College of Computer Science and Technology, Civil Aviation University of China, China
Abstract:Reconfigurable Intelligent Surface (RIS) is considered as a promising technology for 6G due to its ability to actively modify the electromagnetic propagation environment. Accurate channel modeling is essential for the design and evaluation of RIS assisted communication systems. Most current research models the RIS channel as a cascade of Tx-RIS and RIS-Rx sub-channels. However, most validation efforts regarding this assumption focus on large-scale path loss. To further explore this, in this paper, we derive and extend a convolution expression of RIS cascaded channel model based on the previously proposed Geometry-based Stochastic Model (GBSM)-based RIS cascaded channels. This model follows the 3GPP standard framework and leverages parameters such as angles, delays, and path powers defined in the GBSM model to more accurately reflect the smallscale characteristics of RIS multipath cascades. To verify the accuracy of this model, we conduct measurements of the TxRIS-Rx channel, Tx-RIS, and RIS-Rx sub-channels in a factory environment at 6.9 GHz, using the measured data to demonstrate the models validity and applicability in real-world scenarios. Validation with measured data shows that the proposed model accurately describes the characteristics of the RIS cascaded channel in terms of delay, angle, and power in complex multipath environments, providing important references for the design and deployment of RIS systems.
Abstract:As 6G research advances, the growing demand leads to the emergence of novel technologies such as Integrated Sensing and Communication (ISAC), new antenna arrays like Extremely Large MIMO (XL-MIMO) and Reconfigurable Intelligent Surfaces (RIS), along with multi-frequency bands (6-24 GHz, above 100 GHz). Standardized unified channel models are crucial for research and performance evaluation across generations of mobile communication, but the existing 5G 3GPP channel model based on geometry-based stochastic model (GBSM) requires further extension to accommodate these 6G technologies. In response to this need, this article first investigates six distinctive channel characteristics introduced by 6G techenologies, such as ISAC target RCS, sparsity in the new mid-band, and others. Subsequently, an extended GBSM (E-GBSM) is proposed, integrating these characteristics into a unified modeling framework. The proposed model not only accommodates 6G technologies with flexibility but also maintains backward compatibility with 5G, ensuring a smooth evolution between generations. Finally, the implementation process of the proposed model is detailed, with experiments and simulations validate its effectiveness and accuracy, providing support for 6G channel modeling standardization efforts.
Abstract:The technical report introduces O1-CODER, an attempt to replicate OpenAI's o1 model with a focus on coding tasks. It integrates reinforcement learning (RL) and Monte Carlo Tree Search (MCTS) to enhance the model's System-2 thinking capabilities. The framework includes training a Test Case Generator (TCG) for standardized code testing, using MCTS to generate code data with reasoning processes, and iteratively fine-tuning the policy model to initially produce pseudocode, followed by the generation of the full code. The report also addresses the opportunities and challenges in deploying o1-like models in real-world applications, suggesting transitioning to the System-2 paradigm and highlighting the imperative for environment state updates. Updated model progress and experimental results will be reported in subsequent versions. All source code, curated datasets, as well as the derived models will be disclosed at https://github.com/ADaM-BJTU/O1-CODER .
Abstract:Semi-supervised change detection (SSCD) employs partially labeled data and a substantial amount of unlabeled data to identify differences between images captured in the same geographic area but at different times. However, existing consistency regularization-based SSCD methods only implement perturbations at a single level and can not exploit the full potential of unlabeled data. In this paper, we introduce a novel Gate-guided Two-level Perturbation Consistency regularization-based SSCD method (GTPC-SSCD), which simultaneously maintains strong-to-weak consistency at the image level and perturbation consistency at the feature level, thus effectively utilizing the unlabeled data. Moreover, a gate module is designed to evaluate the training complexity of different samples and determine the necessity of performing feature perturbations on each sample. This differential treatment enables the network to more effectively explore the potential of unlabeled data. Extensive experiments conducted on six public remote sensing change detection datasets demonstrate the superiority of our method over seven state-of-the-art SSCD methods.
Abstract:We propose Lodge++, a choreography framework to generate high-quality, ultra-long, and vivid dances given the music and desired genre. To handle the challenges in computational efficiency, the learning of complex and vivid global choreography patterns, and the physical quality of local dance movements, Lodge++ adopts a two-stage strategy to produce dances from coarse to fine. In the first stage, a global choreography network is designed to generate coarse-grained dance primitives that capture complex global choreography patterns. In the second stage, guided by these dance primitives, a primitive-based dance diffusion model is proposed to further generate high-quality, long-sequence dances in parallel, faithfully adhering to the complex choreography patterns. Additionally, to improve the physical plausibility, Lodge++ employs a penetration guidance module to resolve character self-penetration, a foot refinement module to optimize foot-ground contact, and a multi-genre discriminator to maintain genre consistency throughout the dance. Lodge++ is validated by extensive experiments, which show that our method can rapidly generate ultra-long dances suitable for various dance genres, ensuring well-organized global choreography patterns and high-quality local motion.
Abstract:6G is envisaged to provide multimodal sensing, pervasive intelligence, global coverage, global coverage, etc., which poses extreme intricacy and new challenges to the network design and optimization. As the core part of 6G, wireless channel is the carrier and enabler for the flourishing technologies and novel services, which intrinsically determines the ultimate system performance. However, how to describe and utilize the complicated and high-dynamic characteristics of wireless channel accurately and effectively still remains great hallenges. To tackle this, digital twin is envisioned as a powerful technology to migrate the physical entities to virtual and computational world. In this article, we propose a large model driven digital twin channel generator (ChannelGPT) embedded with environment intelligence (EI) to enable pervasive intelligence paradigm for 6G network. EI is an iterative and interactive procedure to boost the system performance with online environment adaptivity. Firstly, ChannelGPT is capable of utilization the multimodal data from wireless channel and corresponding physical environment with the equipped sensing ability. Then, based on the fine-tuned large model, ChannelGPT can generate multi-scenario channel parameters, associated map information and wireless knowledge simultaneously, in terms of each task requirement. Furthermore, with the support of online multidimensional channel and environment information, the network entity will make accurate and immediate decisions for each 6G system layer. In practice, we also establish a ChannelGPT prototype to generate high-fidelity channel data for varied scenarios to validate the accuracy and generalization ability based on environment intelligence.
Abstract:Recent advancements in large language models (LLMs) integrated with external tools and APIs have successfully addressed complex tasks by using in-context learning or fine-tuning. Despite this progress, the vast scale of tool retrieval remains challenging due to stringent input length constraints. In response, we propose a pre-retrieval strategy from an extensive repository, effectively framing the problem as the massive tool retrieval (MTR) task. We introduce the MTRB (massive tool retrieval benchmark) to evaluate real-world tool-augmented LLM scenarios with a large number of tools. This benchmark is designed for low-resource scenarios and includes a diverse collection of tools with descriptions refined for consistency and clarity. It consists of three subsets, each containing 90 test samples and 10 training samples. To handle the low-resource MTR task, we raise a new query-tool alignment (QTA) framework leverages LLMs to enhance query-tool alignment by rewriting user queries through ranking functions and the direct preference optimization (DPO) method. This approach consistently outperforms existing state-of-the-art models in top-5 and top-10 retrieval tasks across the MTRB benchmark, with improvements up to 93.28% based on the metric Sufficiency@k, which measures the adequacy of tool retrieval within the first k results. Furthermore, ablation studies validate the efficacy of our framework, highlighting its capacity to optimize performance even with limited annotated samples. Specifically, our framework achieves up to 78.53% performance improvement in Sufficiency@k with just a single annotated sample. Additionally, QTA exhibits strong cross-dataset generalizability, emphasizing its potential for real-world applications.
Abstract:The air interface technology plays a crucial role in optimizing the communication quality for users. To address the challenges brought by the radio channel variations to air interface design, this article proposes a framework of wireless environment information-aided 6G AI-enabled air interface (WEI-6G AI$^{2}$), which actively acquires real-time environment details to facilitate channel fading prediction and communication technology optimization. Specifically, we first outline the role of WEI in supporting the 6G AI$^{2}$ in scenario adaptability, real-time inference, and proactive action. Then, WEI is delineated into four progressive steps: raw sensing data, features obtained by data dimensionality reduction, semantics tailored to tasks, and knowledge that quantifies the environmental impact on the channel. To validate the availability and compare the effect of different types of WEI, a path loss prediction use case is designed. The results demonstrate that leveraging environment knowledge requires only 2.2 ms of model inference time, which can effectively support real-time design for future 6G AI$^{2}$. Additionally, WEI can reduce the pilot overhead by 25\%. Finally, several open issues are pointed out, including multi-modal sensing data synchronization and information extraction method construction.
Abstract:Integrated Sensing and Communication (ISAC) is one of the key technologies in 6G, and related research and standardization efforts are progressing vigorously. Wireless channel simulation is the cornerstone for the evaluation and optimization of wireless communication technologies. This paper proposes a design and implementation method for an ISAC channel simulation based on a Geometry-Based Stochastic Model (GBSM) simulation framework. First, we introduce the progress of 3GPP ISAC channel standardization and the key topics of discussion. Second, addressing the current lack of a standardized ISAC channel simulation framework, we propose a cascaded ISAC channel simulation framework based on GBSM, leveraging our team's related measurements, analyses, and proposal results. Based on this framework, we develop and design the ISAC channel simulator BUPTCMCC-6G-CMG+. Finally, we analyze and validate the simulation platform results, and provide some prospects for future ISAC testing research combined with channel simulators.
Abstract:Dynamic and dexterous manipulation of objects presents a complex challenge, requiring the synchronization of hand motions with the trajectories of objects to achieve seamless and physically plausible interactions. In this work, we introduce ManiDext, a unified hierarchical diffusion-based framework for generating hand manipulation and grasp poses based on 3D object trajectories. Our key insight is that accurately modeling the contact correspondences between objects and hands during interactions is crucial. Therefore, we propose a continuous correspondence embedding representation that specifies detailed hand correspondences at the vertex level between the object and the hand. This embedding is optimized directly on the hand mesh in a self-supervised manner, with the distance between embeddings reflecting the geodesic distance. Our framework first generates contact maps and correspondence embeddings on the object's surface. Based on these fine-grained correspondences, we introduce a novel approach that integrates the iterative refinement process into the diffusion process during the second stage of hand pose generation. At each step of the denoising process, we incorporate the current hand pose residual as a refinement target into the network, guiding the network to correct inaccurate hand poses. Introducing residuals into each denoising step inherently aligns with traditional optimization process, effectively merging generation and refinement into a single unified framework. Extensive experiments demonstrate that our approach can generate physically plausible and highly realistic motions for various tasks, including single and bimanual hand grasping as well as manipulating both rigid and articulated objects. Code will be available for research purposes.