Abstract:This short paper presents preliminary research on the Case-Enhanced Vision Transformer (CEViT), a similarity measurement method aimed at improving the explainability of similarity assessments for image data. Initial experimental results suggest that integrating CEViT into k-Nearest Neighbor (k-NN) classification yields classification accuracy comparable to state-of-the-art computer vision models, while adding capabilities for illustrating differences between classes. CEViT explanations can be influenced by prior cases, to illustrate aspects of similarity relevant to those cases.
Abstract:Object Re-Identification (Re-ID) aims to identify and retrieve specific objects from varying viewpoints. For a prolonged period, this field has been predominantly driven by deep convolutional neural networks. In recent years, the Transformer has witnessed remarkable advancements in computer vision, prompting an increasing body of research to delve into the application of Transformer in Re-ID. This paper provides a comprehensive review and in-depth analysis of the Transformer-based Re-ID. In categorizing existing works into Image/Video-Based Re-ID, Re-ID with limited data/annotations, Cross-Modal Re-ID, and Special Re-ID Scenarios, we thoroughly elucidate the advantages demonstrated by the Transformer in addressing a multitude of challenges across these domains. Considering the trending unsupervised Re-ID, we propose a new Transformer baseline, UntransReID, achieving state-of-the-art performance on both single-/cross modal tasks. Besides, this survey also covers a wide range of Re-ID research objects, including progress in animal Re-ID. Given the diversity of species in animal Re-ID, we devise a standardized experimental benchmark and conduct extensive experiments to explore the applicability of Transformer for this task to facilitate future research. Finally, we discuss some important yet under-investigated open issues in the big foundation model era, we believe it will serve as a new handbook for researchers in this field.
Abstract:We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). More than 800 participants from 13 cities worldwide performed these activities in 131 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,422 hours of video combined. The multimodal nature of the dataset is unprecedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions -- including a novel "expert commentary" done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources will be open sourced to fuel new research in the community.
Abstract:In her influential 1988 paper, Situated Knowledges, Donna Haraway uses vision and perspective as a metaphor to discuss scientific knowledge. Today, egocentric computer vision discusses many of the same issues, except in a literal vision context. In this short position paper, we collapse that metaphor, and explore the interactions between feminist epistemology and egocentric CV as "Egocentric Epistemology." Using this framework, we argue for the use of qualitative, human-centric methods as a complement to performance benchmarks, to center both the literal and metaphorical perspective of human crowd workers in CV.
Abstract:Inspired by the ConvNets with structured hidden representations, we propose a Tensor-based Neural Network, TCNN. Different from ConvNets, TCNNs are composed of structured neurons rather than scalar neurons, and the basic operation is neuron tensor transformation. Unlike other structured ConvNets, where the part-whole relationships are modeled explicitly, the relationships are learned implicitly in TCNNs. Also, the structured neurons in TCNNs are high-rank tensors rather than vectors or matrices. We compare TCNNs with current popular ConvNets, including ResNets, MobileNets, EfficientNets, RegNets, etc., on CIFAR10, CIFAR100, and Tiny ImageNet. The experiment shows that TCNNs have higher efficiency in terms of parameters. TCNNs also show higher robustness against white-box adversarial attacks on MNIST compared to ConvNets.
Abstract:Prediction beyond partial observations is crucial for robots to navigate in unknown environments because it can provide extra information regarding the surroundings beyond the current sensing range or resolution. In this work, we consider the inpainting of semantic Bird's-Eye-View maps. We propose SePaint, an inpainting model for semantic data based on generative multinomial diffusion. To maintain semantic consistency, we need to condition the prediction for the missing regions on the known regions. We propose a novel and efficient condition strategy, Look-Back Condition (LB-Con), which performs one-step look-back operations during the reverse diffusion process. By doing so, we are able to strengthen the harmonization between unknown and known parts, leading to better completion performance. We have conducted extensive experiments on different datasets, showing our proposed model outperforms commonly used interpolation methods in various robotic applications.
Abstract:Active Speaker Detection (ASD) aims to identify who is speaking in each frame of a video. ASD reasons from audio and visual information from two contexts: long-term intra-speaker context and short-term inter-speaker context. Long-term intra-speaker context models the temporal dependencies of the same speaker, while short-term inter-speaker context models the interactions of speakers in the same scene. These two contexts are complementary to each other and can help infer the active speaker. Motivated by these observations, we propose LoCoNet, a simple yet effective Long-Short Context Network that models the long-term intra-speaker context and short-term inter-speaker context. We use self-attention to model long-term intra-speaker context due to its effectiveness in modeling long-range dependencies, and convolutional blocks that capture local patterns to model short-term inter-speaker context. Extensive experiments show that LoCoNet achieves state-of-the-art performance on multiple datasets, achieving an mAP of 95.2%(+1.1%) on AVA-ActiveSpeaker, 68.1%(+22%) on Columbia dataset, 97.2%(+2.8%) on Talkies dataset and 59.7%(+8.0%) on Ego4D dataset. Moreover, in challenging cases where multiple speakers are present, or face of active speaker is much smaller than other faces in the same scene, LoCoNet outperforms previous state-of-the-art methods by 3.4% on the AVA-ActiveSpeaker dataset. The code will be released at https://github.com/SJTUwxz/LoCoNet_ASD.
Abstract:The last several years have witnessed remarkable progress in video-and-language (VidL) understanding. However, most modern VidL approaches use complex and specialized model architectures and sophisticated pretraining protocols, making the reproducibility, analysis and comparisons of these frameworks difficult. Hence, instead of proposing yet another new VidL model, this paper conducts a thorough empirical study demystifying the most important factors in the VidL model design. Among the factors that we investigate are (i) the spatiotemporal architecture design, (ii) the multimodal fusion schemes, (iii) the pretraining objectives, (iv) the choice of pretraining data, (v) pretraining and finetuning protocols, and (vi) dataset and model scaling. Our empirical study reveals that the most important design factors include: temporal modeling, video-to-text multimodal fusion, masked modeling objectives, and joint training on images and videos. Using these empirical insights, we then develop a step-by-step recipe, dubbed VindLU, for effective VidL pretraining. Our final model trained using our recipe achieves comparable or better than state-of-the-art results on several VidL tasks without relying on external CLIP pretraining. In particular, on the text-to-video retrieval task, our approach obtains 61.2% on DiDeMo, and 55.0% on ActivityNet, outperforming current SOTA by 7.8% and 6.1% respectively. Furthermore, our model also obtains state-of-the-art video question-answering results on ActivityNet-QA, MSRVTT-QA, MSRVTT-MC and TVQA. Our code and pretrained models are publicly available at: https://github.com/klauscc/VindLU.
Abstract:The success of deep learning has led to the rapid transformation and growth of many areas of computer science, including computer vision. In this work, we examine the effects of this growth through the computer vision research paper itself by analyzing the figures and tables in research papers from a media archaeology perspective. We ground our investigation both through interviews with veteran researchers spanning computer vision, graphics and visualization, and computational analysis of a decade of vision conference papers. Our analysis focuses on elements with roles in advertising, measuring and disseminating an increasingly commodified "contribution." We argue that each of these elements has shaped and been shaped by the climate of computer vision, ultimately contributing to that commodification. Through this work, we seek to motivate future discussion surrounding the design of the research paper and the broader socio-technical publishing system.
Abstract:Machine learning models of visual action recognition are typically trained and tested on data from specific situations where actions are associated with certain objects. It is an open question how action-object associations in the training set influence a model's ability to generalize beyond trained situations. We set out to identify properties of training data that lead to action recognition models with greater generalization ability. To do this, we take inspiration from a cognitive mechanism called cross-situational learning, which states that human learners extract the meaning of concepts by observing instances of the same concept across different situations. We perform controlled experiments with various types of action-object associations, and identify key properties of action-object co-occurrence in training data that lead to better classifiers. Given that these properties are missing in the datasets that are typically used to train action classifiers in the computer vision literature, our work provides useful insights on how we should best construct datasets for efficiently training for better generalization.