Abstract:Personality analysis from online short videos has gained prominence due to its applications in personalized recommendation systems, sentiment analysis, and human-computer interaction. Traditional assessment methods, such as questionnaires based on the Big Five Personality Framework, are limited by self-report biases and are impractical for large-scale or real-time analysis. Leveraging the rich, multi-modal data present in short videos offers a promising alternative for more accurate personality inference. However, integrating these diverse and asynchronous modalities poses significant challenges, particularly in aligning time-varying data and ensuring models generalize well to new domains with limited labeled data. In this paper, we propose a novel multi-modal personality analysis framework that addresses these challenges by synchronizing and integrating features from multiple modalities and enhancing model generalization through domain adaptation. We introduce a timestamp-based modality alignment mechanism that synchronizes data based on spoken word timestamps, ensuring accurate correspondence across modalities and facilitating effective feature integration. To capture temporal dependencies and inter-modal interactions, we employ Bidirectional Long Short-Term Memory networks and self-attention mechanisms, allowing the model to focus on the most informative features for personality prediction. Furthermore, we develop a gradient-based domain adaptation method that transfers knowledge from multiple source domains to improve performance in target domains with scarce labeled data. Extensive experiments on real-world datasets demonstrate that our framework significantly outperforms existing methods in personality prediction tasks, highlighting its effectiveness in capturing complex behavioral cues and robustness in adapting to new domains.
Abstract:In the online digital world, users frequently engage with diverse items across multiple domains (e.g., e-commerce platforms, streaming services, and social media networks), forming complex heterogeneous interaction graphs. Leveraging this multi-domain information can undoubtedly enhance the performance of recommendation systems by providing more comprehensive user insights and alleviating data sparsity in individual domains. However, integrating multi-domain knowledge for the cross-domain recommendation is very hard due to inherent disparities in user behavior and item characteristics and the risk of negative transfer, where irrelevant or conflicting information from the source domains adversely impacts the target domain's performance. To address these challenges, we offer HAGO, a novel framework with $\textbf{H}$eterogeneous $\textbf{A}$daptive $\textbf{G}$raph co$\textbf{O}$rdinators, which dynamically integrate multi-domain graphs into a cohesive structure by adaptively adjusting the connections between coordinators and multi-domain graph nodes, thereby enhancing beneficial inter-domain interactions while mitigating negative transfer effects. Additionally, we develop a universal multi-domain graph pre-training strategy alongside HAGO to collaboratively learn high-quality node representations across domains. To effectively transfer the learned multi-domain knowledge to the target domain, we design an effective graph prompting method, which incorporates pre-trained embeddings with learnable prompts for the recommendation task. Our framework is compatible with various graph-based models and pre-training techniques, demonstrating broad applicability and effectiveness. Further experimental results show that our solutions outperform state-of-the-art methods in multi-domain recommendation scenarios and highlight their potential for real-world applications.
Abstract:Recent advancements in large language model (LLM)-based agents have demonstrated that collective intelligence can significantly surpass the capabilities of individual agents, primarily due to well-crafted inter-agent communication topologies. Despite the diverse and high-performing designs available, practitioners often face confusion when selecting the most effective pipeline for their specific task: \textit{Which topology is the best choice for my task, avoiding unnecessary communication token overhead while ensuring high-quality solution?} In response to this dilemma, we introduce G-Designer, an adaptive, efficient, and robust solution for multi-agent deployment, which dynamically designs task-aware, customized communication topologies. Specifically, G-Designer models the multi-agent system as a multi-agent network, leveraging a variational graph auto-encoder to encode both the nodes (agents) and a task-specific virtual node, and decodes a task-adaptive and high-performing communication topology. Extensive experiments on six benchmarks showcase that G-Designer is: \textbf{(1) high-performing}, achieving superior results on MMLU with accuracy at $84.50\%$ and on HumanEval with pass@1 at $89.90\%$; \textbf{(2) task-adaptive}, architecting communication protocols tailored to task difficulty, reducing token consumption by up to $95.33\%$ on HumanEval; and \textbf{(3) adversarially robust}, defending against agent adversarial attacks with merely $0.3\%$ accuracy drop.
Abstract:In recent years, graph prompting has emerged as a promising research direction, enabling the learning of additional tokens or subgraphs appended to the original graphs without requiring retraining of pre-trained graph models across various applications. This novel paradigm, shifting from the traditional pretraining and finetuning to pretraining and prompting has shown significant empirical success in simulating graph data operations, with applications ranging from recommendation systems to biological networks and graph transferring. However, despite its potential, the theoretical underpinnings of graph prompting remain underexplored, raising critical questions about its fundamental effectiveness. The lack of rigorous theoretical proof of why and how much it works is more like a dark cloud over the graph prompt area to go further. To fill this gap, this paper introduces a theoretical framework that rigorously analyzes graph prompting from a data operation perspective. Our contributions are threefold: First, we provide a formal guarantee theorem, demonstrating graph prompts capacity to approximate graph transformation operators, effectively linking upstream and downstream tasks. Second, we derive upper bounds on the error of these data operations by graph prompts for a single graph and extend this discussion to batches of graphs, which are common in graph model training. Third, we analyze the distribution of data operation errors, extending our theoretical findings from linear graph models (e.g., GCN) to non-linear graph models (e.g., GAT). Extensive experiments support our theoretical results and confirm the practical implications of these guarantees.
Abstract:Urban region representation is crucial for various urban downstream tasks. However, despite the proliferation of methods and their success, acquiring general urban region knowledge and adapting to different tasks remains challenging. Previous work often neglects the spatial structures and functional layouts between entities, limiting their ability to capture transferable knowledge across regions. Further, these methods struggle to adapt effectively to specific downstream tasks, as they do not adequately address the unique features and relationships required for different downstream tasks. In this paper, we propose a $\textbf{G}$raph-based $\textbf{U}$rban $\textbf{R}$egion $\textbf{P}$re-training and $\textbf{P}$rompting framework ($\textbf{GURPP}$) for region representation learning. Specifically, we first construct an urban region graph that integrates detailed spatial entity data for more effective urban region representation. Then, we develop a subgraph-centric urban region pre-training model to capture the heterogeneous and transferable patterns of interactions among entities. To further enhance the adaptability of these embeddings to different tasks, we design two graph-based prompting methods to incorporate explicit/hidden task knowledge. Extensive experiments on various urban region prediction tasks and different cities demonstrate the superior performance of our GURPP framework. The implementation is available at this repository: https://anonymous.4open.science/r/GURPP.
Abstract:Individual personalities significantly influence our perceptions, decisions, and social interactions, which is particularly crucial for gaining insights into human behavior patterns in online social network analysis. Many psychological studies have observed that personalities are strongly reflected in their social behaviors and social environments. In light of these problems, this paper proposes a sociological analysis framework for one's personality in an environment-based view instead of individual-level data mining. Specifically, to comprehensively understand an individual's behavior from low-quality records, we leverage the powerful associative ability of LLMs by designing an effective prompt. In this way, LLMs can integrate various scattered information with their external knowledge to generate higher-quality profiles, which can significantly improve the personality analysis performance. To explore the interactive mechanism behind the users and their online environments, we design an effective hypergraph neural network where the hypergraph nodes are users and the hyperedges in the hypergraph are social environments. We offer a useful dataset with user profile data, personality traits, and several detected environments from the real-world social platform. To the best of our knowledge, this is the first network-based dataset containing both hypergraph structure and social information, which could push forward future research in this area further. By employing the framework on this dataset, we can effectively capture the nuances of individual personalities and their online behaviors, leading to a deeper understanding of human interactions in the digital world.
Abstract:Artificial general intelligence on graphs has shown significant advancements across various applications, yet the traditional 'Pre-train & Fine-tune' paradigm faces inefficiencies and negative transfer issues, particularly in complex and few-shot settings. Graph prompt learning emerges as a promising alternative, leveraging lightweight prompts to manipulate data and fill the task gap by reformulating downstream tasks to the pretext. However, several critical challenges still remain: how to unify diverse graph prompt models, how to evaluate the quality of graph prompts, and to improve their usability for practical comparisons and selection. In response to these challenges, we introduce the first comprehensive benchmark for graph prompt learning. Our benchmark integrates SIX pre-training methods and FIVE state-of-the-art graph prompt techniques, evaluated across FIFTEEN diverse datasets to assess performance, flexibility, and efficiency. We also present 'ProG', an easy-to-use open-source library that streamlines the execution of various graph prompt models, facilitating objective evaluations. Additionally, we propose a unified framework that categorizes existing graph prompt methods into two main approaches: prompts as graphs and prompts as tokens. This framework enhances the applicability and comparison of graph prompt techniques. The code is available at: https://github.com/sheldonresearch/ProG.
Abstract:The burgeoning volume of graph data presents significant computational challenges in training graph neural networks (GNNs), critically impeding their efficiency in various applications. To tackle this challenge, graph condensation (GC) has emerged as a promising acceleration solution, focusing on the synthesis of a compact yet representative graph for efficiently training GNNs while retaining performance. Despite the potential to promote scalable use of GNNs, existing GC methods are limited to aligning the condensed graph with merely the observed static graph distribution. This limitation significantly restricts the generalization capacity of condensed graphs, particularly in adapting to dynamic distribution changes. In real-world scenarios, however, graphs are dynamic and constantly evolving, with new nodes and edges being continually integrated. Consequently, due to the limited generalization capacity of condensed graphs, applications that employ GC for efficient GNN training end up with sub-optimal GNNs when confronted with evolving graph structures and distributions in dynamic real-world situations. To overcome this issue, we propose open-world graph condensation (OpenGC), a robust GC framework that integrates structure-aware distribution shift to simulate evolving graph patterns and exploit the temporal environments for invariance condensation. This approach is designed to extract temporal invariant patterns from the original graph, thereby enhancing the generalization capabilities of the condensed graph and, subsequently, the GNNs trained on it. Extensive experiments on both real-world and synthetic evolving graphs demonstrate that OpenGC outperforms state-of-the-art (SOTA) GC methods in adapting to dynamic changes in open-world graph environments.
Abstract:Graph Neural Networks (GNNs) have demonstrated superior performance across various graph learning tasks but face significant computational challenges when applied to large-scale graphs. One effective approach to mitigate these challenges is graph sparsification, which involves removing non-essential edges to reduce computational overhead. However, previous graph sparsification methods often rely on a single global sparsity setting and uniform pruning criteria, failing to provide customized sparsification schemes for each node's complex local context. In this paper, we introduce Mixture-of-Graphs (MoG), leveraging the concept of Mixture-of-Experts (MoE), to dynamically select tailored pruning solutions for each node. Specifically, MoG incorporates multiple sparsifier experts, each characterized by unique sparsity levels and pruning criteria, and selects the appropriate experts for each node. Subsequently, MoG performs a mixture of the sparse graphs produced by different experts on the Grassmann manifold to derive an optimal sparse graph. One notable property of MoG is its entirely local nature, as it depends on the specific circumstances of each individual node. Extensive experiments on four large-scale OGB datasets and two superpixel datasets, equipped with five GNN backbones, demonstrate that MoG (I) identifies subgraphs at higher sparsity levels ($8.67\%\sim 50.85\%$), with performance equal to or better than the dense graph, (II) achieves $1.47-2.62\times$ speedup in GNN inference with negligible performance drop, and (III) boosts ``top-student'' GNN performance ($1.02\%\uparrow$ on RevGNN+\textsc{ogbn-proteins} and $1.74\%\uparrow$ on DeeperGCN+\textsc{ogbg-ppa}).
Abstract:This paper is an extended abstract of our original work published in KDD23, where we won the best research paper award (Xiangguo Sun, Hong Cheng, Jia Li, Bo Liu, and Jihong Guan. All in one: Multi-task prompting for graph neural networks. KDD 23) The paper introduces a novel approach to bridging the gap between pre-trained graph models and the diverse tasks they're applied to, inspired by the success of prompt learning in NLP. Recognizing the challenge of aligning pre-trained models with varied graph tasks (node level, edge level, and graph level), which can lead to negative transfer and poor performance, we propose a multi-task prompting method for graphs. This method involves unifying graph and language prompt formats, enabling NLP's prompting strategies to be adapted for graph tasks. By analyzing the task space of graph applications, we reformulate problems to fit graph-level tasks and apply meta-learning to improve prompt initialization for multiple tasks. Experiments show our method's effectiveness in enhancing model performance across different graph tasks. Beyond the original work, in this extended abstract, we further discuss the graph prompt from a bigger picture and provide some of the latest work toward this area.