Department of Computer Science and Engineering, Shanghai Jiao Tong University, Key Laboratory of Shanghai Education Commission for Intelligent Interaction and Cognitive Engineering, Shanghai Jiao Tong University, MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University
Abstract:LLM agents have rapidly evolved into autonomous systems, yet a persistent information gap remains between users and agents: communication is costly, while users' identical preferences further limit information exchange. To investigate how agents should communicate across modalities, this paper formalizes Communication Policy, establishes textual and UI-based policies, and then evaluates communication policies across diverse environments, personas, and model combinations. Building information asymmetry for proactive agents, we set up two complementary settings, User-Agent and Planner-Executor. Experimental results reveal complementary strengths between interaction channels: text-based interaction often facilitates task performance, while structured UI improves agents' response quality and persona compliance. Motivated by that, a hybrid method combines these advantages. We further propose Communication Policy Evolution (CPE), a self-evolution framework for refining communication policies through rollout and prompt-level evolving. Without model modification, CPE achieves the best task success across multiple settings using prompt refinement alone. Our findings identify communication behavior as a critical yet underexplored design dimension for LLM agents.
Abstract:LLM-based agents trained with reinforcement learning optimize step-wise action prediction but lack metacognitive awareness of task progress, inducing a gap that hinders long-horizon scaling. A pilot study reveals that online progress prompting hurts performance while retrospective demonstrations help, yet this capability cannot emerge from outcome-reward training alone. We present RePro, Retrospective Progress-Aware Training, a framework that trains agents to self-generate progress signals via a forward-then-reflect rollout paradigm: the agent executes actions online, then retrospectively reassesses its step-wise progress given the completed trajectory and known outcome. RePro initializes with a Retrospection Warmup that teaches reflection format from minimal external demonstrations, then further trains through RePro-PO with a composite reward that produces self-generated signals without continuous external supervision. Experiments on WebShop, ALFWorld, and Sokoban show that RePro enhances the Qwen family's performance, with up to $12\%$ absolute success rate gains.
Abstract:Generating executable tool plans requires selecting appropriate subsets from tool libraries, a combinatorial search problem with an exponentially large solution space. However, we identify a critical misalignment in predominant approaches: standard autoregressive (AR) decoding suffers from early commitment, where initial token choices rigidly constrain the search trajectory. A controlled study shows that masked denoising raises Pass@10 solution coverage from 0.320 to 0.943 over AR sampling under matched compute. Motivated by this, we propose DiG-Plan, a framework that decouples combinatorial exploration from structural refinement. DiG-Plan employs a diffusion-based proposer to generate diverse tool sets via iterative refinement, followed by an AR refiner for dependency prediction. On TaskBench, DiG-Plan improves over AR baselines by a 10% relative margin, with the largest gains on complex compositional tasks; API-Bank results show that the propose-refine-select design remains effective across domains. Code is available at https://github.com/puddingyeah/DiG-Plan.
Abstract:Multimodal large language models (MLLMs) have shown strong capabilities in perception, reasoning, and action generation. However, their ability to sustain exploration in dynamic open worlds remains unclear. Existing embodied and game-based benchmarks often compress interaction into short-horizon tasks or entangle success with domain-specific game mechanics. In this paper, we introduce MineExplorer benchmark for evaluating open-world exploration capabilities of MLLM agents in Minecraft. We first filter atomic tasks whose solutions rely heavily on Minecraft-specific knowledge to better reflect general open-world reasoning. Then we organize the benchmark around a ReAct-style capability formulation and compose atomic tasks into implicit multi-hop tasks. To further construct reliable instances, MineExplorer uses a multi-agent synthesis workflow that jointly designs task graphs, sandbox scenes, and rule-based milestone evaluators. Human evaluation shows that the multi-agent synthesis workflow produces significantly more reliable instances than a single-agent baseline. Experiments with advanced MLLM agents show that open-world exploration remains challenging, as strong models can handle many single-hop tasks but degrade sharply when hidden prerequisites must be coordinated over longer trajectories. Further analysis finds that task difficulty tracks agent completion, and larger models or thinking modes do not consistently translate into better performance. Code and dataset are available at https://github.com/Jometeorie/MineExplorer.
Abstract:Recent advancements in multimodal large language models (MLLMs) have shown exceptional potential in enabling mobile-using agents to autonomously execute human instructions. However, fully automated agents often try to execute tasks even when they are unable to resolve them, leading to the problem of over-execution. Previous studies solve it by training a interactive mobile-using agents to let agents request human interaction when agents can not complete user instructions. However, we find that these interactive agents tend to exhibit over-soliciting behavior, relying excessively on human intervention. To mitigate both over-execution and over-soliciting, we propose a universal confidence integration framework that enables confidence-driven proactive and robust interaction in MLLM-based mobile-using agents. The framework consists of two stages: interaction capability empowerment and confidence bias correction. In the interaction capability empowerment stage, agents learn through supervised fine-tuning to output both actions and confidence scores. In the confidence bias correction stage, agents learn to output more accurate confidence scores by combining semantic similarity retrieval with direct preference optimization. Experimental results show Mobile-Aptus achieves state-of-the-art performance on the four popular mobile-using agent benchmarks: OS-Kairos, AITZ, Meta-GUI, and AndroidControl. Mobile-Aptus consistently outperforms all baselines in offline benchmarks, with an average improvement over 17\% in task success rate. In real-world dynamic experiments, Mobile-Aptus surpasses the baseline by 26% in task success rate with only 0.64 intervention steps per instruction. The codes are available at https://github.com/Wuzheng02/Mobile-Aptus.
Abstract:Despite the rapid progress of multimodal large language models in building Graphical User Interface (GUI) agents, their real-world task completion is fundamentally bottlenecked by a lack of world knowledge about GUI operations. Existing solutions typically rely on expensive multi-agent scaffolding or conventional post-training paradigms, such as Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL). However, post-training only allows agents to implicitly absorb world knowledge through action annotations or reward signals, leading to inefficient trajectory memorization rather than genuine comprehension. Therefore, an approach that enables explicit learning of this knowledge is imperative. To this end, we propose GUI-CIDER, a mid-training method that explicitly internalizes GUI world knowledge through Causal Internalization and Density-aware Exemplar Reselection. GUI-CIDER operates in three stages: (1) data synthesis, which distills static planning and dynamic causal knowledge from GUI trajectories into text; (2) exemplar reselection, which filters the corpus by rewarding causal structures and penalizing semantic redundancy; and (3) mid-training, where the refined data is used to embed the acquired knowledge. Extensive experiments on two GUI knowledge benchmarks and three task completion benchmarks demonstrate that GUI-CIDER consistently improves both the agent's understanding of GUI operations and its task success rates.The codes are available at https://github.com/Wuzheng02/GUI-CIDER.
Abstract:Despite the remarkable success of Multimodal Large Language Models (MLLMs) across diverse tasks, the internal mechanisms governing how they encode and ground distinct visual concepts remain poorly understood. To bridge this gap, we propose a causal framework based on activation steering to actively probe and manipulate internal visual representations. Through systematic intervention across four visual concept categories, our results reveal a divergence in concept encoding: entities exhibit distinct localized memorization, whereas abstract concepts are globally distributed across the network. Critically, this divergence uncovers a mechanistic driver of scaling laws: increasing model depth is indispensable for encoding distributed and complex abstract concepts, whereas entity localization remains remarkably invariant to scale. Furthermore, reverse steering uncovers that blocking explicit output triggers a surge in latent activations, exposing a compensatory mechanism between perception and generation. Finally, extending our analysis to visual reasoning, we expose a disconnect between perception and reasoning although MLLMs successfully recognize geometric relations, they treat them merely as static visual features, failing to trigger the procedural execution necessary for abstract problem-solving.
Abstract:The evolution of Multimodal Large Language Models (MLLMs) has shifted the focus from text generation to active behavioral execution, particularly via OS agents navigating complex GUIs. However, the transition of these agents into trustworthy daily partners is hindered by a lack of rigorous evaluation regarding safety, efficiency, and multi-modal robustness. Current benchmarks suffer from narrow safety scenarios, noisy trajectory labeling, and limited robustness metrics. To bridge this gap, we propose OS-SPEAR, a comprehensive toolkit for the systematic analysis of OS agents across four dimensions: Safety, Performance, Efficiency, and Robustness. OS-SPEAR introduces four specialized subsets: (1) a S(afety)-subset encompassing diverse environment- and human-induced hazards; (2) a P(erformance)-subset curated via trajectory value estimation and stratified sampling; (3) an E(fficiency)-subset quantifying performance through the dual lenses of temporal latency and token consumption; and (4) a R(obustness)-subset that applies cross-modal disturbances to both visual and textual inputs. Additionally, we provide an automated analysis tool to generate human-readable diagnostic reports. We conduct an extensive evaluation of 22 popular OS agents using OS-SPEAR. Our empirical results reveal critical insights into the current landscape: notably, a prevalent trade-off between efficiency and safety or robustness, the performance superiority of specialized agents over general-purpose models, and varying robustness vulnerabilities across different modalities. By providing a multidimensional ranking and a standardized evaluation framework, OS-SPEAR offers a foundational resource for developing the next generation of reliable and efficient OS agents. The dataset and codes are available at https://github.com/Wuzheng02/OS-SPEAR.
Abstract:The malicious use and widespread dissemination of AI-generated images pose a serious threat to the authenticity of digital content. Existing detection methods exploit low-level artifacts left by common manipulation steps within the generation pipeline, but they often lack generalization due to model-specific overfitting. Recently, researchers have resorted to Multimodal Large Language Models (MLLMs) for AIGC detection, leveraging their high-level semantic reasoning and broad generalization capabilities. While promising, MLLMs lack the fine-grained perceptual sensitivity to subtle generation artifacts, making them inadequate as standalone detectors. To address this issue, we propose a novel AI-generated image detection framework that synergistically integrates lightweight artifact-aware detectors with MLLMs via a fuzzy decision tree. The decision tree treats the outputs of basic detectors as fuzzy membership values, enabling adaptive fusion of complementary cues from semantic and perceptual perspectives. Extensive experiments demonstrate that the proposed method achieves state-of-the-art accuracy and strong generalization across diverse generative models.
Abstract:Multimodal Large Language Models (MLLMs) excel at broad visual understanding but still struggle with fine-grained perception, where decisive evidence is small and easily overwhelmed by global context. Recent "Thinking-with-Images" methods alleviate this by iteratively zooming in and out regions of interest during inference, but incur high latency due to repeated tool calls and visual re-encoding. To address this, we propose Region-to-Image Distillation, which transforms zooming from an inference-time tool into a training-time primitive, thereby internalizing the benefits of agentic zooming into a single forward pass of an MLLM. In particular, we first zoom in to micro-cropped regions to let strong teacher models generate high-quality VQA data, and then distill this region-grounded supervision back to the full image. After training on such data, the smaller student model improves "single-glance" fine-grained perception without tool use. To rigorously evaluate this capability, we further present ZoomBench, a hybrid-annotated benchmark of 845 VQA data spanning six fine-grained perceptual dimensions, together with a dual-view protocol that quantifies the global--regional "zooming gap". Experiments show that our models achieve leading performance across multiple fine-grained perception benchmarks, and also improve general multimodal cognition on benchmarks such as visual reasoning and GUI agents. We further discuss when "Thinking-with-Images" is necessary versus when its gains can be distilled into a single forward pass. Our code is available at https://github.com/inclusionAI/Zooming-without-Zooming.