Abstract:All-in-one image restoration is challenging because different degradation types, such as haze, blur, noise, and low-light, impose diverse requirements on restoration strategies, making it difficult for a single model to handle them effectively. In this paper, we propose a unified image restoration framework that integrates a dual-level Mixture-of-Experts (MoE) architecture with a pretrained diffusion model. The framework operates at two levels: the Inter-MoE layer adaptively combines expert groups to handle major degradation types, while the Intra-MoE layer further selects specialized sub-experts to address fine-grained variations within each type. This design enables the model to achieve coarse-grained adaptation across diverse degradation categories while performing fine-grained modulation for specific intra-class variations, ensuring both high specialization in handling complex, real-world corruptions. Extensive experiments demonstrate that the proposed method performs favorably against the state-of-the-art approaches on multiple image restoration task.
Abstract:Agentic Reinforcement Learning (Agentic RL) has shown remarkable potential in large language model-based (LLM) agents. These works can empower LLM agents to tackle complex tasks via multi-step, tool-integrated reasoning. However, an inherent limitation of existing Agentic RL methods is their reliance on a pure on-policy paradigm for exploration, restricting exploration to the agent's self-generated outputs and preventing the discovery of new reasoning perspectives for further improvement. While recent efforts incorporate auxiliary off-policy signals to enhance exploration, they typically utilize full off-policy trajectories for trajectory-level policy estimation, overlooking the necessity for the fine-grained, step-level exploratory dynamics within agentic rollout. In this paper, we revisit exploration in Agentic RL and propose Retrieval-Augmented Policy Optimization (RAPO), a novel RL framework that introduces retrieval to explicitly expand exploration during training. To achieve this, we decompose the Agentic RL training process into two phases: (i) Hybrid-policy Agentic Rollout, and (ii) Retrieval-aware Policy Optimization. Specifically, we propose a Hybrid-policy Agentic Rollout strategy, which allows the agents to continuously reason over the retrieved off-policy step-level traces. It dynamically extends the reasoning receptive field of agents, enabling broader exploration conditioned on external behaviors. Subsequently, we introduce the Retrieval-aware Policy Optimization mechanism, which calibrates the policy gradient estimation with retrieval reward and importance shaping, stabilizing training and prioritizing retrieval-illuminating exploration. Extensive experiments show that RAPO achieves an +5.0% average gain on fourteen datasets across three agentic reasoning tasks, while delivering 1.2x faster training efficiency.
Abstract:Accurate facial landmark detection under occlusion remains challenging, especially for human-like faces with large appearance variation and rotation-driven self-occlusion. Existing detectors typically localize landmarks while handling occlusion implicitly, without predicting per-point visibility that downstream applications can benefits. We present OccFace, an occlusion-aware framework for universal human-like faces, including humans, stylized characters, and other non-human designs. OccFace adopts a unified dense 100-point layout and a heatmap-based backbone, and adds an occlusion module that jointly predicts landmark coordinates and per-point visibility by combining local evidence with cross-landmark context. Visibility supervision mixes manual labels with landmark-aware masking that derives pseudo visibility from mask-heatmap overlap. We also create an occlusion-aware evaluation suite reporting NME on visible vs. occluded landmarks and benchmarking visibility with Occ AP, F1@0.5, and ROC-AUC, together with a dataset annotated with 100-point landmarks and per-point visibility. Experiments show improved robustness under external occlusion and large head rotations, especially on occluded regions, while preserving accuracy on visible landmarks.
Abstract:Reinforcement learning (RL) has become a key driver of language model reasoning. Among RL algorithms, Group Relative Policy Optimization (GRPO) is the de facto standard, avoiding the need for a critic by using per-prompt baselines and variance normalization. Yet why and when this normalization helps remains unclear. In this work, we provide an explanation through the lens of local curvature of the sequence-level policy gradient: standard deviation normalization implements an adaptive gradient. Theoretically, under mild conditions, GRPO enjoys a strictly improved convergence rate over unnormalized REINFORCE, with gains characterized by the average within-prompt reward standard deviation across prompts and iterations. Empirically, our analysis on GSM8K and MATH benchmarks reveals three distinct training phases governed by the interplay between feature orthogonality and reward variance: (I) an early acceleration phase where high variance and orthogonality favor adaptive scaling; (II) a relatively stable transition phase; and (III) a late-stage regime where the loss of orthogonality limits further gains. Together, these results provide a principled account of when std normalization helps in GRPO, and offer broader insights into the design of critic-free RL algorithms.
Abstract:Streaming recurrent models enable efficient 3D reconstruction by maintaining persistent state representations. However, they suffer from catastrophic memory forgetting over long sequences due to balancing historical information with new observations. Recent methods alleviate this by deriving adaptive signals from attention perspective, but they operate on single dimensions without considering temporal and spatial consistency. To this end, we propose a training-free framework termed TTSA3R that leverages both temporal state evolution and spatial observation quality for adaptive state updates in 3D reconstruction. In particular, we devise a Temporal Adaptive Update Module that regulates update magnitude by analyzing temporal state evolution patterns. Then, a Spatial Contextual Update Module is introduced to localize spatial regions that require updates through observation-state alignment and scene dynamics. These complementary signals are finally fused to determine the state updating strategies. Extensive experiments demonstrate the effectiveness of TTSA3R in diverse 3D tasks. Moreover, our method exhibits only 15% error increase compared to over 200% degradation in baseline models on extended sequences, significantly improving long-term reconstruction stability. Our codes will be available soon.
Abstract:Diffusion models achieve remarkable generation quality, yet face a fundamental challenge known as memorization, where generated samples can replicate training samples exactly. We develop a theoretical framework to explain this phenomenon by showing that the empirical score function (the score function corresponding to the empirical distribution) is a weighted sum of the score functions of Gaussian distributions, in which the weights are sharp softmax functions. This structure causes individual training samples to dominate the score function, resulting in sampling collapse. In practice, approximating the empirical score function with a neural network can partially alleviate this issue and improve generalization. Our theoretical framework explains why: In training, the neural network learns a smoother approximation of the weighted sum, allowing the sampling process to be influenced by local manifolds rather than single points. Leveraging this insight, we propose two novel methods to further enhance generalization: (1) Noise Unconditioning enables each training sample to adaptively determine its score function weight to increase the effect of more training samples, thereby preventing single-point dominance and mitigating collapse. (2) Temperature Smoothing introduces an explicit parameter to control the smoothness. By increasing the temperature in the softmax weights, we naturally reduce the dominance of any single training sample and mitigate memorization. Experiments across multiple datasets validate our theoretical analysis and demonstrate the effectiveness of the proposed methods in improving generalization while maintaining high generation quality.
Abstract:Recent advances in text-to-video generation have produced visually compelling results, yet it remains unclear whether these models encode geographically equitable visual knowledge. In this work, we investigate the geo-equity and geographically grounded visual knowledge of text-to-video models through an attraction-centric evaluation. We introduce Geo-Attraction Landmark Probing (GAP), a systematic framework for assessing how faithfully models synthesize tourist attractions from diverse regions, and construct GEOATTRACTION-500, a benchmark of 500 globally distributed attractions spanning varied regions and popularity levels. GAP integrates complementary metrics that disentangle overall video quality from attraction-specific knowledge, including global structural alignment, fine-grained keypoint-based alignment, and vision-language model judgments, all validated against human evaluation. Applying GAP to the state-of-the-art text-to-video model Sora 2, we find that, contrary to common assumptions of strong geographic bias, the model exhibits a relatively uniform level of geographically grounded visual knowledge across regions, development levels, and cultural groupings, with only weak dependence on attraction popularity. These results suggest that current text-to-video models express global visual knowledge more evenly than expected, highlighting both their promise for globally deployed applications and the need for continued evaluation as such systems evolve.
Abstract:Diffusion-based large language models (dLLMs) have emerged as a promising paradigm, utilizing simultaneous denoising to enable global planning and iterative refinement. While these capabilities are particularly advantageous for long-context generation, deploying such models faces a prohibitive memory capacity barrier stemming from severe system inefficiencies. We identify that existing inference systems are ill-suited for this paradigm: unlike autoregressive models constrained by the cumulative KV-cache, dLLMs are bottlenecked by transient activations recomputed at every step. Furthermore, general-purpose memory reuse mechanisms lack the global visibility to adapt to dLLMs' dynamic memory peaks, which toggle between logits and FFNs. To address these mismatches, we propose Mosaic, a memory-efficient inference system that shifts from local, static management to a global, dynamic paradigm. Mosaic integrates a mask-only logits kernel to eliminate redundancy, a lazy chunking optimizer driven by an online heuristic search to adaptively mitigate dynamic peaks, and a global memory manager to resolve fragmentation via virtual addressing. Extensive evaluations demonstrate that Mosaic achieves an average 2.71$\times$ reduction in the memory peak-to-average ratio and increases the maximum inference sequence length supportable on identical hardware by 15.89-32.98$\times$. This scalability is achieved without compromising accuracy and speed, and in fact reducing latency by 4.12%-23.26%.
Abstract:Constrained motion planning is a common but challenging problem in robotic manipulation. In recent years, data-driven constrained motion planning algorithms have shown impressive planning speed and success rate. Among them, the latent motion method based on manifold approximation is the most efficient planning algorithm. Due to errors in manifold approximation and the difficulty in accurately identifying collision conflicts within the latent space, time-consuming path validity checks and path replanning are required. In this paper, we propose a method that trains a neural network to predict the minimum distance between the robot and obstacles using latent vectors as inputs. The learned distance gradient is then used to calculate the direction of movement in the latent space to move the robot away from obstacles. Based on this, a local path optimization algorithm in the latent space is proposed, and it is integrated with the path validity checking process to reduce the time of replanning. The proposed method is compared with state-of-the-art algorithms in multiple planning scenarios, demonstrating the fastest planning speed
Abstract:Recent advances in optimizing Gaussian Splatting for scene geometry have enabled efficient reconstruction of detailed surfaces from images. However, when input views are sparse, such optimization is prone to overfitting, leading to suboptimal reconstruction quality. Existing approaches address this challenge by employing flattened Gaussian primitives to better fit surface geometry, combined with depth regularization to alleviate geometric ambiguities under limited viewpoints. Nevertheless, the increased anisotropy inherent in flattened Gaussians exacerbates overfitting in sparse-view scenarios, hindering accurate surface fitting and degrading novel view synthesis performance. In this paper, we propose \net{}, a method that reconstructs more accurate and detailed surfaces while preserving high-quality novel view rendering. Our key insight is to introduce Stereo Geometry-Texture Alignment, which bridges rendering quality and geometry estimation, thereby jointly enhancing both surface reconstruction and view synthesis. In addition, we present a Pseudo-Feature Enhanced Geometry Consistency that enforces multi-view geometric consistency by incorporating both training and unseen views, effectively mitigating overfitting caused by sparse supervision. Extensive experiments on the DTU, BlendedMVS, and Mip-NeRF360 datasets demonstrate that our method achieves the state-of-the-art performance.