Abstract:In modern mobile applications, users frequently encounter various new contexts, necessitating on-device continual learning (CL) to ensure consistent model performance. While existing research predominantly focused on developing lightweight CL frameworks, we identify that data scarcity is a critical bottleneck for on-device CL. In this work, we explore the potential of leveraging abundant cloud-side data to enrich scarce on-device data, and propose a private, efficient and effective data enrichment framework Delta. Specifically, Delta first introduces a directory dataset to decompose the data enrichment problem into device-side and cloud-side sub-problems without sharing sensitive data. Next, Delta proposes a soft data matching strategy to effectively solve the device-side sub-problem with sparse user data, and an optimal data sampling scheme for cloud server to retrieve the most suitable dataset for enrichment with low computational complexity. Further, Delta refines the data sampling scheme by jointly considering the impact of enriched data on both new and past contexts, mitigating the catastrophic forgetting issue from a new aspect. Comprehensive experiments across four typical mobile computing tasks with varied data modalities demonstrate that Delta could enhance the overall model accuracy by an average of 15.1%, 12.4%, 1.1% and 5.6% for visual, IMU, audio and textual tasks compared with few-shot CL, and consistently reduce the communication costs by over 90% compared to federated CL.
Abstract:Online bidding and auction are crucial aspects of the online advertising industry. Conventionally, there is only one slot for ad display and most current studies focus on it. Nowadays, multi-slot display advertising is gradually becoming popular where many ads could be displayed in a list and shown as a whole to users. However, multi-slot display advertising leads to different cost-effectiveness. Advertisers have the incentive to adjust bid prices so as to win the most economical ad positions. In this study, we introduce bid shading into multi-slot display advertising for bid price adjustment with a Multi-task End-to-end Bid Shading(MEBS) method. We prove the optimality of our method theoretically and examine its performance experimentally. Through extensive offline and online experiments, we demonstrate the effectiveness and efficiency of our method, and we obtain a 7.01% lift in Gross Merchandise Volume, a 7.42% lift in Return on Investment, and a 3.26% lift in ad buy count.
Abstract:In online advertising, advertisers participate in ad auctions to acquire ad opportunities, often by utilizing auto-bidding tools provided by demand-side platforms (DSPs). The current auto-bidding algorithms typically employ reinforcement learning (RL). However, due to safety concerns, most RL-based auto-bidding policies are trained in simulation, leading to a performance degradation when deployed in online environments. To narrow this gap, we can deploy multiple auto-bidding agents in parallel to collect a large interaction dataset. Offline RL algorithms can then be utilized to train a new policy. The trained policy can subsequently be deployed for further data collection, resulting in an iterative training framework, which we refer to as iterative offline RL. In this work, we identify the performance bottleneck of this iterative offline RL framework, which originates from the ineffective exploration and exploitation caused by the inherent conservatism of offline RL algorithms. To overcome this bottleneck, we propose Trajectory-wise Exploration and Exploitation (TEE), which introduces a novel data collecting and data utilization method for iterative offline RL from a trajectory perspective. Furthermore, to ensure the safety of online exploration while preserving the dataset quality for TEE, we propose Safe Exploration by Adaptive Action Selection (SEAS). Both offline experiments and real-world experiments on Alibaba display advertising platform demonstrate the effectiveness of our proposed method.
Abstract:Pervasive mobile AI applications primarily employ one of the two learning paradigms: cloud-based learning (with powerful large models) or on-device learning (with lightweight small models). Despite their own advantages, neither paradigm can effectively handle dynamic edge environments with frequent data distribution shifts and on-device resource fluctuations, inevitably suffering from performance degradation. In this paper, we propose ECLM, an edge-cloud collaborative learning framework for rapid model adaptation for dynamic edge environments. We first propose a novel block-level model decomposition design to decompose the original large cloud model into multiple combinable modules. By flexibly combining a subset of the modules, this design enables the derivation of compact, task-specific sub-models for heterogeneous edge devices from the large cloud model, and the seamless integration of new knowledge learned on these devices into the cloud model periodically. As such, ECLM ensures that the cloud model always provides up-to-date sub-models for edge devices. We further propose an end-to-end learning framework that incorporates the modular model design into an efficient model adaptation pipeline including an offline on-cloud model prototyping and training stage, and an online edge-cloud collaborative adaptation stage. Extensive experiments over various datasets demonstrate that ECLM significantly improves model performance (e.g., 18.89% accuracy increase) and resource efficiency (e.g., 7.12x communication cost reduction) in adapting models to dynamic edge environments by efficiently collaborating the edge and the cloud models.
Abstract:A contemporary feed application usually provides blended results of organic items and sponsored items~(ads) to users. Conventionally, ads are exposed at fixed positions. Such a static exposure strategy is inefficient due to ignoring users' personalized preferences towards ads. To this end, adaptive ad exposure has become an appealing strategy to boost the overall performance of the feed. However, existing approaches to implementing the adaptive ad exposure still suffer from several limitations: 1) they usually fall into sub-optimal solutions because of only focusing on request-level optimization without consideration of the long-term application-level performance and constraints, 2) they neglect the necessity of keeping the game-theoretical properties of ad auctions, which may lead to anarchy in bidding, and 3) they can hardly be deployed in large-scale applications due to high computational complexity. In this paper, we focus on long-term performance optimization under hierarchical constraints in feeds and formulate the adaptive ad exposure as a Dynamic Knapsack Problem. We propose an effective approach: Hierarchically Constrained Adaptive Ad Exposure~(HCA2E). We present that HCA2E possesses desired game-theoretical properties, computational efficiency, and performance robustness. Comprehensive offline and online experiments on a leading e-commerce application demonstrate the significant performance superiority of HCA2E over representative baselines. HCA2E has also been deployed on this application to serve millions of daily users.
Abstract:Federated learning (FL) trains a machine learning model on mobile devices in a distributed manner using each device's private data and computing resources. A critical issues is to evaluate individual users' contributions so that (1) users' effort in model training can be compensated with proper incentives and (2) malicious and low-quality users can be detected and removed. The state-of-the-art solutions require a representative test dataset for the evaluation purpose, but such a dataset is often unavailable and hard to synthesize. In this paper, we propose a method called Pairwise Correlated Agreement (PCA) based on the idea of peer prediction to evaluate user contribution in FL without a test dataset. PCA achieves this using the statistical correlation of the model parameters uploaded by users. We then apply PCA to designing (1) a new federated learning algorithm called Fed-PCA, and (2) a new incentive mechanism that guarantees truthfulness. We evaluate the performance of PCA and Fed-PCA using the MNIST dataset and a large industrial product recommendation dataset. The results demonstrate that our Fed-PCA outperforms the canonical FedAvg algorithm and other baseline methods in accuracy, and at the same time, PCA effectively incentivizes users to behave truthfully.
Abstract:In online advertising, auto-bidding has become an essential tool for advertisers to optimize their preferred ad performance metrics by simply expressing the high-level campaign objectives and constraints. Previous works consider the design of auto-bidding agents from the single-agent view without modeling the mutual influence between agents. In this paper, we instead consider this problem from the perspective of a distributed multi-agent system, and propose a general Multi-Agent reinforcement learning framework for Auto-Bidding, namely MAAB, to learn the auto-bidding strategies. First, we investigate the competition and cooperation relation among auto-bidding agents, and propose temperature-regularized credit assignment for establishing a mixed cooperative-competitive paradigm. By carefully making a competition and cooperation trade-off among the agents, we can reach an equilibrium state that guarantees not only individual advertiser's utility but also the system performance (social welfare). Second, due to the observed collusion behaviors of bidding low prices underlying the cooperation, we further propose bar agents to set a personalized bidding bar for each agent, and then to alleviate the degradation of revenue. Third, to deploy MAAB to the large-scale advertising system with millions of advertisers, we propose a mean-field approach. By grouping advertisers with the same objective as a mean auto-bidding agent, the interactions among advertisers are greatly simplified, making it practical to train MAAB efficiently. Extensive experiments on the offline industrial dataset and Alibaba advertising platform demonstrate that our approach outperforms several baseline methods in terms of social welfare and guarantees the ad platform's revenue.
Abstract:Advertising expenditures have become the major source of revenue for e-commerce platforms. Providing good advertising experiences for advertisers through reducing their costs of trial and error for discovering the optimal advertising strategies is crucial for the long-term prosperity of online advertising. To achieve this goal, the advertising platform needs to identify the advertisers' marketing objectives, and then recommend the corresponding strategies to fulfill this objective. In this work, we first deploy a prototype of strategy recommender system on Taobao display advertising platform, recommending bid prices and targeted users to advertisers. We further augment this prototype system by directly revealing the advertising performance, and then infer the advertisers' marketing objectives through their adoptions of different recommending advertising performance. We use the techniques from context bandit to jointly learn the advertisers' marketing objectives and the recommending strategies. Online evaluations show that the designed advertising strategy recommender system can optimize the advertisers' advertising performance and increase the platform's revenue. Simulation experiments based on Taobao online bidding data show that the designed contextual bandit algorithm can effectively optimize the strategy adoption rate of advertisers.
Abstract:In e-commerce advertising, it is crucial to jointly consider various performance metrics, e.g., user experience, advertiser utility, and platform revenue. Traditional auction mechanisms, such as GSP and VCG auctions, can be suboptimal due to their fixed allocation rules to optimize a single performance metric (e.g., revenue or social welfare). Recently, data-driven auctions, learned directly from auction outcomes to optimize multiple performance metrics, have attracted increasing research interests. However, the procedure of auction mechanisms involves various discrete calculation operations, making it challenging to be compatible with continuous optimization pipelines in machine learning. In this paper, we design \underline{D}eep \underline{N}eural \underline{A}uctions (DNAs) to enable end-to-end auction learning by proposing a differentiable model to relax the discrete sorting operation, a key component in auctions. We optimize the performance metrics by developing deep models to efficiently extract contexts from auctions, providing rich features for auction design. We further integrate the game theoretical conditions within the model design, to guarantee the stability of the auctions. DNAs have been successfully deployed in the e-commerce advertising system at Taobao. Experimental evaluation results on both large-scale data set as well as online A/B test demonstrated that DNAs significantly outperformed other mechanisms widely adopted in industry.
Abstract:In e-commerce advertising, the ad platform usually relies on auction mechanisms to optimize different performance metrics, such as user experience, advertiser utility, and platform revenue. However, most of the state-of-the-art auction mechanisms only focus on optimizing a single performance metric, e.g., either social welfare or revenue, and are not suitable for e-commerce advertising with various, dynamic, difficult to estimate, and even conflicting performance metrics. In this paper, we propose a new mechanism called Deep GSP auction, which leverages deep learning to design new rank score functions within the celebrated GSP auction framework. These new rank score functions are implemented via deep neural network models under the constraints of monotone allocation and smooth transition. The requirement of monotone allocation ensures Deep GSP auction nice game theoretical properties, while the requirement of smooth transition guarantees the advertiser utilities would not fluctuate too much when the auction mechanism switches among candidate mechanisms to achieve different optimization objectives. We deployed the proposed mechanisms in a leading e-commerce ad platform and conducted comprehensive experimental evaluations with both offline simulations and online A/B tests. The results demonstrated the effectiveness of the Deep GSP auction compared to the state-of-the-art auction mechanisms.