Abstract:Beginning with VisualGLM and CogVLM, we are continuously exploring VLMs in pursuit of enhanced vision-language fusion, efficient higher-resolution architecture, and broader modalities and applications. Here we propose the CogVLM2 family, a new generation of visual language models for image and video understanding including CogVLM2, CogVLM2-Video and GLM-4V. As an image understanding model, CogVLM2 inherits the visual expert architecture with improved training recipes in both pre-training and post-training stages, supporting input resolution up to $1344 \times 1344$ pixels. As a video understanding model, CogVLM2-Video integrates multi-frame input with timestamps and proposes automated temporal grounding data construction. Notably, CogVLM2 family has achieved state-of-the-art results on benchmarks like MMBench, MM-Vet, TextVQA, MVBench and VCGBench. All models are open-sourced in https://github.com/THUDM/CogVLM2 and https://github.com/THUDM/GLM-4, contributing to the advancement of the field.
Abstract:Entity Set Expansion (ESE) aims to identify new entities belonging to the same semantic class as a given set of seed entities. Traditional methods primarily relied on positive seed entities to represent a target semantic class, which poses challenge for the representation of ultra-fine-grained semantic classes. Ultra-fine-grained semantic classes are defined based on fine-grained semantic classes with more specific attribute constraints. Describing it with positive seed entities alone cause two issues: (i) Ambiguity among ultra-fine-grained semantic classes. (ii) Inability to define "unwanted" semantic. Due to these inherent shortcomings, previous methods struggle to address the ultra-fine-grained ESE (Ultra-ESE). To solve this issue, we first introduce negative seed entities in the inputs, which belong to the same fine-grained semantic class as the positive seed entities but differ in certain attributes. Negative seed entities eliminate the semantic ambiguity by contrast between positive and negative attributes. Meanwhile, it provide a straightforward way to express "unwanted". To assess model performance in Ultra-ESE, we constructed UltraWiki, the first large-scale dataset tailored for Ultra-ESE. UltraWiki encompasses 236 ultra-fine-grained semantic classes, where each query of them is represented with 3-5 positive and negative seed entities. A retrieval-based framework RetExpan and a generation-based framework GenExpan are proposed to comprehensively assess the efficacy of large language models from two different paradigms in Ultra-ESE. Moreover, we devised three strategies to enhance models' comprehension of ultra-fine-grained entities semantics: contrastive learning, retrieval augmentation, and chain-of-thought reasoning. Extensive experiments confirm the effectiveness of our proposed strategies and also reveal that there remains a large space for improvement in Ultra-ESE.
Abstract:Vision-Language Models (VLMs) have demonstrated their widespread viability thanks to extensive training in aligning visual instructions to answers. However, this conclusive alignment leads models to ignore critical visual reasoning, and further result in failures on meticulous visual problems and unfaithful responses. In this paper, we propose Chain of Manipulations, a mechanism that enables VLMs to solve problems with a series of manipulations, where each manipulation refers to an operation on the visual input, either from intrinsic abilities (e.g., grounding) acquired through prior training or from imitating human-like behaviors (e.g., zoom in). This mechanism encourages VLMs to generate faithful responses with evidential visual reasoning, and permits users to trace error causes in the interpretable paths. We thus train CogCoM, a general 17B VLM with a memory-based compatible architecture endowed this reasoning mechanism. Experiments show that our model achieves the state-of-the-art performance across 8 benchmarks from 3 categories, and a limited number of training steps with the data swiftly gains a competitive performance. The code and data are publicly available at https://github.com/THUDM/CogCoM.
Abstract:People are spending an enormous amount of time on digital devices through graphical user interfaces (GUIs), e.g., computer or smartphone screens. Large language models (LLMs) such as ChatGPT can assist people in tasks like writing emails, but struggle to understand and interact with GUIs, thus limiting their potential to increase automation levels. In this paper, we introduce CogAgent, an 18-billion-parameter visual language model (VLM) specializing in GUI understanding and navigation. By utilizing both low-resolution and high-resolution image encoders, CogAgent supports input at a resolution of 1120*1120, enabling it to recognize tiny page elements and text. As a generalist visual language model, CogAgent achieves the state of the art on five text-rich and four general VQA benchmarks, including VQAv2, OK-VQA, Text-VQA, ST-VQA, ChartQA, infoVQA, DocVQA, MM-Vet, and POPE. CogAgent, using only screenshots as input, outperforms LLM-based methods that consume extracted HTML text on both PC and Android GUI navigation tasks -- Mind2Web and AITW, advancing the state of the art. The model and codes are available at https://github.com/THUDM/CogVLM .
Abstract:We introduce CogVLM, a powerful open-source visual language foundation model. Different from the popular shallow alignment method which maps image features into the input space of language model, CogVLM bridges the gap between the frozen pretrained language model and image encoder by a trainable visual expert module in the attention and FFN layers. As a result, CogVLM enables deep fusion of vision language features without sacrificing any performance on NLP tasks. CogVLM-17B achieves state-of-the-art performance on 10 classic cross-modal benchmarks, including NoCaps, Flicker30k captioning, RefCOCO, RefCOCO+, RefCOCOg, Visual7W, GQA, ScienceQA, VizWiz VQA and TDIUC, and ranks the 2nd on VQAv2, OKVQA, TextVQA, COCO captioning, etc., surpassing or matching PaLI-X 55B. Codes and checkpoints are available at https://github.com/THUDM/CogVLM.
Abstract:Previous studies have typically assumed that large language models are unable to accurately perform arithmetic operations, particularly multiplication of >8 digits, and operations involving decimals and fractions, without the use of calculator tools. This paper aims to challenge this misconception. With sufficient training data, a 2 billion-parameter language model can accurately perform multi-digit arithmetic operations with almost 100% accuracy without data leakage, significantly surpassing GPT-4 (whose multi-digit multiplication accuracy is only 4.3%). We also demonstrate that our MathGLM, fine-tuned from GLM-10B on a dataset with additional multi-step arithmetic operations and math problems described in text, achieves similar performance to GPT-4 on a 5,000-samples Chinese math problem test set. Our code and data are public at https://github.com/THUDM/MathGLM.
Abstract:In recent years, pretrained models revolutionized the paradigm of natural language understanding (NLU), where we append a randomly initialized classification head after the pretrained backbone, e.g. BERT, and finetune the whole model. As the pretrained backbone makes a major contribution to the improvement, we naturally expect a good pretrained classification head can also benefit the training. However, the final-layer output of the backbone, i.e. the input of the classification head, will change greatly during finetuning, making the usual head-only pretraining (LP-FT) ineffective. In this paper, we find that parameter-efficient tuning makes a good classification head, with which we can simply replace the randomly initialized heads for a stable performance gain. Our experiments demonstrate that the classification head jointly pretrained with parameter-efficient tuning consistently improves the performance on 9 tasks in GLUE and SuperGLUE.
Abstract:Heterogeneous graph neural networks (HGNNs) have been blossoming in recent years, but the unique data processing and evaluation setups used by each work obstruct a full understanding of their advancements. In this work, we present a systematical reproduction of 12 recent HGNNs by using their official codes, datasets, settings, and hyperparameters, revealing surprising findings about the progress of HGNNs. We find that the simple homogeneous GNNs, e.g., GCN and GAT, are largely underestimated due to improper settings. GAT with proper inputs can generally match or outperform all existing HGNNs across various scenarios. To facilitate robust and reproducible HGNN research, we construct the Heterogeneous Graph Benchmark (HGB), consisting of 11 diverse datasets with three tasks. HGB standardizes the process of heterogeneous graph data splits, feature processing, and performance evaluation. Finally, we introduce a simple but very strong baseline Simple-HGN--which significantly outperforms all previous models on HGB--to accelerate the advancement of HGNNs in the future.