Abstract:This technical report introduces TripoSR, a 3D reconstruction model leveraging transformer architecture for fast feed-forward 3D generation, producing 3D mesh from a single image in under 0.5 seconds. Building upon the LRM network architecture, TripoSR integrates substantial improvements in data processing, model design, and training techniques. Evaluations on public datasets show that TripoSR exhibits superior performance, both quantitatively and qualitatively, compared to other open-source alternatives. Released under the MIT license, TripoSR is intended to empower researchers, developers, and creatives with the latest advancements in 3D generative AI.
Abstract:Recent advancements in text-to-3D generation technology have significantly advanced the conversion of textual descriptions into imaginative well-geometrical and finely textured 3D objects. Despite these developments, a prevalent limitation arises from the use of RGB data in diffusion or reconstruction models, which often results in models with inherent lighting and shadows effects that detract from their realism, thereby limiting their usability in applications that demand accurate relighting capabilities. To bridge this gap, we present UniDream, a text-to-3D generation framework by incorporating unified diffusion priors. Our approach consists of three main components: (1) a dual-phase training process to get albedo-normal aligned multi-view diffusion and reconstruction models, (2) a progressive generation procedure for geometry and albedo-textures based on Score Distillation Sample (SDS) using the trained reconstruction and diffusion models, and (3) an innovative application of SDS for finalizing PBR generation while keeping a fixed albedo based on Stable Diffusion model. Extensive evaluations demonstrate that UniDream surpasses existing methods in generating 3D objects with clearer albedo textures, smoother surfaces, enhanced realism, and superior relighting capabilities.
Abstract:Inspired by the work of Tsiamis et al. \cite{tsiamis2022learning}, in this paper we study the statistical hardness of learning to stabilize linear time-invariant systems. Hardness is measured by the number of samples required to achieve a learning task with a given probability. The work in \cite{tsiamis2022learning} shows that there exist system classes that are hard to learn to stabilize with the core reason being the hardness of identification. Here we present a class of systems that can be easy to identify, thanks to a non-degenerate noise process that excites all modes, but the sample complexity of stabilization still increases exponentially with the system dimension. We tie this result to the hardness of co-stabilizability for this class of systems using ideas from robust control.
Abstract:Vision Transformers have achieved impressive performance in video classification, while suffering from the quadratic complexity caused by the Softmax attention mechanism. Some studies alleviate the computational costs by reducing the number of tokens in attention calculation, but the complexity is still quadratic. Another promising way is to replace Softmax attention with linear attention, which owns linear complexity but presents a clear performance drop. We find that such a drop in linear attention results from the lack of attention concentration on critical features. Therefore, we propose a feature fixation module to reweight the feature importance of the query and key before computing linear attention. Specifically, we regard the query, key, and value as various latent representations of the input token, and learn the feature fixation ratio by aggregating Query-Key-Value information. This is beneficial for measuring the feature importance comprehensively. Furthermore, we enhance the feature fixation by neighborhood association, which leverages additional guidance from spatial and temporal neighbouring tokens. The proposed method significantly improves the linear attention baseline and achieves state-of-the-art performance among linear video Transformers on three popular video classification benchmarks. With fewer parameters and higher efficiency, our performance is even comparable to some Softmax-based quadratic Transformers.
Abstract:Recently, numerous efficient Transformers have been proposed to reduce the quadratic computational complexity of standard Transformers caused by the Softmax attention. However, most of them simply swap Softmax with an efficient attention mechanism without considering the customized architectures specially for the efficient attention. In this paper, we argue that the handcrafted vanilla Transformer architectures for Softmax attention may not be suitable for efficient Transformers. To address this issue, we propose a new framework to find optimal architectures for efficient Transformers with the neural architecture search (NAS) technique. The proposed method is validated on popular machine translation and image classification tasks. We observe that the optimal architecture of the efficient Transformer has the reduced computation compared with that of the standard Transformer, but the general accuracy is less comparable. It indicates that the Softmax attention and efficient attention have their own distinctions but neither of them can simultaneously balance the accuracy and efficiency well. This motivates us to mix the two types of attention to reduce the performance imbalance. Besides the search spaces that commonly used in existing NAS Transformer approaches, we propose a new search space that allows the NAS algorithm to automatically search the attention variants along with architectures. Extensive experiments on WMT' 14 En-De and CIFAR-10 demonstrate that our searched architecture maintains comparable accuracy to the standard Transformer with notably improved computational efficiency.