Abstract:Recent advancements in video-based large language models (Video LLMs) have witnessed the emergence of diverse capabilities to reason and interpret dynamic visual content. Among them, gameplay videos stand out as a distinctive data source, often containing glitches that defy physics commonsense. This characteristic renders them an effective benchmark for assessing the under-explored capability of physical commonsense understanding in video LLMs. In this paper, we propose PhysGame as a pioneering benchmark to evaluate physical commonsense violations in gameplay videos. PhysGame comprises 880 videos associated with glitches spanning four fundamental domains (i.e., mechanics, kinematics, optics, and material properties) and across 12 distinct physical commonsense. Through extensively evaluating various state-ofthe-art video LLMs, our findings reveal that the performance of current open-source video LLMs significantly lags behind that of proprietary counterparts. To bridge this gap, we curate an instruction tuning dataset PhysInstruct with 140,057 question-answering pairs to facilitate physical commonsense learning. In addition, we also propose a preference optimization dataset PhysDPO with 34,358 training pairs, where the dis-preferred responses are generated conditioned on misleading titles (i.e., meta information hacking), fewer frames (i.e., temporal hacking) and lower spatial resolutions (i.e., spatial hacking). Based on the suite of datasets, we propose PhysVLM as a physical knowledge-enhanced video LLM. Extensive experiments on both physical-oriented benchmark PhysGame and general video understanding benchmarks demonstrate the state-ofthe-art performance of PhysVLM.
Abstract:The past year has witnessed the significant advancement of video-based large language models. However, the challenge of developing a unified model for both short and long video understanding remains unresolved. Most existing video LLMs cannot handle hour-long videos, while methods custom for long videos tend to be ineffective for shorter videos and images. In this paper, we identify the key issue as the redundant content in videos. To address this, we propose a novel pooling strategy that simultaneously achieves token compression and instruction-aware visual feature aggregation. Our model is termed Prompt-guided Pooling LLaVA, or PPLLaVA for short. Specifically, PPLLaVA consists of three core components: the CLIP-based visual-prompt alignment that extracts visual information relevant to the user's instructions, the prompt-guided pooling that compresses the visual sequence to arbitrary scales using convolution-style pooling, and the clip context extension designed for lengthy prompt common in visual dialogue. Moreover, our codebase also integrates the most advanced video Direct Preference Optimization (DPO) and visual interleave training. Extensive experiments have validated the performance of our model. With superior throughput and only 1024 visual context, PPLLaVA achieves better results on image benchmarks as a video LLM, while achieving state-of-the-art performance across various video benchmarks, excelling in tasks ranging from caption generation to multiple-choice questions, and handling video lengths from seconds to hours. Codes have been available at https://github.com/farewellthree/PPLLaVA.
Abstract:Multiple-input multiple-output (MIMO) is pivotal for wireless systems, yet its high-dimensional, stochastic channel poses significant challenges for accurate estimation, highlighting the critical need for robust estimation techniques. In this paper, we introduce a novel channel estimation method for the MIMO system. The main idea is to construct a fixed-point equation for channel estimation, which can be implemented into the deep equilibrium (DEQ) model with a fixed network. Specifically, the Peaceman-Rachford (PR) splitting method is applied to the dual form of the regularized minimization problem to construct fixed-point equation with non-expansive property. Then, the fixed-point equation is implemented into the DEQ model with a fixed layer, leveraging its advantage of the low training complexity. Moreover, we provide a rigorous theoretical analysis, demonstrating the convergence and optimality of our approach. Additionally, simulations of hybrid far- and near-field channels demonstrate that our approach yields favorable results, indicating its ability to advance channel estimation in MIMO system.
Abstract:Text-Video Retrieval (TVR) aims to align and associate relevant video content with corresponding natural language queries. Most existing TVR methods are based on large-scale pre-trained vision-language models (e.g., CLIP). However, due to the inherent plain structure of CLIP, few TVR methods explore the multi-scale representations which offer richer contextual information for a more thorough understanding. To this end, we propose MUSE, a multi-scale mamba with linear computational complexity for efficient cross-resolution modeling. Specifically, the multi-scale representations are generated by applying a feature pyramid on the last single-scale feature map. Then, we employ the Mamba structure as an efficient multi-scale learner to jointly learn scale-wise representations. Furthermore, we conduct comprehensive studies to investigate different model structures and designs. Extensive results on three popular benchmarks have validated the superiority of MUSE.
Abstract:We measure the performance of in-context learning as a function of task novelty and difficulty for open and closed questions. For that purpose, we created a novel benchmark consisting of hard scientific questions, each paired with a context of various relevancy. We show that counter-intuitively, a context that is more aligned with the topic does not always help more than a less relevant context. This effect is especially visible for open questions and questions of high difficulty or novelty. This result reveals a fundamental difference between the treatment of close-form and open-form questions by large-language models and shows a need for a more robust evaluation of in-context learning on the variety of different types of questions. It also poses a new question of how to optimally select a context for large language models, especially in the context of Retrieval Augmented Generation (RAG) systems. Our results suggest that the answer to this question can be highly application-dependent and might be contingent on factors including the format of the question, the perceived difficulty level of the questions, and the novelty or popularity of the information we seek.
Abstract:Recent studies successfully learned static graph embeddings that are structurally fair by preventing the effectiveness disparity of high- and low-degree vertex groups in downstream graph mining tasks. However, achieving structure fairness in dynamic graph embedding remains an open problem. Neglecting degree changes in dynamic graphs will significantly impair embedding effectiveness without notably improving structure fairness. This is because the embedding performance of high-degree and low-to-high-degree vertices will significantly drop close to the generally poorer embedding performance of most slightly changed vertices in the long-tail part of the power-law distribution. We first identify biased structural evolutions in a dynamic graph based on the evolving trend of vertex degree and then propose FairDGE, the first structurally Fair Dynamic Graph Embedding algorithm. FairDGE learns biased structural evolutions by jointly embedding the connection changes among vertices and the long-short-term evolutionary trend of vertex degrees. Furthermore, a novel dual debiasing approach is devised to encode fair embeddings contrastively, customizing debiasing strategies for different biased structural evolutions. This innovative debiasing strategy breaks the effectiveness bottleneck of embeddings without notable fairness loss. Extensive experiments demonstrate that FairDGE achieves simultaneous improvement in the effectiveness and fairness of embeddings.
Abstract:Large language models (LLMs) can elicit social bias during generations, especially when inference with toxic prompts. Controlling the sensitive attributes in generation encounters challenges in data distribution, generalizability, and efficiency. Specifically, fine-tuning and retrieval demand extensive unbiased corpus, while direct prompting requires meticulously curated instructions for correcting the output in multiple rounds of thoughts but poses challenges on memory and inference latency. In this work, we propose the Expert-Guided Extinction of Toxic Tokens for Debiased Generation (EXPOSED) to eliminate the undesired harmful outputs for LLMs without the aforementioned requirements. EXPOSED constructs a debiasing expert based on the abundant toxic corpus to expose and elicit the potentially dangerous tokens. It then processes the output to the LLMs and constructs a fair distribution by suppressing and attenuating the toxic tokens. EXPOSED is evaluated on fairness benchmarks over three LLM families. Extensive experiments demonstrate that compared with other baselines, the proposed EXPOSED significantly reduces the potential social bias while balancing fairness and generation performance.
Abstract:Text-Video Retrieval (TVR) aims to align relevant video content with natural language queries. To date, most state-of-the-art TVR methods learn image-to-video transfer learning based on large-scale pre-trained visionlanguage models (e.g., CLIP). However, fully fine-tuning these pre-trained models for TVR incurs prohibitively expensive computation costs. To this end, we propose to conduct efficient text-video Retrieval with a sparse-andcorrelated AdaPter (RAP), i.e., fine-tuning the pre-trained model with a few parameterized layers. To accommodate the text-video scenario, we equip our RAP with two indispensable characteristics: temporal sparsity and correlation. Specifically, we propose a low-rank modulation module to refine the per-image features from the frozen CLIP backbone, which accentuates salient frames within the video features while alleviating temporal redundancy. Besides, we introduce an asynchronous self-attention mechanism that first selects the top responsive visual patches and augments the correlation modeling between them with learnable temporal and patch offsets. Extensive experiments on four TVR datasets demonstrate that RAP achieves superior or comparable performance compared to the fully fine-tuned counterpart and other parameter-efficient fine-tuning methods.
Abstract:Large Language Models (LLMs) have showcased impressive capabilities in text comprehension and generation, prompting research efforts towards video LLMs to facilitate human-AI interaction at the video level. However, how to effectively encode and understand videos in video-based dialogue systems remains to be solved. In this paper, we investigate a straightforward yet unexplored question: Can we feed all spatial-temporal tokens into the LLM, thus delegating the task of video sequence modeling to the LLMs? Surprisingly, this simple approach yields significant improvements in video understanding. Based upon this, we propose ST-LLM, an effective video-LLM baseline with Spatial-Temporal sequence modeling inside LLM. Furthermore, to address the overhead and stability issues introduced by uncompressed video tokens within LLMs, we develop a dynamic masking strategy with tailor-made training objectives. For particularly long videos, we have also designed a global-local input module to balance efficiency and effectiveness. Consequently, we harness LLM for proficient spatial-temporal modeling, while upholding efficiency and stability. Extensive experimental results attest to the effectiveness of our method. Through a more concise model and training pipeline, ST-LLM establishes a new state-of-the-art result on VideoChatGPT-Bench and MVBench. Codes have been available at https://github.com/TencentARC/ST-LLM.
Abstract:Videos are prominent learning materials to prepare surgical trainees before they enter the operating room (OR). In this work, we explore techniques to enrich the video-based surgery learning experience. We propose Surgment, a system that helps expert surgeons create exercises with feedback based on surgery recordings. Surgment is powered by a few-shot-learning-based pipeline (SegGPT+SAM) to segment surgery scenes, achieving an accuracy of 92\%. The segmentation pipeline enables functionalities to create visual questions and feedback desired by surgeons from a formative study. Surgment enables surgeons to 1) retrieve frames of interest through sketches, and 2) design exercises that target specific anatomical components and offer visual feedback. In an evaluation study with 11 surgeons, participants applauded the search-by-sketch approach for identifying frames of interest and found the resulting image-based questions and feedback to be of high educational value.