Abstract:Fine-grained open-vocabulary object detection (FG-OVD) aims to detect novel object categories described by attribute-rich texts. While existing open-vocabulary detectors show promise at the base-category level, they underperform in fine-grained settings due to the semantic entanglement of subjects and attributes in pretrained vision-language model (VLM) embeddings -- leading to over-representation of attributes, mislocalization, and semantic drift in embedding space. We propose GUIDED, a decomposition framework specifically designed to address the semantic entanglement between subjects and attributes in fine-grained prompts. By separating object localization and fine-grained recognition into distinct pathways, HUIDED aligns each subtask with the module best suited for its respective roles. Specifically, given a fine-grained class name, we first use a language model to extract a coarse-grained subject and its descriptive attributes. Then the detector is guided solely by the subject embedding, ensuring stable localization unaffected by irrelevant or overrepresented attributes. To selectively retain helpful attributes, we introduce an attribute embedding fusion module that incorporates attribute information into detection queries in an attention-based manner. This mitigates over-representation while preserving discriminative power. Finally, a region-level attribute discrimination module compares each detected region against full fine-grained class names using a refined vision-language model with a projection head for improved alignment. Extensive experiments on FG-OVD and 3F-OVD benchmarks show that GUIDED achieves new state-of-the-art results, demonstrating the benefits of disentangled modeling and modular optimization. Our code will be released at https://github.com/lijm48/GUIDED.
Abstract:Beneath the stunning visual fidelity of modern AIGC models lies a "logical desert", where systems fail tasks that require physical, causal, or complex spatial reasoning. Current evaluations largely rely on superficial metrics or fragmented benchmarks, creating a ``performance mirage'' that overlooks the generative process. To address this, we introduce ViGoR Vision-G}nerative Reasoning-centric Benchmark), a unified framework designed to dismantle this mirage. ViGoR distinguishes itself through four key innovations: 1) holistic cross-modal coverage bridging Image-to-Image and Video tasks; 2) a dual-track mechanism evaluating both intermediate processes and final results; 3) an evidence-grounded automated judge ensuring high human alignment; and 4) granular diagnostic analysis that decomposes performance into fine-grained cognitive dimensions. Experiments on over 20 leading models reveal that even state-of-the-art systems harbor significant reasoning deficits, establishing ViGoR as a critical ``stress test'' for the next generation of intelligent vision models. The demo have been available at https://vincenthancoder.github.io/ViGoR-Bench/
Abstract:We present StereoWorld, a camera-conditioned stereo world model that jointly learns appearance and binocular geometry for end-to-end stereo video generation.Unlike monocular RGB or RGBD approaches, StereoWorld operates exclusively within the RGB modality, while simultaneously grounding geometry directly from disparity. To efficiently achieve consistent stereo generation, our approach introduces two key designs: (1) a unified camera-frame RoPE that augments latent tokens with camera-aware rotary positional encoding, enabling relative, view- and time-consistent conditioning while preserving pretrained video priors via a stable attention initialization; and (2) a stereo-aware attention decomposition that factors full 4D attention into 3D intra-view attention plus horizontal row attention, leveraging the epipolar prior to capture disparity-aligned correspondences with substantially lower compute. Across benchmarks, StereoWorld improves stereo consistency, disparity accuracy, and camera-motion fidelity over strong monocular-then-convert pipelines, achieving more than 3x faster generation with an additional 5% gain in viewpoint consistency. Beyond benchmarks, StereoWorld enables end-to-end binocular VR rendering without depth estimation or inpainting, enhances embodied policy learning through metric-scale depth grounding, and is compatible with long-video distillation for extended interactive stereo synthesis.
Abstract:Multimodal large language models (MLLMs) have achieved remarkable performance across a wide range of vision language tasks. However, their ability in low-level visual perception, particularly in detecting fine-grained visual discrepancies, remains underexplored and lacks systematic analysis. In this work, we introduce OddGridBench, a controllable benchmark for evaluating the visual discrepancy sensitivity of MLLMs. OddGridBench comprises over 1,400 grid-based images, where a single element differs from all others by one or multiple visual attributes such as color, size, rotation, or position. Experiments reveal that all evaluated MLLMs, including open-source families such as Qwen3-VL and InternVL3.5, and proprietary systems like Gemini-2.5-Pro and GPT-5, perform far below human levels in visual discrepancy detection. We further propose OddGrid-GRPO, a reinforcement learning framework that integrates curriculum learning and distance-aware reward. By progressively controlling the difficulty of training samples and incorporating spatial proximity constraints into the reward design, OddGrid-GRPO significantly enhances the model's fine-grained visual discrimination ability. We hope OddGridBench and OddGrid-GRPO will lay the groundwork for advancing perceptual grounding and visual discrepancy sensitivity in multimodal intelligence. Code and dataset are available at https://wwwtttjjj.github.io/OddGridBench/.
Abstract:The development of large vision language models drives the demand for managing, and applying massive amounts of multimodal data, making OCR technology, which extracts information from visual images, increasingly popular. However, existing OCR methods primarily focus on recognizing text elements from images or scanned documents (\textbf{Text-centric OCR}), neglecting the identification of visual elements from visually information-dense image sources (\textbf{Vision-centric OCR}), such as charts, web pages and science plots. In reality, these visually information-dense images are widespread on the internet and have significant real-world application value, such as data visualization and web page analysis. In this technical report, we propose \textbf{OCRVerse}, the first holistic OCR method in end-to-end manner that enables unified text-centric OCR and vision-centric OCR. To this end, we constructe comprehensive data engineering to cover a wide range of text-centric documents, such as newspapers, magazines and books, as well as vision-centric rendered composites, including charts, web pages and scientific plots. Moreover, we propose a two-stage SFT-RL multi-domain training method for OCRVerse. SFT directly mixes cross-domain data to train and establish initial domain knowledge, while RL focuses on designing personalized reward strategies for the characteristics of each domain. Specifically, since different domains require various output formats and expected outputs, we provide sufficient flexibility in the RL stage to customize flexible reward signals for each domain, thereby improving cross-domain fusion and avoiding data conflicts. Experimental results demonstrate the effectiveness of OCRVerse, achieving competitive results across text-centric and vision-centric data types, even comparable to large-scale open-source and closed-source models.
Abstract:We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an adapter on its tokens, which are regularized to align with the appearance latents of pre-trained video diffusion models. By jointly generating these disentangled yet aligned latents, Gen3R produces both RGB videos and corresponding 3D geometry, including camera poses, depth maps, and global point clouds. Experiments demonstrate that our approach achieves state-of-the-art results in single- and multi-image conditioned 3D scene generation. Additionally, our method can enhance the robustness of reconstruction by leveraging generative priors, demonstrating the mutual benefit of tightly coupling reconstruction and generative models.
Abstract:Optimizing CUDA kernels is a challenging and labor-intensive task, given the need for hardware-software co-design expertise and the proprietary nature of high-performance kernel libraries. While recent large language models (LLMs) combined with evolutionary algorithms show promise in automatic kernel optimization, existing approaches often fall short in performance due to their suboptimal agent designs and mismatched evolution representations. This work identifies these mismatches and proposes cuPilot, a strategy-coordinated multi-agent framework that introduces strategy as an intermediate semantic representation for kernel evolution. Key contributions include a strategy-coordinated evolution algorithm, roofline-guided prompting, and strategy-level population initialization. Experimental results show that the generated kernels by cuPilot achieve an average speed up of 3.09$\times$ over PyTorch on a benchmark of 100 kernels. On the GEMM tasks, cuPilot showcases sophisticated optimizations and achieves high utilization of critical hardware units. The generated kernels are open-sourced at https://github.com/champloo2878/cuPilot-Kernels.git.
Abstract:Multimodal Large Language Models (MLLMs) demonstrate significant potential but remain brittle in complex, long-chain visual reasoning tasks. A critical failure mode is "visual forgetting", where models progressively lose visual grounding as reasoning extends, a phenomenon aptly described as "think longer, see less". We posit this failure stems from current training paradigms prematurely entangling two distinct cognitive skills: (1) abstract logical reasoning "how-to-think") and (2) strategic visual perception ("when-to-look"). This creates a foundational cold-start deficiency -- weakening abstract reasoning -- and a strategic perception deficit, as models lack a policy for when to perceive. In this paper, we propose a novel curriculum-based framework to disentangle these skills. First, we introduce a disentangled Supervised Fine-Tuning (SFT) curriculum that builds a robust abstract reasoning backbone on text-only data before anchoring it to vision with a novel Perception-Grounded Chain-of-Thought (PG-CoT) paradigm. Second, we resolve the strategic perception deficit by formulating timing as a reinforcement learning problem. We design a Pivotal Perception Reward that teaches the model when to look by coupling perceptual actions to linguistic markers of cognitive uncertainty (e.g., "wait", "verify"), thereby learning an autonomous grounding policy. Our contributions include the formalization of these two deficiencies and the development of a principled, two-stage framework to address them, transforming the model from a heuristic-driven observer to a strategic, grounded reasoner. \textbf{Code}: \url{https://github.com/gaozilve-max/learning-when-to-look}.




Abstract:Multimodal large language models (MLLMs) play a pivotal role in advancing the quest for general artificial intelligence. However, achieving unified target for multimodal understanding and generation remains challenging due to optimization conflicts and performance trade-offs. To effectively enhance generative performance while preserving existing comprehension capabilities, we introduce STAR: a STacked AutoRegressive scheme for task-progressive unified multimodal learning. This approach decomposes multimodal learning into multiple stages: understanding, generation, and editing. By freezing the parameters of the fundamental autoregressive (AR) model and progressively stacking isomorphic AR modules, it avoids cross-task interference while expanding the model's capabilities. Concurrently, we introduce a high-capacity VQ to enhance the granularity of image representations and employ an implicit reasoning mechanism to improve generation quality under complex conditions. Experiments demonstrate that STAR achieves state-of-the-art performance on GenEval (0.91), DPG-Bench (87.44), and ImgEdit (4.34), validating its efficacy for unified multimodal learning.




Abstract:Weakly supervised 3D instance segmentation is essential for 3D scene understanding, especially as the growing scale of data and high annotation costs associated with fully supervised approaches. Existing methods primarily rely on two forms of weak supervision: one-thing-one-click annotations and bounding box annotations, both of which aim to reduce labeling efforts. However, these approaches still encounter limitations, including labor-intensive annotation processes, high complexity, and reliance on expert annotators. To address these challenges, we propose \textbf{DBGroup}, a two-stage weakly supervised 3D instance segmentation framework that leverages scene-level annotations as a more efficient and scalable alternative. In the first stage, we introduce a Dual-Branch Point Grouping module to generate pseudo labels guided by semantic and mask cues extracted from multi-view images. To further improve label quality, we develop two refinement strategies: Granularity-Aware Instance Merging and Semantic Selection and Propagation. The second stage involves multi-round self-training on an end-to-end instance segmentation network using the refined pseudo-labels. Additionally, we introduce an Instance Mask Filter strategy to address inconsistencies within the pseudo labels. Extensive experiments demonstrate that DBGroup achieves competitive performance compared to sparse-point-level supervised 3D instance segmentation methods, while surpassing state-of-the-art scene-level supervised 3D semantic segmentation approaches. Code is available at https://github.com/liuxuexun/DBGroup.