Abstract:The Transformer has proven to be a significant approach in feature interaction for CTR prediction, achieving considerable success in previous works. However, it also presents potential challenges in handling feature interactions. Firstly, Transformers may encounter information loss when capturing feature interactions. By relying on inner products to represent pairwise relationships, they compress raw interaction information, which can result in a degradation of fidelity. Secondly, due to the long-tail features distribution, feature fields with low information-abundance embeddings constrain the information abundance of other fields, leading to collapsed embedding matrices. To tackle these issues, we propose a Dual Attention Framework for Enhanced Feature Interaction, known as Dual Enhanced Attention. This framework integrates two attention mechanisms: the Combo-ID attention mechanism and the collapse-avoiding attention mechanism. The Combo-ID attention mechanism directly retains feature interaction pairs to mitigate information loss, while the collapse-avoiding attention mechanism adaptively filters out low information-abundance interaction pairs to prevent interaction collapse. Extensive experiments conducted on industrial datasets have shown the effectiveness of Dual Enhanced Attention.
Abstract:We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human performances with long durations remains challenging. Prior efforts fall short of modeling a long-term sequence with drastic motions, frequent topology changes or interactions with props, and resort to segmenting the whole sequence into groups of frames that are processed independently, which undermines temporal stability and thereby leads to an unpleasant viewing experience and inefficient storage footprint. In view of this, we introduce EvolvingGS, a two-stage strategy that first deforms the Gaussian model to coarsely align with the target frame, and then refines it with minimal point addition/subtraction, particularly in fast-changing areas. Owing to the flexibility of the incrementally evolving representation, our method outperforms existing approaches in terms of both per-frame and temporal quality metrics while maintaining fast rendering through its purely explicit representation. Moreover, by exploiting temporal coherence between successive frames, we propose a simple yet effective compression algorithm that achieves over 50x compression rate. Extensive experiments on both public benchmarks and challenging custom datasets demonstrate that our method significantly advances the state-of-the-art in dynamic scene reconstruction, particularly for extended sequences with complex human performances.
Abstract:Personalized product search aims to retrieve and rank items that match users' preferences and search intent. Despite their effectiveness, existing approaches typically assume that users' query fully captures their real motivation. However, our analysis of a real-world e-commerce platform reveals that users often engage in relevant consultations before searching, indicating they refine intents through consultations based on motivation and need. The implied motivation in consultations is a key enhancing factor for personalized search. This unexplored area comes with new challenges including aligning contextual motivations with concise queries, bridging the category-text gap, and filtering noise within sequence history. To address these, we propose a Motivation-Aware Personalized Search (MAPS) method. It embeds queries and consultations into a unified semantic space via LLMs, utilizes a Mixture of Attention Experts (MoAE) to prioritize critical semantics, and introduces dual alignment: (1) contrastive learning aligns consultations, reviews, and product features; (2) bidirectional attention integrates motivation-aware embeddings with user preferences. Extensive experiments on real and synthetic data show MAPS outperforms existing methods in both retrieval and ranking tasks.
Abstract:Pedestrian detection in intelligent transportation systems has made significant progress but faces two critical challenges: (1) insufficient fusion of complementary information between visible and infrared spectra, particularly in complex scenarios, and (2) sensitivity to illumination changes, such as low-light or overexposed conditions, leading to degraded performance. To address these issues, we propose PedDet, an adaptive spectral optimization complementarity framework specifically enhanced and optimized for multispectral pedestrian detection. PedDet introduces the Multi-scale Spectral Feature Perception Module (MSFPM) to adaptively fuse visible and infrared features, enhancing robustness and flexibility in feature extraction. Additionally, the Illumination Robustness Feature Decoupling Module (IRFDM) improves detection stability under varying lighting by decoupling pedestrian and background features. We further design a contrastive alignment to enhance intermodal feature discrimination. Experiments on LLVIP and MSDS datasets demonstrate that PedDet achieves state-of-the-art performance, improving the mAP by 6.6% with superior detection accuracy even in low-light conditions, marking a significant step forward for road safety. Code will be available at https://github.com/AIGeeksGroup/PedDet.
Abstract:Automatic evaluation methods based on large language models (LLMs) are emerging as the standard tool for assessing the instruction-following abilities of LLM-based agents. The most common method in this paradigm, pairwise comparisons with a baseline model, critically depends on the assumption of transitive preferences. However, the validity of this assumption remains largely unexplored. In this study, we investigate the presence of non-transitivity within the AlpacaEval framework and analyze its effects on model rankings. We find that LLM judges exhibit non-transitive preferences, leading to rankings that are sensitive to the choice of the baseline model. To mitigate this issue, we show that round-robin tournaments combined with Bradley-Terry models of preference can produce more reliable rankings. Notably, our method increases both the Spearman correlation and the Kendall correlation with Chatbot Arena (95.0% -> 96.4% and 82.1% -> 86.3% respectively). To address the computational cost of round-robin tournaments, we propose Swiss-Wise Iterative Matchmaking (Swim) tournaments, using a dynamic matching strategy to capture the benefits of round-robin tournaments while maintaining computational efficiency.
Abstract:We introduce ActiveGAMER, an active mapping system that utilizes 3D Gaussian Splatting (3DGS) to achieve high-quality, real-time scene mapping and exploration. Unlike traditional NeRF-based methods, which are computationally demanding and restrict active mapping performance, our approach leverages the efficient rendering capabilities of 3DGS, allowing effective and efficient exploration in complex environments. The core of our system is a rendering-based information gain module that dynamically identifies the most informative viewpoints for next-best-view planning, enhancing both geometric and photometric reconstruction accuracy. ActiveGAMER also integrates a carefully balanced framework, combining coarse-to-fine exploration, post-refinement, and a global-local keyframe selection strategy to maximize reconstruction completeness and fidelity. Our system autonomously explores and reconstructs environments with state-of-the-art geometric and photometric accuracy and completeness, significantly surpassing existing approaches in both aspects. Extensive evaluations on benchmark datasets such as Replica and MP3D highlight ActiveGAMER's effectiveness in active mapping tasks.
Abstract:Human drivers rely on commonsense reasoning to navigate diverse and dynamic real-world scenarios. Existing end-to-end (E2E) autonomous driving (AD) models are typically optimized to mimic driving patterns observed in data, without capturing the underlying reasoning processes. This limitation constrains their ability to handle challenging driving scenarios. To close this gap, we propose VLM-AD, a method that leverages vision-language models (VLMs) as teachers to enhance training by providing additional supervision that incorporates unstructured reasoning information and structured action labels. Such supervision enhances the model's ability to learn richer feature representations that capture the rationale behind driving patterns. Importantly, our method does not require a VLM during inference, making it practical for real-time deployment. When integrated with state-of-the-art methods, VLM-AD achieves significant improvements in planning accuracy and reduced collision rates on the nuScenes dataset.
Abstract:Gaussian splatting has achieved impressive improvements for both novel-view synthesis and surface reconstruction from multi-view images. However, current methods still struggle to reconstruct high-quality surfaces from only sparse view input images using Gaussian splatting. In this paper, we propose a novel method called SolidGS to address this problem. We observed that the reconstructed geometry can be severely inconsistent across multi-views, due to the property of Gaussian function in geometry rendering. This motivates us to consolidate all Gaussians by adopting a more solid kernel function, which effectively improves the surface reconstruction quality. With the additional help of geometrical regularization and monocular normal estimation, our method achieves superior performance on the sparse view surface reconstruction than all the Gaussian splatting methods and neural field methods on the widely used DTU, Tanks-and-Temples, and LLFF datasets.
Abstract:Recently, several studies have combined Gaussian Splatting to obtain scene representations with language embeddings for open-vocabulary 3D scene understanding. While these methods perform well, they essentially require very dense multi-view inputs, limiting their applicability in real-world scenarios. In this work, we propose SparseLGS to address the challenge of 3D scene understanding with pose-free and sparse view input images. Our method leverages a learning-based dense stereo model to handle pose-free and sparse inputs, and a three-step region matching approach to address the multi-view semantic inconsistency problem, which is especially important for sparse inputs. Different from directly learning high-dimensional CLIP features, we extract low-dimensional information and build bijections to avoid excessive learning and storage costs. We introduce a reconstruction loss during semantic training to improve Gaussian positions and shapes. To the best of our knowledge, we are the first to address the 3D semantic field problem with sparse pose-free inputs. Experimental results show that SparseLGS achieves comparable quality when reconstructing semantic fields with fewer inputs (3-4 views) compared to previous SOTA methods with dense input. Besides, when using the same sparse input, SparseLGS leads significantly in quality and heavily improves the computation speed (5$\times$ speedup). Project page: {\tt\small \url{https://ustc3dv.github.io/SparseLGS}}
Abstract:Context-aware methods have achieved remarkable advancements in supervised scene text recognition by leveraging semantic priors from words. Considering the heterogeneity of text and background in STR, we propose that such contextual priors can be reinterpreted as the relations between textual elements, serving as effective self-supervised labels for representation learning. However, textual relations are restricted to the finite size of the dataset due to lexical dependencies, which causes over-fitting problem, thus compromising the representation quality. To address this, our work introduces a unified framework of Relational Contrastive Learning and Masked Image Modeling for STR (RCMSTR), which explicitly models the enriched textual relations. For the RCL branch, we first introduce the relational rearrangement module to cultivate new relations on the fly. Based on this, we further conduct relational contrastive learning to model the intra- and inter-hierarchical relations for frames, sub-words and words. On the other hand, MIM can naturally boost the context information via masking, where we find that the block masking strategy is more effective for STR. For the effective integration of RCL and MIM, we also introduce a novel decoupling design aimed at mitigating the impact of masked images on contrastive learning. Additionally, to enhance the compatibility of MIM with CNNs, we propose the adoption of sparse convolutions and directly sharing the weights with dense convolutions in training. The proposed RCMSTR demonstrates superior performance in various evaluation protocols for different STR-related downstream tasks, outperforming the existing state-of-the-art self-supervised STR techniques. Ablation studies and qualitative experimental results further validate the effectiveness of our method. The code and pre-trained models will be available at https://github.com/ThunderVVV/RCMSTR .