Abstract:Dataset distillation is the technique of synthesizing smaller condensed datasets from large original datasets while retaining necessary information to persist the effect. In this paper, we approach the dataset distillation problem from a novel perspective: we regard minimizing the prediction discrepancy on the real data distribution between models, which are respectively trained on the large original dataset and on the small distilled dataset, as a conduit for condensing information from the raw data into the distilled version. An adversarial framework is proposed to solve the problem efficiently. In contrast to existing distillation methods involving nested optimization or long-range gradient unrolling, our approach hinges on single-level optimization. This ensures the memory efficiency of our method and provides a flexible tradeoff between time and memory budgets, allowing us to distil ImageNet-1K using a minimum of only 6.5GB of GPU memory. Under the optimal tradeoff strategy, it requires only 2.5$\times$ less memory and 5$\times$ less runtime compared to the state-of-the-art. Empirically, our method can produce synthetic datasets just 10% the size of the original, yet achieve, on average, 94% of the test accuracy of models trained on the full original datasets including ImageNet-1K, significantly surpassing state-of-the-art. Additionally, extensive tests reveal that our distilled datasets excel in cross-architecture generalization capabilities.
Abstract:Large language models (LLMs) have achieved remarkable breakthroughs in new dialogue capabilities, refreshing human's impressions on dialogue systems. The long-standing goal of dialogue systems is to be human-like enough to establish long-term connections with users by satisfying the need for communication, affection and social belonging. Therefore, there has been an urgent need to evaluate LLMs as human-like dialogue systems. In this paper, we propose DialogBench, a dialogue evaluation benchmark that currently contains $12$ dialogue tasks to assess the capabilities of LLMs as human-like dialogue systems should have. Specifically, we prompt GPT-4 to generate evaluation instances for each task. We first design the basic prompt based on widely-used design principles and further mitigate the existing biases to generate higher-quality evaluation instances. Our extensive test over $28$ LLMs (including pre-trained and supervised instruction-tuning) shows that instruction fine-tuning benefits improve the human likeness of LLMs to a certain extent, but there is still much room to improve those capabilities for most LLMs as human-like dialogue systems. In addition, experimental results also indicate that LLMs perform differently in various abilities that human-like dialogue systems should have. We will publicly release DialogBench, along with the associated evaluation code for the broader research community.