Stanford University Department of Electrical Engineering
Abstract:Vision-language models (VLMs) enhance the planning capability of end-to-end (E2E) driving policy by leveraging high-level semantic reasoning. However, existing approaches often overlook the dual-system consistency between VLM's high-level decision and E2E's low-level planning. As a result, the generated trajectories may misalign with the intended driving decisions, leading to weakened top-down guidance and decision-following ability of the system. To address this issue, we propose Senna-2, an advanced VLM-E2E driving policy that explicitly aligns the two systems for consistent decision-making and planning. Our method follows a consistency-oriented three-stage training paradigm. In the first stage, we conduct driving pre-training to achieve preliminary decision-making and planning, with a decision adapter transmitting VLM decisions to E2E policy in the form of implicit embeddings. In the second stage, we align the VLM and the E2E policy in an open-loop setting. In the third stage, we perform closed-loop alignment via bottom-up Hierarchical Reinforcement Learning in 3DGS environments to reinforce the safety and efficiency. Extensive experiments demonstrate that Senna-2 achieves superior dual-system consistency (19.3% F1 score improvement) and significantly enhances driving safety in both open-loop (5.7% FDE reduction) and closed-loop settings (30.6% AF-CR reduction).
Abstract:Establishing common ground, a shared set of beliefs and mutually recognized facts, is fundamental to collaboration, yet remains a challenge for current AI systems, especially in multimodal, multiparty settings, where the collaborators bring different information to the table. We introduce the Distributed Partial Information Puzzle (DPIP), a collaborative construction task that elicits rich multimodal communication under epistemic asymmetry. We present a multimodal dataset of these interactions, annotated and temporally aligned across speech, gesture, and action modalities to support reasoning over propositional content and belief dynamics. We then evaluate two paradigms for modeling common ground (CG): (1) state-of-the-art large language models (LLMs), prompted to infer shared beliefs from multimodal updates, and (2) an axiomatic pipeline grounded in Dynamic Epistemic Logic (DEL) that incrementally performs the same task. Results on the annotated DPIP data indicate that it poses a challenge to modern LLMs' abilities to track both task progression and belief state.
Abstract:Large language models perform well in short text generation but still struggle with long text generation, particularly under complex constraints. Such tasks involve multiple tightly coupled objectives, including global structural consistency, local semantic coherence, and constraint feasibility, forming a challenging constrained optimization problem. Existing approaches mainly rely on static planning or offline supervision, limiting effective coordination between global and local objectives during generation. To address these challenges, we propose HiFlow, a hierarchical feedback-driven optimization framework for constrained long text generation. HiFlow formulates generation as a two-level optimization process, consisting of a planning layer for global structure and constraint modeling, and a generation layer for conditioned text generation. By incorporating constraint-aware plan screening and closed-loop feedback at both levels, HiFlow enables joint optimization of planning quality and generation behavior, progressively guiding the model toward high-quality, constraint-satisfying outputs. Experiments on multiple backbones confirm HiFlow's effectiveness over baseline methods.
Abstract:The volume of freely scraped data on the Internet has driven the tremendous success of deep learning. Along with this comes the growing concern about data privacy and security. Numerous methods for generating unlearnable examples have been proposed to prevent data from being illicitly learned by unauthorized deep models by impeding generalization. However, the existing approaches primarily rely on empirical heuristics, making it challenging to enhance unlearnable examples with solid explanations. In this paper, we analyze and improve unlearnable examples from a novel perspective: mutual information reduction. We demonstrate that effective unlearnable examples always decrease mutual information between clean features and poisoned features, and when the network gets deeper, the unlearnability goes better together with lower mutual information. Further, we prove from a covariance reduction perspective that minimizing the conditional covariance of intra-class poisoned features reduces the mutual information between distributions. Based on the theoretical results, we propose a novel unlearnable method called Mutual Information Unlearnable Examples (MI-UE) that reduces covariance by maximizing the cosine similarity among intra-class features, thus impeding the generalization effectively. Extensive experiments demonstrate that our approach significantly outperforms the previous methods, even under defense mechanisms.
Abstract:We present GLM-5, a next-generation foundation model designed to transition the paradigm of vibe coding to agentic engineering. Building upon the agentic, reasoning, and coding (ARC) capabilities of its predecessor, GLM-5 adopts DSA to significantly reduce training and inference costs while maintaining long-context fidelity. To advance model alignment and autonomy, we implement a new asynchronous reinforcement learning infrastructure that drastically improves post-training efficiency by decoupling generation from training. Furthermore, we propose novel asynchronous agent RL algorithms that further improve RL quality, enabling the model to learn from complex, long-horizon interactions more effectively. Through these innovations, GLM-5 achieves state-of-the-art performance on major open benchmarks. Most critically, GLM-5 demonstrates unprecedented capability in real-world coding tasks, surpassing previous baselines in handling end-to-end software engineering challenges. Code, models, and more information are available at https://github.com/zai-org/GLM-5.
Abstract:Long-horizon omnimodal question answering answers questions by reasoning over text, images, audio, and video. Despite recent progress on OmniLLMs, low-resource long audio-video QA still suffers from costly dense encoding, weak fine-grained retrieval, limited proactive planning, and no clear end-to-end optimization.To address these issues, we propose OmniRAG-Agent, an agentic omnimodal QA method for budgeted long audio-video reasoning. It builds an image-audio retrieval-augmented generation module that lets an OmniLLM fetch short, relevant frames and audio snippets from external banks. Moreover, it uses an agent loop that plans, calls tools across turns, and merges retrieved evidence to answer complex queries. Furthermore, we apply group relative policy optimization to jointly improve tool use and answer quality over time. Experiments on OmniVideoBench, WorldSense, and Daily-Omni show that OmniRAG-Agent consistently outperforms prior methods under low-resource settings and achieves strong results, with ablations validating each component.
Abstract:As digital environments (data distribution) are in flux, with new GUI data arriving over time-introducing new domains or resolutions-agents trained on static environments deteriorate in performance. In this work, we introduce Continual GUI Agents, a new task that requires GUI agents to perform continual learning under shifted domains and resolutions. We find existing methods fail to maintain stable grounding as GUI distributions shift over time, due to the diversity of UI interaction points and regions in fluxing scenarios. To address this, we introduce GUI-Anchoring in Flux (GUI-AiF), a new reinforcement fine-tuning framework that stabilizes continual learning through two novel rewards: Anchoring Point Reward in Flux (APR-iF) and Anchoring Region Reward in Flux (ARR-iF). These rewards guide the agents to align with shifting interaction points and regions, mitigating the tendency of existing reward strategies to over-adapt to static grounding cues (e.g., fixed coordinates or element scales). Extensive experiments show GUI-AiF surpasses state-of-the-art baselines. Our work establishes the first continual learning framework for GUI agents, revealing the untapped potential of reinforcement fine-tuning for continual GUI Agents.
Abstract:Large Language Models (LLMs) often hallucinate, generating content inconsistent with the input. Retrieval-Augmented Generation (RAG) and Reinforcement Learning with Human Feedback (RLHF) can mitigate hallucinations but require resource-intensive retrieval or large-scale fine-tuning. Decoding-based methods are lighter yet lack explicit hallucination control. To address this, we present Token-Guard, a token-level hallucination control method based on self-checking decoding. Token-Guard performs internal verification at each reasoning step to detect hallucinated tokens before they propagate. Candidate fragments are further evaluated in a latent space with explicit hallucination risk scoring, while iterative pruning and regeneration dynamically correct detected errors. Experiments on HALU datasets show Token-Guard substantially reduces hallucinations and improves generation accuracy, offering a scalable, modular solution for reliable LLM outputs. Our code is publicly available.
Abstract:High-performance attention kernels are essential for Large Language Models. This paper presents analysis of CuTile-based Flash Attention memory behavior and a technique to improve its cache performance. In particular, our analysis on the NVIDIA GB10 (Grace Blackwell) identifies the main cause of L2 cache miss. Leveraging this insight, we introduce a new programming technique called Sawtooth Wavefront Reordering that reduces L2 misses. We validate it in both CUDA and CuTile, observing 50\% or greater reduction in L2 misses and up to 60\% increase in throughput on GB10.
Abstract:Intent-Based Networking (IBN) allows operators to specify high-level network goals rather than low-level configurations. While recent work demonstrates that large language models can automate configuration tasks, a distinct class of intents requires generating optimization code to compute provably optimal solutions for traffic engineering, routing, and resource allocation. Current systems assume text-based intent expression, requiring operators to enumerate topologies and parameters in prose. Network practitioners naturally reason about structure through diagrams, yet whether Vision-Language Models (VLMs) can process annotated network sketches into correct optimization code remains unexplored. We present IntentOpt, a benchmark of 85 optimization problems across 17 categories, evaluating four VLMs (GPT-5-Mini, Claude-Haiku-4.5, Gemini-2.5-Flash, Llama-3.2-11B-Vision) under three prompting strategies on multimodal versus text-only inputs. Our evaluation shows that visual parameter extraction reduces execution success by 12-21 percentage points (pp), with GPT-5-Mini dropping from 93% to 72%. Program-of-thought prompting decreases performance by up to 13 pp, and open-source models lag behind closed-source ones, with Llama-3.2-11B-Vision reaching 18% compared to 75% for GPT-5-Mini. These results establish baseline capabilities and limitations of current VLMs for optimization code generation within an IBN system. We also demonstrate practical feasibility through a case study that deploys VLM-generated code to network testbed infrastructure using Model Context Protocol.