Picture for Zhao Wang

Zhao Wang

Large Images are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splatting

Add code
Feb 13, 2025
Viaarxiv icon

AnyCharV: Bootstrap Controllable Character Video Generation with Fine-to-Coarse Guidance

Add code
Feb 12, 2025
Viaarxiv icon

Adaptive Budget Optimization for Multichannel Advertising Using Combinatorial Bandits

Add code
Feb 05, 2025
Viaarxiv icon

Exploring the latent space of diffusion models directly through singular value decomposition

Add code
Feb 04, 2025
Viaarxiv icon

EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy

Add code
Jan 02, 2025
Viaarxiv icon

Auto-bidding in real-time auctions via Oracle Imitation Learning (OIL)

Add code
Dec 17, 2024
Viaarxiv icon

Point Cloud-Assisted Neural Image Compression

Add code
Dec 16, 2024
Viaarxiv icon

MICAS: Multi-grained In-Context Adaptive Sampling for 3D Point Cloud Processing

Add code
Nov 25, 2024
Figure 1 for MICAS: Multi-grained In-Context Adaptive Sampling for 3D Point Cloud Processing
Figure 2 for MICAS: Multi-grained In-Context Adaptive Sampling for 3D Point Cloud Processing
Figure 3 for MICAS: Multi-grained In-Context Adaptive Sampling for 3D Point Cloud Processing
Figure 4 for MICAS: Multi-grained In-Context Adaptive Sampling for 3D Point Cloud Processing
Viaarxiv icon

ViMo: Generating Motions from Casual Videos

Add code
Aug 13, 2024
Figure 1 for ViMo: Generating Motions from Casual Videos
Figure 2 for ViMo: Generating Motions from Casual Videos
Figure 3 for ViMo: Generating Motions from Casual Videos
Figure 4 for ViMo: Generating Motions from Casual Videos
Viaarxiv icon

Holistic-Motion2D: Scalable Whole-body Human Motion Generation in 2D Space

Add code
Jun 17, 2024
Figure 1 for Holistic-Motion2D: Scalable Whole-body Human Motion Generation in 2D Space
Figure 2 for Holistic-Motion2D: Scalable Whole-body Human Motion Generation in 2D Space
Figure 3 for Holistic-Motion2D: Scalable Whole-body Human Motion Generation in 2D Space
Figure 4 for Holistic-Motion2D: Scalable Whole-body Human Motion Generation in 2D Space
Viaarxiv icon