CST
Abstract:Research on loss surface geometry, such as Sharpness-Aware Minimization (SAM), shows that flatter minima improve generalization. Recent studies further reveal that flatter minima can also reduce the domain generalization (DG) gap. However, existing flatness-based DG techniques predominantly operate within a full-precision training process, which is impractical for deployment on resource-constrained edge devices that typically rely on lower bit-width representations (e.g., 4 bits, 3 bits). Consequently, low-precision quantization-aware training is critical for optimizing these techniques in real-world applications. In this paper, we observe a significant degradation in performance when applying state-of-the-art DG-SAM methods to quantized models, suggesting that current approaches fail to preserve generalizability during the low-precision training process. To address this limitation, we propose a novel Gradient-Adaptive Quantization-Aware Training (GAQAT) framework for DG. Our approach begins by identifying the scale-gradient conflict problem in low-precision quantization, where the task loss and smoothness loss induce conflicting gradients for the scaling factors of quantizers, with certain layers exhibiting opposing gradient directions. This conflict renders the optimization of quantized weights highly unstable. To mitigate this, we further introduce a mechanism to quantify gradient inconsistencies and selectively freeze the gradients of scaling factors, thereby stabilizing the training process and enhancing out-of-domain generalization. Extensive experiments validate the effectiveness of the proposed GAQAT framework. On PACS, our 3-bit and 4-bit models outperform direct DG-QAT integration by up to 4.5%. On DomainNet, the 4-bit model achieves near-lossless performance compared to full precision, with improvements of 1.39% (4-bit) and 1.06% (3-bit) over the SOTA QAT baseline.
Abstract:Existing Video Corpus Moment Retrieval (VCMR) is limited to coarse-grained understanding, which hinders precise video moment localization when given fine-grained queries. In this paper, we propose a more challenging fine-grained VCMR benchmark requiring methods to localize the best-matched moment from the corpus with other partially matched candidates. To improve the dataset construction efficiency and guarantee high-quality data annotations, we propose VERIFIED, an automatic \underline{V}id\underline{E}o-text annotation pipeline to generate captions with \underline{R}el\underline{I}able \underline{FI}n\underline{E}-grained statics and \underline{D}ynamics. Specifically, we resort to large language models (LLM) and large multimodal models (LMM) with our proposed Statics and Dynamics Enhanced Captioning modules to generate diverse fine-grained captions for each video. To filter out the inaccurate annotations caused by the LLM hallucination, we propose a Fine-Granularity Aware Noise Evaluator where we fine-tune a video foundation model with disturbed hard-negatives augmented contrastive and matching losses. With VERIFIED, we construct a more challenging fine-grained VCMR benchmark containing Charades-FIG, DiDeMo-FIG, and ActivityNet-FIG which demonstrate a high level of annotation quality. We evaluate several state-of-the-art VCMR models on the proposed dataset, revealing that there is still significant scope for fine-grained video understanding in VCMR. Code and Datasets are in \href{https://github.com/hlchen23/VERIFIED}{https://github.com/hlchen23/VERIFIED}.
Abstract:Cross-view geo-localization in GNSS-denied environments aims to determine an unknown location by matching drone-view images with the correct geo-tagged satellite-view images from a large gallery. Recent research shows that learning discriminative image representations under specific weather conditions can significantly enhance performance. However, the frequent occurrence of unseen extreme weather conditions hinders progress. This paper introduces MCGF, a Multi-weather Cross-view Geo-localization Framework designed to dynamically adapt to unseen weather conditions. MCGF establishes a joint optimization between image restoration and geo-localization using denoising diffusion models. For image restoration, MCGF incorporates a shared encoder and a lightweight restoration module to help the backbone eliminate weather-specific information. For geo-localization, MCGF uses EVA-02 as a backbone for feature extraction, with cross-entropy loss for training and cosine distance for testing. Extensive experiments on University160k-WX demonstrate that MCGF achieves competitive results for geo-localization in varying weather conditions.
Abstract:Modern perception systems for autonomous flight are sensitive to occlusion and have limited long-range capability, which is a key bottleneck in improving low-altitude economic task performance. Recent research has shown that the UAV-to-UAV (U2U) cooperative perception system has great potential to revolutionize the autonomous flight industry. However, the lack of a large-scale dataset is hindering progress in this area. This paper presents U2UData, the first large-scale cooperative perception dataset for swarm UAVs autonomous flight. The dataset was collected by three UAVs flying autonomously in the U2USim, covering a 9 km$^2$ flight area. It comprises 315K LiDAR frames, 945K RGB and depth frames, and 2.41M annotated 3D bounding boxes for 3 classes. It also includes brightness, temperature, humidity, smoke, and airflow values covering all flight routes. U2USim is the first real-world mapping swarm UAVs simulation environment. It takes Yunnan Province as the prototype and includes 4 terrains, 7 weather conditions, and 8 sensor types. U2UData introduces two perception tasks: cooperative 3D object detection and cooperative 3D object tracking. This paper provides comprehensive benchmarks of recent cooperative perception algorithms on these tasks.
Abstract:Video generation has witnessed great success recently, but their application in generating long videos still remains challenging due to the difficulty in maintaining the temporal consistency of generated videos and the high memory cost during generation. To tackle the problems, in this paper, we propose a brave and new idea of Multi-sentence Video Grounding for Long Video Generation, connecting the massive video moment retrieval to the video generation task for the first time, providing a new paradigm for long video generation. The method of our work can be summarized as three steps: (i) We design sequential scene text prompts as the queries for video grounding, utilizing the massive video moment retrieval to search for video moment segments that meet the text requirements in the video database. (ii) Based on the source frames of retrieved video moment segments, we adopt video editing methods to create new video content while preserving the temporal consistency of the retrieved video. Since the editing can be conducted segment by segment, and even frame by frame, it largely reduces the memory cost. (iii) We also attempt video morphing and personalized generation methods to improve the subject consistency of long video generation, providing ablation experimental results for the subtasks of long video generation. Our approach seamlessly extends the development in image/video editing, video morphing and personalized generation, and video grounding to the long video generation, offering effective solutions for generating long videos at low memory cost.
Abstract:We introduce PRANCE, a Vision Transformer compression framework that jointly optimizes the activated channels and reduces tokens, based on the characteristics of inputs. Specifically, PRANCE~ leverages adaptive token optimization strategies for a certain computational budget, aiming to accelerate ViTs' inference from a unified data and architectural perspective. However, the joint framework poses challenges to both architectural and decision-making aspects. Firstly, while ViTs inherently support variable-token inference, they do not facilitate dynamic computations for variable channels. To overcome this limitation, we propose a meta-network using weight-sharing techniques to support arbitrary channels of the Multi-head Self-Attention and Multi-layer Perceptron layers, serving as a foundational model for architectural decision-making. Second, simultaneously optimizing the structure of the meta-network and input data constitutes a combinatorial optimization problem with an extremely large decision space, reaching up to around $10^{14}$, making supervised learning infeasible. To this end, we design a lightweight selector employing Proximal Policy Optimization for efficient decision-making. Furthermore, we introduce a novel "Result-to-Go" training mechanism that models ViTs' inference process as a Markov decision process, significantly reducing action space and mitigating delayed-reward issues during training. Extensive experiments demonstrate the effectiveness of PRANCE~ in reducing FLOPs by approximately 50\%, retaining only about 10\% of tokens while achieving lossless Top-1 accuracy. Additionally, our framework is shown to be compatible with various token optimization techniques such as pruning, merging, and sequential pruning-merging strategies. The code is available at \href{https://github.com/ChildTang/PRANCE}{https://github.com/ChildTang/PRANCE}.
Abstract:Recent advancements in diffusion models, particularly the trend of architectural transformation from UNet-based Diffusion to Diffusion Transformer (DiT), have significantly improved the quality and scalability of image synthesis. Despite the incredible generative quality, the large computational requirements of these large-scale models significantly hinder the deployments in real-world scenarios. Post-training Quantization (PTQ) offers a promising solution by compressing model sizes and speeding up inference for the pretrained models while eliminating model retraining. However, we have observed the existing PTQ frameworks exclusively designed for both ViT and conventional Diffusion models fall into biased quantization and result in remarkable performance degradation. In this paper, we find that the DiTs typically exhibit considerable variance in terms of both weight and activation, which easily runs out of the limited numerical representations. To address this issue, we devise Q-DiT, which seamlessly integrates three techniques: fine-grained quantization to manage substantial variance across input channels of weights and activations, an automatic search strategy to optimize the quantization granularity and mitigate redundancies, and dynamic activation quantization to capture the activation changes across timesteps. Extensive experiments on the ImageNet dataset demonstrate the effectiveness of the proposed Q-DiT. Specifically, when quantizing DiT-XL/2 to W8A8 on ImageNet 256x256, Q-DiT achieves a remarkable reduction in FID by 1.26 compared to the baseline. Under a W4A8 setting, it maintains high fidelity in image generation, showcasing only a marginal increase in FID and setting a new benchmark for efficient, high-quality quantization in diffusion transformers. Code is available at \href{https://github.com/Juanerx/Q-DiT}{https://github.com/Juanerx/Q-DiT}.
Abstract:Graph Neural Architecture Search (GNAS) has achieved superior performance on various graph-structured tasks. However, existing GNAS studies overlook the applications of GNAS in resource-constraint scenarios. This paper proposes to design a joint graph data and architecture mechanism, which identifies important sub-architectures via the valuable graph data. To search for optimal lightweight Graph Neural Networks (GNNs), we propose a Lightweight Graph Neural Architecture Search with Graph SparsIfication and Network Pruning (GASSIP) method. In particular, GASSIP comprises an operation-pruned architecture search module to enable efficient lightweight GNN search. Meanwhile, we design a novel curriculum graph data sparsification module with an architecture-aware edge-removing difficulty measurement to help select optimal sub-architectures. With the aid of two differentiable masks, we iteratively optimize these two modules to efficiently search for the optimal lightweight architecture. Extensive experiments on five benchmarks demonstrate the effectiveness of GASSIP. Particularly, our method achieves on-par or even higher node classification performance with half or fewer model parameters of searched GNNs and a sparser graph.
Abstract:Graph NAS has emerged as a promising approach for autonomously designing GNN architectures by leveraging the correlations between graphs and architectures. Existing methods fail to generalize under distribution shifts that are ubiquitous in real-world graph scenarios, mainly because the graph-architecture correlations they exploit might be spurious and varying across distributions. We propose to handle the distribution shifts in the graph architecture search process by discovering and exploiting the causal relationship between graphs and architectures to search for the optimal architectures that can generalize under distribution shifts. The problem remains unexplored with following challenges: how to discover the causal graph-architecture relationship that has stable predictive abilities across distributions, and how to handle distribution shifts with the discovered causal graph-architecture relationship to search the generalized graph architectures. To address these challenges, we propose Causal-aware Graph Neural Architecture Search (CARNAS), which is able to capture the causal graph-architecture relationship during the architecture search process and discover the generalized graph architecture under distribution shifts. Specifically, we propose Disentangled Causal Subgraph Identification to capture the causal subgraphs that have stable prediction abilities across distributions. Then, we propose Graph Embedding Intervention to intervene on causal subgraphs within the latent space, ensuring that these subgraphs encapsulate essential features for prediction while excluding non-causal elements. Additionally, we propose Invariant Architecture Customization to reinforce the causal invariant nature of the causal subgraphs, which are utilized to tailor generalized graph architectures. Extensive experiments demonstrate that CARNAS achieves advanced out-of-distribution generalization ability.
Abstract:Generating customized content in videos has received increasing attention recently. However, existing works primarily focus on customized text-to-video generation for single subject, suffering from subject-missing and attribute-binding problems when the video is expected to contain multiple subjects. Furthermore, existing models struggle to assign the desired actions to the corresponding subjects (action-binding problem), failing to achieve satisfactory multi-subject generation performance. To tackle the problems, in this paper, we propose DisenStudio, a novel framework that can generate text-guided videos for customized multiple subjects, given few images for each subject. Specifically, DisenStudio enhances a pretrained diffusion-based text-to-video model with our proposed spatial-disentangled cross-attention mechanism to associate each subject with the desired action. Then the model is customized for the multiple subjects with the proposed motion-preserved disentangled finetuning, which involves three tuning strategies: multi-subject co-occurrence tuning, masked single-subject tuning, and multi-subject motion-preserved tuning. The first two strategies guarantee the subject occurrence and preserve their visual attributes, and the third strategy helps the model maintain the temporal motion-generation ability when finetuning on static images. We conduct extensive experiments to demonstrate our proposed DisenStudio significantly outperforms existing methods in various metrics. Additionally, we show that DisenStudio can be used as a powerful tool for various controllable generation applications.