Abstract:Recent research arXiv:2410.15027 arXiv:2410.23775 has highlighted the inherent in-context generation capabilities of pretrained diffusion transformers (DiTs), enabling them to seamlessly adapt to diverse visual tasks with minimal or no architectural modifications. These capabilities are unlocked by concatenating self-attention tokens across multiple input and target images, combined with grouped and masked generation pipelines. Building upon this foundation, we present ChatDiT, a zero-shot, general-purpose, and interactive visual generation framework that leverages pretrained diffusion transformers in their original form, requiring no additional tuning, adapters, or modifications. Users can interact with ChatDiT to create interleaved text-image articles, multi-page picture books, edit images, design IP derivatives, or develop character design settings, all through free-form natural language across one or more conversational rounds. At its core, ChatDiT employs a multi-agent system comprising three key components: an Instruction-Parsing agent that interprets user-uploaded images and instructions, a Strategy-Planning agent that devises single-step or multi-step generation actions, and an Execution agent that performs these actions using an in-context toolkit of diffusion transformers. We thoroughly evaluate ChatDiT on IDEA-Bench arXiv:2412.11767, comprising 100 real-world design tasks and 275 cases with diverse instructions and varying numbers of input and target images. Despite its simplicity and training-free approach, ChatDiT surpasses all competitors, including those specifically designed and trained on extensive multi-task datasets. We further identify key limitations of pretrained DiTs in zero-shot adapting to tasks. We release all code, agents, results, and intermediate outputs to facilitate further research at https://github.com/ali-vilab/ChatDiT
Abstract:Video Frame Interpolation (VFI) is a crucial technique in various applications such as slow-motion generation, frame rate conversion, video frame restoration etc. This paper introduces an efficient video frame interpolation framework that aims to strike a favorable balance between efficiency and quality. Our framework follows a general paradigm consisting of a flow estimator and a refinement module, while incorporating carefully designed components. First of all, we adopt depth-wise convolution with large kernels in the flow estimator that simultaneously reduces the parameters and enhances the receptive field for encoding rich context and handling complex motion. Secondly, diverging from a common design for the refinement module with a UNet-structure (encoder-decoder structure), which we find redundant, our decoder-only refinement module directly enhances the result from coarse to fine features, offering a more efficient process. In addition, to address the challenge of handling high-definition frames, we also introduce an innovative HD-aware augmentation strategy during training, leading to consistent enhancement on HD images. Extensive experiments are conducted on diverse datasets, Vimeo90K, UCF101, Xiph and SNU-FILM. The results demonstrate that our approach achieves state-of-the-art performance with clear improvement while requiring much less FLOPs and parameters, reaching to a better spot for balancing efficiency and quality.
Abstract:Implementing fully automatic unmanned surface vehicles (USVs) monitoring water quality is challenging since effectively collecting environmental data while keeping the platform stable and environmental-friendly is hard to approach. To address this problem, we construct a USV that can automatically navigate an efficient path to sample water quality parameters in order to monitor the aquatic environment. The detection device needs to be stable enough to resist a hostile environment or climates while enormous volumes will disturb the aquaculture environment. Meanwhile, planning an efficient path for information collecting needs to deal with the contradiction between the restriction of energy and the amount of information in the coverage region. To tackle with mentioned challenges, we provide a USV platform that can perfectly balance mobility, stability, and portability attributed to its special round-shape structure and redundancy motion design. For informative planning, we combined the TSP and CPP algorithms to construct an optimistic plan for collecting more data within a certain range and limiting energy restrictions.We designed a fish existence prediction scenario to verify the novel system in both simulation experiments and field experiments. The novel aquaculture environment monitoring system significantly reduces the burden of manual operation in the fishery inspection field. Additionally, the simplicity of the sensor setup and the minimal cost of the platform enables its other possible applications in aquatic exploration and commercial utilization.
Abstract:We demonstrate ViDA-MAN, a digital-human agent for multi-modal interaction, which offers realtime audio-visual responses to instant speech inquiries. Compared to traditional text or voice-based system, ViDA-MAN offers human-like interactions (e.g, vivid voice, natural facial expression and body gestures). Given a speech request, the demonstration is able to response with high quality videos in sub-second latency. To deliver immersive user experience, ViDA-MAN seamlessly integrates multi-modal techniques including Acoustic Speech Recognition (ASR), multi-turn dialog, Text To Speech (TTS), talking heads video generation. Backed with large knowledge base, ViDA-MAN is able to chat with users on a number of topics including chit-chat, weather, device control, News recommendations, booking hotels, as well as answering questions via structured knowledge.
Abstract:Deep person generation has attracted extensive research attention due to its wide applications in virtual agents, video conferencing, online shopping and art/movie production. With the advancement of deep learning, visual appearances (face, pose, cloth) of a person image can be easily generated or manipulated on demand. In this survey, we first summarize the scope of person generation, and then systematically review recent progress and technical trends in deep person generation, covering three major tasks: talking-head generation (face), pose-guided person generation (pose) and garment-oriented person generation (cloth). More than two hundred papers are covered for a thorough overview, and the milestone works are highlighted to witness the major technical breakthrough. Based on these fundamental tasks, a number of applications are investigated, e.g., virtual fitting, digital human, generative data augmentation. We hope this survey could shed some light on the future prospects of deep person generation, and provide a helpful foundation for full applications towards digital human.
Abstract:High hardware cost and high power consumption of massive multiple-input and multiple output (MIMO) are still two challenges for the future wireless communications including beyond 5G. Adopting the low-resolution analog-to-digital converter (ADC) is viewed as a promising solution. Additionally, the direction of arrival (DOA) estimation is an indispensable technology for beam alignment and tracking in massive MIMO systems. Thus, in this paper, the performance of DOA estimation for massive MIMO receive array with mixed-ADC structure is first investigated, where one part of radio frequency (RF) chains are connected with high-resolution ADCs and the remaining ones are connected with low-resolution ADCs. Moreover, the Cramer-Rao lower bound (CRLB) for this architecture is derived based on the additive quantization noise model approximation for the effect of low-resolution ADCs. Then, the root-MUSIC method is designed for such a receive structure. Eventually, a performance loss factor and the associated energy efficiency factor is defined for analysis in detail. Simulation results find that a mixed-ADC architecture can strike a good balance among RMSE performance, circuit cost and energy efficiency. More importantly, just 1-4 bits of low-resolution ADCs can achieve a satisfactory performance for DOA measurement.
Abstract:Recently, passive unmanned aerial vehicle (UAV) localization has become popular due to mobility and convenience. In this paper, we consider a scenario of using distributed drone cluster to estimate the position of a passive emitter via received signal strength (RSS). First, a distributed majorizeminimization (DMM) RSS-based localization method is proposed. To accelerate its convergence, a tight upper bound of the objective function from the primary one is derived. Furthermore, to reduce communication overhead, a distributed estimation scheme using the Fisher information matrix (DEF) is presented, with only requiring one-round communication between edge UAVs and center UAV. Additionally, a local search solution is used as the initial value of DEF. Simulation results show that the proposed DMM performs better than the existing distributed Gauss-Newton method (DGN) in terms of root of mean square error (RMSE) under a limited low communication overhead constraint. Moreover, the proposed DEF performs much better than MM in terms of RMSE, but has a higher computational complexity than the latter.
Abstract:In this letter, two unmanned-aerial-vehicle (UAV) optimal position selection schemes are proposed. Based on the proposed schemes, the optimal UAV transmission positions for secure precise wireless transmission (SPWT) are given, where the maximum secrecy rate (SR) can be achieved without artificial noise (AN). In conventional SPWT schemes, the transmission location is not considered which impacts the SR a lot. The proposed schemes find the optimal transmission positions based on putting the eavesdropper at the null point. Thus, the received confidential message energy at the eavesdropper is zero, and the maximum SR achieves. Simulation results show that proposed schemes have improved the SR performance significantly.
Abstract:Despite great progress in supervised semantic segmentation,a large performance drop is usually observed when deploying the model in the wild. Domain adaptation methods tackle the issue by aligning the source domain and the target domain. However, most existing methods attempt to perform the alignment from a holistic view, ignoring the underlying class-level data structure in the target domain. To fully exploit the supervision in the source domain, we propose a fine-grained adversarial learning strategy for class-level feature alignment while preserving the internal structure of semantics across domains. We adopt a fine-grained domain discriminator that not only plays as a domain distinguisher, but also differentiates domains at class level. The traditional binary domain labels are also generalized to domain encodings as the supervision signal to guide the fine-grained feature alignment. An analysis with Class Center Distance (CCD) validates that our fine-grained adversarial strategy achieves better class-level alignment compared to other state-of-the-art methods. Our method is easy to implement and its effectiveness is evaluated on three classical domain adaptation tasks, i.e., GTA5 to Cityscapes, SYNTHIA to Cityscapes and Cityscapes to Cross-City. Large performance gains show that our method outperforms other global feature alignment based and class-wise alignment based counterparts. The code is publicly available at https://github.com/JDAI-CV/FADA.
Abstract:The stunning progress in face manipulation methods has made it possible to synthesize realistic fake face images, which poses potential threats to our society. It is urgent to have face forensics techniques to distinguish those tampered images. A large scale dataset "FaceForensics++" has provided enormous training data generated from prominent face manipulation methods to facilitate anti-fake research. However, previous works focus more on casting it as a classification problem by only considering a global prediction. Through investigation to the problem, we find that training a classification network often fails to capture high quality features, which might lead to sub-optimal solutions. In this paper, we zoom in on the problem by conducting a pixel-level analysis, i.e. formulating it as a pixel-level segmentation task. By evaluating multiple architectures on both segmentation and classification tasks, We show the superiority of viewing the problem from a segmentation perspective. Different ablation studies are also performed to investigate what makes an effective and efficient anti-fake model. Strong baselines are also established, which, we hope, could shed some light on the field of face forensics.