Abstract:Counting the number of small subgraphs, called motifs, is a fundamental problem in social network analysis and graph mining. Many real-world networks are directed and temporal, where edges have timestamps. Motif counting in directed, temporal graphs is especially challenging because there are a plethora of different kinds of patterns. Temporal motif counts reveal much richer information and there is a need for scalable algorithms for motif counting. A major challenge in counting is that there can be trillions of temporal motif matches even with a graph with only millions of vertices. Both the motifs and the input graphs can have multiple edges between two vertices, leading to a combinatorial explosion problem. Counting temporal motifs involving just four vertices is not feasible with current state-of-the-art algorithms. We design an algorithm, TEACUPS, that addresses this problem using a novel technique of temporal path sampling. We combine a path sampling method with carefully designed temporal data structures, to propose an efficient approximate algorithm for temporal motif counting. TEACUPS is an unbiased estimator with provable concentration behavior, which can be used to bound the estimation error. For a Bitcoin graph with hundreds of millions of edges, TEACUPS runs in less than 1 minute, while the exact counting algorithm takes more than a day. We empirically demonstrate the accuracy of TEACUPS on large datasets, showing an average of 30$\times$ speedup (up to 2000$\times$ speedup) compared to existing GPU-based exact counting methods while preserving high count estimation accuracy.
Abstract:Due to the cost-prohibitive nature of training Large Language Models (LLMs), fine-tuning has emerged as an attractive alternative for specializing LLMs for specific tasks using limited compute resources in a cost-effective manner. In this paper, we characterize sparse Mixture of Experts (MoE) based LLM fine-tuning to understand their accuracy and runtime performance on a single GPU. Our evaluation provides unique insights into the training efficacy of sparse and dense versions of MoE models, as well as their runtime characteristics, including maximum batch size, execution time breakdown, end-to-end throughput, GPU hardware utilization, and load distribution. Our study identifies the optimization of the MoE layer as crucial for further improving the performance of LLM fine-tuning. Using our profiling results, we also develop and validate an analytical model to estimate the cost of LLM fine-tuning on the cloud. This model, based on parameters of the model and GPU architecture, estimates LLM throughput and the cost of training, aiding practitioners in industry and academia to budget the cost of fine-tuning a specific model.