University of Science and Technology of China
Abstract:Large language models (LLMs) have shown remarkable capabilities in solving complex tasks. Recent work has explored decomposing such tasks into subtasks with independent contexts. However, some contextually related subtasks may encounter information loss during execution, leading to redundant operations or execution failures. To address this issue, we propose a training-free framework with an interaction mechanism, which enables a subtask to query specific information or trigger certain actions in completed subtasks by sending requests. To implement interaction, we introduce a subtask trajectory memory to enable resumption of completed subtasks upon receiving interaction requests. Additionally, we propose a new action during execution, which generates a concise and precise description of execution process and outcomes of a subtask, to assist subsequent subtasks in determining interaction targets and requests. We evaluate our framework on interactive decision-making task WebShop and multi-hop question answering HotpotQA, with GPT-3.5 and GPT-4, and comparison results show that our framework outperforms the state-of-the-art training-free baselines.
Abstract:The lack of a large-scale 3D-text corpus has led recent works to distill open-vocabulary knowledge from vision-language models (VLMs). owever, these methods typically rely on a single VLM to align the feature spaces of 3D models within a common language space, which limits the potential of 3D models to leverage the diverse spatial and semantic capabilities encapsulated in various foundation models. In this paper, we propose Cross-modal and Uncertainty-aware Agglomeration for Open-vocabulary 3D Scene Understanding dubbed CUA-O3D, the first model to integrate multiple foundation models-such as CLIP, DINOv2, and Stable Diffusion-into 3D scene understanding. We further introduce a deterministic uncertainty estimation to adaptively distill and harmonize the heterogeneous 2D feature embeddings from these models. Our method addresses two key challenges: (1) incorporating semantic priors from VLMs alongside the geometric knowledge of spatially-aware vision foundation models, and (2) using a novel deterministic uncertainty estimation to capture model-specific uncertainties across diverse semantic and geometric sensitivities, helping to reconcile heterogeneous representations during training. Extensive experiments on ScanNetV2 and Matterport3D demonstrate that our method not only advances open-vocabulary segmentation but also achieves robust cross-domain alignment and competitive spatial perception capabilities. The code will be available at \href{https://github.com/TyroneLi/CUA_O3D}{CUA_O3D}.
Abstract:LiDAR-based Vehicle-to-Everything (V2X) cooperative perception has demonstrated its impact on the safety and effectiveness of autonomous driving. Since current cooperative perception algorithms are trained and tested on the same dataset, the generalization ability of cooperative perception systems remains underexplored. This paper is the first work to study the Domain Generalization problem of LiDAR-based V2X cooperative perception (V2X-DG) for 3D detection based on four widely-used open source datasets: OPV2V, V2XSet, V2V4Real and DAIR-V2X. Our research seeks to sustain high performance not only within the source domain but also across other unseen domains, achieved solely through training on source domain. To this end, we propose Cooperative Mixup Augmentation based Generalization (CMAG) to improve the model generalization capability by simulating the unseen cooperation, which is designed compactly for the domain gaps in cooperative perception. Furthermore, we propose a constraint for the regularization of the robust generalized feature representation learning: Cooperation Feature Consistency (CFC), which aligns the intermediately fused features of the generalized cooperation by CMAG and the early fused features of the original cooperation in source domain. Extensive experiments demonstrate that our approach achieves significant performance gains when generalizing to other unseen datasets while it also maintains strong performance on the source dataset.
Abstract:The phenomenon of reflection is quite common in digital images, posing significant challenges for various applications such as computer vision, photography, and image processing. Traditional methods for reflection removal often struggle to achieve clean results while maintaining high fidelity and robustness, particularly in real-world scenarios. Over the past few decades, numerous deep learning-based approaches for reflection removal have emerged, yielding impressive results. In this survey, we conduct a comprehensive review of the current literature by focusing on key venues such as ICCV, ECCV, CVPR, NeurIPS, etc., as these conferences and journals have been central to advances in the field. Our review follows a structured paper selection process, and we critically assess both single-stage and two-stage deep learning methods for reflection removal. The contribution of this survey is three-fold: first, we provide a comprehensive summary of the most recent work on single-image reflection removal; second, we outline task hypotheses, current deep learning techniques, publicly available datasets, and relevant evaluation metrics; and third, we identify key challenges and opportunities in deep learning-based reflection removal, highlighting the potential of this rapidly evolving research area.
Abstract:The imperfect modeling of ternary complexes has limited the application of computer-aided drug discovery tools in PROTAC research and development. In this study, an AI-assisted approach for PROTAC molecule design pipeline named LM-PROTAC was developed, which stands for language model driven Proteolysis Targeting Chimera, by embedding a transformer-based generative model with dual constraints on structure and properties, referred to as the DCT. This study utilized the fragmentation representation of molecules and developed a language model driven pipeline. Firstly, a language model driven affinity model for protein compounds to screen molecular fragments with high affinity for the target protein. Secondly, structural and physicochemical properties of these fragments were constrained during the generation process to meet specific scenario requirements. Finally, a two-round screening of the preliminary generated molecules using a multidimensional property prediction model to generate a batch of PROTAC molecules capable of degrading disease-relevant target proteins for validation in vitro experiments, thus achieving a complete solution for AI-assisted PROTAC drug generation. Taking the tumor key target Wnt3a as an example, the LM-PROTAC pipeline successfully generated PROTAC molecules capable of inhibiting Wnt3a. The results show that DCT can efficiently generate PROTAC that targets and hydrolyses Wnt3a.
Abstract:Referring 3D Segmentation is a visual-language task that segments all points of the specified object from a 3D point cloud described by a sentence of query. Previous works perform a two-stage paradigm, first conducting language-agnostic instance segmentation then matching with given text query. However, the semantic concepts from text query and visual cues are separately interacted during the training, and both instance and semantic labels for each object are required, which is time consuming and human-labor intensive. To mitigate these issues, we propose a novel Referring 3D Segmentation pipeline, Label-Efficient and Single-Stage, dubbed LESS, which is only under the supervision of efficient binary mask. Specifically, we design a Point-Word Cross-Modal Alignment module for aligning the fine-grained features of points and textual embedding. Query Mask Predictor module and Query-Sentence Alignment module are introduced for coarse-grained alignment between masks and query. Furthermore, we propose an area regularization loss, which coarsely reduces irrelevant background predictions on a large scale. Besides, a point-to-point contrastive loss is proposed concentrating on distinguishing points with subtly similar features. Through extensive experiments, we achieve state-of-the-art performance on ScanRefer dataset by surpassing the previous methods about 3.7% mIoU using only binary labels.
Abstract:Cooperative perception systems play a vital role in enhancing the safety and efficiency of vehicular autonomy. Although recent studies have highlighted the efficacy of vehicle-to-everything (V2X) communication techniques in autonomous driving, a significant challenge persists: how to efficiently integrate multiple high-bandwidth features across an expanding network of connected agents such as vehicles and infrastructure. In this paper, we introduce CoMamba, a novel cooperative 3D detection framework designed to leverage state-space models for real-time onboard vehicle perception. Compared to prior state-of-the-art transformer-based models, CoMamba enjoys being a more scalable 3D model using bidirectional state space models, bypassing the quadratic complexity pain-point of attention mechanisms. Through extensive experimentation on V2X/V2V datasets, CoMamba achieves superior performance compared to existing methods while maintaining real-time processing capabilities. The proposed framework not only enhances object detection accuracy but also significantly reduces processing time, making it a promising solution for next-generation cooperative perception systems in intelligent transportation networks.
Abstract:Existing codecs are designed to eliminate intrinsic redundancies to create a compact representation for compression. However, strong external priors from Multimodal Large Language Models (MLLMs) have not been explicitly explored in video compression. Herein, we introduce a unified paradigm for Cross-Modality Video Coding (CMVC), which is a pioneering approach to explore multimodality representation and video generative models in video coding. Specifically, on the encoder side, we disentangle a video into spatial content and motion components, which are subsequently transformed into distinct modalities to achieve very compact representation by leveraging MLLMs. During decoding, previously encoded components and video generation models are leveraged to create multiple encoding-decoding modes that optimize video reconstruction quality for specific decoding requirements, including Text-Text-to-Video (TT2V) mode to ensure high-quality semantic information and Image-Text-to-Video (IT2V) mode to achieve superb perceptual consistency. In addition, we propose an efficient frame interpolation model for IT2V mode via Low-Rank Adaption (LoRA) tuning to guarantee perceptual quality, which allows the generated motion cues to behave smoothly. Experiments on benchmarks indicate that TT2V achieves effective semantic reconstruction, while IT2V exhibits competitive perceptual consistency. These results highlight potential directions for future research in video coding.
Abstract:In this paper, we propose 3DSS-VLG, a weakly supervised approach for 3D Semantic Segmentation with 2D Vision-Language Guidance, an alternative approach that a 3D model predicts dense-embedding for each point which is co-embedded with both the aligned image and text spaces from the 2D vision-language model. Specifically, our method exploits the superior generalization ability of the 2D vision-language models and proposes the Embeddings Soft-Guidance Stage to utilize it to implicitly align 3D embeddings and text embeddings. Moreover, we introduce the Embeddings Specialization Stage to purify the feature representation with the help of a given scene-level label, specifying a better feature supervised by the corresponding text embedding. Thus, the 3D model is able to gain informative supervisions both from the image embedding and text embedding, leading to competitive segmentation performances. To the best of our knowledge, this is the first work to investigate 3D weakly supervised semantic segmentation by using the textual semantic information of text category labels. Moreover, with extensive quantitative and qualitative experiments, we present that our 3DSS-VLG is able not only to achieve the state-of-the-art performance on both S3DIS and ScanNet datasets, but also to maintain strong generalization capability.
Abstract:Efficient finetuning of vision-language models (VLMs) like CLIP for specific downstream tasks is gaining significant attention. Previous works primarily focus on prompt learning to adapt the CLIP into a variety of downstream tasks, however, suffering from task overfitting when finetuned on a small data set. In this paper, we introduce an orthogonal finetuning method for efficiently updating pretrained weights which enhances robustness and generalization, while a cross-regularization strategy is further exploited to maintain the stability in terms of zero-shot generalization of VLMs, dubbed \textbf{\textit{OrthCR}}. Specifically, trainable orthogonal matrices are injected seamlessly into the transformer architecture and enforced with orthogonality constraint using Cayley parameterization, benefiting from the norm-preserving property and thus leading to stable and faster convergence. To alleviate deviation from orthogonal constraint during training, a cross-regularization strategy is further employed with initial pretrained weights within a bypass manner. In addition, to enrich the sample diversity for downstream tasks, we first explore Cutout data augmentation to boost the efficient finetuning and comprehend how our approach improves the specific downstream performance and maintains the generalizability in the perspective of Orthogonality Learning. Beyond existing prompt learning techniques, we conduct extensive experiments to demonstrate that our method explicitly steers pretrained weight space to represent the task-specific knowledge and presents competitive generalizability under \textit{base-to-base/base-to-new}, \textit{cross-dataset transfer} and \textit{domain generalization} evaluations.