Abstract:Recently, several studies have combined Gaussian Splatting to obtain scene representations with language embeddings for open-vocabulary 3D scene understanding. While these methods perform well, they essentially require very dense multi-view inputs, limiting their applicability in real-world scenarios. In this work, we propose SparseLGS to address the challenge of 3D scene understanding with pose-free and sparse view input images. Our method leverages a learning-based dense stereo model to handle pose-free and sparse inputs, and a three-step region matching approach to address the multi-view semantic inconsistency problem, which is especially important for sparse inputs. Different from directly learning high-dimensional CLIP features, we extract low-dimensional information and build bijections to avoid excessive learning and storage costs. We introduce a reconstruction loss during semantic training to improve Gaussian positions and shapes. To the best of our knowledge, we are the first to address the 3D semantic field problem with sparse pose-free inputs. Experimental results show that SparseLGS achieves comparable quality when reconstructing semantic fields with fewer inputs (3-4 views) compared to previous SOTA methods with dense input. Besides, when using the same sparse input, SparseLGS leads significantly in quality and heavily improves the computation speed (5$\times$ speedup). Project page: {\tt\small \url{https://ustc3dv.github.io/SparseLGS}}
Abstract:Deep learning methods have significantly advanced medical image segmentation, yet their success hinges on large volumes of manually annotated data, which require specialized expertise for accurate labeling. Additionally, these methods often demand substantial computational resources, particularly for three-dimensional medical imaging tasks. Consequently, applying deep learning techniques for medical image segmentation with limited annotated data and computational resources remains a critical challenge. In this paper, we propose a novel parameter-efficient fine-tuning strategy, termed HyPS, which employs a hybrid parallel and serial architecture. HyPS updates a minimal subset of model parameters, thereby retaining the pre-trained model's original knowledge tructure while enhancing its ability to learn specific features relevant to downstream tasks. We apply this strategy to the state-of-the-art SwinUNETR model for medical image segmentation. Initially, the model is pre-trained on the BraTs2021 dataset, after which the HyPS method is employed to transfer it to three distinct hippocampus datasets.Extensive experiments demonstrate that HyPS outperforms baseline methods, especially in scenarios with limited training samples. Furthermore, based on the segmentation results, we calculated the hippocampal volumes of subjects from the ADNI dataset and combined these with metadata to classify disease types. In distinguishing Alzheimer's disease (AD) from cognitively normal (CN) individuals, as well as early mild cognitive impairment (EMCI) from late mild cognitive impairment (LMCI), HyPS achieved classification accuracies of 83.78% and 64.29%, respectively. These findings indicate that the HyPS method not only facilitates effective hippocampal segmentation using pre-trained models but also holds potential for aiding Alzheimer's disease detection. Our code is publicly available.
Abstract:Immersive scene generation, notably panorama creation, benefits significantly from the adaptation of large pre-trained text-to-image (T2I) models for multi-view image generation. Due to the high cost of acquiring multi-view images, tuning-free generation is preferred. However, existing methods are either limited to simple correspondences or require extensive fine-tuning to capture complex ones. We present PanoFree, a novel method for tuning-free multi-view image generation that supports an extensive array of correspondences. PanoFree sequentially generates multi-view images using iterative warping and inpainting, addressing the key issues of inconsistency and artifacts from error accumulation without the need for fine-tuning. It improves error accumulation by enhancing cross-view awareness and refines the warping and inpainting processes via cross-view guidance, risky area estimation and erasing, and symmetric bidirectional guided generation for loop closure, alongside guidance-based semantic and density control for scene structure preservation. In experiments on Planar, 360{\deg}, and Full Spherical Panoramas, PanoFree demonstrates significant error reduction, improves global consistency, and boosts image quality without extra fine-tuning. Compared to existing methods, PanoFree is up to 5x more efficient in time and 3x more efficient in GPU memory usage, and maintains superior diversity of results (2x better in our user study). PanoFree offers a viable alternative to costly fine-tuning or the use of additional pre-trained models. Project website at https://panofree.github.io/.
Abstract:In the evolving landscape of text-to-3D technology, Dreamfusion has showcased its proficiency by utilizing Score Distillation Sampling (SDS) to optimize implicit representations such as NeRF. This process is achieved through the distillation of pretrained large-scale text-to-image diffusion models. However, Dreamfusion encounters fidelity and efficiency constraints: it faces the multi-head Janus issue and exhibits a relatively slow optimization process. To circumvent these challenges, we introduce OrientDream, a camera orientation conditioned framework designed for efficient and multi-view consistent 3D generation from textual prompts. Our strategy emphasizes the implementation of an explicit camera orientation conditioned feature in the pre-training of a 2D text-to-image diffusion module. This feature effectively utilizes data from MVImgNet, an extensive external multi-view dataset, to refine and bolster its functionality. Subsequently, we utilize the pre-conditioned 2D images as a basis for optimizing a randomly initialized implicit representation (NeRF). This process is significantly expedited by a decoupled back-propagation technique, allowing for multiple updates of implicit parameters per optimization cycle. Our experiments reveal that our method not only produces high-quality NeRF models with consistent multi-view properties but also achieves an optimization speed significantly greater than existing methods, as quantified by comparative metrics.
Abstract:Predictions made by graph neural networks (GNNs) usually lack interpretability due to their complex computational behavior and the abstract nature of graphs. In an attempt to tackle this, many GNN explanation methods have emerged. Their goal is to explain a model's predictions and thereby obtain trust when GNN models are deployed in decision critical applications. Most GNN explanation methods work in a post-hoc manner and provide explanations in the form of a small subset of important edges and/or nodes. In this paper we demonstrate that these explanations can unfortunately not be trusted, as common GNN explanation methods turn out to be highly susceptible to adversarial perturbations. That is, even small perturbations of the original graph structure that preserve the model's predictions may yield drastically different explanations. This calls into question the trustworthiness and practical utility of post-hoc explanation methods for GNNs. To be able to attack GNN explanation models, we devise a novel attack method dubbed \textit{GXAttack}, the first \textit{optimization-based} adversarial attack method for post-hoc GNN explanations under such settings. Due to the devastating effectiveness of our attack, we call for an adversarial evaluation of future GNN explainers to demonstrate their robustness.
Abstract:In recent years, the inconsistency in Bayesian deep learning has garnered increasing attention. Tempered or generalized posterior distributions often offer a direct and effective solution to this issue. However, understanding the underlying causes and evaluating the effectiveness of generalized posteriors remain active areas of research. In this study, we introduce a unified theoretical framework to attribute Bayesian inconsistency to model misspecification and inadequate priors. We interpret the generalization of the posterior with a temperature factor as a correction for misspecified models through adjustments to the joint probability model, and the recalibration of priors by redistributing probability mass on models within the hypothesis space using data samples. Additionally, we highlight a distinctive feature of Laplace approximation, which ensures that the generalized normalizing constant can be treated as invariant, unlike the typical scenario in general Bayesian learning where this constant varies with model parameters post-generalization. Building on this insight, we propose the generalized Laplace approximation, which involves a simple adjustment to the computation of the Hessian matrix of the regularized loss function. This method offers a flexible and scalable framework for obtaining high-quality posterior distributions. We assess the performance and properties of the generalized Laplace approximation on state-of-the-art neural networks and real-world datasets.
Abstract:Existing 3D mesh shape evaluation metrics mainly focus on the overall shape but are usually less sensitive to local details. This makes them inconsistent with human evaluation, as human perception cares about both overall and detailed shape. In this paper, we propose an analytic metric named Spectrum Area Under the Curve Difference (SAUCD) that demonstrates better consistency with human evaluation. To compare the difference between two shapes, we first transform the 3D mesh to the spectrum domain using the discrete Laplace-Beltrami operator and Fourier transform. Then, we calculate the Area Under the Curve (AUC) difference between the two spectrums, so that each frequency band that captures either the overall or detailed shape is equitably considered. Taking human sensitivity across frequency bands into account, we further extend our metric by learning suitable weights for each frequency band which better aligns with human perception. To measure the performance of SAUCD, we build a 3D mesh evaluation dataset called Shape Grading, along with manual annotations from more than 800 subjects. By measuring the correlation between our metric and human evaluation, we demonstrate that SAUCD is well aligned with human evaluation, and outperforms previous 3D mesh metrics.
Abstract:Large language models have exhibited robust performance across diverse natural language processing tasks. This report introduces TechGPT-2.0, a project designed to enhance the capabilities of large language models specifically in knowledge graph construction tasks, including named entity recognition (NER) and relationship triple extraction (RTE) tasks in NLP applications. Additionally, it serves as a LLM accessible for research within the Chinese open-source model community. We offer two 7B large language model weights and a QLoRA weight specialized for processing lengthy texts.Notably, TechGPT-2.0 is trained on Huawei's Ascend server. Inheriting all functionalities from TechGPT-1.0, it exhibits robust text processing capabilities, particularly in the domains of medicine and law. Furthermore, we introduce new capabilities to the model, enabling it to process texts in various domains such as geographical areas, transportation, organizations, literary works, biology, natural sciences, astronomical objects, and architecture. These enhancements also fortified the model's adeptness in handling hallucinations, unanswerable queries, and lengthy texts. This report provides a comprehensive and detailed introduction to the full fine-tuning process on Huawei's Ascend servers, encompassing experiences in Ascend server debugging, instruction fine-tuning data processing, and model training. Our code is available at https://github.com/neukg/TechGPT-2.0
Abstract:Novel view synthesis of dynamic scenes has been an intriguing yet challenging problem. Despite recent advancements, simultaneously achieving high-resolution photorealistic results, real-time rendering, and compact storage remains a formidable task. To address these challenges, we propose Spacetime Gaussian Feature Splatting as a novel dynamic scene representation, composed of three pivotal components. First, we formulate expressive Spacetime Gaussians by enhancing 3D Gaussians with temporal opacity and parametric motion/rotation. This enables Spacetime Gaussians to capture static, dynamic, as well as transient content within a scene. Second, we introduce splatted feature rendering, which replaces spherical harmonics with neural features. These features facilitate the modeling of view- and time-dependent appearance while maintaining small size. Third, we leverage the guidance of training error and coarse depth to sample new Gaussians in areas that are challenging to converge with existing pipelines. Experiments on several established real-world datasets demonstrate that our method achieves state-of-the-art rendering quality and speed, while retaining compact storage. At 8K resolution, our lite-version model can render at 60 FPS on an Nvidia RTX 4090 GPU.
Abstract:Diffusion models are a class of generative models that serve to establish a stochastic transport map between an empirically observed, yet unknown, target distribution and a known prior. Despite their remarkable success in real-world applications, a theoretical understanding of their generalization capabilities remains underdeveloped. This work embarks on a comprehensive theoretical exploration of the generalization attributes of diffusion models. We establish theoretical estimates of the generalization gap that evolves in tandem with the training dynamics of score-based diffusion models, suggesting a polynomially small generalization error ($O(n^{-2/5}+m^{-4/5})$) on both the sample size $n$ and the model capacity $m$, evading the curse of dimensionality (i.e., not exponentially large in the data dimension) when early-stopped. Furthermore, we extend our quantitative analysis to a data-dependent scenario, wherein target distributions are portrayed as a succession of densities with progressively increasing distances between modes. This precisely elucidates the adverse effect of "modes shift" in ground truths on the model generalization. Moreover, these estimates are not solely theoretical constructs but have also been confirmed through numerical simulations. Our findings contribute to the rigorous understanding of diffusion models' generalization properties and provide insights that may guide practical applications.