of object vehicles and background, which in turn allows for scene editing operations and rendering at 133 FPS (1066$\times$1600 resolution) within half an hour of training. The proposed method is evaluated on multiple challenging benchmarks, including KITTI and Waymo Open datasets. Experiments show that the proposed method consistently outperforms state-of-the-art methods across all datasets. Furthermore, the proposed representation delivers performance on par with that achieved using precise ground-truth poses, despite relying only on poses from an off-the-shelf tracker. The code is available at https://zju3dv.github.io/street_gaussians/.
Abstract:Learning-based point cloud registration approaches have significantly outperformed their traditional counterparts. However, they typically require extensive training on specific datasets. In this paper, we propose , the first zero-shot point cloud registration approach that eliminates the need for training on point cloud datasets. The cornerstone of ZeroReg is the novel transfer of image features from keypoints to the point cloud, enriched by aggregating information from 3D geometric neighborhoods. Specifically, we extract keypoints and features from 2D image pairs using a frozen pretrained 2D backbone. These features are then projected in 3D, and patches are constructed by searching for neighboring points. We integrate the geometric and visual features of each point using our novel parameter-free geometric decoder. Subsequently, the task of determining correspondences between point clouds is formulated as an optimal transport problem. Extensive evaluations of ZeroReg demonstrate its competitive performance against both traditional and learning-based methods. On benchmarks such as 3DMatch, 3DLoMatch, and ScanNet, ZeroReg achieves impressive Recall Ratios (RR) of over 84%, 46%, and 75%, respectively.
Abstract:Malicious use of deepfakes leads to serious public concerns and reduces people's trust in digital media. Although effective deepfake detectors have been proposed, they are substantially vulnerable to adversarial attacks. To evaluate the detector's robustness, recent studies have explored various attacks. However, all existing attacks are limited to 2D image perturbations, which are hard to translate into real-world facial changes. In this paper, we propose adversarial head turn (AdvHeat), the first attempt at 3D adversarial face views against deepfake detectors, based on face view synthesis from a single-view fake image. Extensive experiments validate the vulnerability of various detectors to AdvHeat in realistic, black-box scenarios. For example, AdvHeat based on a simple random search yields a high attack success rate of 96.8% with 360 searching steps. When additional query access is allowed, we can further reduce the step budget to 50. Additional analyses demonstrate that AdvHeat is better than conventional attacks on both the cross-detector transferability and robustness to defenses. The adversarial images generated by AdvHeat are also shown to have natural looks. Our code, including that for generating a multi-view dataset consisting of 360 synthetic views for each of 1000 IDs from FaceForensics++, is available at https://github.com/twowwj/AdvHeaT.