Picture for Tingfan Wu

Tingfan Wu

Geometric Retargeting: A Principled, Ultrafast Neural Hand Retargeting Algorithm

Add code
Mar 10, 2025
Viaarxiv icon

OTTER: A Vision-Language-Action Model with Text-Aware Visual Feature Extraction

Add code
Mar 05, 2025
Viaarxiv icon

DexterityGen: Foundation Controller for Unprecedented Dexterity

Add code
Feb 06, 2025
Figure 1 for DexterityGen: Foundation Controller for Unprecedented Dexterity
Figure 2 for DexterityGen: Foundation Controller for Unprecedented Dexterity
Figure 3 for DexterityGen: Foundation Controller for Unprecedented Dexterity
Figure 4 for DexterityGen: Foundation Controller for Unprecedented Dexterity
Viaarxiv icon

Digitizing Touch with an Artificial Multimodal Fingertip

Add code
Nov 04, 2024
Figure 1 for Digitizing Touch with an Artificial Multimodal Fingertip
Figure 2 for Digitizing Touch with an Artificial Multimodal Fingertip
Figure 3 for Digitizing Touch with an Artificial Multimodal Fingertip
Figure 4 for Digitizing Touch with an Artificial Multimodal Fingertip
Viaarxiv icon

Sparsh: Self-supervised touch representations for vision-based tactile sensing

Add code
Oct 31, 2024
Viaarxiv icon

Using Fiber Optic Bundles to Miniaturize Vision-Based Tactile Sensors

Add code
Mar 12, 2024
Figure 1 for Using Fiber Optic Bundles to Miniaturize Vision-Based Tactile Sensors
Figure 2 for Using Fiber Optic Bundles to Miniaturize Vision-Based Tactile Sensors
Figure 3 for Using Fiber Optic Bundles to Miniaturize Vision-Based Tactile Sensors
Figure 4 for Using Fiber Optic Bundles to Miniaturize Vision-Based Tactile Sensors
Viaarxiv icon

Neural feels with neural fields: Visuo-tactile perception for in-hand manipulation

Add code
Dec 20, 2023
Viaarxiv icon

What do we learn from a large-scale study of pre-trained visual representations in sim and real environments?

Add code
Oct 03, 2023
Figure 1 for What do we learn from a large-scale study of pre-trained visual representations in sim and real environments?
Figure 2 for What do we learn from a large-scale study of pre-trained visual representations in sim and real environments?
Figure 3 for What do we learn from a large-scale study of pre-trained visual representations in sim and real environments?
Figure 4 for What do we learn from a large-scale study of pre-trained visual representations in sim and real environments?
Viaarxiv icon

Bias-Aware Heapified Policy for Active Learning

Add code
Nov 18, 2019
Figure 1 for Bias-Aware Heapified Policy for Active Learning
Figure 2 for Bias-Aware Heapified Policy for Active Learning
Figure 3 for Bias-Aware Heapified Policy for Active Learning
Figure 4 for Bias-Aware Heapified Policy for Active Learning
Viaarxiv icon

Leveraging Motion Priors in Videos for Improving Human Segmentation

Add code
Jul 30, 2018
Figure 1 for Leveraging Motion Priors in Videos for Improving Human Segmentation
Figure 2 for Leveraging Motion Priors in Videos for Improving Human Segmentation
Figure 3 for Leveraging Motion Priors in Videos for Improving Human Segmentation
Figure 4 for Leveraging Motion Priors in Videos for Improving Human Segmentation
Viaarxiv icon