Victor
Abstract:Recent advances in customized video generation have enabled users to create videos tailored to both specific subjects and motion trajectories. However, existing methods often require complicated test-time fine-tuning and struggle with balancing subject learning and motion control, limiting their real-world applications. In this paper, we present DreamVideo-2, a zero-shot video customization framework capable of generating videos with a specific subject and motion trajectory, guided by a single image and a bounding box sequence, respectively, and without the need for test-time fine-tuning. Specifically, we introduce reference attention, which leverages the model's inherent capabilities for subject learning, and devise a mask-guided motion module to achieve precise motion control by fully utilizing the robust motion signal of box masks derived from bounding boxes. While these two components achieve their intended functions, we empirically observe that motion control tends to dominate over subject learning. To address this, we propose two key designs: 1) the masked reference attention, which integrates a blended latent mask modeling scheme into reference attention to enhance subject representations at the desired positions, and 2) a reweighted diffusion loss, which differentiates the contributions of regions inside and outside the bounding boxes to ensure a balance between subject and motion control. Extensive experimental results on a newly curated dataset demonstrate that DreamVideo-2 outperforms state-of-the-art methods in both subject customization and motion control. The dataset, code, and models will be made publicly available.
Abstract:Recent advancements in generative recommendation systems, particularly in the realm of sequential recommendation tasks, have shown promise in enhancing generalization to new items. Among these approaches, diffusion-based generative recommendation has emerged as an effective tool, leveraging its ability to capture data distributions and generate high-quality samples. Despite effectiveness, two primary challenges have been identified: 1) the lack of consistent modeling of data distribution for oracle items; and 2) the difficulty in scaling to more informative control signals beyond historical interactions. These issues stem from the uninformative nature of ID embeddings, which necessitate random initialization and limit the incorporation of additional control signals. To address these limitations, we propose iDreamRe } to involve more concrete prior knowledge to establish item embeddings, particularly through detailed item text descriptions and advanced Text Embedding Models (TEM). More importantly, by converting item descriptions into embeddings aligned with TEM, we enable the integration of intention instructions as control signals to guide the generation of oracle items. Experimental results on four datasets demonstrate that iDreamRec not only outperforms existing diffusion-based generative recommenders but also facilitates the incorporation of intention instructions for more precise and effective recommendation generation.
Abstract:Recently, there has been a growing interest in leveraging Large Language Models (LLMs) for recommendation systems, which usually adapt a pre-trained LLM to the recommendation scenario through supervised fine-tuning (SFT). However, both the pre-training and SFT stages fail to explicitly model the comparative relationships of a user's preferences on different items. To construct a "helpful and harmless" LLM-based recommender, we propose a general framework -- Recommendation with smoothing personalized Preference Optimization (RosePO), which better aligns with customized human values during the post-training stage. Specifically, in addition to the input and chosen response that naturally align with SFT data, we design a rejected sampling strategy tailored for enhancing helpfulness, along with two strategies aimed at mitigating biases to promote harmlessness. To ensure robustness against uncertain labels present in automatically constructed preference data, we introduce a personalized smoothing factor predicted by a preference oracle into the optimization objective. Evaluation on three real-world datasets demonstrates the effectiveness of our method, showcasing not only improved recommendation performance but also mitigation of semantic hallucination and popularity bias.
Abstract:Aligning large language models (LLMs) with human values and intentions is crucial for their utility, honesty, and safety. Reinforcement learning from human feedback (RLHF) is a popular approach to achieve this alignment, but it faces challenges in computational efficiency and training stability. Recent methods like Direct Preference Optimization (DPO) and Simple Preference Optimization (SimPO) have proposed offline alternatives to RLHF, simplifying the process by reparameterizing the reward function. However, DPO depends on a potentially suboptimal reference model, and SimPO's assumption of a fixed target reward margin may lead to suboptimal decisions in diverse data settings. In this work, we propose $\alpha$-DPO, an adaptive preference optimization algorithm designed to address these limitations by introducing a dynamic reward margin. Specifically, $\alpha$-DPO employs an adaptive preference distribution, balancing the policy model and the reference model to achieve personalized reward margins. We provide theoretical guarantees for $\alpha$-DPO, demonstrating its effectiveness as a surrogate optimization objective and its ability to balance alignment and diversity through KL divergence control. Empirical evaluations on AlpacaEval 2 and Arena-Hard show that $\alpha$-DPO consistently outperforms DPO and SimPO across various model settings, establishing it as a robust approach for fine-tuning LLMs. Our method achieves significant improvements in win rates, highlighting its potential as a powerful tool for LLM alignment. The code is available at https://github.com/junkangwu/alpha-DPO
Abstract:Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not generalize well on anthropomorphic characters commonly used in industries like gaming and entertainment. Our in-depth analysis suggests to attribute this limitation to their insufficient modeling of motion, which is unable to comprehend the movement pattern of the driving video, thus imposing a pose sequence rigidly onto the target character. To this end, this paper proposes Animate-X, a universal animation framework based on LDM for various character types (collectively named X), including anthropomorphic characters. To enhance motion representation, we introduce the Pose Indicator, which captures comprehensive motion pattern from the driving video through both implicit and explicit manner. The former leverages CLIP visual features of a driving video to extract its gist of motion, like the overall movement pattern and temporal relations among motions, while the latter strengthens the generalization of LDM by simulating possible inputs in advance that may arise during inference. Moreover, we introduce a new Animated Anthropomorphic Benchmark (A^2Bench) to evaluate the performance of Animate-X on universal and widely applicable animation images. Extensive experiments demonstrate the superiority and effectiveness of Animate-X compared to state-of-the-art methods.
Abstract:Recent advancements in generation models have showcased remarkable capabilities in generating fantastic content. However, most of them are trained on proprietary high-quality data, and some models withhold their parameters and only provide accessible application programming interfaces (APIs), limiting their benefits for downstream tasks. To explore the feasibility of training a text-to-image generation model comparable to advanced models using publicly available resources, we introduce EvolveDirector. This framework interacts with advanced models through their public APIs to obtain text-image data pairs to train a base model. Our experiments with extensive data indicate that the model trained on generated data of the advanced model can approximate its generation capability. However, it requires large-scale samples of 10 million or more. This incurs significant expenses in time, computational resources, and especially the costs associated with calling fee-based APIs. To address this problem, we leverage pre-trained large vision-language models (VLMs) to guide the evolution of the base model. VLM continuously evaluates the base model during training and dynamically updates and refines the training dataset by the discrimination, expansion, deletion, and mutation operations. Experimental results show that this paradigm significantly reduces the required data volume. Furthermore, when approaching multiple advanced models, EvolveDirector can select the best samples generated by them to learn powerful and balanced abilities. The final trained model Edgen is demonstrated to outperform these advanced models. The code and model weights are available at https://github.com/showlab/EvolveDirector.
Abstract:Graph Anomaly Detection (GAD) is crucial for identifying abnormal entities within networks, garnering significant attention across various fields. Traditional unsupervised methods, which decode encoded latent representations of unlabeled data with a reconstruction focus, often fail to capture critical discriminative content, leading to suboptimal anomaly detection. To address these challenges, we present a Diffusion-based Graph Anomaly Detector (DiffGAD). At the heart of DiffGAD is a novel latent space learning paradigm, meticulously designed to enhance its proficiency by guiding it with discriminative content. This innovative approach leverages diffusion sampling to infuse the latent space with discriminative content and introduces a content-preservation mechanism that retains valuable information across different scales, significantly improving its adeptness at identifying anomalies with limited time and space complexity. Our comprehensive evaluation of DiffGAD, conducted on six real-world and large-scale datasets with various metrics, demonstrated its exceptional performance.
Abstract:This work explores sequential model editing in large language models (LLMs), a critical task that involves modifying internal knowledge within LLMs continuously through multi-round editing, each incorporating updates or corrections to adjust the model outputs without the need for costly retraining. Existing model editing methods, especially those that alter model parameters, typically focus on single-round editing and often face significant challenges in sequential model editing-most notably issues of model forgetting and failure. To address these challenges, we introduce a new model editing method, namely \textbf{N}euron-level \textbf{S}equential \textbf{E}diting (NSE), tailored for supporting sequential model editing. Specifically, we optimize the target layer's hidden states using the model's original weights to prevent model failure. Furthermore, we iteratively select neurons in multiple layers for editing based on their activation values to mitigate model forgetting. Our empirical experiments demonstrate that NSE significantly outperforms current modifying parameters model editing methods, marking a substantial advancement in the field of sequential model editing. Our code is released on \url{https://github.com/jianghoucheng/NSE}.
Abstract:The de novo generation of molecules with targeted properties is crucial in biology, chemistry, and drug discovery. Current generative models are limited to using single property values as conditions, struggling with complex customizations described in detailed human language. To address this, we propose the text guidance instead, and introduce TextSMOG, a new Text-guided Small Molecule Generation Approach via 3D Diffusion Model which integrates language and diffusion models for text-guided small molecule generation. This method uses textual conditions to guide molecule generation, enhancing both stability and diversity. Experimental results show TextSMOG's proficiency in capturing and utilizing information from textual descriptions, making it a powerful tool for generating 3D molecular structures in response to complex textual customizations.
Abstract:Large language models (LLMs) often exhibit hallucinations due to incorrect or outdated knowledge. Hence, model editing methods have emerged to enable targeted knowledge updates. To achieve this, a prevailing paradigm is the locating-then-editing approach, which first locates influential parameters and then edits them by introducing a perturbation. While effective, current studies have demonstrated that this perturbation inevitably disrupt the originally preserved knowledge within LLMs, especially in sequential editing scenarios. To address this, we introduce AlphaEdit, a novel solution that projects perturbation onto the null space of the preserved knowledge before applying it to the parameters. We theoretically prove that this projection ensures the output of post-edited LLMs remains unchanged when queried about the preserved knowledge, thereby mitigating the issue of disruption. Extensive experiments on various LLMs, including LLaMA3, GPT2-XL, and GPT-J, show that AlphaEdit boosts the performance of most locating-then-editing methods by an average of 36.4% with a single line of additional code for projection solely. Our code is available at: https://github.com/jianghoucheng/AlphaEdit.